Update CutsceneShadow.h

This commit is contained in:
Fire-Head 2020-07-31 21:34:52 +03:00
parent 224fd77641
commit f6663b01bc

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@ -14,12 +14,10 @@ public:
CShadowCamera m_Camera; CShadowCamera m_Camera;
bool m_bResample; bool m_bResample;
char _pad0[3];
CShadowCamera m_ResampleCamera; CShadowCamera m_ResampleCamera;
int32 m_nBlurPasses; int32 m_nBlurPasses;
CShadowCamera m_BlurCamera; CShadowCamera m_BlurCamera;
bool m_bGradient; bool m_bGradient;
char _pad1[3];
CShadowCamera m_GradientCamera; CShadowCamera m_GradientCamera;
union union
@ -29,7 +27,7 @@ public:
RpClump *m_pClump; RpClump *m_pClump;
}; };
int m_nRwObjectType; int32 m_nRwObjectType;
RpLight *m_pLight; RpLight *m_pLight;
RwSphere m_BoundingSphere; RwSphere m_BoundingSphere;
RwSphere m_BaseSphere; RwSphere m_BaseSphere;