mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-23 17:49:16 +01:00
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
This commit is contained in:
commit
f728c58383
@ -2930,7 +2930,7 @@ void CCarCtrl::SteerAICarWithPhysicsHeadingForTarget(CVehicle* pVehicle, CPhysic
|
||||
*pHandbrake = true;
|
||||
float maxAngle = FindMaxSteerAngle(pVehicle);
|
||||
steerAngle = Min(maxAngle, Max(-maxAngle, steerAngle));
|
||||
float speedMultiplier = FindSpeedMultiplier(angleToTarget - angleForward,
|
||||
float speedMultiplier = FindSpeedMultiplier(CGeneral::GetATanOfXY(targetX - pVehicle->GetPosition().x, targetY - pVehicle->GetPosition().y) - angleForward,
|
||||
MIN_ANGLE_FOR_SPEED_LIMITING, MAX_ANGLE_FOR_SPEED_LIMITING, MIN_LOWERING_SPEED_COEFFICIENT);
|
||||
float speedTarget = pVehicle->AutoPilot.m_nCruiseSpeed * speedMultiplier;
|
||||
float currentSpeed = pVehicle->GetMoveSpeed().Magnitude() * GAME_SPEED_TO_CARAI_SPEED;
|
||||
|
@ -284,12 +284,12 @@ const tScriptCommandData commands[] = {
|
||||
REGISTER_COMMAND(COMMAND_SET_LVAR_INT_TO_VAR_INT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " ="),
|
||||
REGISTER_COMMAND(COMMAND_CSET_VAR_INT_TO_VAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
|
||||
REGISTER_COMMAND(COMMAND_CSET_VAR_FLOAT_TO_VAR_INT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
|
||||
REGISTER_COMMAND(COMMAND_CSET_LVAR_INT_TO_LVAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
|
||||
REGISTER_COMMAND(COMMAND_CSET_LVAR_FLOAT_TO_LVAR_INT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
|
||||
REGISTER_COMMAND(COMMAND_CSET_LVAR_INT_TO_VAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, 0, " =#"),
|
||||
REGISTER_COMMAND(COMMAND_CSET_LVAR_FLOAT_TO_VAR_INT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, 0, " =#"),
|
||||
REGISTER_COMMAND(COMMAND_CSET_VAR_INT_TO_LVAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
|
||||
REGISTER_COMMAND(COMMAND_CSET_VAR_FLOAT_TO_LVAR_INT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
|
||||
REGISTER_COMMAND(COMMAND_CSET_LVAR_INT_TO_VAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
|
||||
REGISTER_COMMAND(COMMAND_CSET_LVAR_FLOAT_TO_VAR_INT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
|
||||
REGISTER_COMMAND(COMMAND_CSET_LVAR_INT_TO_LVAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, 0, " =#"),
|
||||
REGISTER_COMMAND(COMMAND_CSET_LVAR_FLOAT_TO_LVAR_INT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, 0, " =#"),
|
||||
REGISTER_COMMAND(COMMAND_ABS_VAR_INT, INPUT_ARGUMENTS(ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " ABS"),
|
||||
REGISTER_COMMAND(COMMAND_ABS_LVAR_INT, INPUT_ARGUMENTS(ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " ABS"),
|
||||
REGISTER_COMMAND(COMMAND_ABS_VAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " ABS"),
|
||||
|
@ -816,7 +816,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
|
||||
if (pos.z <= MAP_Z_LOW_LIMIT)
|
||||
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
||||
CCoronas::RegisterCorona((uintptr)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8],
|
||||
255, pos, *(float*)&ScriptParams[3], 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f);
|
||||
255, pos, *(float*)&ScriptParams[3], 450.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_DRAW_LIGHT:
|
||||
|
@ -432,7 +432,7 @@ CFont::PrintChar(float x, float y, wchar c)
|
||||
|
||||
bDontPrint = c == '\0';
|
||||
float w = GetCharacterWidth(c) / 32.0f;
|
||||
if (RenderState.bFontHalfTexture && c == 208)
|
||||
if (Details.bFontHalfTexture && c == 208)
|
||||
c = '\0';
|
||||
float xoff = c % 16;
|
||||
float yoff = c / 16;
|
||||
@ -1051,10 +1051,10 @@ CFont::GetCharacterWidth(wchar c)
|
||||
return Size[LanguageSet][Details.style][192];
|
||||
#else
|
||||
|
||||
if (Details.proportional)
|
||||
return Size[Details.style][c];
|
||||
if (RenderState.proportional)
|
||||
return Size[RenderState.style][c];
|
||||
else
|
||||
return Size[Details.style][209];
|
||||
return Size[RenderState.style][209];
|
||||
#endif // MORE_LANGUAGES
|
||||
}
|
||||
|
||||
|
@ -288,17 +288,17 @@ CAutomobile::ProcessControl(void)
|
||||
// Improve grip of vehicles in certain cases
|
||||
bool strongGrip1 = false;
|
||||
bool strongGrip2 = false;
|
||||
if(FindPlayerVehicle() && this != FindPlayerVehicle() &&
|
||||
if(FindPlayerVehicle() && this != FindPlayerVehicle() && FindPlayerPed()->m_pWanted->m_nWantedLevel > 3 &&
|
||||
(AutoPilot.m_nCarMission == MISSION_RAMPLAYER_FARAWAY || AutoPilot.m_nCarMission == MISSION_RAMPLAYER_CLOSE ||
|
||||
AutoPilot.m_nCarMission == MISSION_BLOCKPLAYER_FARAWAY || AutoPilot.m_nCarMission == MISSION_BLOCKPLAYER_CLOSE)){
|
||||
if(FindPlayerSpeed().Magnitude() > 0.3f){
|
||||
strongGrip1 = true;
|
||||
if(FindPlayerSpeed().Magnitude() > 0.4f &&
|
||||
m_vecMoveSpeed.Magnitude() < 0.3f)
|
||||
strongGrip2 = true;
|
||||
else if((GetPosition() - FindPlayerCoors()).Magnitude() > 50.0f)
|
||||
strongGrip2 = true;
|
||||
}
|
||||
AutoPilot.m_nCarMission == MISSION_BLOCKPLAYER_FARAWAY || AutoPilot.m_nCarMission == MISSION_BLOCKPLAYER_CLOSE) &&
|
||||
FindPlayerSpeed().Magnitude() > 0.3f){
|
||||
|
||||
strongGrip1 = true;
|
||||
if(FindPlayerSpeed().Magnitude() > 0.4f &&
|
||||
m_vecMoveSpeed.Magnitude() < 0.3f)
|
||||
strongGrip2 = true;
|
||||
else if((GetPosition() - FindPlayerCoors()).Magnitude() > 50.0f)
|
||||
strongGrip2 = true;
|
||||
}else if(GetModelIndex() == MI_RCBANDIT && GetStatus() != STATUS_PLAYER_REMOTE)
|
||||
strongGrip1 = true;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user