mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 16:21:50 +01:00
Includes overhaul, fix some compiler warnings
This commit is contained in:
parent
cc6d5374d5
commit
f85b5e99ed
@ -41,7 +41,7 @@
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#include "WindModifiers.h"
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#include "Fluff.h"
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#include "Script.h"
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#include "Wanted.h"
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const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
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const int policeChannel = channels + 1;
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@ -13,6 +13,7 @@
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#include "World.h"
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#include "Zones.h"
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#include "sampman.h"
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#include "Wanted.h"
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const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
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const int policeChannel = channels + 1;
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@ -1,6 +1,6 @@
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#pragma once
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#include "Wanted.h"
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#include "Crime.h"
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struct cAMCrime {
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int32 type;
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@ -1,5 +1,4 @@
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#pragma once
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#include "common.h"
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#include "AudioSamples.h"
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#define MAX_VOLUME 127
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@ -1,8 +1,5 @@
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#include "common.h"
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#ifdef AUDIO_MSS
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#include <windows.h>
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#include <shobjidl.h>
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#include <shlobj.h>
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#include <shlguid.h>
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#include <time.h>
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@ -11,6 +8,7 @@
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#include "eax-util.h"
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#include "mss.h"
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#include "common.h"
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#include "sampman.h"
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#include "AudioManager.h"
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#include "MusicManager.h"
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@ -1,17 +1,11 @@
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//#define JUICY_OAL
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#ifdef AUDIO_OAL
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#include "sampman.h"
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#include <time.h>
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#include "eax.h"
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#include "eax-util.h"
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#define WITHWINDOWS
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#include "common.h"
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#include "crossplatform.h"
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#ifdef _WIN32
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#include <io.h>
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#include <AL/al.h>
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@ -19,8 +13,24 @@
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#include <AL/alext.h>
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#include <AL/efx.h>
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#include <AL/efx-presets.h>
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// for user MP3s
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#include <direct.h>
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#include <shlobj.h>
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#include <shlguid.h>
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#else
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#define _getcwd getcwd
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#endif
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#if defined _MSC_VER && !defined CMAKE_NO_AUTOLINK
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#pragma comment( lib, "OpenAL32.lib" )
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#endif
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#include "common.h"
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#include "crossplatform.h"
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#include "sampman.h"
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#include "oal/oal_utils.h"
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#include "oal/aldlist.h"
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#include "oal/channel.h"
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@ -38,19 +48,6 @@
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//TODO: max channels
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//TODO: loop count
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#if defined _MSC_VER && !defined CMAKE_NO_AUTOLINK
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#pragma comment( lib, "OpenAL32.lib" )
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#endif
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// for user MP3s
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#ifdef _WIN32
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#include <direct.h>
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#include <shobjidl.h>
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#include <shlguid.h>
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#else
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#define _getcwd getcwd
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#endif
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cSampleManager SampleManager;
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bool _bSampmanInitialised = false;
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@ -1,6 +1,7 @@
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#include "common.h"
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#include "TempColModels.h"
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#include "Game.h"
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CColModel CTempColModels::ms_colModelPed1;
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CColModel CTempColModels::ms_colModelPed2;
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@ -1,6 +1,6 @@
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#pragma once
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#include "Collision.h"
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#include "ColModel.h"
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class CTempColModels
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{
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@ -1,11 +1,10 @@
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#pragma once
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#include "Automobile.h"
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#include "audio_enums.h"
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#include "Camera.h"
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#include "config.h"
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#include "Lists.h"
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class CVehicle;
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class CCamera;
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enum eGarageState
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{
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@ -1,7 +1,5 @@
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#pragma once
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#include "common.h"
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#include "Font.h"
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#include "Ped.h"
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#include "PedType.h"
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#include "Text.h"
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#include "Sprite2d.h"
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@ -38,9 +36,11 @@ void FlushLog();
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#define SPHERE_MARKER_PULSE_FRACTION 0.1f
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#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
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#define MILES_IN_METER (0.000621371192f)
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#define METERS_IN_FOOT (0.3048f)
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#define FEET_IN_METER (3.28084f)
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#else
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#define MILES_IN_METER (1 / 1670.f)
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#define METERS_IN_FOOT (0.3f)
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#define FEET_IN_METER (3.33f)
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#endif
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@ -34,6 +34,7 @@
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#include "Zones.h"
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#include "GameLogic.h"
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#include "Bike.h"
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#include "Wanted.h"
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int8 CRunningScript::ProcessCommands500To599(int32 command)
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{
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@ -39,6 +39,7 @@
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#include "World.h"
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#include "Zones.h"
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#include "Bike.h"
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#include "Wanted.h"
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#ifdef FIX_BUGS
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static bool IsSlideObjectUsedWrongByScript(const CVector& posTarget, const CVector& slideBy)
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@ -1,11 +1,7 @@
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#if defined RW_D3D9 || defined RWLIBS
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#endif
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#define WITHDINPUT
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#include "common.h"
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#include "platform.h"
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#include "crossplatform.h" // for Windows version
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#include "crossplatform.h"
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#include "ControllerConfig.h"
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#include "Pad.h"
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#include "FileMgr.h"
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@ -1,10 +1,6 @@
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#if defined RW_D3D9 || defined RWLIBS
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#endif
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#define FORCE_PC_SCALING
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#define WITHWINDOWS
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#define WITHDINPUT
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#include "common.h"
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#ifndef PS2_MENU
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#include "crossplatform.h"
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@ -1,6 +1,3 @@
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#pragma warning( push )
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#pragma warning( disable : 4005)
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#pragma warning( pop )
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#include "common.h"
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#include "platform.h"
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@ -10,7 +7,6 @@
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#include "Accident.h"
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#include "Antennas.h"
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#include "Bridge.h"
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#include "Camera.h"
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#include "CarCtrl.h"
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#include "CarGen.h"
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#include "CdStream.h"
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@ -69,7 +65,6 @@
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#include "Skidmarks.h"
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#include "SetPieces.h"
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#include "SpecialFX.h"
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#include "Sprite2d.h"
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#include "Stats.h"
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#include "Streaming.h"
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#include "SurfaceTable.h"
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@ -1,7 +1,5 @@
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#pragma once
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#include "common.h"
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class CPtrNode
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{
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public:
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@ -1,11 +1,4 @@
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#pragma warning( push )
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#pragma warning( disable : 4005)
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#if defined RW_D3D9 || defined RWLIBS
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#endif
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#pragma warning( pop )
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#define WITHDINPUT
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#include "common.h"
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#include "crossplatform.h"
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#include "platform.h"
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@ -1,6 +1,6 @@
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#pragma once
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#include "Collision.h"
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#include "ColModel.h"
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enum eWastedBustedState
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{
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@ -4,7 +4,6 @@
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#include "CopPed.h"
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#include "CutsceneMgr.h"
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#include "DMAudio.h"
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#include "Entity.h"
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#include "EventList.h"
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#include "Explosion.h"
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#include "Fire.h"
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@ -12,11 +11,8 @@
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#include "Glass.h"
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#include "Messages.h"
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#include "ModelIndices.h"
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#include "Object.h"
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#include "ParticleObject.h"
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#include "Ped.h"
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#include "Pickups.h"
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#include "PlayerPed.h"
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#include "Population.h"
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#include "ProjectileInfo.h"
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#include "Record.h"
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@ -25,7 +21,6 @@
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#include "RpAnimBlend.h"
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#include "Shadows.h"
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#include "TempColModels.h"
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#include "Vehicle.h"
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#include "WaterLevel.h"
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#include "World.h"
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#include "Game.h"
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#include "Lists.h"
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#include "PlayerInfo.h"
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#include "Collision.h"
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/* Sectors span from -2400 to 1600 in x and -2000 to 2000 y.
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* With 80x80 sectors, each is 50x50 units. */
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@ -48,11 +49,6 @@ public:
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VALIDATE_SIZE(CSector, 0x28);
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class CEntity;
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struct CColPoint;
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struct CColLine;
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struct CStoredCollPoly;
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class CWorld
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{
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static CPtrList ms_bigBuildingsList[NUM_LEVELS];
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static void SetPedDensity(uint16 zoneid, uint8 day, uint16 peddensity);
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static void SetPedGroup(uint16 zoneid, uint8 day, uint16 pedgroup);
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static int16 FindAudioZone(CVector *pos);
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static CZone *GetPointerForZoneIndex(int32 i) { return i == -1 ? nil : &NavigationZoneArray[i]; }
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static int32 GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - NavigationZoneArray; }
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static CZone *GetPointerForZoneIndex(ssize_t i) { return i == -1 ? nil : &NavigationZoneArray[i]; }
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static ssize_t GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - NavigationZoneArray; }
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static void AddZoneToAudioZoneArray(CZone *zone);
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static void InitialiseAudioZoneArray(void);
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static void SaveAllZones(uint8 *buffer, uint32 *length);
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@ -11,17 +11,34 @@
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#include <string.h>
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#include <math.h>
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#if defined _WIN32 && defined WITHWINDOWS
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#if !defined RW_D3D9 && defined LIBRW
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#undef WITHD3D
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#undef WITHDINPUT
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#endif
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#if (defined WITHD3D && !defined LIBRW)
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#define WITHWINDOWS
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#endif
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#if defined _WIN32 && defined WITHWINDOWS && !defined _INC_WINDOWS
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#include <windows.h>
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#endif
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#if defined _WIN32 && defined WITHD3D
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#include <windows.h>
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#ifndef USE_D3D9
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#include <d3d8types.h>
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#else
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#include <d3d9types.h>
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#ifdef WITHD3D
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#ifdef LIBRW
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#define WITH_D3D // librw includes d3d9 itself via this right now
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#else
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#ifndef USE_D3D9
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#include <d3d8types.h>
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#else
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#include <d3d9types.h>
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#endif
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#endif
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#endif
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#ifdef WITHDINPUT
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#endif
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#include <rwcore.h>
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@ -52,14 +69,6 @@
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#define rwVENDORID_ROCKSTAR 0x0253F2
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// Get rid of bullshit windows definitions, we're not running on an 8086
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#ifdef far
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#undef far
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#endif
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#ifdef near
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#undef near
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#endif
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#define Max(a,b) ((a) > (b) ? (a) : (b))
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#define Min(a,b) ((a) < (b) ? (a) : (b))
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#include <csignal>
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#define WITHWINDOWS
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#include "common.h"
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#include "crossplatform.h"
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#include "Renderer.h"
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#include "Occlusion.h"
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#include "Credits.h"
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@ -39,6 +38,10 @@
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#include "ControllerConfig.h"
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#endif
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#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
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#include "crossplatform.h"
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#endif
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#ifndef _WIN32
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#include "assert.h"
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#include <stdarg.h>
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#define WITH_D3D
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#define WITHD3D
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#include "common.h"
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#ifdef EXTENDED_PIPELINES
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#define WITH_D3D
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#define WITHD3D
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#include "common.h"
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#ifdef RW_D3D9
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#define WITHWINDOWS
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#define WITH_D3D
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#define WITHD3D
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#include "common.h"
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#ifdef EXTENDED_COLOURFILTER
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#define WITH_D3D
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#define WITHD3D
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#include "common.h"
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#ifdef SCREEN_DROPLETS
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#define _CRT_SECURE_NO_WARNINGS
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#define WITH_D3D
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#define WITH_D3D // not WITHD3D, so it's librw define
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#include <rwcore.h>
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#include <rpworld.h>
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#include <rpmatfx.h>
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@ -5,6 +5,7 @@
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#include "2dEffect.h"
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#include "BaseModelInfo.h"
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#include "ModelInfo.h"
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#include "ColModel.h"
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CBaseModelInfo::CBaseModelInfo(ModelInfoType type)
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{
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#pragma once
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#include "Collision.h"
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struct CColModel;
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#define MAX_MODEL_NAME (21)
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#pragma once
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#include "2dEffect.h"
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#include "BaseModelInfo.h"
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#include "SimpleModelInfo.h"
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#include "TimeModelInfo.h"
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#include "WeaponModelInfo.h"
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#include "ClumpModelInfo.h"
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#include "PedModelInfo.h"
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#include "VehicleModelInfo.h"
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#include "Instance.h"
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#include "templates.h"
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class CModelInfo
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{
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@ -1,6 +1,7 @@
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#pragma once
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#include "ClumpModelInfo.h"
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#include "ColModel.h"
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#include "PedType.h"
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enum PedNode {
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@ -38,6 +38,7 @@
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#include "WindModifiers.h"
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#include "CutsceneShadow.h"
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#include "Clock.h"
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#include "Wanted.h"
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CPed *gapTempPedList[50];
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uint16 gnNumTempPedList;
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@ -9,8 +9,8 @@
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#include "Physical.h"
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#include "Weapon.h"
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#include "WeaponInfo.h"
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#include "AnimationId.h"
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#include "PathFind.h"
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#include "Collision.h"
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#define FEET_OFFSET 1.04f
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#define CHECK_NEARBY_THINGS_MAX_DIST 15.0f
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#define WITHWINDOWS
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#ifndef LIBRW
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#define WITHD3D
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#endif
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#define WITH_D3D
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#define WITHD3D
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#include "common.h"
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#include "main.h"
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#include "common.h"
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#include "WaterCreatures.h"
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#include "ModelIndices.h"
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#include "World.h"
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#include "WaterLevel.h"
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#include "Camera.h"
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||||
#include "PlayerPed.h"
|
||||
#include "config.h"
|
||||
#include "General.h"
|
||||
|
||||
int CWaterCreatures::nNumActiveSeaLifeForms;
|
||||
|
@ -1,6 +1,4 @@
|
||||
#if defined RW_D3D9 || defined RWLIBS
|
||||
#define WITHD3D
|
||||
#endif
|
||||
#include "common.h"
|
||||
|
||||
#include "Timecycle.h"
|
||||
|
@ -1,6 +1,7 @@
|
||||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
#ifdef PS2_MENU
|
||||
#include "crossplatform.h"
|
||||
#include "MemoryCard.h"
|
||||
#include "main.h"
|
||||
#include "DMAudio.h"
|
||||
|
@ -1,22 +1,30 @@
|
||||
#if defined RW_GL3 && !defined LIBRW_SDL2
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <shlobj.h>
|
||||
#include <basetsd.h>
|
||||
#include <mmsystem.h>
|
||||
#include <regstr.h>
|
||||
#include <shellapi.h>
|
||||
#include <windowsx.h>
|
||||
#include <basetsd.h>
|
||||
#include <regstr.h>
|
||||
#include <shlobj.h>
|
||||
|
||||
DWORD _dwOperatingSystemVersion;
|
||||
#include "resource.h"
|
||||
#else
|
||||
long _dwOperatingSystemVersion;
|
||||
#ifndef __APPLE__
|
||||
#include <sys/sysinfo.h>
|
||||
#else
|
||||
#include <mach/mach_host.h>
|
||||
#include <sys/sysctl.h>
|
||||
#endif
|
||||
#include <errno.h>
|
||||
#include <locale.h>
|
||||
#include <signal.h>
|
||||
#include <stddef.h>
|
||||
#endif
|
||||
|
||||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
|
||||
#pragma warning( push )
|
||||
#pragma warning( disable : 4005)
|
||||
#pragma warning( pop )
|
||||
|
||||
#if (defined(_MSC_VER))
|
||||
#include <tchar.h>
|
||||
#endif /* (defined(_MSC_VER)) */
|
||||
@ -72,23 +80,6 @@ static psGlobalType PsGlobal;
|
||||
size_t _dwMemAvailPhys;
|
||||
RwUInt32 gGameState;
|
||||
|
||||
#ifdef _WIN32
|
||||
DWORD _dwOperatingSystemVersion;
|
||||
#include "resource.h"
|
||||
#else
|
||||
long _dwOperatingSystemVersion;
|
||||
#ifndef __APPLE__
|
||||
#include <sys/sysinfo.h>
|
||||
#else
|
||||
#include <mach/mach_host.h>
|
||||
#include <sys/sysctl.h>
|
||||
#endif
|
||||
#include <stddef.h>
|
||||
#include <locale.h>
|
||||
#include <signal.h>
|
||||
#include <errno.h>
|
||||
#endif
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
char gSelectedJoystickName[128] = "";
|
||||
#endif
|
||||
|
@ -2,7 +2,6 @@
|
||||
|
||||
#define _WIN32_WINDOWS 0x0500
|
||||
#define WINVER 0x0500
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
|
||||
#include <winerror.h>
|
||||
#include <windows.h>
|
||||
@ -20,13 +19,7 @@
|
||||
#pragma warning( push )
|
||||
#pragma warning( disable : 4005)
|
||||
|
||||
#ifdef USE_D3D9
|
||||
#include <d3d9.h>
|
||||
#else
|
||||
#include <d3d8.h>
|
||||
#endif
|
||||
#include <ddraw.h>
|
||||
#include <dinput.h>
|
||||
#include <DShow.h>
|
||||
#pragma warning( pop )
|
||||
|
||||
@ -41,6 +34,9 @@
|
||||
#pragma comment( lib, "strmiids.lib" )
|
||||
#pragma comment( lib, "dinput8.lib" )
|
||||
|
||||
#define WITHD3D
|
||||
#define WITHDINPUT
|
||||
#include "common.h"
|
||||
#if (defined(_MSC_VER))
|
||||
#include <tchar.h>
|
||||
#endif /* (defined(_MSC_VER)) */
|
||||
@ -81,7 +77,6 @@ static psGlobalType PsGlobal;
|
||||
#define JIF(x) if (FAILED(hr=(x))) \
|
||||
{debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return;}
|
||||
|
||||
#include "common.h"
|
||||
#include "main.h"
|
||||
#include "FileMgr.h"
|
||||
#include "Text.h"
|
||||
@ -92,12 +87,14 @@ static psGlobalType PsGlobal;
|
||||
#include "Frontend.h"
|
||||
#include "Game.h"
|
||||
#include "PCSave.h"
|
||||
#include "MemoryCard.h"
|
||||
#include "Sprite2d.h"
|
||||
#include "AnimViewer.h"
|
||||
#include "Font.h"
|
||||
#include "MemoryMgr.h"
|
||||
|
||||
#ifdef PS2_MENU
|
||||
#include "MemoryCard.h"
|
||||
#include "Font.h"
|
||||
#endif
|
||||
|
||||
VALIDATE_SIZE(psGlobalType, 0x28);
|
||||
|
||||
// DirectShow interfaces
|
||||
|
@ -49,6 +49,7 @@
|
||||
#include "Object.h"
|
||||
#include "Automobile.h"
|
||||
#include "Bike.h"
|
||||
#include "Wanted.h"
|
||||
|
||||
bool bAllCarCheat;
|
||||
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
#include "Vehicle.h"
|
||||
#include "Skidmarks.h"
|
||||
#include "AnimManager.h"
|
||||
|
||||
enum eBikeNodes {
|
||||
BIKE_NODE_NONE,
|
||||
|
@ -27,6 +27,7 @@
|
||||
#include "RpAnimBlend.h"
|
||||
#include "Record.h"
|
||||
#include "Shadows.h"
|
||||
#include "Wanted.h"
|
||||
|
||||
#define INVALID_ORIENTATION (-9999.99f)
|
||||
|
||||
|
@ -3,15 +3,15 @@
|
||||
#include "Physical.h"
|
||||
#include "AutoPilot.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "AnimManager.h"
|
||||
#include "Weapon.h"
|
||||
#include "AnimationId.h"
|
||||
#include "WeaponType.h"
|
||||
#include "Collision.h"
|
||||
#include "HandlingMgr.h"
|
||||
|
||||
class CPed;
|
||||
class CPlayerPed;
|
||||
class CCopPed;
|
||||
class CFire;
|
||||
struct tHandlingData;
|
||||
|
||||
enum {
|
||||
RANDOM_VEHICLE = 1,
|
||||
|
Loading…
Reference in New Issue
Block a user