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Fix map teleport Z coordinate
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@ -1550,7 +1550,7 @@ CRadar::ToggleTargetMarker(float x, float y)
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ms_RadarTrace[nextBlip].m_bDim = 0;
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ms_RadarTrace[nextBlip].m_bInUse = 1;
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ms_RadarTrace[nextBlip].m_Radius = 1.0f;
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CVector pos(x, y, 0.0f/*CWorld::FindGroundZForCoord(x,y)*/);
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CVector pos(x, y, CWorld::FindGroundZForCoord(x,y));
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TargetMarkerPos = pos;
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ms_RadarTrace[nextBlip].m_vec2DPos = pos;
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ms_RadarTrace[nextBlip].m_vecPos = pos;
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