surfacetable included

This commit is contained in:
Fire-Head 2020-05-28 00:36:52 +03:00
parent 98af5e4ddb
commit fab2c8699c

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@ -26,6 +26,7 @@
#include "Occlusion.h" #include "Occlusion.h"
#include "Replay.h" #include "Replay.h"
#include "WaterLevel.h" #include "WaterLevel.h"
#include "SurfaceTable.h"
#define RwIm3DVertexSet_RGBA(vert, rgba) RwIm3DVertexSetRGBA(vert, rgba.red, rgba.green, rgba.blue, rgba.alpha) // (RwRGBAAssign(&(_dst)->color, &_src)) #define RwIm3DVertexSet_RGBA(vert, rgba) RwIm3DVertexSetRGBA(vert, rgba.red, rgba.green, rgba.blue, rgba.alpha) // (RwRGBAAssign(&(_dst)->color, &_src))