mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-27 03:24:15 +01:00
CObject fixes
This commit is contained in:
parent
4f00576a8c
commit
ff16ba7801
@ -98,7 +98,7 @@ CObject::ProcessControl(void)
|
||||
m_vecTurnSpeed *= fTimeStep;
|
||||
}
|
||||
if ((m_modelIndex == MI_EXPLODINGBARREL || m_modelIndex == MI_PETROLPUMP) && bHasBeenDamaged && bIsVisible
|
||||
&& CGeneral::GetRandomNumberInRange(0, 31) == 10) {
|
||||
&& (CGeneral::GetRandomNumber() & 0x1F) == 10) {
|
||||
bExplosionProof = true;
|
||||
bIsVisible = false;
|
||||
bUsesCollision = false;
|
||||
@ -183,8 +183,8 @@ CObject::ObjectDamage(float amount)
|
||||
bUsesCollision = false;
|
||||
bIsStatic = true;
|
||||
bExplosionProof = true;
|
||||
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
SetMoveSpeed(0.0f, 0.0f, 0.0f);
|
||||
SetTurnSpeed(0.0f, 0.0f, 0.0f);
|
||||
break;
|
||||
case COLDAMAGE_EFFECT_CHANGE_THEN_SMASH:
|
||||
if (!bRenderDamaged) {
|
||||
@ -195,8 +195,8 @@ CObject::ObjectDamage(float amount)
|
||||
bUsesCollision = false;
|
||||
bIsStatic = true;
|
||||
bExplosionProof = true;
|
||||
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
SetMoveSpeed(0.0f, 0.0f, 0.0f);
|
||||
SetTurnSpeed(0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
break;
|
||||
case COLDAMAGE_EFFECT_SMASH_CARDBOX_COMPLETELY: {
|
||||
@ -204,8 +204,8 @@ CObject::ObjectDamage(float amount)
|
||||
bUsesCollision = false;
|
||||
bIsStatic = true;
|
||||
bExplosionProof = true;
|
||||
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
SetMoveSpeed(0.0f, 0.0f, 0.0f);
|
||||
SetTurnSpeed(0.0f, 0.0f, 0.0f);
|
||||
const RwRGBA color = { 96, 48, 0, 255 };
|
||||
for (int32 i = 0; i < 25; i++) {
|
||||
CVector vecDir(CGeneral::GetRandomNumberInRange(-0.35f, 0.7f),
|
||||
@ -227,8 +227,8 @@ CObject::ObjectDamage(float amount)
|
||||
bUsesCollision = false;
|
||||
bIsStatic = true;
|
||||
bExplosionProof = true;
|
||||
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
SetMoveSpeed(0.0f, 0.0f, 0.0f);
|
||||
SetTurnSpeed(0.0f, 0.0f, 0.0f);
|
||||
const RwRGBA color = { 128, 128, 128, 255 };
|
||||
for (int32 i = 0; i < 45; i++) {
|
||||
CVector vecDir(CGeneral::GetRandomNumberInRange(-0.35f, 0.7f),
|
||||
@ -250,8 +250,8 @@ CObject::ObjectDamage(float amount)
|
||||
bUsesCollision = false;
|
||||
bIsStatic = true;
|
||||
bExplosionProof = true;
|
||||
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
SetMoveSpeed(0.0f, 0.0f, 0.0f);
|
||||
SetTurnSpeed(0.0f, 0.0f, 0.0f);
|
||||
const RwRGBA color1 = { 200, 0, 0, 255 };
|
||||
const RwRGBA color2 = { 200, 200, 200, 255 };
|
||||
for (int32 i = 0; i < 10; i++) {
|
||||
@ -275,8 +275,8 @@ CObject::ObjectDamage(float amount)
|
||||
bUsesCollision = false;
|
||||
bIsStatic = true;
|
||||
bExplosionProof = true;
|
||||
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
SetMoveSpeed(0.0f, 0.0f, 0.0f);
|
||||
SetTurnSpeed(0.0f, 0.0f, 0.0f);
|
||||
const RwRGBA color1 = { 200, 0, 0, 255 };
|
||||
const RwRGBA color2 = { 200, 200, 200, 255 };
|
||||
for (int32 i = 0; i < 32; i++) {
|
||||
|
Loading…
Reference in New Issue
Block a user