Commit Graph

706 Commits

Author SHA1 Message Date
aap
73d080bcc8 silly mistake 2020-12-18 23:39:59 +01:00
aap
f3a356375e added MemoryHeap from III, MemoryMgr 2020-12-18 14:19:03 +01:00
aap
55cf1a37cb Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-18 13:50:37 +01:00
aap
a7050458ae little cleanup and synch on templates and config 2020-12-18 13:50:26 +01:00
aap
db752d141b
Merge pull request #889 from aap/miami
CMBlur FX
2020-12-18 13:31:24 +01:00
Sergeanur
cfda5eb148 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Sergeanur
e9a5670348 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
aap
e9df32a983 finished CMBlur 2020-12-16 21:53:47 +01:00
aap
9200810f60 update librw with stencil states 2020-12-16 15:49:22 +01:00
aap
7d89e955fe ;end of fucking waterlevel 2020-12-16 13:38:09 +01:00
aap
c42463bf4e more tidy water sync 2020-12-16 13:32:13 +01:00
aap
78c7459b3a more tiny water sync 2020-12-16 13:32:03 +01:00
aap
0d97a31ce9 tiny water sync 2020-12-16 13:25:45 +01:00
aap
c4c92c357f tidy water sync 2020-12-16 13:25:23 +01:00
withmorten
ce9eafcd51 sync WaterLevelInit with master, and other small fixes 2020-12-15 21:55:04 +01:00
aap
6d3adf57e8 fixed water.dat code 2020-12-15 14:36:30 +01:00
withmorten
7be7845db0 add dev build code for generating waterpro.dat 2020-12-15 00:05:02 +01:00
aap
35cac6b93b some rendering things 2020-12-13 12:53:19 +01:00
Nikolay Korolev
016ff5b4aa sync with upstream 2020-12-08 12:00:24 +03:00
Sergeanur
8844caf44d Fix vanilla font bug 2020-12-08 02:22:02 +02:00
Sergeanur
64049f0f81 Fix font bug 2020-12-07 22:56:22 +02:00
Fire-Head
87bca997a4 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-07 21:50:18 +03:00
Fire-Head
c5fbb594a5 ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
Nikolay Korolev
406f646949 pool stuff fix 2020-12-06 21:28:40 +03:00
erorcun
ab3e810a95 AnimViewer done, comment cleanup 2020-12-03 05:22:58 +03:00
erorcun
bd8b907d13 PlayerPed and "Redefine controls" menu done, fixes 2020-12-02 14:21:46 +03:00
aap
d5bc382cb5 GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
aap
5282696699 fix backface culling on vehicles 2020-11-29 11:36:26 +01:00
aap
a8035b6466 moved some stuff to MemoryMgr 2020-11-28 17:05:57 +01:00
aap
d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
aap
9b4cfa618d
Merge pull request #827 from aap/master
finished cullzones
2020-11-22 22:49:22 +01:00
Sergeanur
87e6edd554 Renderer fix 2020-11-22 23:16:21 +02:00
Sergeanur
c814a0a1a6 Renderer fix 2020-11-22 23:11:55 +02:00
aap
07303c62d1 finished cullzones 2020-11-22 00:13:07 +01:00
Sergeanur
fe40f65703 Reorganize CPed functions into their original cpp files 2020-11-20 01:18:37 +02:00
Sergeanur
9e45feb4fa Reorganize CPed functions into their original cpp files 2020-11-19 21:12:20 +02:00
erorcun
808f7c46f1 Infamous XBOX subtitle outline 2020-11-19 02:09:04 +03:00
aap
0115b0827b fix wrong blend mode (original bug) 2020-11-11 19:10:22 +01:00
aap
48d0653331 urgh, merge and changes to RW layer in one commit. 2020-11-11 09:38:33 +01:00
erorcun
59f9c009ef Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-10 01:50:34 +03:00
majestic
cf6a9a8341 CGlass indices fix 2020-11-09 06:18:49 -08:00
erorcun
f8367ebdef Revert "Font: Fix text dimensions"
This reverts commit 6729de49b1.
2020-11-08 21:11:55 +03:00
erorcun
fe5d0c9cdf Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-08 20:49:47 +03:00
Sergeanur
7f4498e0f0 Check if buttons txd exsist 2020-11-07 20:54:38 +02:00
Sergeanur
8224a6a381 Button icons 2020-11-05 17:05:16 +02:00
aap
67c894cda9 more fixes to new renderer 2020-11-04 23:11:27 +01:00
aap
0662de5323 fixed vehicle and ped sorting for new renderer 2020-11-04 22:45:01 +01:00
aap
244b91ee80 fixed boats for new renderer 2020-11-04 16:22:15 +01:00
aap
3c5bb4e8f3 new LCS-style renderer 2020-11-03 20:33:07 +01:00
aap
b3da518ae0 only do backface culling on buildings 2020-11-03 16:59:37 +01:00
Nikolay Korolev
5edd9e75da finished script and replay 2020-11-01 18:21:05 +03:00
aap
7f5806b727 tiny cleanup 2020-11-01 10:29:28 +01:00
aap
30c0f26f17 fix sniper crosshair 2020-10-31 22:09:43 +01:00
aap
9203a33646 fix sniper/camera crosshair 2020-10-31 22:07:58 +01:00
aap
ea5b86774d couple of fixes and cleanup 2020-10-31 14:33:49 +01:00
aap
e97366c023 implemented extra model flags for backface culling and alpha test from mobile 2020-10-29 19:11:47 +01:00
Fire-Head
e2dc1ba102 fix rainraindrop 2020-10-27 18:55:28 +03:00
erorcun
6729de49b1 Font: Fix text dimensions 2020-10-25 20:57:24 +03:00
Nikolay Korolev
3bdc974ff5 small glass fix 2020-10-25 20:53:05 +03:00
erorcun
5b8437172a Fix weapon icon drawing 2020-10-25 15:27:49 +03:00
Sergeanur
d1394c6994 Fix WindModifiers 2020-10-24 22:28:44 +03:00
erorcun
29a2d810a7 WaterLevel (Beachtoys) 2020-10-24 19:31:18 +03:00
majestic
6a89fe401a Fluff done, FireInstantHit fix 2020-10-23 07:51:24 -07:00
majestic
1fef3e106c Fluff done 2020-10-20 16:03:41 -07:00
majestic
b36759b586 /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.cpp /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.h 2020-10-20 15:49:29 -07:00
erorcun
42fbe7572e Messages, fix Font 2020-10-20 22:19:05 +03:00
Filip Gawin
7ae25761d5 Tweak comparison in CFallingGlassPane::Render 2020-10-18 19:57:39 +02:00
erorcun
10758088ef
Merge pull request #766 from Fire-Head/miami
Glass
2020-10-18 19:59:11 +03:00
erorcun
70f9832e14
Merge branch 'miami' into miami 2020-10-18 19:45:11 +03:00
erorcun
497c179245
Merge pull request #772 from Nick007J/miami
Original save/load support + bugfixes
2020-10-18 19:37:49 +03:00
erorcun
a6aa782d6d Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
Sergeanur
0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur
b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
Nikolay Korolev
720abca826 finished save/load 2020-10-17 20:45:07 +03:00
Roman Masanin
3cbccd2ad3 typo fixes 2020-10-17 19:05:41 +03:00
eray orçunus
b98864d134 Radar, WaterCannon, win/glfw skels 2020-10-17 17:35:26 +03:00
Roman Masanin
63c2b98c5e fix build 2020-10-15 16:04:03 +03:00
Roman Masanin
07143ee73b SpecialFX fixes 2020-10-15 15:52:37 +03:00
Roman Masanin
34b4efe242 fix bullet traces rener and some renaming 2020-10-15 15:42:10 +03:00
Fire-Head
e4ac934dbf Miami Glass 2020-10-15 00:33:57 +03:00
Fire-Head
1e068aea73 fix AskForObjectToBeRenderedInGlass 2020-10-12 23:10:08 +03:00
erorcun
1e11c1eac6
Merge pull request #762 from Nick007J/miami
Control update
2020-10-12 21:52:59 +03:00
Roman Masanin
417646819c Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-10-12 13:42:57 +03:00
Roman Masanin
56bb7d721a mark file and fix screen offset 2020-10-12 13:41:57 +03:00
Roman Masanin
e6a1ea9d4f CBrightLight::render 2020-10-12 13:28:06 +03:00
erorcun
96f36d16ae
Merge pull request #753 from majesticCoding/miami
CWaterCreatures
2020-10-12 12:37:47 +03:00
eray orçunus
40020f4e1e Fix forgotten wanted/busted text 2020-10-12 12:36:15 +03:00
eray orçunus
b1e235535c Cutscene aspect ratio fix 2020-10-12 12:16:24 +03:00
Nikolay Korolev
49c48f2ec2 sync with upstream 2020-10-12 12:11:53 +03:00
erorcun
9e0b23f065
Merge pull request #758 from erorcun/miami
Hud, Fire, OnscreenBlaBla
2020-10-12 11:13:46 +03:00
eray orçunus
8a622a0e72 Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
Roman Masanin
ca1d899413 final step 2020-10-11 22:29:49 +03:00
Roman Masanin
7a3e1ef19a SpecialFX almost done 2020-10-11 21:40:11 +03:00
Nikolay Korolev
552f308e9e sync with upstream 2020-10-11 12:58:11 +03:00
Nikolay Korolev
c4d4821327 Control updates 2020-10-11 12:56:33 +03:00
Sergeanur
b0becb5a2d UnicodeMakeUpperCase move + arg fix 2020-10-11 10:39:04 +03:00
Sergeanur
9dba2386bb Merge branch 'master' into VC/TextFinish
# Conflicts:
#	src/text/Text.cpp
2020-10-11 10:34:47 +03:00
Sergeanur
e26e85deb8 Some unicode funcs belong to Font.cpp + small fix 2020-10-11 10:33:02 +03:00
majestic
e7ef45a606 CWaterCreatures 2020-10-10 17:49:54 -07:00
Roman Masanin
881db86895 CSpecialFX and some other classes 2020-10-09 20:29:38 +03:00