aap
|
73d080bcc8
|
silly mistake
|
2020-12-18 23:39:59 +01:00 |
|
aap
|
f3a356375e
|
added MemoryHeap from III, MemoryMgr
|
2020-12-18 14:19:03 +01:00 |
|
aap
|
55cf1a37cb
|
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
|
2020-12-18 13:50:37 +01:00 |
|
aap
|
a7050458ae
|
little cleanup and synch on templates and config
|
2020-12-18 13:50:26 +01:00 |
|
aap
|
db752d141b
|
Merge pull request #889 from aap/miami
CMBlur FX
|
2020-12-18 13:31:24 +01:00 |
|
Sergeanur
|
cfda5eb148
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:58:09 +02:00 |
|
Sergeanur
|
e9a5670348
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:57:54 +02:00 |
|
aap
|
e9df32a983
|
finished CMBlur
|
2020-12-16 21:53:47 +01:00 |
|
aap
|
9200810f60
|
update librw with stencil states
|
2020-12-16 15:49:22 +01:00 |
|
aap
|
7d89e955fe
|
;end of fucking waterlevel
|
2020-12-16 13:38:09 +01:00 |
|
aap
|
c42463bf4e
|
more tidy water sync
|
2020-12-16 13:32:13 +01:00 |
|
aap
|
78c7459b3a
|
more tiny water sync
|
2020-12-16 13:32:03 +01:00 |
|
aap
|
0d97a31ce9
|
tiny water sync
|
2020-12-16 13:25:45 +01:00 |
|
aap
|
c4c92c357f
|
tidy water sync
|
2020-12-16 13:25:23 +01:00 |
|
withmorten
|
ce9eafcd51
|
sync WaterLevelInit with master, and other small fixes
|
2020-12-15 21:55:04 +01:00 |
|
aap
|
6d3adf57e8
|
fixed water.dat code
|
2020-12-15 14:36:30 +01:00 |
|
withmorten
|
7be7845db0
|
add dev build code for generating waterpro.dat
|
2020-12-15 00:05:02 +01:00 |
|
aap
|
35cac6b93b
|
some rendering things
|
2020-12-13 12:53:19 +01:00 |
|
Nikolay Korolev
|
016ff5b4aa
|
sync with upstream
|
2020-12-08 12:00:24 +03:00 |
|
Sergeanur
|
8844caf44d
|
Fix vanilla font bug
|
2020-12-08 02:22:02 +02:00 |
|
Sergeanur
|
64049f0f81
|
Fix font bug
|
2020-12-07 22:56:22 +02:00 |
|
Fire-Head
|
87bca997a4
|
Merge branch 'master' of https://github.com/GTAmodding/re3
|
2020-12-07 21:50:18 +03:00 |
|
Fire-Head
|
c5fbb594a5
|
ps2 hud, restore original code
|
2020-12-07 21:12:13 +03:00 |
|
Nikolay Korolev
|
406f646949
|
pool stuff fix
|
2020-12-06 21:28:40 +03:00 |
|
erorcun
|
ab3e810a95
|
AnimViewer done, comment cleanup
|
2020-12-03 05:22:58 +03:00 |
|
erorcun
|
bd8b907d13
|
PlayerPed and "Redefine controls" menu done, fixes
|
2020-12-02 14:21:46 +03:00 |
|
aap
|
d5bc382cb5
|
GTA_VERSION define and some config.h cleanup
|
2020-11-29 21:29:48 +01:00 |
|
aap
|
5282696699
|
fix backface culling on vehicles
|
2020-11-29 11:36:26 +01:00 |
|
aap
|
a8035b6466
|
moved some stuff to MemoryMgr
|
2020-11-28 17:05:57 +01:00 |
|
aap
|
d857758c16
|
start using CMemoryHeap
|
2020-11-26 17:39:59 +01:00 |
|
aap
|
9b4cfa618d
|
Merge pull request #827 from aap/master
finished cullzones
|
2020-11-22 22:49:22 +01:00 |
|
Sergeanur
|
87e6edd554
|
Renderer fix
|
2020-11-22 23:16:21 +02:00 |
|
Sergeanur
|
c814a0a1a6
|
Renderer fix
|
2020-11-22 23:11:55 +02:00 |
|
aap
|
07303c62d1
|
finished cullzones
|
2020-11-22 00:13:07 +01:00 |
|
Sergeanur
|
fe40f65703
|
Reorganize CPed functions into their original cpp files
|
2020-11-20 01:18:37 +02:00 |
|
Sergeanur
|
9e45feb4fa
|
Reorganize CPed functions into their original cpp files
|
2020-11-19 21:12:20 +02:00 |
|
erorcun
|
808f7c46f1
|
Infamous XBOX subtitle outline
|
2020-11-19 02:09:04 +03:00 |
|
aap
|
0115b0827b
|
fix wrong blend mode (original bug)
|
2020-11-11 19:10:22 +01:00 |
|
aap
|
48d0653331
|
urgh, merge and changes to RW layer in one commit.
|
2020-11-11 09:38:33 +01:00 |
|
erorcun
|
59f9c009ef
|
Font: Hud: Use orig. text dimensions, fix right-align calculations
|
2020-11-10 01:50:34 +03:00 |
|
majestic
|
cf6a9a8341
|
CGlass indices fix
|
2020-11-09 06:18:49 -08:00 |
|
erorcun
|
f8367ebdef
|
Revert "Font: Fix text dimensions"
This reverts commit 6729de49b1 .
|
2020-11-08 21:11:55 +03:00 |
|
erorcun
|
fe5d0c9cdf
|
Font: Hud: Use orig. text dimensions, fix right-align calculations
|
2020-11-08 20:49:47 +03:00 |
|
Sergeanur
|
7f4498e0f0
|
Check if buttons txd exsist
|
2020-11-07 20:54:38 +02:00 |
|
Sergeanur
|
8224a6a381
|
Button icons
|
2020-11-05 17:05:16 +02:00 |
|
aap
|
67c894cda9
|
more fixes to new renderer
|
2020-11-04 23:11:27 +01:00 |
|
aap
|
0662de5323
|
fixed vehicle and ped sorting for new renderer
|
2020-11-04 22:45:01 +01:00 |
|
aap
|
244b91ee80
|
fixed boats for new renderer
|
2020-11-04 16:22:15 +01:00 |
|
aap
|
3c5bb4e8f3
|
new LCS-style renderer
|
2020-11-03 20:33:07 +01:00 |
|
aap
|
b3da518ae0
|
only do backface culling on buildings
|
2020-11-03 16:59:37 +01:00 |
|
Nikolay Korolev
|
5edd9e75da
|
finished script and replay
|
2020-11-01 18:21:05 +03:00 |
|
aap
|
7f5806b727
|
tiny cleanup
|
2020-11-01 10:29:28 +01:00 |
|
aap
|
30c0f26f17
|
fix sniper crosshair
|
2020-10-31 22:09:43 +01:00 |
|
aap
|
9203a33646
|
fix sniper/camera crosshair
|
2020-10-31 22:07:58 +01:00 |
|
aap
|
ea5b86774d
|
couple of fixes and cleanup
|
2020-10-31 14:33:49 +01:00 |
|
aap
|
e97366c023
|
implemented extra model flags for backface culling and alpha test from mobile
|
2020-10-29 19:11:47 +01:00 |
|
Fire-Head
|
e2dc1ba102
|
fix rainraindrop
|
2020-10-27 18:55:28 +03:00 |
|
erorcun
|
6729de49b1
|
Font: Fix text dimensions
|
2020-10-25 20:57:24 +03:00 |
|
Nikolay Korolev
|
3bdc974ff5
|
small glass fix
|
2020-10-25 20:53:05 +03:00 |
|
erorcun
|
5b8437172a
|
Fix weapon icon drawing
|
2020-10-25 15:27:49 +03:00 |
|
Sergeanur
|
d1394c6994
|
Fix WindModifiers
|
2020-10-24 22:28:44 +03:00 |
|
erorcun
|
29a2d810a7
|
WaterLevel (Beachtoys)
|
2020-10-24 19:31:18 +03:00 |
|
majestic
|
6a89fe401a
|
Fluff done, FireInstantHit fix
|
2020-10-23 07:51:24 -07:00 |
|
majestic
|
1fef3e106c
|
Fluff done
|
2020-10-20 16:03:41 -07:00 |
|
majestic
|
b36759b586
|
/c/Users/misha/Documents/GitHub/re3/src/render/Fluff.cpp /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.h
|
2020-10-20 15:49:29 -07:00 |
|
erorcun
|
42fbe7572e
|
Messages, fix Font
|
2020-10-20 22:19:05 +03:00 |
|
Filip Gawin
|
7ae25761d5
|
Tweak comparison in CFallingGlassPane::Render
|
2020-10-18 19:57:39 +02:00 |
|
erorcun
|
10758088ef
|
Merge pull request #766 from Fire-Head/miami
Glass
|
2020-10-18 19:59:11 +03:00 |
|
erorcun
|
70f9832e14
|
Merge branch 'miami' into miami
|
2020-10-18 19:45:11 +03:00 |
|
erorcun
|
497c179245
|
Merge pull request #772 from Nick007J/miami
Original save/load support + bugfixes
|
2020-10-18 19:37:49 +03:00 |
|
erorcun
|
a6aa782d6d
|
Fixes and style changes from miami
|
2020-10-18 19:16:37 +03:00 |
|
Sergeanur
|
0d20f1c364
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
|
2020-10-18 17:15:49 +03:00 |
|
Sergeanur
|
b91f6a4550
|
Setter for bIsStatic (became virtual in SA)
|
2020-10-18 16:40:06 +03:00 |
|
Nikolay Korolev
|
720abca826
|
finished save/load
|
2020-10-17 20:45:07 +03:00 |
|
Roman Masanin
|
3cbccd2ad3
|
typo fixes
|
2020-10-17 19:05:41 +03:00 |
|
eray orçunus
|
b98864d134
|
Radar, WaterCannon, win/glfw skels
|
2020-10-17 17:35:26 +03:00 |
|
Roman Masanin
|
63c2b98c5e
|
fix build
|
2020-10-15 16:04:03 +03:00 |
|
Roman Masanin
|
07143ee73b
|
SpecialFX fixes
|
2020-10-15 15:52:37 +03:00 |
|
Roman Masanin
|
34b4efe242
|
fix bullet traces rener and some renaming
|
2020-10-15 15:42:10 +03:00 |
|
Fire-Head
|
e4ac934dbf
|
Miami Glass
|
2020-10-15 00:33:57 +03:00 |
|
Fire-Head
|
1e068aea73
|
fix AskForObjectToBeRenderedInGlass
|
2020-10-12 23:10:08 +03:00 |
|
erorcun
|
1e11c1eac6
|
Merge pull request #762 from Nick007J/miami
Control update
|
2020-10-12 21:52:59 +03:00 |
|
Roman Masanin
|
417646819c
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
|
2020-10-12 13:42:57 +03:00 |
|
Roman Masanin
|
56bb7d721a
|
mark file and fix screen offset
|
2020-10-12 13:41:57 +03:00 |
|
Roman Masanin
|
e6a1ea9d4f
|
CBrightLight::render
|
2020-10-12 13:28:06 +03:00 |
|
erorcun
|
96f36d16ae
|
Merge pull request #753 from majesticCoding/miami
CWaterCreatures
|
2020-10-12 12:37:47 +03:00 |
|
eray orçunus
|
40020f4e1e
|
Fix forgotten wanted/busted text
|
2020-10-12 12:36:15 +03:00 |
|
eray orçunus
|
b1e235535c
|
Cutscene aspect ratio fix
|
2020-10-12 12:16:24 +03:00 |
|
Nikolay Korolev
|
49c48f2ec2
|
sync with upstream
|
2020-10-12 12:11:53 +03:00 |
|
erorcun
|
9e0b23f065
|
Merge pull request #758 from erorcun/miami
Hud, Fire, OnscreenBlaBla
|
2020-10-12 11:13:46 +03:00 |
|
eray orçunus
|
8a622a0e72
|
Hud, Fire, OnscreenBlaBla
|
2020-10-12 06:42:54 +03:00 |
|
Roman Masanin
|
ca1d899413
|
final step
|
2020-10-11 22:29:49 +03:00 |
|
Roman Masanin
|
7a3e1ef19a
|
SpecialFX almost done
|
2020-10-11 21:40:11 +03:00 |
|
Nikolay Korolev
|
552f308e9e
|
sync with upstream
|
2020-10-11 12:58:11 +03:00 |
|
Nikolay Korolev
|
c4d4821327
|
Control updates
|
2020-10-11 12:56:33 +03:00 |
|
Sergeanur
|
b0becb5a2d
|
UnicodeMakeUpperCase move + arg fix
|
2020-10-11 10:39:04 +03:00 |
|
Sergeanur
|
9dba2386bb
|
Merge branch 'master' into VC/TextFinish
# Conflicts:
# src/text/Text.cpp
|
2020-10-11 10:34:47 +03:00 |
|
Sergeanur
|
e26e85deb8
|
Some unicode funcs belong to Font.cpp + small fix
|
2020-10-11 10:33:02 +03:00 |
|
majestic
|
e7ef45a606
|
CWaterCreatures
|
2020-10-10 17:49:54 -07:00 |
|
Roman Masanin
|
881db86895
|
CSpecialFX and some other classes
|
2020-10-09 20:29:38 +03:00 |
|