Commit Graph

58 Commits

Author SHA1 Message Date
Sergeanur
827b240078 Merge branch 'master' into miami
# Conflicts:
#	gamefiles/TEXT/american.gxt
#	src/control/Garages.cpp
#	src/control/Record.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	utils/gxt/american.txt
2020-08-19 23:34:33 +03:00
Jack Powell
2dcf31b6c7
Call CWorld::Remove before the delete, the original game does this and its safer. 2020-08-18 15:57:40 +01:00
Sergeanur
7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
eray orçunus
e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Sergeanur
d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur
841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
eray orçunus
67a3c7d2ee VC fighting, Peds, many fixes including ghost bikes 2020-07-09 17:01:07 +03:00
eray orçunus
096ecc1d14 Some wait states 2020-06-06 22:16:59 +03:00
eray orçunus
f045ce4386 Bike riding anims, SA bike/heli cam 2020-06-05 23:13:34 +03:00
eray orçunus
5dc410a999 Peds, eSound and PedState enum, fixes 2020-06-03 17:01:11 +03:00
aap
fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
aap
0b0ba49abc small fixes 2020-05-19 21:42:55 +02:00
aap
bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
eray orçunus
a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
aap
8a7210cad1
Merge pull request #555 from erorcun/miami
Weapon fixes and thingies
2020-05-17 20:20:14 +02:00
eray orçunus
84f8312b86 Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
Nikolay Korolev
e3291b0cb1 gangs, script and replay fixes 2020-05-16 17:00:40 +03:00
Nikolay Korolev
9067469f7c more attractor fixes 2020-05-16 11:30:58 +03:00
eray orçunus
acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Nikolay Korolev
2f7d2fa3ad more car control 2020-05-10 12:25:30 +03:00
Nikolay Korolev
7e753c2596 CCarCtrl::GenerateOneRandomCar 2020-05-08 23:29:43 +03:00
Nikolay Korolev
b99346e6ca sync with upstream 2020-05-07 23:22:15 +03:00
aap
19b21cafcd CZoneInfo mostly done; not its dependencies 2020-05-07 17:53:38 +02:00
Nikolay Korolev
5780b4503e sync with upstream 2020-05-07 16:59:40 +03:00
Nikolay Korolev
40888e9486 car control and friends 2020-05-07 16:57:49 +03:00
aap
05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
aap
e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap
cbfc45b3f7 some work on zones 2020-05-06 12:23:26 +02:00
aap
68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap
e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur
c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur
9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap
b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur
e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur
84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Filip Gawin
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
eray orçunus
812b9e7eda Various fixes 2020-04-18 05:58:43 +03:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
Nikolay Korolev
5993c66efb
Fixed bridge despawns 2020-04-16 01:59:19 +03:00
eray orçunus
4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
erorcun
313f547860
Some cleanup 2020-04-14 03:21:16 +03:00
Nikolay Korolev
c593599fc5
Merge pull request #399 from saml1er/master
CObject complete
2020-04-12 12:05:49 +03:00
Sergeanur
3a4442eca4 disabling the code that freezes gang members 2020-04-10 16:14:05 +03:00
saml1er
a8f7bf0bec CObject complete 2020-04-10 16:44:08 +05:00
eray orçunus
112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
eray orçunus
0fe55eb543 CCopPed 2 and fixes 2020-03-26 18:54:03 +03:00
aap
c7bdecdd90 fix and cleanup in AddToPopulation 2020-03-24 09:02:41 +01:00
Filip Gawin
8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00