729 Commits

Author SHA1 Message Date
Fire-Head
210c7b8785 bike shooting fix + trace temp fix 2020-08-27 20:27:28 +03:00
Fire-Head
a38702a7d2 weapons 2020-08-27 19:52:43 +03:00
Sergeanur
041d342faf PlayerSkin done 2020-08-24 22:37:38 +03:00
aap
0a19925e99 finished sprites 2020-08-24 14:26:17 +02:00
aap
771235d213 weather fixes 2020-08-23 13:30:21 +02:00
aap
38a01a59fa CWeather done 2020-08-23 13:27:56 +02:00
aap
23c52c1c86 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:31 +02:00
aap
ac5af18891 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:10 +02:00
aap
857cef776d
Merge pull request #693 from majesticCoding/miami
stable CScriptPaths
2020-08-20 23:01:21 +02:00
majestic
03c90b7c40 stable CScriptPaths 2020-08-20 09:44:26 -07:00
aap
bb948904b6 small stuff 2020-08-19 21:58:00 +02:00
aap
827ba62671 neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
aap
e3405f4be4 Merge branch 'master' of github.com:gtamodding/re3 2020-08-18 11:09:50 +02:00
aap
c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
Sergeanur
732681db08 Island loading and PS2 alpha test added to options 2020-08-16 17:26:44 +03:00
erorcun
07038ce88e
Merge pull request #686 from erorcun/miami
Stats(except displaying) and PlayerInfo done, Frontend, marker fix
2020-08-15 02:28:17 +03:00
aap
85d76dc171 fixed clouds render 2020-08-14 09:28:17 +02:00
aap
2a0a508a10 fixed clouds render 2020-08-14 09:27:54 +02:00
eray orçunus
b54bb62c94 Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
aap
cdebea71f3 fixes to HUD and sprite2d 2020-08-13 18:47:39 +02:00
aap
afed831aed extended postfx and sniper hud fix 2020-08-13 18:14:24 +02:00
aap
0d8fcb41ee fix render poly bug 2020-08-13 16:30:23 +02:00
aap
f0503edf62 fix render poly bug 2020-08-13 16:29:42 +02:00
aap
878ffa8998 sun reflection fix 2020-08-12 10:48:00 +02:00
aap
b468d010a8 implemented extended postfx 2020-08-11 18:40:04 +02:00
aap
c2c65207a3
Merge pull request #677 from majesticCoding/miami
CWindModifiers
2020-08-10 17:12:32 +02:00
aap
2f987e315e update librw (shadows are working now) 2020-08-10 17:04:57 +02:00
majestic
70029752f5 CWindModifiers 2020-08-09 21:42:12 -07:00
majestic
b73b6b8e13 CWindModifiers 2020-08-09 12:32:30 -07:00
aap
e57d450809 drunk blur done 2020-08-09 19:51:16 +02:00
aap
a149d9d511 little timecycle cleanup 2020-08-09 19:32:32 +02:00
aap
43bf854374 timecycle done 2020-08-09 19:11:44 +02:00
aap
4118d2aa55 finished skidmarks 2020-08-09 17:14:24 +02:00
aap
0bb46f3f8c rubbish done 2020-08-09 16:49:15 +02:00
aap
59d25d3ad8 pointlight fixes 2020-08-09 15:45:54 +02:00
aap
6514bc6b39 pointlights done 2020-08-09 15:45:38 +02:00
aap
b02c7cdc44 coronas done 2020-08-09 13:17:48 +02:00
aap
5dc7ff98f2 corona fixes 2020-08-09 13:17:05 +02:00
Fire-Head
d2e090317f static shadows fix, cutscene shadows switches 2020-08-08 15:06:45 +03:00
Sergeanur
7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
aap
f14b1fba09
Merge pull request #675 from erorcun/master
Squeeze performance option, minor fixes
2020-08-07 10:18:46 +02:00
aap
0d7fa6df3c
Merge pull request #676 from aap/master
VU0 collision
2020-08-07 10:18:40 +02:00
aap
40185161b8
Merge pull request #670 from Fire-Head/miami
Miami Shadows
2020-08-07 10:18:35 +02:00
Fire_Head
6fcc75032e
Update CutsceneShadow.h 2020-08-05 17:13:21 +03:00
Fire-Head
89fd7759a3 fixes 2020-08-04 16:24:59 +03:00
aap
d801167637
Merge pull request #668 from majesticCoding/miami
CEscalators done
2020-08-04 12:27:09 +02:00
majestic
394134f774 CEscalators done 2020-08-03 15:31:42 -07:00
aap
abb640c6b6 VU0 collision 2020-08-03 17:32:06 +02:00
eray orçunus
e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Fire-Head
90689a1717 shadow fixes 2020-08-03 01:25:29 +03:00