Sergeanur
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57d5782588
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Merge pull request #587 from Sergeanur/opus
OPUS support for OpenAL
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2020-07-29 15:52:17 +03:00 |
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eray orçunus
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732b760829
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64-bit on Windows
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2020-07-24 20:26:33 +03:00 |
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eray orçunus
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1dc6fbda1f
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64-bit on Windows
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2020-07-22 18:51:28 +03:00 |
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Sergeanur
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87eb96453a
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Add compatibility with RW 3.4
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2020-07-18 13:30:51 +03:00 |
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Sergeanur
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0ce2af7a0d
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/Garages.cpp
# src/core/SurfaceTable.cpp
# src/core/SurfaceTable.h
# src/core/World.cpp
# src/core/main.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/Ped.cpp
# src/render/Timecycle.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/Heli.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/Weapon.cpp
# src/weapons/WeaponInfo.h
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2020-05-26 17:24:47 +03:00 |
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Sergeanur
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0c4ce002f1
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Merge branch 'master' into opus
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2020-05-24 01:07:03 +03:00 |
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Sergeanur
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7d30878418
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Fix OAL crash
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2020-05-24 01:06:19 +03:00 |
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Sergeanur
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3a7651e7ab
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Cleanup
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2020-05-24 00:56:20 +03:00 |
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Sergeanur
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bd67db523a
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Merge branch 'master' into opus
# Conflicts:
# eax/eax.h
# premake5.lua
# src/audio/oal/stream.cpp
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2020-05-24 00:45:45 +03:00 |
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Sergeanur
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88b6168f1c
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Merge branch 'master' into miami
# Conflicts:
# premake5.lua
# src/control/Script.cpp
# src/core/SurfaceTable.cpp
# src/core/config.h
# src/entities/Physical.cpp
# src/entities/Physical.h
# src/objects/Object.h
# src/skel/skeleton.h
# src/vehicles/Vehicle.h
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2020-05-23 21:14:16 +03:00 |
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eray orçunus
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c993e99e00
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Fix linux build
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2020-05-22 22:49:54 +03:00 |
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Sergeanur
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efe52dbbbc
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I am an idiot
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2020-05-22 21:14:38 +03:00 |
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Sergeanur
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e858314a9f
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OpenAL configs
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2020-05-22 18:01:09 +03:00 |
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Sergeanur
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97b058d0fa
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more checks in premake
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2020-05-22 17:43:26 +03:00 |
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Sergeanur
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0af4d57408
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opus support
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2020-05-22 17:40:19 +03:00 |
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Sergeanur
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1a42d62d3a
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Merge branch 'master' into miami
# Conflicts:
# premake5.lua
# src/peds/Ped.cpp
# src/peds/PedIK.cpp
# src/peds/PedIK.h
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2020-05-16 17:09:13 +03:00 |
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aap
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c54d3ba2ab
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fixes for 64 bit build
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2020-05-16 14:34:51 +02:00 |
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Sergeanur
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33dfaf7da1
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# premake5.lua
# src/core/ZoneCull.cpp
# src/core/Zones.cpp
# src/objects/CutsceneHead.cpp
# src/render/Clouds.cpp
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2020-05-13 00:27:15 +03:00 |
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Sergeanur
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d5676be83e
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Fix premake copy
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2020-05-12 04:41:17 +03:00 |
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Sergeanur
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12b1eedcbf
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Include oal files
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2020-05-12 04:36:10 +03:00 |
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erorcun
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5f40f06bf0
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Merge pull request #533 from erorcun/master
Linux build support
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2020-05-12 00:33:13 +03:00 |
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eray orçunus
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c4a154557b
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Fix appveyor (hopefully)
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2020-05-12 00:10:50 +03:00 |
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Sergeanur
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0aa7f13c32
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Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssociation.h
# src/animation/AnimBlendClumpData.h
# src/animation/AnimManager.h
# src/animation/FrameUpdate.cpp
# src/control/AutoPilot.h
# src/control/PathFind.h
# src/core/PlayerInfo.h
# src/entities/Building.h
# src/entities/Dummy.h
# src/entities/Entity.h
# src/entities/Physical.h
# src/entities/Treadable.h
# src/modelinfo/BaseModelInfo.h
# src/modelinfo/ClumpModelInfo.cpp
# src/modelinfo/ClumpModelInfo.h
# src/modelinfo/PedModelInfo.h
# src/modelinfo/SimpleModelInfo.h
# src/modelinfo/TimeModelInfo.h
# src/modelinfo/VehicleModelInfo.h
# src/objects/CutsceneHead.h
# src/objects/CutsceneObject.h
# src/objects/DummyObject.h
# src/objects/Object.h
# src/peds/DummyPed.h
# src/peds/PedIK.cpp
# src/rw/VisibilityPlugins.cpp
# src/vehicles/Automobile.h
# src/vehicles/Boat.h
# src/vehicles/Heli.h
# src/vehicles/Plane.h
# src/vehicles/Train.h
# src/vehicles/Vehicle.h
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2020-05-11 21:07:12 +03:00 |
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eray orçunus
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36e2bc95d3
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Fix Windows build and premake
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2020-05-11 20:10:01 +03:00 |
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eray orçunus
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8a4fa58cd4
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Linux build support
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2020-05-11 21:00:55 +03:00 |
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Sergeanur
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85c44715ea
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remove aps from premake
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2020-05-11 15:08:19 +03:00 |
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blattersturm
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2c147608e4
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fix premake failing if not passing any action (such as with --help)
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2020-05-11 10:15:59 +02:00 |
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aap
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edd9301d7f
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reverting fuckup
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2020-05-06 09:59:04 +02:00 |
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aap
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8e84728f41
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Merge branch 'master' of github.com:GTAmodding/re3
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2020-05-06 09:24:18 +02:00 |
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aap
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bb0541404d
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updated librw
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2020-05-06 09:24:12 +02:00 |
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aap
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68d3ea9c42
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getting the vice city map to work
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2020-05-05 23:27:43 +02:00 |
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Sergeanur
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a02b4c9592
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Merge branch 'master' into miami
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2020-05-05 20:54:54 +03:00 |
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Sergeanur
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3adf740bd5
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Remove audio from premake
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2020-05-05 20:51:23 +03:00 |
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Sergeanur
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4bd4d24802
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Merge branch 'master' into miami
# Conflicts:
# premake5.lua
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2020-05-05 20:42:11 +03:00 |
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Sergeanur
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52907088f9
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Fix build status and don't add random files into the project
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2020-05-05 20:40:27 +03:00 |
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aap
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e81652c2fc
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cleaned up MIAMI ifdefs
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2020-05-05 18:06:38 +02:00 |
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aap
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0bdb558804
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improvements (?) to premakefile
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2020-04-29 11:44:26 +02:00 |
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Sergeanur
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d5256f74e5
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premake stuff
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2020-04-28 23:50:59 +03:00 |
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eray orçunus
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6c1a1f7cd2
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Initial GLFW support
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2020-04-26 13:29:50 +03:00 |
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aap
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5bb4e99926
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implemented debugmenu
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2020-04-24 14:08:06 +02:00 |
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aap
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f03b4eec4c
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implemented skinned peds, no cutscene hands yet
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2020-04-24 11:42:38 +02:00 |
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Sergeanur
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444d6462c5
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premake cleanup
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2020-04-18 14:20:49 +03:00 |
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ThirteenAG
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a6825e1ae6
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librw compilation in prebuild event of reIII
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2020-04-18 11:59:46 +03:00 |
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Sergeanur
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5922a9b88d
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premake fixes
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2020-04-17 19:46:17 +03:00 |
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Sergeanur
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6822cc5de8
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Use LIBRW env var it it's set
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2020-04-17 19:22:29 +03:00 |
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Sergeanur
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4ff01484c8
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Update links
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2020-04-17 18:22:33 +03:00 |
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Sergeanur
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599164006a
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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aap
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90be379bed
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implemented most of librw wrapper
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2020-04-15 14:05:40 +02:00 |
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Filip Gawin
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25841cb9b3
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Update premake5.lua
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2020-04-15 00:57:45 +02:00 |
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Sergeanur
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daceee593b
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Link with RW libs
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2020-04-11 23:37:04 +03:00 |
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Sergeanur
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fa4dbcab35
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save
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2020-01-27 18:22:51 +02:00 |
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Sergeanur
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bc0ddc6b18
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CText encoding fixes
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2019-10-20 20:31:59 +03:00 |
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Fire-Head
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6ba2b05443
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sampman done
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2019-08-02 23:20:12 +03:00 |
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aap
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2d986b79d2
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Merge pull request #153 from ThirteenAG/master
premake and appveyor update
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2019-07-20 15:31:09 +02:00 |
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ThirteenAG
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9c16c1fa63
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small cleanup
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2019-07-20 16:30:03 +03:00 |
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ThirteenAG
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a8dfcc25c7
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premake and appveyor update
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2019-07-20 16:13:16 +03:00 |
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Filip Gawin
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a04d8f24be
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ComputeDopplerEffectedFrequency
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2019-07-19 16:22:46 +02:00 |
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aap
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53023eb65b
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
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_AG
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f299e9ebd5
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Update HUD stuff, bug and format fixes.
Added environment variables to premake5.lua.
Update README.md
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2019-06-17 02:11:30 +02:00 |
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Filip Gawin
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8eea89d3b1
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CI add debug mode
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2019-06-13 12:11:50 +02:00 |
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aap
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b4afb591a7
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implemented GTA stream read functions
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2019-06-13 11:57:43 +02:00 |
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aap
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e7ed4d0096
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added animation system (with skin support for now)
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2019-06-11 08:59:28 +02:00 |
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Fire-Head
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be7e94981a
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premake: disabled SAFESEH
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2019-06-06 21:33:57 +03:00 |
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Fire-Head
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b1f9e28cd1
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skeleton updated, windows specific stuff added
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2019-06-02 06:00:38 +03:00 |
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Fire-Head
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28fce310d5
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rw skeleton
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2019-05-31 20:02:26 +03:00 |
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Fire-Head
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3ef6029764
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fixed CParticle crash && RandTable
implemented PC codewarrior rand
updated premake
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2019-05-31 00:49:06 +03:00 |
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aap
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820fd66a94
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implemented some of CCam and dependencies
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2019-05-29 18:06:33 +02:00 |
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Filip Gawin
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9b78f232e5
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AppVeyor
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2019-05-19 23:28:35 +02:00 |
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aap
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9e496100b7
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more work on CPhysical
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2019-05-18 12:39:39 +02:00 |
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aap
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600bf03514
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first commit
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2019-05-15 16:52:37 +02:00 |
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