Commit Graph

24 Commits

Author SHA1 Message Date
Sergeanur
b8d2c4e452 Add VB file list 2020-10-30 10:34:13 +02:00
Sergeanur
86b1d9aea5 OpenAL channels now use their own sound buffers
# Conflicts:
#	src/audio/sampman_oal.cpp
2020-10-28 10:09:59 +02:00
eray orçunus
d18a55f429 SampleManager 2020-10-12 20:22:39 +03:00
Roman Masanin
5b9e4c4780 some style and bug fixes, updated sfx enum, and implemented processVehicleEngine 2020-09-21 01:55:22 +03:00
Sergeanur
4f4b1f9145 cMusicManager, cDMAudio, radio position save/load, a few commands implemented 2020-09-09 19:37:44 +03:00
Sergeanur
3e24ae8812 Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	sdk/rwsdk/include/d3d8/baaplylt.c
#	sdk/rwsdk/include/d3d8/rpstereo.h
#	sdk/rwsdk/include/d3d8/rpstereo.rpe
#	sdk/rwsdk/include/d3d8/rtintel.h
#	sdk/rwsdk/include/d3d8/rtintel.rpe
#	src/audio/oal/stream.cpp
2020-08-02 19:49:12 +03:00
Sergeanur
57d5782588
Merge pull request #587 from Sergeanur/opus
OPUS support for OpenAL
2020-07-29 15:52:17 +03:00
Sergeanur
bcb2b7a534 Add ps2 audio paths 2020-07-23 16:15:36 +03:00
Sergeanur
36a6d124aa Mission audio slots 2020-06-08 10:34:31 +03:00
Sergeanur
afa4fa6510 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/AudioSamples.h
#	src/audio/soundlist.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/peds/Ped.cpp
#	src/peds/PlayerPed.cpp
#	src/render/Hud.cpp
#	src/vehicles/Vehicle.h
2020-06-06 08:42:58 +03:00
Sergeanur
2016cd54b0 ps2 audio banks 2020-06-06 03:45:24 +03:00
Nikolay Korolev
c1c163d78c game logic 2020-05-31 20:59:01 +03:00
Sergeanur
408faf8a66 Support of original mp3/wav/adf 2020-05-27 03:29:54 +03:00
Sergeanur
0c4ce002f1 Merge branch 'master' into opus 2020-05-24 01:07:03 +03:00
Sergeanur
7d30878418 Fix OAL crash 2020-05-24 01:06:19 +03:00
Sergeanur
0af4d57408 opus support 2020-05-22 17:40:19 +03:00
Fire-Head
8aac6060d3 oal upd 2020-05-04 20:33:48 +03:00
Fire-Head
75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
eray orçunus
1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Fire-Head
c1fcb7bd43 Removed refs from sampman 2020-04-16 08:28:17 +03:00
Sergeanur
72a4abd347 Audio, use of enums and true/false 2020-02-02 15:57:27 +02:00
Filip Gawin
a2e59564c8 Implement PreloadMissionAudio + small fixes 2019-10-27 22:46:37 +01:00
Fire-Head
7ed494906a sampman cosmetic fix 2019-08-03 18:15:31 +03:00
Fire-Head
6ba2b05443 sampman done 2019-08-02 23:20:12 +03:00