Commit Graph

197 Commits

Author SHA1 Message Date
aap
90b624a3e0
Merge pull request #812 from Nick007J/miami
CWorld done + top gear fix
2020-11-12 11:40:19 +01:00
aap
0115b0827b fix wrong blend mode (original bug) 2020-11-11 19:10:22 +01:00
Nikolay Korolev
ef2089cafb CWorld done 2020-11-11 00:08:32 +03:00
Fire-Head
f7b1ba4049 fix FireShotgun missing normalise 2020-10-28 03:10:53 +03:00
majestic
6a89fe401a Fluff done, FireInstantHit fix 2020-10-23 07:51:24 -07:00
Sergeanur
0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur
b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
Nikolay Korolev
c4d4821327 Control updates 2020-10-11 12:56:33 +03:00
eray orçunus
570ccb7db1 Merge branch 'miami' of https://github.com/GTAmodding/re3 into new 2020-10-08 22:45:37 +03:00
erorcun
b97f86deea
Merge pull request #750 from erorcun/miami
Pad, BulletInfo, ProjectileInfo, fixes
2020-10-08 21:39:11 +03:00
eray orçunus
fec01aeff1 Fix some sanitizer errors, improve POSIX streamer 2020-10-08 17:58:18 +03:00
eray orçunus
da39624f1c Pad, BulletInfo, ProjectileInfo, fixes 2020-10-08 00:26:24 +03:00
Roman Masanin
a6a1de5006 rename var 2020-10-05 19:05:13 +03:00
Roman Masanin
4fd93fea51 fix mistakes 2020-10-05 17:24:57 +03:00
Roman Masanin
e3273d7268 CExplosion done 2020-10-05 16:14:48 +03:00
Roman Masanin
4867d9949d some audio and part of CExplosion 2020-10-05 03:04:35 +03:00
eray orçunus
8c170a62ee Fix some sanitizer errors, improve POSIX streamer 2020-10-04 22:39:54 +03:00
eray orçunus
f740588780 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-30 02:44:02 +03:00
eray orçunus
f71953077d Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
Nikolay Korolev
f7d5021ac5 VC replays 2020-09-26 21:10:23 +03:00
Nikolay Korolev
b42d9e3e7c silentpatch fixes 2020-09-26 13:30:22 +03:00
Fire-Head
c22d252246 fix melee car damage 2020-08-30 17:50:03 +03:00
Fire-Head
210c7b8785 bike shooting fix + trace temp fix 2020-08-27 20:27:28 +03:00
Fire-Head
a38702a7d2 weapons 2020-08-27 19:52:43 +03:00
Sergeanur
7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
eray orçunus
e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
eray orçunus
732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
eray orçunus
1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
aap
e74b569115 CPlane done 2020-07-19 00:56:30 +02:00
erorcun
eda50bc32b
Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) 2020-07-01 15:28:43 +03:00
eray orçunus
f3ed6659c3 CWanted, anim fix, ped objs renaming, remove III beta features 2020-06-22 04:20:56 +03:00
eray orçunus
2d2833f2e4 more weapon fixes 2020-06-20 17:30:28 +03:00
eray orçunus
0625954bb7 Ducking, shooting vehicle occupants and weapon fixes 2020-06-20 16:23:32 +03:00
eray orçunus
e44704dc82 Ped, Weapon and fixes 2020-06-17 21:24:59 +03:00
eray orçunus
c6bb1f5d0d some cutscene opcodes and heli guns 2020-06-16 20:35:09 +03:00
eray orçunus
595576b151 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-06-15 23:49:59 +03:00
eray orçunus
c4e129509b Peds & fixes continues 2020-06-15 23:43:20 +03:00
Sergeanur
655eaa36ce Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/Script.cpp
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
2020-06-15 17:44:47 +03:00
Sergeanur
beb6f3bf80 small fixes 2020-06-13 13:57:25 +03:00
aap
5711159e68 CBike done 2020-06-07 00:01:59 +02:00
eray orçunus
4e4a3489ef Use KnockOffRider 2020-06-06 17:19:36 +03:00
eray orçunus
5dc410a999 Peds, eSound and PedState enum, fixes 2020-06-03 17:01:11 +03:00
aap
2ca3c50463 some CBike code; vehicle cleanup 2020-06-02 23:35:20 +02:00
aap
04a91761df some vehicle cleanup 2020-06-02 23:34:53 +02:00
aap
21ce0a4b28 CAutomobile done 2020-05-31 17:05:59 +02:00
eray orçunus
529cec5653 R to freeroam, idle anims, weapon and cam enum fix 2020-05-29 22:05:33 +03:00
Fire-Head
6a32981ba5 VC CParticle done 2020-05-27 02:16:31 +03:00
aap
800d706935
Merge pull request #588 from blingu/miami
fixed compiler errors
2020-05-26 11:39:16 +02:00
aap
d8528ebbbe eSurfaceType 2020-05-26 11:34:20 +02:00
aap
7bf8337854 CVehicle 2020-05-25 18:33:34 +02:00
nrb
d59862eb5e fixed compiler errors 2020-05-24 17:27:12 +02:00
eray orçunus
14755a4ff4 all my fixes live in exes 2020-05-24 16:41:29 +03:00
eray orçunus
c3b41d79a2 Cleanup and one needed function 2020-05-23 18:04:33 +03:00
eray orçunus
5357957fe1 Compatibility with VC weapon.dat + new shotguns 2020-05-23 16:53:20 +03:00
Nikolay Korolev
d84650fbe5 script revision 2020-05-20 20:40:04 +03:00
eray orçunus
a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
eray orçunus
84f8312b86 Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
eray orçunus
40ee29fb99 Weapon fixes 2020-05-16 15:07:09 +03:00
eray orçunus
acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Sergeanur
24875f34d0 Merge branch 'master' into miami
# Conflicts:
#	src/modelinfo/ClumpModelInfo.cpp
2020-05-14 17:05:42 +03:00
Sergeanur
3f1001b86b More save/load alignment fixes 2020-05-13 16:24:00 +03:00
Sergeanur
7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur
33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
Nikolay Korolev
c40fcdf39a
fix shotgun 2020-05-12 22:48:28 +03:00
aap
40829b5242 CClouds; disabled object clipping for SA cam 2020-05-12 16:27:39 +02:00
Sergeanur
8f1a2825d4 Remove odd calculations for bullet hit smoke 2020-05-12 04:31:11 +03:00
bigbossbro08
c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
aap
3f09ec0744 named anim assoc flags 2020-05-09 09:50:00 +02:00
Nikolay Korolev
a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
Nikolay Korolev
7d067684ff Merge remote-tracking branch 'upstream/master' 2020-05-02 18:02:45 +03:00
Nikolay Korolev
f372ce156d changed saving compatibility 2020-05-02 18:02:17 +03:00
Sergeanur
d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Sergeanur
299bbc47ec Changing prefixes for some audio fields 2020-04-28 14:00:38 +03:00
Nikolay Korolev
7ddfc40675 Merge remote-tracking branch 'upstream/master' 2020-04-25 16:48:03 +03:00
aap
8289b42c9e fixed shooting target 2020-04-25 14:37:58 +02:00
Nikolay Korolev
34ef766c67 Merge remote-tracking branch 'upstream/master' 2020-04-25 12:15:29 +03:00
aap
f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Nikolay Korolev
7cc3410846 Merge remote-tracking branch 'upstream/master' 2020-04-21 11:55:39 +03:00
Filip Gawin
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Nikolay Korolev
df376a13ea sync with master 2020-04-19 17:38:48 +03:00
Nikolay Korolev
9e65eb34ec 1.1 patch stuff 2020-04-19 17:38:10 +03:00
eray orçunus
1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Filip Gawin
d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
Filip Gawin
2b1570de70 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-04-18 12:08:38 +02:00
Sergeanur
555f933780 Remove padding fields 2020-04-18 11:31:53 +03:00
Filip Gawin
63951d9b95 Part one 2020-04-17 19:30:57 +02:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head
a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Sergeanur
552f8c864f
Merge pull request #448 from Nick007J/master
CBulletInfo
2020-04-16 12:57:58 +03:00
eray orçunus
c22e59abab Various fixes 2020-04-16 05:07:32 +03:00
Nikolay Korolev
22c84356b1 Merge remote-tracking branch 'upstream/master' 2020-04-16 02:00:38 +03:00
Sergeanur
f435455bde Removed refs from weapons/, WeaponEffects moved 2020-04-16 01:56:15 +03:00
Nikolay Korolev
e0394a1558 vs botch 2020-04-16 00:00:04 +03:00
Nikolay Korolev
480573452e definition fix 2020-04-15 23:49:23 +03:00
Nikolay Korolev
2a96846eac anim fix 2020-04-15 23:48:08 +03:00
Nikolay Korolev
1795f3d479 sync with master 2020-04-15 23:31:52 +03:00
Fire-Head
190bc696d8 fixed crash 2020-04-15 21:29:00 +03:00
Fire-Head
a9713125dc fixed uzi/ak47/m16 trace 2020-04-15 20:58:28 +03:00