Commit Graph

2826 Commits

Author SHA1 Message Date
aap
5ac83e4b4c changing silly streaming memory limit 2020-08-19 14:58:43 +02:00
aap
76fe1247c8
Merge pull request #688 from aap/master
Neo pipelines
2020-08-19 14:36:38 +02:00
aap
dba992f388
Merge pull request #687 from Nick007J/miami
CarCtrl done, Script update
2020-08-19 10:08:10 +02:00
Sergeanur
4d1cfb7214 Island loading cleanup and fix 2020-08-19 03:31:42 +03:00
Nikolay Korolev
c559b71bc9 little fix 2020-08-18 20:08:27 +03:00
Nikolay Korolev
4ffa585cce
Merge pull request #692 from jack9267/master
Added bug fix to fix mission related crashes
2020-08-18 19:29:08 +03:00
Jack Powell
f09abe9ec1
Added bug fix to fix mission related crashes 2020-08-18 17:14:27 +01:00
Nikolay Korolev
2c2b722f21
Merge pull request #691 from jack9267/master
CREATE_RANDOM_CAR_FOR_CAR_PARK is supposed to be RANDOM_VEHICLE
2020-08-18 19:02:47 +03:00
Jack Powell
809c09938a
CREATE_RANDOM_CAR_FOR_CAR_PARK is supposed to be RANDOM_VEHICLE 2020-08-18 16:59:19 +01:00
Nikolay Korolev
4504b1593e
Merge pull request #690 from jack9267/master
Fix small logic mistake in CGarage::RemoveCarsBlockingDoorNotInside
2020-08-18 18:50:37 +03:00
Jack Powell
db1e5a6ec4
Fix small logic mistake in CGarage::RemoveCarsBlockingDoorNotInside 2020-08-18 16:47:15 +01:00
Nikolay Korolev
48c5a2abed
Merge pull request #689 from jack9267/master
Call CWorld::Remove before the delete
2020-08-18 18:06:04 +03:00
Jack Powell
2dcf31b6c7
Call CWorld::Remove before the delete, the original game does this and its safer. 2020-08-18 15:57:40 +01:00
Nikolay Korolev
c63887637b submodule update 2020-08-18 16:53:15 +03:00
Nikolay Korolev
b03f13b30d fixed bugfix 2020-08-18 16:52:02 +03:00
aap
e3405f4be4 Merge branch 'master' of github.com:gtamodding/re3 2020-08-18 11:09:50 +02:00
aap
0e4cd8cfae update librw 2020-08-18 11:05:43 +02:00
aap
c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
Nikolay Korolev
30b2acb9d5 submodules fix 2020-08-16 21:07:31 +03:00
Nikolay Korolev
1334dfc16f removed libs 2020-08-16 21:04:16 +03:00
Nikolay Korolev
2765334366 Merge remote-tracking branch 'upstream/master' 2020-08-16 21:02:48 +03:00
Nikolay Korolev
1c275695c4 fix submodules 2020-08-16 18:49:27 +03:00
Nikolay Korolev
cc66df18ac Merge remote-tracking branch 'upstream/miami' into miami 2020-08-16 18:41:17 +03:00
Nikolay Korolev
d303c33c2e CarCtrl finished, minor Script things 2020-08-16 18:39:11 +03:00
eray orçunus
0418ba597b remove CFO 2020-08-16 17:58:40 +03:00
Sergeanur
732681db08 Island loading and PS2 alpha test added to options 2020-08-16 17:26:44 +03:00
eray orçunus
980dd1b5a1 2 new opcodes 2020-08-16 17:10:59 +03:00
Nikolay Korolev
7669b97ac6 sync with upstream 2020-08-16 14:46:20 +03:00
Sergeanur
a728a542be Graphics menu + MSAA 2020-08-16 01:37:09 +03:00
Nikolay Korolev
b612e84be8 submodule 2020-08-15 18:58:33 +03:00
Nikolay Korolev
1d5e3c7425 sync with master 2020-08-15 18:56:52 +03:00
Sergeanur
9956b27767 Merge branch 'master' into miami
# Conflicts:
#	src/control/Darkel.cpp
#	src/core/main.cpp
2020-08-15 15:13:46 +03:00
erorcun
07038ce88e
Merge pull request #686 from erorcun/miami
Stats(except displaying) and PlayerInfo done, Frontend, marker fix
2020-08-15 02:28:17 +03:00
eray orçunus
8b3ca9564b Continue to Frontend, fix savegame list bug 2020-08-14 22:44:12 +03:00
Sergeanur
72088a000b Don't react if player's targeting with melee 2020-08-14 19:42:15 +03:00
Sergeanur
e7945625b5 Original screen grabber 2020-08-14 18:57:23 +03:00
eray orçunus
f403a63a5c Wheelie opcode 2020-08-14 18:54:01 +03:00
Sergeanur
489743da41 Darkel fixes 2020-08-14 17:34:04 +03:00
Sergeanur
56388472cb Remove III files 2020-08-14 15:25:02 +03:00
Sergeanur
0ae41be16b Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	librw
2020-08-14 14:35:54 +03:00
Sergeanur
e1ca6c6b79 Move stuff to vendor 2020-08-14 14:22:50 +03:00
Sergeanur
28dc67dc86 Merge branch 'master' into miami
# Conflicts:
#	src/core/Game.cpp
#	src/core/re3.cpp
#	src/extras/postfx.cpp
#	src/extras/postfx.h
#	src/extras/shaders/Makefile
#	src/render/Clouds.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Sprite2d.cpp
2020-08-14 13:52:10 +03:00
aap
85d76dc171 fixed clouds render 2020-08-14 09:28:17 +02:00
aap
2a0a508a10 fixed clouds render 2020-08-14 09:27:54 +02:00
eray orçunus
80a83d48f3 Guardian Angels fix 2020-08-14 02:41:18 +03:00
eray orçunus
b54bb62c94 Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
aap
cdebea71f3 fixes to HUD and sprite2d 2020-08-13 18:47:39 +02:00
aap
afed831aed extended postfx and sniper hud fix 2020-08-13 18:14:24 +02:00
aap
0d8fcb41ee fix render poly bug 2020-08-13 16:30:23 +02:00
aap
f0503edf62 fix render poly bug 2020-08-13 16:29:42 +02:00