eray orçunus
|
a01b14f301
|
Fix sniper and water creatures bug, mark some files
|
2020-10-09 12:24:21 +03:00 |
|
Sergeanur
|
9b47625115
|
More stinger fix
|
2020-09-02 21:03:02 +03:00 |
|
Sergeanur
|
fa7334c74f
|
Stinger fixes
|
2020-09-02 20:55:28 +03:00 |
|
eray orçunus
|
16e10d788a
|
Enable Stinger
|
2020-09-01 21:10:35 +03:00 |
|
Sergeanur
|
3bb0e78e1c
|
Rename vars
|
2020-09-01 12:35:59 +03:00 |
|
Sergeanur
|
6778640b52
|
Rename states
|
2020-08-31 21:35:26 +03:00 |
|
Sergeanur
|
df67c73d81
|
vars rename
|
2020-08-31 21:21:50 +03:00 |
|
Sergeanur
|
024f0a5027
|
use SetOrientation
|
2020-08-31 21:15:04 +03:00 |
|
Sergeanur
|
8a0a29c64e
|
Stinger done
|
2020-08-31 21:09:48 +03:00 |
|
Fire-Head
|
d2d8bea51e
|
rem pobj assert
|
2020-08-09 01:30:57 +03:00 |
|
aap
|
40185161b8
|
Merge pull request #670 from Fire-Head/miami
Miami Shadows
|
2020-08-07 10:18:35 +02:00 |
|
majestic
|
394134f774
|
CEscalators done
|
2020-08-03 15:31:42 -07:00 |
|
Fire-Head
|
224fd77641
|
NULL -> nil
|
2020-07-31 21:21:58 +03:00 |
|
Fire-Head
|
1803dcc873
|
miami shadows
|
2020-07-29 12:17:53 +03:00 |
|
aap
|
0acade08ca
|
Merge pull request #647 from Fire-Head/miami
miami CParticleObject
|
2020-07-04 21:24:17 +02:00 |
|
eray orçunus
|
716740f918
|
Peds & fixes
|
2020-07-04 15:31:28 +03:00 |
|
Fire-Head
|
4c65ec28d6
|
NULL->nil
|
2020-07-03 20:26:35 +03:00 |
|
Fire-Head
|
d4004805f5
|
miami pobj
|
2020-07-03 02:18:06 +03:00 |
|
aap
|
a53ca58e56
|
CPhysical
|
2020-05-22 14:27:16 +02:00 |
|
eray orçunus
|
2ab3fb5dd0
|
Fixes for melees and various things
|
2020-05-20 20:21:27 +03:00 |
|
aap
|
bdbe5d1080
|
CEntity and friends
|
2020-05-19 20:56:42 +02:00 |
|
Nikolay Korolev
|
6510b15704
|
script revision
|
2020-05-19 01:49:09 +03:00 |
|
Sergeanur
|
76dd769085
|
Merge branch 'master' into miami
|
2020-05-16 05:07:39 +03:00 |
|
Sergeanur
|
ec1b91e527
|
Remove unused audio enum
|
2020-05-16 05:06:51 +03:00 |
|
Sergeanur
|
24875f34d0
|
Merge branch 'master' into miami
# Conflicts:
# src/modelinfo/ClumpModelInfo.cpp
|
2020-05-14 17:05:42 +03:00 |
|
Filip Gawin
|
a0b3117ee4
|
Revert to memcpy
|
2020-05-13 02:01:42 +02:00 |
|
Sergeanur
|
7c2b9478d5
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/FileLoader.cpp
# src/core/Streaming.cpp
# src/core/Zones.cpp
# src/core/Zones.h
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
|
2020-05-13 00:55:52 +03:00 |
|
Filip Gawin
|
c2ac6b3759
|
Fix linux warnings
|
2020-05-12 23:18:54 +02:00 |
|
aap
|
fab453efde
|
fixed bug in cutscene head
|
2020-05-12 09:45:01 +02:00 |
|
Sergeanur
|
0aa7f13c32
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssociation.h
# src/animation/AnimBlendClumpData.h
# src/animation/AnimManager.h
# src/animation/FrameUpdate.cpp
# src/control/AutoPilot.h
# src/control/PathFind.h
# src/core/PlayerInfo.h
# src/entities/Building.h
# src/entities/Dummy.h
# src/entities/Entity.h
# src/entities/Physical.h
# src/entities/Treadable.h
# src/modelinfo/BaseModelInfo.h
# src/modelinfo/ClumpModelInfo.cpp
# src/modelinfo/ClumpModelInfo.h
# src/modelinfo/PedModelInfo.h
# src/modelinfo/SimpleModelInfo.h
# src/modelinfo/TimeModelInfo.h
# src/modelinfo/VehicleModelInfo.h
# src/objects/CutsceneHead.h
# src/objects/CutsceneObject.h
# src/objects/DummyObject.h
# src/objects/Object.h
# src/peds/DummyPed.h
# src/peds/PedIK.cpp
# src/rw/VisibilityPlugins.cpp
# src/vehicles/Automobile.h
# src/vehicles/Boat.h
# src/vehicles/Heli.h
# src/vehicles/Plane.h
# src/vehicles/Train.h
# src/vehicles/Vehicle.h
|
2020-05-11 21:07:12 +03:00 |
|
bigbossbro08
|
c798e1bacd
|
Fixed typos and made all assert functions optional
|
2020-05-10 21:49:33 +06:00 |
|
bigbossbro08
|
af6e132b37
|
defined out asserts.
|
2020-05-10 19:54:37 +06:00 |
|
aap
|
97d5698e0c
|
peds starting to work
|
2020-05-09 17:05:26 +02:00 |
|
aap
|
989ded6052
|
removed cutscene heads
|
2020-05-09 13:00:39 +02:00 |
|
Nikolay Korolev
|
40888e9486
|
car control and friends
|
2020-05-07 16:57:49 +03:00 |
|
aap
|
a76b88da08
|
fixed object collision stuff at least somewhat
|
2020-05-06 17:17:07 +02:00 |
|
aap
|
c11912a8ec
|
sorted out object collision enums
|
2020-05-06 17:14:34 +02:00 |
|
aap
|
a2b89c6a18
|
sorted out object collision enums
|
2020-05-06 17:13:46 +02:00 |
|
aap
|
224727c14d
|
got rid of superfluous enum
|
2020-05-06 16:58:57 +02:00 |
|
aap
|
b4bbd91921
|
got rid of superfluous enum
|
2020-05-06 16:56:59 +02:00 |
|
aap
|
25a4091fa8
|
setting some areas so objects dont disappear
|
2020-05-06 14:43:23 +02:00 |
|
Sergeanur
|
4cc1bb92e7
|
Make CBaseModelInfo fields protected
|
2020-05-05 15:06:55 +03:00 |
|
Sergeanur
|
e9b334d7bf
|
More use of GetModelIndex
|
2020-05-05 14:48:35 +03:00 |
|
Sergeanur
|
52390062b3
|
SetPosition, part 2
|
2020-05-02 15:28:19 +03:00 |
|
Sergeanur
|
7d758f3a9f
|
Adding getters and setters for type and status
|
2020-04-30 16:45:45 +03:00 |
|
Sergeanur
|
299bbc47ec
|
Changing prefixes for some audio fields
|
2020-04-28 14:00:38 +03:00 |
|
aap
|
f03b4eec4c
|
implemented skinned peds, no cutscene hands yet
|
2020-04-24 11:42:38 +02:00 |
|
Fire-Head
|
75acd78190
|
ps2 particles, sampman oal started
|
2020-04-23 11:24:03 +03:00 |
|
Filip Gawin
|
370c4e48cd
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
|
eray orçunus
|
1ffc37735e
|
Struct cleanup, various fixes, enable PS2 rand
|
2020-04-19 16:44:35 +03:00 |
|