Commit Graph

142 Commits

Author SHA1 Message Date
aap
93e9929925 CEntity and C(Vu)Vector fixes and cleanup 2021-06-24 21:34:33 +03:00
erorcun
618d689dff Pool fixes + peds not forming circle fix 2021-06-24 21:34:28 +03:00
aap
7c42ed6edb fix postfx fix 2021-02-28 19:04:15 +01:00
aap
ce604c77ba fix postfx 2021-02-28 15:30:13 +01:00
aap
b88cf7b939 make debug render groups optional 2021-02-19 18:41:47 +01:00
aap
11bc8ea602 update librw; render groups only if extension supported 2021-02-18 20:31:53 +01:00
aap
3457ff48ce d3d9 debug render groups 2021-02-18 13:08:29 +01:00
aap
996772faf2 add debug render groups 2021-02-18 12:21:52 +01:00
withmorten
2e37001881 fix UB and new renderer crashes 2021-01-31 01:19:25 +01:00
kusst
8a7c7efe85
ifdefs + fix progressbar being under dialogbox 2021-01-27 23:56:23 +01:00
kusst
e1e13d14a4
Also change progressbar color 2021-01-27 03:36:22 +01:00
kusst
30c26e5a9c
Change text color in texture conversion dialog...
...so it matches VC style.
2021-01-27 00:35:57 +01:00
aap
453a16c978 modelinfo and visibility plg fixes 2021-01-24 23:25:12 +01:00
erorcun
f85b5e99ed Includes overhaul, fix some compiler warnings 2021-01-23 03:23:16 +03:00
withmorten
feb993e751 get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
aap
94ff966994 bletch 2021-01-21 22:25:14 +01:00
aap
e99589a3eb fixed anisotropic filtering; updated librw 2021-01-21 22:17:35 +01:00
erorcun
542a5393ac Fix build without FIX_BUGS, divide to 0 fixes 2021-01-13 03:08:50 +03:00
Sergeanur
b9e97ab79d Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
erorcun
57098a77ec Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default 2020-12-26 12:10:04 +03:00
erorcun
a50244dc16 signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
aap
fb97335d9f push/pop memids 2020-12-21 12:34:29 +01:00
aap
2a51e1da04 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-19 17:27:01 +01:00
Nikolay Korolev
8d1996833b merge attempt 2020-12-19 03:21:04 +03:00
aap
9982f1f21b anim compression 2020-12-18 23:46:51 +01:00
aap
f3a356375e added MemoryHeap from III, MemoryMgr 2020-12-18 14:19:03 +01:00
aap
9be5bfe75b sync vis-plugins with miami 2020-12-13 12:58:15 +01:00
aap
35cac6b93b some rendering things 2020-12-13 12:53:19 +01:00
aap
28a942735c fix pMemoryTop 2020-12-05 14:50:54 +01:00
aap
466eee84e7 typo 2020-12-04 10:23:04 +01:00
aap
9714a37769 bit more GTA_VERSION and GTA_PS2 2020-12-04 01:12:58 +01:00
aap
448ba9b7e8 bla 2020-12-02 13:08:30 +01:00
aap
50bf0f27a0 rpDefaultGeometryInstance 2020-12-02 12:58:29 +01:00
Sergeanur
a259b6b8ab TexturePools
# Conflicts:
#	src/core/Game.cpp
#	src/rw/RwHelper.cpp
2020-12-01 22:54:19 +02:00
Sergeanur
9461998304 TexturePools 2020-12-01 22:12:46 +02:00
aap
83bbb631d1 some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) 2020-12-01 17:42:18 +01:00
Sergeanur
5a3a058ed3 Make texture conversion work a bit faster
# Conflicts:
#	src/core/config.h
2020-12-01 03:51:31 +02:00
aap
c57fee38ca
Merge pull request #841 from aap/master
start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
aap
a8035b6466 moved some stuff to MemoryMgr 2020-11-28 17:05:57 +01:00
Sergeanur
ad48b9cde0 Make texture conversion work a bit faster 2020-11-28 16:29:45 +02:00
aap
d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
aap
4ddc356341 memory heap starting to work 2020-11-25 22:49:50 +01:00
aap
88baa9ce5f implemented CMemoryHeap, not used or tested yet 2020-11-25 21:34:06 +01:00
aap
b2f9b3175b two unused functions 2020-11-23 11:06:16 +01:00
aap
b6da31cfaa two unused functions 2020-11-23 09:38:51 +01:00
aap
07303c62d1 finished cullzones 2020-11-22 00:13:07 +01:00
aap
9826fdf6d5 more fixes to librw stuff 2020-11-18 11:16:02 +01:00
aap
acb29e0dad more fixes to librw stuff 2020-11-18 11:15:27 +01:00
aap
8c70c2a136 changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
aap
82b0103c67 changes to librw layer, GLES now runtime choice 2020-11-18 10:27:55 +01:00