Sergeanur
76a22c0d13
Fix
2021-08-08 18:02:23 +03:00
Nikolay Korolev
88b4c7b50b
merge
2021-08-08 15:34:02 +03:00
withmorten
d17d437de3
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
2021-06-28 13:57:05 +02:00
withmorten
cb3b3855b8
rename clamp macro to Clamp to fix compilation with g++11
2021-06-28 13:31:35 +02:00
Sergeanur
f2c8522daa
Fix IsSphereVisible calls
2021-06-24 21:34:33 +03:00
aap
93e9929925
CEntity and C(Vu)Vector fixes and cleanup
2021-06-24 21:34:33 +03:00
Sergeanur
2ad3a75be5
Fix IsSphereVisible calls
2021-06-24 21:32:43 +03:00
aap
50058371ef
CEntity and C(Vu)Vector fixes and cleanup
2021-06-24 21:32:43 +03:00
Sergeanur
6537dfe7f1
Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
2021-06-24 21:32:43 +03:00
Sergeanur
3dda658e42
Use some GetMatrix/SetMatrix logic based on SA
...
# Conflicts:
# src/control/Pickups.cpp
# src/control/RoadBlocks.cpp
# src/core/World.cpp
# src/entities/Entity.cpp
# src/objects/CutsceneHead.cpp
# src/objects/Object.cpp
2021-05-10 02:45:04 +03:00
erorcun
902e539c0d
Overhaul MusicManager - fix radio bugs, scroll to prev station, radio off text
2021-02-01 14:18:17 +03:00
Filip Gawin
3d4791f291
Revert "First batch of fixes (CallAndMessage)"
...
This reverts commit 7a3b80a9b7
.
2021-01-31 21:06:38 +01:00
Filip Gawin
7a3b80a9b7
First batch of fixes (CallAndMessage)
2021-01-31 20:44:39 +01:00
withmorten
d1317f8fa6
m_nWantedLevel -> GetWantedLevel()
2021-01-22 00:20:51 +01:00
withmorten
497e0b801f
m_nWantedLevel -> GetWantedLevel()
2021-01-22 00:19:44 +01:00
Sergeanur
3b52b683e3
Sync matrix with master
2021-01-20 19:20:11 +02:00
Sergeanur
91093305d6
Get rid of RwMatrix in CMatrix
2021-01-18 21:06:59 +02:00
aap
e3a261d29c
rename m_vehEnterType -> m_vehDoor
2021-01-13 13:01:20 +01:00
aap
7c3e43aa2e
rename m_vehEnterType -> m_vehDoor
2021-01-13 13:01:11 +01:00
erorcun
36e64dbd22
signed/unsigned fixes, and some other fixes
2020-12-27 05:23:37 +03:00
aap
b41f93fcd6
garage cam fix
2020-12-26 13:45:53 +01:00
erorcun
a50244dc16
signed/unsigned fixes, and some other fixes
2020-12-25 12:54:41 +03:00
aap
309a4613a4
option for PC controls
2020-12-21 20:48:40 +01:00
aap
88b0134e72
option for PC controls
2020-12-21 20:48:28 +01:00
aap
a7050458ae
little cleanup and synch on templates and config
2020-12-18 13:50:26 +01:00
Sergeanur
aae4f3319f
Fixes
2020-12-08 03:29:08 +02:00
erorcun
774aa1570f
Merge pull request #853 from erorcun/miami
...
PlayerPed and "Redefine controls" menu done, fixes
2020-12-02 14:35:06 +03:00
erorcun
bd8b907d13
PlayerPed and "Redefine controls" menu done, fixes
2020-12-02 14:21:46 +03:00
aap
1172056833
cam lod dist fix
2020-12-02 10:39:23 +01:00
aap
f576311814
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-02 10:38:39 +01:00
aap
fba657ff0c
better cam lod dist fix
2020-12-02 10:38:27 +01:00
Nikolay Korolev
fda58fb1df
added GTA_SCENE_EDIT
2020-12-02 02:34:51 +03:00
aap
b8bc54640d
fix cam-fix
2020-12-01 17:24:56 +01:00
aap
d6fab1bc53
cam stuff
2020-12-01 10:12:42 +01:00
Zach Charo
6eb0fd52d7
Update Camera.cpp
...
camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio
On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3
The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn.
This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
2020-11-30 19:08:15 -06:00
aap
d5bc382cb5
GTA_VERSION define and some config.h cleanup
2020-11-29 21:29:48 +01:00
aap
70d8bdc087
rename badly named camera variable
2020-11-24 15:20:41 +01:00
aap
1906a08f72
cam fix; forgot some shaders
2020-11-24 15:18:39 +01:00
eray orçunus
da39624f1c
Pad, BulletInfo, ProjectileInfo, fixes
2020-10-08 00:26:24 +03:00
Nikolay Korolev
2eb2e9ac12
fixed tab
2020-09-26 14:12:42 +03:00
Nikolay Korolev
b42d9e3e7c
silentpatch fixes
2020-09-26 13:30:22 +03:00
eray orçunus
3e549a7d44
CGame done, Peds, fixes
2020-08-30 12:40:30 +03:00
aap
b468d010a8
implemented extended postfx
2020-08-11 18:40:04 +02:00
Sergeanur
acdc52116e
Merge branch 'master' into miami
...
# Conflicts:
# src/animation/RpAnimBlend.cpp
# src/audio/oal/stream.cpp
# src/audio/sampman.h
# src/control/Pickups.cpp
# src/core/Collision.cpp
# src/core/Collision.h
# src/core/FileLoader.cpp
# src/core/FileMgr.cpp
# src/core/FileMgr.h
# src/core/Streaming.cpp
# src/core/Streaming.h
# src/core/SurfaceTable.h
# src/modelinfo/VehicleModelInfo.h
# src/peds/Ped.cpp
# src/rw/RwHelper.cpp
# src/rw/RwHelper.h
# src/skel/glfw/glfw.cpp
# src/skel/platform.h
# src/text/Text.cpp
# src/text/Text.h
# src/vehicles/CarGen.cpp
# src/vehicles/Heli.cpp
2020-07-29 15:34:57 +03:00
Sergeanur
581cb5edfa
The real pickup reflection fix
2020-07-29 14:56:06 +03:00
eray orçunus
732b760829
64-bit on Windows
2020-07-24 20:26:33 +03:00
eray orçunus
1dc6fbda1f
64-bit on Windows
2020-07-22 18:51:28 +03:00
aap
2612c9f12c
CPlaneTrails and CPlaneBanners done
2020-07-20 19:50:20 +02:00
aap
efd49962d2
avoid UB
2020-07-20 19:32:20 +02:00
eray orçunus
70fa4ab79c
Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixes
2020-07-06 16:38:00 +03:00