Commit Graph

1054 Commits

Author SHA1 Message Date
Sergeanur
73dd29ea3a Cleanup CControllerConfigManager deletion a bit 2020-08-20 19:56:02 +03:00
majestic
03c90b7c40 stable CScriptPaths 2020-08-20 09:44:26 -07:00
Sergeanur
b5ccc721ae Add VEHICLE_FIREWEAPON (disabled by default) 2020-08-20 19:40:35 +03:00
aap
517e2ee9a5 small fixes 2020-08-20 12:55:41 +02:00
aap
764af8735c rw stuff done & other small things 2020-08-20 12:53:17 +02:00
Sergeanur
9fd91e6250 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/core/Collision.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/extras/custompipes.cpp
#	src/extras/custompipes_d3d9.cpp
#	src/extras/custompipes_gl.cpp
#	src/extras/shaders/Makefile
#	src/extras/shaders/colourfilterVC.frag
#	src/extras/shaders/colourfilterVC_fs_gl3.inc
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/save/GenericGameStorage.cpp
2020-08-19 23:44:08 +03:00
Sergeanur
dab6d6dd6d Merge remote-tracking branch 'origin/miami' into miami
# Conflicts:
#	src/core/config.h
2020-08-19 23:35:10 +03:00
Sergeanur
827b240078 Merge branch 'master' into miami
# Conflicts:
#	gamefiles/TEXT/american.gxt
#	src/control/Garages.cpp
#	src/control/Record.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	utils/gxt/american.txt
2020-08-19 23:34:33 +03:00
aap
bb948904b6 small stuff 2020-08-19 21:58:00 +02:00
aap
827ba62671 neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
aap
5ac83e4b4c changing silly streaming memory limit 2020-08-19 14:58:43 +02:00
aap
76fe1247c8
Merge pull request #688 from aap/master
Neo pipelines
2020-08-19 14:36:38 +02:00
Sergeanur
4d1cfb7214 Island loading cleanup and fix 2020-08-19 03:31:42 +03:00
aap
e3405f4be4 Merge branch 'master' of github.com:gtamodding/re3 2020-08-18 11:09:50 +02:00
aap
c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
Nikolay Korolev
cc66df18ac Merge remote-tracking branch 'upstream/miami' into miami 2020-08-16 18:41:17 +03:00
Nikolay Korolev
d303c33c2e CarCtrl finished, minor Script things 2020-08-16 18:39:11 +03:00
eray orçunus
0418ba597b remove CFO 2020-08-16 17:58:40 +03:00
Sergeanur
732681db08 Island loading and PS2 alpha test added to options 2020-08-16 17:26:44 +03:00
eray orçunus
980dd1b5a1 2 new opcodes 2020-08-16 17:10:59 +03:00
Sergeanur
a728a542be Graphics menu + MSAA 2020-08-16 01:37:09 +03:00
Sergeanur
9956b27767 Merge branch 'master' into miami
# Conflicts:
#	src/control/Darkel.cpp
#	src/core/main.cpp
2020-08-15 15:13:46 +03:00
erorcun
07038ce88e
Merge pull request #686 from erorcun/miami
Stats(except displaying) and PlayerInfo done, Frontend, marker fix
2020-08-15 02:28:17 +03:00
eray orçunus
8b3ca9564b Continue to Frontend, fix savegame list bug 2020-08-14 22:44:12 +03:00
Sergeanur
e7945625b5 Original screen grabber 2020-08-14 18:57:23 +03:00
eray orçunus
f403a63a5c Wheelie opcode 2020-08-14 18:54:01 +03:00
Sergeanur
28dc67dc86 Merge branch 'master' into miami
# Conflicts:
#	src/core/Game.cpp
#	src/core/re3.cpp
#	src/extras/postfx.cpp
#	src/extras/postfx.h
#	src/extras/shaders/Makefile
#	src/render/Clouds.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Sprite2d.cpp
2020-08-14 13:52:10 +03:00
eray orçunus
b54bb62c94 Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
aap
afed831aed extended postfx and sniper hud fix 2020-08-13 18:14:24 +02:00
eray orçunus
2034d7b2ae Register start button for real 2020-08-13 01:29:34 +03:00
aap
b468d010a8 implemented extended postfx 2020-08-11 18:40:04 +02:00
majestic
2d1b48267d improved mission switcher 2020-08-10 14:04:33 -07:00
Sergeanur
1c1fa25e6c Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/render/Coronas.cpp
#	src/render/Timecycle.cpp
#	src/render/Timecycle.h
2020-08-10 19:15:51 +03:00
majestic
70029752f5 CWindModifiers 2020-08-09 21:42:12 -07:00
majestic
b73b6b8e13 CWindModifiers 2020-08-09 12:32:30 -07:00
aap
43bf854374 timecycle done 2020-08-09 19:11:44 +02:00
aap
0bb46f3f8c rubbish done 2020-08-09 16:49:15 +02:00
aap
b02c7cdc44 coronas done 2020-08-09 13:17:48 +02:00
Fire-Head
d2e090317f static shadows fix, cutscene shadows switches 2020-08-08 15:06:45 +03:00
erorcun
8428b99c0d
Merge pull request #678 from blingu/master
added support for FreeBSD
2020-08-08 14:58:42 +03:00
blingu
4b6cc0188b
Update CdStreamPosix.cpp 2020-08-07 17:51:15 +02:00
Sergeanur
7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
aap
f14b1fba09
Merge pull request #675 from erorcun/master
Squeeze performance option, minor fixes
2020-08-07 10:18:46 +02:00
aap
0d7fa6df3c
Merge pull request #676 from aap/master
VU0 collision
2020-08-07 10:18:40 +02:00
aap
40185161b8
Merge pull request #670 from Fire-Head/miami
Miami Shadows
2020-08-07 10:18:35 +02:00
blingu
7a7b352793
added FreeBSD support 2020-08-05 14:32:37 +02:00
Sergeanur
456cb01f16 Enable PS2 Alpha test Emu in debug menu on RW 2020-08-05 13:36:07 +03:00
aap
d801167637
Merge pull request #668 from majesticCoding/miami
CEscalators done
2020-08-04 12:27:09 +02:00
majestic
394134f774 CEscalators done 2020-08-03 15:31:42 -07:00
aap
abb640c6b6 VU0 collision 2020-08-03 17:32:06 +02:00
eray orçunus
e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Fire-Head
224fd77641 NULL -> nil 2020-07-31 21:21:58 +03:00
eray orçunus
eafa9cc107 new opcodes, buyable properties, minor fixes 2020-07-30 15:32:34 +03:00
Sergeanur
9df1d08348 Fixes after merge 2020-07-29 15:41:00 +03:00
Sergeanur
86cc86ac12 Merge remote-tracking branch 'origin/master' into miami 2020-07-29 15:35:25 +03:00
Sergeanur
acdc52116e Merge branch 'master' into miami
# Conflicts:
#	src/animation/RpAnimBlend.cpp
#	src/audio/oal/stream.cpp
#	src/audio/sampman.h
#	src/control/Pickups.cpp
#	src/core/Collision.cpp
#	src/core/Collision.h
#	src/core/FileLoader.cpp
#	src/core/FileMgr.cpp
#	src/core/FileMgr.h
#	src/core/Streaming.cpp
#	src/core/Streaming.h
#	src/core/SurfaceTable.h
#	src/modelinfo/VehicleModelInfo.h
#	src/peds/Ped.cpp
#	src/rw/RwHelper.cpp
#	src/rw/RwHelper.h
#	src/skel/glfw/glfw.cpp
#	src/skel/platform.h
#	src/text/Text.cpp
#	src/text/Text.h
#	src/vehicles/CarGen.cpp
#	src/vehicles/Heli.cpp
2020-07-29 15:34:57 +03:00
aap
e13d80a4eb rename shit 2020-07-29 14:31:34 +02:00
Sergeanur
6b92e9e12b Dual pass rendering for RW 3.3 2020-07-29 15:24:42 +03:00
Sergeanur
581cb5edfa The real pickup reflection fix 2020-07-29 14:56:06 +03:00
Fire_Head
52e77c6634
Merge pull request #1 from GTAmodding/miami
Miami
2020-07-29 12:20:02 +03:00
Fire-Head
1803dcc873 miami shadows 2020-07-29 12:17:53 +03:00
aap
fb4de46626 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-07-29 09:34:28 +02:00
eray orçunus
c87b639a84 Fix casepath chaos 2020-07-28 17:56:47 +03:00
erorcun
e47eaa1425
Merge pull request #663 from erorcun/master
Fix casepath chaos
2020-07-28 17:41:49 +03:00
eray orçunus
eb8844fd11 Fix casepath chaos 2020-07-28 17:40:12 +03:00
eray orçunus
429f6b03c4 CCopPed, except spike traps 2020-07-28 17:04:34 +03:00
aap
c0eb3d10e2 CCollision done and fixes 2020-07-27 15:43:03 +02:00
aap
6b7a8f96a6 CCollision done and fixes 2020-07-27 15:38:46 +02:00
aap
2e8048d0fe collision fixes 2020-07-27 15:38:12 +02:00
aap
90fdc4328b CHeli and CRopes done 2020-07-27 14:06:23 +02:00
Filip Gawin
98ec7bdaf9 Provide more memory for casepath's arg 2020-07-26 00:11:13 +02:00
Filip Gawin
3856b932dd Disable cache for openal for now 2020-07-25 20:25:34 +02:00
eray orçunus
199d57b16c Fix/change some Windows define 2020-07-25 15:18:15 +03:00
aap
1c44368f0a fixed hanim for 64 bit 2020-07-24 23:29:33 +02:00
aap
b5b64ca351 fixed hanim for 64 bit 2020-07-24 23:28:55 +02:00
eray orçunus
15918feb8e 90% fixes, 10% skel refactoring 2020-07-24 21:35:04 +03:00
eray orçunus
ad6094ca1d 90% fixes, 10% skel refactoring 2020-07-24 21:02:55 +03:00
eray orçunus
732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
Sergeanur
bcb2b7a534 Add ps2 audio paths 2020-07-23 16:15:36 +03:00
eray orçunus
7e32c603fc New math wrappers
from miami
2020-07-23 00:31:06 +03:00
eray orçunus
1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
Sergeanur
f882586eb8 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	README.md
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/render/Renderer.cpp
#	src/vehicles/Plane.cpp
2020-07-22 18:29:17 +03:00
erorcun
b182fa4bb8
Merge pull request #656 from erorcun/miami
Peds, Hud, CFO 1/2, fixes - including zone names
2020-07-22 18:21:39 +03:00
eray orçunus
f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
Sergeanur
7d51995640 Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
aap
0fba76a565 made NPC heli rotors rotate 2020-07-21 09:58:53 +02:00
aap
5bedca7692 fixed COcclusion 2020-07-20 23:25:04 +02:00
eray orçunus
70df13f9d3 Fixes from miami 2020-07-20 22:47:41 +03:00
aap
ee2d0ffc14
Merge pull request #650 from majesticCoding/miami
COcclusion done, I hope
2020-07-20 19:56:18 +02:00
aap
2612c9f12c CPlaneTrails and CPlaneBanners done 2020-07-20 19:50:20 +02:00
aap
efd49962d2 avoid UB 2020-07-20 19:32:20 +02:00
majestic
1ff27e3363 cosmetic fixes 2020-07-20 09:49:39 -07:00
Sergeanur
87eb96453a Add compatibility with RW 3.4 2020-07-18 13:30:51 +03:00
Sergeanur
de8759eabd Merge branch 'master' into miami
# Conflicts:
#	src/control/Record.cpp
#	src/vehicles/Automobile.cpp
2020-07-17 13:53:11 +03:00
Sergeanur
949d0c8853 Add audio cache for faster initialization 2020-07-17 13:48:25 +03:00
aap
4e3e1d0b87 make game load all platform dffs 2020-07-16 13:36:25 +02:00
Sergeanur
d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur
841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Sergeanur
6eb8f6ae5a Add cutscene borders switch to the menu 2020-07-11 12:04:26 +03:00
eray orçunus
00bba630f6 enable island loading for now 2020-07-10 12:28:00 +03:00