Nikolay Korolev
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5999ddc76d
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Merge remote-tracking branch 'upstream/miami' into miami
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2021-08-03 21:44:18 +03:00 |
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erorcun
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418bf3ab69
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Fix R* optimization that prevents peds to spawn
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2021-08-01 13:56:24 +03:00 |
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erorcun
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192190769d
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Add ped and car density slider to menu, remove dumb collision "optimization"
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2021-08-01 13:56:09 +03:00 |
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Nikolay Korolev
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1479093d33
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Merge remote-tracking branch 'upstream/miami' into miami
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2021-08-01 12:54:20 +03:00 |
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Nikolay Korolev
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70080f1fdb
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mission replay
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2021-08-01 12:54:05 +03:00 |
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Sergeanur
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835fa4e74b
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Make cars and peds to not despawn when you look away
# Conflicts:
# src/control/CarCtrl.cpp
# src/core/config.h
# src/peds/Population.cpp
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2021-07-31 20:32:13 +03:00 |
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Sergeanur
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bf757fc960
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Fix CPlayerInfo distance types
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2021-07-24 00:59:19 +03:00 |
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withmorten
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c8cb1ed013
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Merge pull request #1219 from withmorten/miami-ini
miami: switch out current ini_parser.hpp with pulzed/mINI
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2021-07-15 18:56:14 +02:00 |
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Sergeanur
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780cd225e9
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Make PS2 VB files work together with PC audio files
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2021-07-15 18:06:12 +03:00 |
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Sergeanur
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02c4ada807
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Remove stupid cast
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2021-07-15 00:49:46 +03:00 |
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withmorten
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523b23339c
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disable USE_CUTSCENE_SHADOW_FOR_PED if COMPATIBLE_SAVES isn't defined
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2021-07-13 00:21:11 +02:00 |
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Sergeanur
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c982700a69
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Enable cutscene shadows
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2021-07-13 01:00:00 +03:00 |
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withmorten
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2f7ae611ed
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Vanilla config for Windows and win-x86 only
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2021-07-12 04:26:27 +02:00 |
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Sergeanur
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3f5fdc39a5
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Reorganize config.h
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2021-07-12 03:58:34 +03:00 |
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withmorten
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6f52ad190e
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miami: switch out current ini_parser.hpp with pulzed/mINI
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2021-07-12 01:23:46 +02:00 |
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erorcun
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02e84b4b97
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Merge pull request #1150 from withmorten/miami-saves
miami: finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
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2021-07-12 01:07:32 +03:00 |
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withmorten
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8a114514d9
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fix hotring flap stat line
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2021-07-11 00:30:26 +02:00 |
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withmorten
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6f103a3b82
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finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
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2021-07-10 02:06:43 +02:00 |
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withmorten
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0b269571d7
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add librw defines to vanilla defines undefs
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2021-07-09 18:05:26 +02:00 |
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Sergeanur
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72f6780905
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Use CPad functions to check key states in script loader
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2021-07-08 03:37:14 +03:00 |
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mssx86
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c5e896c420
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fix: add missing limits.h includes to enable bulding on musl.
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2021-07-05 22:40:21 +02:00 |
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withmorten
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70876d3cde
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fix screenshot name
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2021-07-03 16:43:35 +02:00 |
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erorcun
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1c0878f65b
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Sanitizer fixes 2
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2021-07-03 02:57:32 +03:00 |
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Sergeanur
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3988fec6e7
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Fix sound of water when changing MSAA or windowed/fullscreen mode
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2021-07-01 21:39:15 +03:00 |
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Sergeanur
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a73a2c9179
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Pause radio when game is paused
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2021-06-30 21:21:45 +03:00 |
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withmorten
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d17d437de3
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rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
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2021-06-28 13:57:05 +02:00 |
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Sergeanur
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f8297df9c5
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Redo ReadSaveBuf + common.h cleanup
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2021-06-28 05:12:54 +03:00 |
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erorcun
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05a29c7e6c
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Multi-threaded audio fixes
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2021-06-27 00:00:07 +03:00 |
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erorcun
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9c8ef3cca0
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Merge pull request #1151 from erorcun/miami
Multi-threaded audio streams on OAL
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2021-06-26 16:28:43 +03:00 |
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erorcun
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107c4df69c
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Multi-threaded audio streams
Under MULTITHREADED_AUDIO define.
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2021-06-26 16:24:23 +03:00 |
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withmorten
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9ab4f1a2d9
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fix screenshot name space
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2021-06-26 13:13:43 +02:00 |
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Sergeanur
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225530ef04
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Fix premature CTimer calls
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2021-06-26 04:12:04 +03:00 |
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withmorten
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4e3fc35401
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add no-git-hash option to premake
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2021-06-25 02:41:40 +02:00 |
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Sergeanur
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f46461331c
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Refactor CTimer::Update
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2021-06-25 02:40:56 +03:00 |
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Sergeanur
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4660491243
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Timer fix
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2021-06-25 02:22:07 +03:00 |
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Sergeanur
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e5aa150557
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Frontend fix
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2021-06-25 00:40:00 +03:00 |
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Sergeanur
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14c71f39ff
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High FPS Fixes
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2021-06-25 00:39:47 +03:00 |
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Sergeanur
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fad64667a7
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Fix some timer calls
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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6e4a2947ea
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Fix sin & cos calls
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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f2c8522daa
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Fix IsSphereVisible calls
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2021-06-24 21:34:33 +03:00 |
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aap
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93e9929925
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CEntity and C(Vu)Vector fixes and cleanup
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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be019c6126
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Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES
# Conflicts:
# src/core/config.h
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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02655313e9
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Increase the number of audio channels to PS2 count and some small audio fixes
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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5bcdb933a7
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Use bool8 in audio code
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2021-06-24 21:34:32 +03:00 |
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Sergeanur
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bd94c16e78
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Fix C3dMarkers::PlaceMarker calls in Radar
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2021-06-24 21:34:32 +03:00 |
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erorcun
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618d689dff
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Pool fixes + peds not forming circle fix
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2021-06-24 21:34:28 +03:00 |
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Sergeanur
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3dda658e42
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Use some GetMatrix/SetMatrix logic based on SA
# Conflicts:
# src/control/Pickups.cpp
# src/control/RoadBlocks.cpp
# src/core/World.cpp
# src/entities/Entity.cpp
# src/objects/CutsceneHead.cpp
# src/objects/Object.cpp
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2021-05-10 02:45:04 +03:00 |
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Sergeanur
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1817727a66
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Small Acos fix
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2021-05-10 02:36:18 +03:00 |
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aap
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6122f6980b
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fix new renderer
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2021-02-28 19:07:46 +01:00 |
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aap
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82245789ed
|
proper radar clipping
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2021-02-28 14:55:14 +01:00 |
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