Commit Graph

1545 Commits

Author SHA1 Message Date
Nikolay Korolev
5999ddc76d Merge remote-tracking branch 'upstream/miami' into miami 2021-08-03 21:44:18 +03:00
erorcun
418bf3ab69 Fix R* optimization that prevents peds to spawn 2021-08-01 13:56:24 +03:00
erorcun
192190769d Add ped and car density slider to menu, remove dumb collision "optimization" 2021-08-01 13:56:09 +03:00
Nikolay Korolev
1479093d33 Merge remote-tracking branch 'upstream/miami' into miami 2021-08-01 12:54:20 +03:00
Nikolay Korolev
70080f1fdb mission replay 2021-08-01 12:54:05 +03:00
Sergeanur
835fa4e74b Make cars and peds to not despawn when you look away
# Conflicts:
#	src/control/CarCtrl.cpp
#	src/core/config.h
#	src/peds/Population.cpp
2021-07-31 20:32:13 +03:00
Sergeanur
bf757fc960 Fix CPlayerInfo distance types 2021-07-24 00:59:19 +03:00
withmorten
c8cb1ed013
Merge pull request #1219 from withmorten/miami-ini
miami: switch out current ini_parser.hpp with pulzed/mINI
2021-07-15 18:56:14 +02:00
Sergeanur
780cd225e9 Make PS2 VB files work together with PC audio files 2021-07-15 18:06:12 +03:00
Sergeanur
02c4ada807 Remove stupid cast 2021-07-15 00:49:46 +03:00
withmorten
523b23339c disable USE_CUTSCENE_SHADOW_FOR_PED if COMPATIBLE_SAVES isn't defined 2021-07-13 00:21:11 +02:00
Sergeanur
c982700a69 Enable cutscene shadows 2021-07-13 01:00:00 +03:00
withmorten
2f7ae611ed Vanilla config for Windows and win-x86 only 2021-07-12 04:26:27 +02:00
Sergeanur
3f5fdc39a5 Reorganize config.h 2021-07-12 03:58:34 +03:00
withmorten
6f52ad190e miami: switch out current ini_parser.hpp with pulzed/mINI 2021-07-12 01:23:46 +02:00
erorcun
02e84b4b97
Merge pull request #1150 from withmorten/miami-saves
miami: finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:07:32 +03:00
withmorten
8a114514d9 fix hotring flap stat line 2021-07-11 00:30:26 +02:00
withmorten
6f103a3b82 finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES 2021-07-10 02:06:43 +02:00
withmorten
0b269571d7 add librw defines to vanilla defines undefs 2021-07-09 18:05:26 +02:00
Sergeanur
72f6780905 Use CPad functions to check key states in script loader 2021-07-08 03:37:14 +03:00
mssx86
c5e896c420 fix: add missing limits.h includes to enable bulding on musl. 2021-07-05 22:40:21 +02:00
withmorten
70876d3cde fix screenshot name 2021-07-03 16:43:35 +02:00
erorcun
1c0878f65b Sanitizer fixes 2 2021-07-03 02:57:32 +03:00
Sergeanur
3988fec6e7 Fix sound of water when changing MSAA or windowed/fullscreen mode 2021-07-01 21:39:15 +03:00
Sergeanur
a73a2c9179 Pause radio when game is paused 2021-06-30 21:21:45 +03:00
withmorten
d17d437de3 rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) 2021-06-28 13:57:05 +02:00
Sergeanur
f8297df9c5 Redo ReadSaveBuf + common.h cleanup 2021-06-28 05:12:54 +03:00
erorcun
05a29c7e6c Multi-threaded audio fixes 2021-06-27 00:00:07 +03:00
erorcun
9c8ef3cca0
Merge pull request #1151 from erorcun/miami
Multi-threaded audio streams on OAL
2021-06-26 16:28:43 +03:00
erorcun
107c4df69c Multi-threaded audio streams
Under MULTITHREADED_AUDIO define.
2021-06-26 16:24:23 +03:00
withmorten
9ab4f1a2d9 fix screenshot name space 2021-06-26 13:13:43 +02:00
Sergeanur
225530ef04 Fix premature CTimer calls 2021-06-26 04:12:04 +03:00
withmorten
4e3fc35401 add no-git-hash option to premake 2021-06-25 02:41:40 +02:00
Sergeanur
f46461331c Refactor CTimer::Update 2021-06-25 02:40:56 +03:00
Sergeanur
4660491243 Timer fix 2021-06-25 02:22:07 +03:00
Sergeanur
e5aa150557 Frontend fix 2021-06-25 00:40:00 +03:00
Sergeanur
14c71f39ff High FPS Fixes 2021-06-25 00:39:47 +03:00
Sergeanur
fad64667a7 Fix some timer calls 2021-06-24 21:34:33 +03:00
Sergeanur
6e4a2947ea Fix sin & cos calls 2021-06-24 21:34:33 +03:00
Sergeanur
f2c8522daa Fix IsSphereVisible calls 2021-06-24 21:34:33 +03:00
aap
93e9929925 CEntity and C(Vu)Vector fixes and cleanup 2021-06-24 21:34:33 +03:00
Sergeanur
be019c6126 Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES
# Conflicts:
#	src/core/config.h
2021-06-24 21:34:33 +03:00
Sergeanur
02655313e9 Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:34:33 +03:00
Sergeanur
5bcdb933a7 Use bool8 in audio code 2021-06-24 21:34:32 +03:00
Sergeanur
bd94c16e78 Fix C3dMarkers::PlaceMarker calls in Radar 2021-06-24 21:34:32 +03:00
erorcun
618d689dff Pool fixes + peds not forming circle fix 2021-06-24 21:34:28 +03:00
Sergeanur
3dda658e42 Use some GetMatrix/SetMatrix logic based on SA
# Conflicts:
#	src/control/Pickups.cpp
#	src/control/RoadBlocks.cpp
#	src/core/World.cpp
#	src/entities/Entity.cpp
#	src/objects/CutsceneHead.cpp
#	src/objects/Object.cpp
2021-05-10 02:45:04 +03:00
Sergeanur
1817727a66 Small Acos fix 2021-05-10 02:36:18 +03:00
aap
6122f6980b fix new renderer 2021-02-28 19:07:46 +01:00
aap
82245789ed proper radar clipping 2021-02-28 14:55:14 +01:00