Commit Graph

3781 Commits

Author SHA1 Message Date
eray orçunus
ee3f5744f5 Merge branch 'master' of github.com:erorcun/re3 2020-09-30 20:54:42 +03:00
eray orçunus
595421da39 Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
Filip Gawin
4ec5e44b68 Mark audio code which is the same in re3 as done 2020-09-30 18:14:50 +02:00
Nikolay Korolev
1666995cd9 fixed bad bug 2020-09-30 16:29:39 +03:00
Nikolay Korolev
0a58e3e430 fixed bad bug 2020-09-30 16:25:21 +03:00
Nikolay Korolev
4c582b19eb Merge remote-tracking branch 'upstream/miami' into miami 2020-09-30 15:19:55 +03:00
Nikolay Korolev
6068188453 Merge remote-tracking branch 'upstream/miami' into miami 2020-09-30 15:19:37 +03:00
Krutonium
786ce15ab0 Separate Coding Style out into its own Document, and mention it from the Readme. 2020-09-30 06:54:57 -04:00
Roman Masanin
db0758690e new implementation for car fly enhancment 2020-09-30 13:37:43 +03:00
majestic
d4efd003bc Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-30 03:13:32 -07:00
eray orçunus
f740588780 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-30 02:44:02 +03:00
eray orçunus
f71953077d Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
Sergeanur
fae4c73ad3 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.h
#	src/audio/MusicManager.cpp
#	src/audio/sampman.h
#	src/audio/sampman_oal.cpp
#	src/control/CarCtrl.cpp
#	src/control/Replay.cpp
#	src/control/Script.cpp
#	src/core/Camera.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/math/Matrix.cpp
#	src/math/Matrix.h
#	src/math/Vector2D.h
#	src/peds/Ped.cpp
#	src/render/Credits.cpp
#	src/render/Hud.cpp
#	src/render/Skidmarks.cpp
#	src/weapons/Weapon.cpp
2020-09-30 02:25:30 +03:00
Filip Gawin
73e4350320 Use Const instead of const (last commit) 2020-09-30 02:19:04 +03:00
Filip Gawin
6c59d97520 Fix warning ISO C++11 does not allow conversion from string literal to
'char *
2020-09-30 02:18:55 +03:00
Filip Gawin
855c6a3c05 Fix build (if -> ifdef) 2020-09-30 02:18:46 +03:00
Filip Gawin
ff2998bee3 Make frequency more consistent with vanilla 2020-09-30 02:18:38 +03:00
Sergeanur
2129cc2906 Fix arg types 2020-09-30 02:18:11 +03:00
Nikolay Korolev
9cce324316 fixed cargen
# Conflicts:
#	src/vehicles/CarGen.cpp
2020-09-30 02:18:03 +03:00
shfil
f35fd97c76 Merge pull request #722 from theR4K/master
fix for frequency miscalculation
2020-09-30 02:17:14 +03:00
Filip Gawin
35656fe0e8 Add target arm64
# Conflicts:
#	premake5.lua
2020-09-30 02:16:50 +03:00
shfil
35d7591def some SilentPatch fixes
# Conflicts:
#	src/core/Camera.cpp
#	src/weapons/Weapon.cpp
2020-09-30 02:14:10 +03:00
erorcun
f9dc00a458
Merge pull request #718 from Nick007J/miami
VC replays
2020-09-29 23:00:50 +03:00
erorcun
1fa852f118
Merge pull request #727 from erorcun/miami
Restore All Cars are Heli cheat
2020-09-29 22:42:08 +03:00
Filip Gawin
8235fe08d1 Fix more 2020-09-29 17:47:48 +02:00
Filip Gawin
e324f3dac0 Some more const 2020-09-29 17:43:34 +02:00
Filip Gawin
874b31d82b Use Const instead of const (last commit) 2020-09-29 17:27:36 +02:00
Filip Gawin
eeb26cfc7d Fix warning ISO C++11 does not allow conversion from string literal to
'char *
2020-09-29 17:16:02 +02:00
Filip Gawin
8424eabf22 Fix build (if -> ifdef) 2020-09-29 17:02:47 +02:00
Filip Gawin
a0b6410801 Make frequency more consistent with vanilla 2020-09-29 16:56:40 +02:00
eray orçunus
7646ceeaaa Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-29 02:30:48 +03:00
eray orçunus
a0588ef8b1 Restore All Cars are Heli cheat 2020-09-29 02:29:10 +03:00
erorcun
e2314c7852
Merge pull request #717 from theR4K/miami
Helicopters not ringing, and other audio stuff
2020-09-29 01:48:11 +03:00
Roman Masanin
a729f32c83 TEMPORALY remove flying cars 2020-09-29 01:39:59 +03:00
Sergeanur
5144b5051c Fix arg types 2020-09-28 21:37:59 +03:00
Nikolay Korolev
742ca47a43 fixed cargen 2020-09-28 21:25:14 +03:00
Roman Masanin
a5269b998b reverse compare 2020-09-28 21:11:24 +03:00
Roman Masanin
c317d3d9b1 tiny style fix 2020-09-28 21:09:06 +03:00
shfil
bc0bdd02f4
Merge pull request #721 from theR4K/miamiUpstream
fix for original bug in flying cars cheat
2020-09-28 20:07:14 +02:00
shfil
20167f341e
Merge pull request #722 from theR4K/master
fix for frequency miscalculation
2020-09-28 20:05:28 +02:00
Roman Masanin
7576b003c6 change for better understanding 2020-09-28 20:48:28 +03:00
Greg V
7d03a6fe29 Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-09-28 04:59:14 +03:00
Greg V
7d31b7005a Add non-amd64 architectures for bsd 2020-09-28 04:57:41 +03:00
Greg V
0205960a2f Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-09-28 04:53:15 +03:00
Greg V
b95accb8ff glfw: scale cursor position by the ratio of framebuffer to screen size
This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-09-28 04:52:13 +03:00
Greg V
5654347c5d Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.

Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-09-28 04:50:57 +03:00
Roman Masanin
1ea89f5aed Merge remote-tracking branch 'upstream/master' 2020-09-28 03:40:58 +03:00
Roman Masanin
37e382c758 fix for frequency misscalculation 2020-09-28 03:29:45 +03:00
Roman Masanin
ca73f0344c fixed original bug, when heli go ma if cars fly cheat activated 2020-09-28 01:38:05 +03:00
eray orçunus
70aac0f460 Fixes: PS2/PS2-like menu, Hud, new sliding text found 2020-09-27 19:22:21 +03:00