Commit Graph

94 Commits

Author SHA1 Message Date
Sergeanur
786e101acf Use bool8 in audio code 2021-06-24 21:32:43 +03:00
Sergeanur
6537dfe7f1 Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix 2021-06-24 21:32:43 +03:00
Sergeanur
b47a23ab79
Merge pull request #1001 from Sergeanur/animNames
Use original animation names from VCS
2021-02-03 02:14:48 +02:00
erorcun
2d0562412e Use previous naming & fix LineOfSightSectorList too 2021-01-28 03:49:50 +03:00
erorcun
2b269ff1c0 Fix some Collision NaN/inf's 2021-01-28 02:18:04 +03:00
Sergeanur
0f623c2354 Use original animation names from VCS 2021-01-26 19:35:40 +02:00
erorcun
5a47379bf5 Includes overhaul, fix some compiler warnings 2021-01-17 21:32:54 +01:00
Sergeanur
c9a7fd9435 small CWorld fixes 2021-01-01 12:47:11 +02:00
aap
31000fb4f0 remove superfluous CWorld:: 2020-12-31 22:03:37 +01:00
aap
4e7c2b90f7 mult -> div 2020-12-31 21:58:03 +01:00
Sergeanur
f75460fc1d Reorder CEntity functions into their original order 2020-12-29 13:55:15 +02:00
Sergeanur
e9a5670348 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
erorcun
dd579c4080 Fix 2020-12-17 02:47:48 +03:00
erorcun
6b654094a5
Merge pull request #871 from withmorten/sized-enums
Get rid of sized enums
2020-12-09 03:15:20 +03:00
Sergeanur
778d1381bb Add NUM_LEVELS 2020-12-08 07:50:29 +02:00
withmorten
4696e3f9c8 uint8 enums fixed 2020-12-07 00:36:40 +01:00
aap
13cefd3293 more PS2 stuff; memory movement done 2020-12-03 16:04:59 +01:00
aap
56c471d02e
Merge pull request #854 from Nick007J/master
small garages + templates revision
2020-12-01 11:25:02 +01:00
aap
2c59e1c894 some more GTA_VERSION 2020-12-01 00:22:57 +01:00
Nikolay Korolev
8f05ccd6c4 small garages revision + small template stuff 2020-11-30 02:15:03 +03:00
aap
d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
Sergeanur
b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
eray orçunus
e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Sergeanur
841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
aap
e6d2b49121 more cleanup 2020-06-14 23:16:22 +02:00
aap
41dac0773f little CCam cleanup; fix in CWorld sphere test 2020-06-12 21:53:39 +02:00
Nikolay Korolev
111d23beab fix 2020-05-28 17:21:00 +03:00
aap
3c3b1aadc0 small fixes 2020-05-25 20:36:23 +02:00
aap
0b0ba49abc small fixes 2020-05-19 21:42:55 +02:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
Nikolay Korolev
a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap
7c356b08e6 little cworld bugfix 2020-05-06 14:27:41 +02:00
aap
b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur
e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur
84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
aap
702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Sergeanur
d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
aap
f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Filip Gawin
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Nikolay Korolev
c4cd45d47c replays bug fix 2020-04-18 23:50:37 +03:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
saml1er
ac61da3feb Fix CWorld::FindObjectsOfTypeInRangeSectorList bug 2020-04-17 17:04:09 +05:00
saml1er
2a4717fa41 Apply clang format to CWorld 2020-04-17 16:14:59 +05:00
saml1er
ce7d6848ba CWorld fixes 2020-04-17 16:13:55 +05:00
saml1er
e777f24064 More CWorld fixes 2020-04-17 05:38:05 +05:00
saml1er
03247ce98f Fix CWorld::RepositionOneObject bugs 2020-04-17 03:54:22 +05:00
saml1er
6b1093f1c8 CWorld complete 2020-04-17 03:20:34 +05:00
saml1er
e52a02fb9e Merge branch 'master' into world
# Conflicts:
#	src/core/World.cpp
#	src/core/World.h
2020-04-17 00:01:53 +05:00