Sergeanur
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786e101acf
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Use bool8 in audio code
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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6537dfe7f1
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Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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b47a23ab79
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Merge pull request #1001 from Sergeanur/animNames
Use original animation names from VCS
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2021-02-03 02:14:48 +02:00 |
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erorcun
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2d0562412e
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Use previous naming & fix LineOfSightSectorList too
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2021-01-28 03:49:50 +03:00 |
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erorcun
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2b269ff1c0
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Fix some Collision NaN/inf's
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2021-01-28 02:18:04 +03:00 |
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Sergeanur
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0f623c2354
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Use original animation names from VCS
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2021-01-26 19:35:40 +02:00 |
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erorcun
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5a47379bf5
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Includes overhaul, fix some compiler warnings
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2021-01-17 21:32:54 +01:00 |
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Sergeanur
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c9a7fd9435
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small CWorld fixes
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2021-01-01 12:47:11 +02:00 |
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aap
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31000fb4f0
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remove superfluous CWorld::
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2020-12-31 22:03:37 +01:00 |
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aap
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4e7c2b90f7
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mult -> div
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2020-12-31 21:58:03 +01:00 |
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Sergeanur
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f75460fc1d
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Reorder CEntity functions into their original order
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2020-12-29 13:55:15 +02:00 |
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Sergeanur
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e9a5670348
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PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
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2020-12-18 02:57:54 +02:00 |
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erorcun
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dd579c4080
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Fix
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2020-12-17 02:47:48 +03:00 |
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erorcun
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6b654094a5
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Merge pull request #871 from withmorten/sized-enums
Get rid of sized enums
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2020-12-09 03:15:20 +03:00 |
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Sergeanur
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778d1381bb
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Add NUM_LEVELS
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2020-12-08 07:50:29 +02:00 |
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withmorten
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4696e3f9c8
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uint8 enums fixed
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2020-12-07 00:36:40 +01:00 |
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aap
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13cefd3293
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more PS2 stuff; memory movement done
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2020-12-03 16:04:59 +01:00 |
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aap
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56c471d02e
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Merge pull request #854 from Nick007J/master
small garages + templates revision
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2020-12-01 11:25:02 +01:00 |
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aap
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2c59e1c894
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some more GTA_VERSION
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2020-12-01 00:22:57 +01:00 |
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Nikolay Korolev
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8f05ccd6c4
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small garages revision + small template stuff
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2020-11-30 02:15:03 +03:00 |
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aap
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d857758c16
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start using CMemoryHeap
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2020-11-26 17:39:59 +01:00 |
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Sergeanur
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b91f6a4550
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Setter for bIsStatic (became virtual in SA)
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2020-10-18 16:40:06 +03:00 |
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eray orçunus
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e14252914e
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Squeeze performance option, minor fixes
Fixes are already in miami
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2020-08-03 16:00:32 +03:00 |
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Sergeanur
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841fa5155c
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Rename LEVEL_NONE to LEVEL_GENERIC
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2020-07-13 17:43:09 +03:00 |
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aap
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e6d2b49121
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more cleanup
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2020-06-14 23:16:22 +02:00 |
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aap
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41dac0773f
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little CCam cleanup; fix in CWorld sphere test
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2020-06-12 21:53:39 +02:00 |
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Nikolay Korolev
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111d23beab
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fix
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2020-05-28 17:21:00 +03:00 |
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aap
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3c3b1aadc0
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small fixes
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2020-05-25 20:36:23 +02:00 |
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aap
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0b0ba49abc
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small fixes
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2020-05-19 21:42:55 +02:00 |
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Filip Gawin
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c2ac6b3759
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Fix linux warnings
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2020-05-12 23:18:54 +02:00 |
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Nikolay Korolev
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a24b65cbde
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IsStatic
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2020-05-06 19:17:47 +03:00 |
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aap
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7c356b08e6
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little cworld bugfix
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2020-05-06 14:27:41 +02:00 |
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aap
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b3b9be5e8c
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merged master
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2020-05-05 14:21:13 +02:00 |
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Sergeanur
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e9b334d7bf
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More use of GetModelIndex
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2020-05-05 14:48:35 +03:00 |
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aap
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b44df26d3e
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implemented most of streamed collisions and big buildings
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2020-05-05 13:02:42 +02:00 |
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Sergeanur
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84c9484e55
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SetPosition, final part
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2020-05-05 04:45:18 +03:00 |
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aap
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702da55ec9
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implemented most of vice city path system
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2020-05-03 16:09:37 +02:00 |
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Sergeanur
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d23b2c423e
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SetPosition, part 1
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2020-05-02 15:13:09 +03:00 |
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Sergeanur
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7d758f3a9f
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Adding getters and setters for type and status
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2020-04-30 16:45:45 +03:00 |
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aap
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f03b4eec4c
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implemented skinned peds, no cutscene hands yet
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2020-04-24 11:42:38 +02:00 |
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Filip Gawin
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370c4e48cd
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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Nikolay Korolev
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c4cd45d47c
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replays bug fix
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2020-04-18 23:50:37 +03:00 |
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Sergeanur
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599164006a
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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saml1er
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ac61da3feb
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Fix CWorld::FindObjectsOfTypeInRangeSectorList bug
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2020-04-17 17:04:09 +05:00 |
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saml1er
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2a4717fa41
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Apply clang format to CWorld
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2020-04-17 16:14:59 +05:00 |
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saml1er
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ce7d6848ba
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CWorld fixes
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2020-04-17 16:13:55 +05:00 |
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saml1er
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e777f24064
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More CWorld fixes
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2020-04-17 05:38:05 +05:00 |
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saml1er
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03247ce98f
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Fix CWorld::RepositionOneObject bugs
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2020-04-17 03:54:22 +05:00 |
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saml1er
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6b1093f1c8
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CWorld complete
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2020-04-17 03:20:34 +05:00 |
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saml1er
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e52a02fb9e
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Merge branch 'master' into world
# Conflicts:
# src/core/World.cpp
# src/core/World.h
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2020-04-17 00:01:53 +05:00 |
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