erorcun
ee05c7fe42
Frontend: disable windowed mode selector in game
2021-01-03 18:30:50 +03:00
erorcun
28ec412369
Ped: PlayerPed: sync with master
2021-01-03 18:29:09 +03:00
Sergeanur
941e70a701
Sync miami things
2021-01-03 16:44:21 +02:00
aap
0d05be4e31
slightly better variable name
2021-01-02 20:30:12 +01:00
aap
78fed0dfe7
"clarification" of handling code
2021-01-02 20:15:01 +01:00
erorcun
cdb65e9ced
fix fix
2021-01-02 18:30:00 +03:00
erorcun
482ff4562f
Vehicle: Automobile: fixes and style things
2021-01-02 18:27:11 +03:00
Sergeanur
38bca2332d
Fix arg
2021-01-02 13:42:27 +02:00
Sergeanur
c587203ebe
Pad2 fix
2021-01-02 13:28:10 +02:00
aap
716e322246
increase screen droplet splash dist
2021-01-01 23:33:25 +01:00
Filip Gawin
d3b11c2b8c
Encode files to UTF-8
2021-01-01 20:55:35 +01:00
Filip Gawin
b3581bc0b4
Overhaul and enable cache for openal build
2021-01-01 16:43:26 +01:00
Sergeanur
c9a7fd9435
small CWorld fixes
2021-01-01 12:47:11 +02:00
Nikolay Korolev
2f05c64470
actual struct name
2021-01-01 13:35:23 +03:00
Filip Gawin
e9288dd005
CMoneyMessages::RegisterOne v2
2020-12-31 22:09:25 +01:00
aap
31000fb4f0
remove superfluous CWorld::
2020-12-31 22:03:37 +01:00
aap
4e7c2b90f7
mult -> div
2020-12-31 21:58:03 +01:00
Filip Gawin
ff665fe27f
Fix CMoneyMessages::RegisterOne
2020-12-31 21:43:53 +01:00
shfil
9938d04ca7
Fix UB in ProjectileInfo.cpp
2020-12-31 16:33:34 +01:00
aap
1a8a1c91cb
fix UB
2020-12-31 16:14:46 +01:00
Fire-Head
bc7161754f
fix compiling
2020-12-31 18:10:08 +03:00
Fire-Head
7a360b1181
hud cleanup
2020-12-31 07:56:50 +03:00
aap
77884e0a57
fix use of LoadFile
2020-12-30 15:08:10 +01:00
aap
14f7dbade8
fix custom pipes mem leak
2020-12-29 20:30:57 +01:00
Fire-Head
8fadca196b
gxt key, default value
2020-12-29 22:16:52 +03:00
Fire-Head
30236a804d
fix ini key
2020-12-29 21:01:36 +03:00
Fire_Head
89e2709304
Merge pull request #1 from GTAmodding/master
...
update
2020-12-29 20:51:37 +03:00
Fire-Head
224e805fe4
Sprite Scaling option
2020-12-29 20:24:16 +03:00
Sergeanur
f75460fc1d
Reorder CEntity functions into their original order
2020-12-29 13:55:15 +02:00
Sergeanur
c1caf380de
Merge pull request #904 from Sergeanur/bvf
...
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-29 08:49:39 +02:00
aap
f7e52d7a21
fix neo screendroplet moving
2020-12-28 21:58:16 +01:00
Fire-Head
8af298c668
multiple instances sema fix
2020-12-28 23:08:47 +03:00
Sergeanur
9c2f1b0833
More bike leftovers
2020-12-28 14:00:44 +02:00
Sergeanur
7eb96d5373
Add bike leftovers
2020-12-28 13:44:20 +02:00
Sergeanur
b9747de5d6
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-28 08:36:21 +02:00
erorcun
dc96a49dfd
Ped: WeaponInfo: little fixes and renamings
2020-12-28 04:02:24 +03:00
erorcun
498d3a49ac
just toggle waypoint
2020-12-28 00:15:05 +03:00
erorcun
38a1fef5c1
move cfo populate func.
2020-12-27 23:56:36 +03:00
erorcun
cd24936ca9
Dynamically add pipelines options, only if neo.txd exists
2020-12-27 23:55:13 +03:00
aap
beb0ec673c
rename unused field
2020-12-27 20:38:05 +01:00
aap
ab80ff7132
handling unit conversion
2020-12-27 20:34:12 +01:00
aap
4d2105bf55
tiny rendering fix
2020-12-27 18:22:04 +01:00
erorcun
8b9e9a07a0
Fix peds running to see dead peds in water
2020-12-27 17:05:37 +03:00
erorcun
0b59eeb2bf
Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default
2020-12-27 05:59:51 +03:00
erorcun
36e64dbd22
signed/unsigned fixes, and some other fixes
2020-12-27 05:23:37 +03:00
aap
c5010d443c
fix a struct init
2020-12-26 15:41:57 +01:00
aap
075650b9f3
ffs
2020-12-26 15:22:23 +01:00
aap
7cdec23ef2
include case
2020-12-26 15:19:27 +01:00
aap
b21ca72c8b
make screendrops independent of neo.txd; enable new rendering by default
2020-12-26 14:48:47 +01:00
Sergeanur
d459ef8820
Weapon flags changed from bit fields to bit mask (R* vision)
2020-12-26 14:21:45 +02:00
aap
612470cb3f
unfix particle bug
2020-12-26 11:43:43 +01:00
Sergeanur
2b96be0418
cVehicleParams ctor
2020-12-25 20:22:43 +02:00
Sergeanur
7a7061ea92
Use intensity in ProcessBoatEngine
2020-12-25 20:00:12 +02:00
Sergeanur
03c3eeb937
cAudioManager::ProcessBoatEngine fixes
2020-12-25 19:57:09 +02:00
Sergeanur
b8bf3cb790
cPedParams fixes
2020-12-25 17:39:49 +02:00
Sergeanur
b12eef1d56
Fix use of strncmp
2020-12-25 15:18:13 +02:00
Sergeanur
687ff4bdbb
Fix debug menu memory leak
2020-12-25 10:57:19 +02:00
Sergeanur
6d75374c41
Fix cAudioManager::ProcessSpecial
2020-12-25 09:06:49 +02:00
Sergeanur
de31bdc89f
Small type use fixes
2020-12-25 08:59:32 +02:00
erorcun
f9cbe29c50
Merge pull request #886 from erorcun/master
...
Radio scroll to prev. station & radio off text
2020-12-24 20:47:26 +03:00
Nikolay Korolev
8cc3f867a6
fixed double explosion
2020-12-24 17:44:59 +03:00
Nikolay
c995bdcdaf
Merge pull request #893 from Nick007J/master
...
Collective implementation in script
2020-12-24 17:22:28 +03:00
aap
70a279febc
make screen droplets not crash without neo.txd
2020-12-24 09:41:35 +01:00
aap
40b90618ef
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-21 20:48:48 +01:00
aap
309a4613a4
option for PC controls
2020-12-21 20:48:40 +01:00
shfil
752fc0381a
Fix character encoding
2020-12-21 14:51:47 +01:00
aap
1d7bdce0ef
fix sizeof
2020-12-21 13:33:54 +01:00
aap
e696d770be
botched last commit
2020-12-21 12:38:02 +01:00
aap
934c967825
core/FileLoader.cpp
2020-12-21 12:35:06 +01:00
erorcun
6b33765891
Car entering cancel test
2020-12-21 02:44:12 +03:00
aap
43b4c8dd33
some more little ps2 fixes
2020-12-20 19:13:58 +01:00
aap
84a9ca0524
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-20 17:35:59 +01:00
aap
bfb749d842
ps2 fixes
2020-12-20 17:35:37 +01:00
erorcun
9e1e5d200a
disabled PS2_HUD by default
2020-12-20 18:16:56 +03:00
Nikolay Korolev
dcb28bfd53
fix
2020-12-20 17:12:34 +03:00
Nikolay Korolev
db012aa9e0
Merge remote-tracking branch 'upstream/master'
2020-12-20 17:08:21 +03:00
Nikolay Korolev
fc72ff24d0
implemented collectives in script
2020-12-20 17:07:58 +03:00
aap
30c8f870eb
little ps2 fixes
2020-12-20 14:28:09 +01:00
Sergeanur
affd3c6baa
buildings directory
2020-12-20 12:39:44 +02:00
erorcun
ae7cb92437
fixes to last HUD commits
2020-12-20 05:49:55 +03:00
Fire-Head
0bea6d039b
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-19 22:33:17 +03:00
Fire-Head
4d4758bc1e
scaling
2020-12-19 22:31:54 +03:00
Fire-Head
140fa2a21c
restore original code, fixes, ps2 font
2020-12-19 21:25:45 +03:00
erorcun
4c46d24983
style change
2020-12-19 20:39:42 +03:00
aap
df5bafc80c
anim fixes
2020-12-18 23:47:38 +01:00
aap
a080fbfbd4
little cleanup of templates
2020-12-18 13:58:59 +01:00
Sergeanur
e9a5670348
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:57:54 +02:00
aap
cc5af26417
PreAllocateRwObjects
2020-12-17 12:47:00 +01:00
erorcun
dd579c4080
Fix
2020-12-17 02:47:48 +03:00
Sergeanur
9a9b1e7574
Fix placement of some script functions
2020-12-16 23:28:06 +02:00
erorcun
8e45439205
Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami
2020-12-16 23:45:18 +03:00
aap
7d89e955fe
;end of fucking waterlevel
2020-12-16 13:38:09 +01:00
aap
c42463bf4e
more tidy water sync
2020-12-16 13:32:13 +01:00
aap
c4c92c357f
tidy water sync
2020-12-16 13:25:23 +01:00
erorcun
23b5e664dc
Sync Frontend with miami 3/3
2020-12-16 00:38:26 +03:00
Walied K. Yassen
55414f7ef2
Few bug fixes in CAutomobile
2020-12-15 18:05:37 +02:00
erorcun
b834d92585
radio scroll fix
2020-12-15 18:37:21 +03:00
erorcun
cac7516d39
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-15 17:55:33 +03:00
erorcun
64b509af52
Make free cam collision code readable by aap, fixes
2020-12-15 17:49:43 +03:00
erorcun
970f84514a
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-15 17:45:06 +03:00
aap
6d3adf57e8
fixed water.dat code
2020-12-15 14:36:30 +01:00
aap
e594f1d81d
Merge pull request #883 from withmorten/waterlevel
...
add dev build code for generating waterpro.dat
2020-12-15 11:43:29 +01:00
Sergeanur
f76dfaee82
Use SetPedState
2020-12-15 05:11:02 +02:00
erorcun
984b8efccc
Radio scroll to prev. station & radio off text
2020-12-15 05:51:53 +03:00
withmorten
7be7845db0
add dev build code for generating waterpro.dat
2020-12-15 00:05:02 +01:00
shfil
3b8ac474a2
Implement COMMAND_IS_CAR_PASSENGER_SEAT_FREE
...
Fixes 881
2020-12-14 15:33:16 +01:00
Seemann
0563478de0
Fix some formatting issues
2020-12-14 11:18:46 +02:00
Sergeanur
f42a01f653
CPed::SetWeaponLockOnTarget
2020-12-14 09:47:07 +02:00
erorcun
c0652b8203
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-14 02:52:14 +03:00
erorcun
0448ae662f
Fix language initialization call order
2020-12-14 02:50:34 +03:00
aap
9be5bfe75b
sync vis-plugins with miami
2020-12-13 12:58:15 +01:00
Nikolay Korolev
8fb461b873
removed obsolete ifdef (since we have GTA_REPLAY)
2020-12-13 00:20:44 +03:00
Nikolay Korolev
f5330990b1
Merge remote-tracking branch 'upstream/master'
2020-12-12 23:05:47 +03:00
Nikolay Korolev
01c95378e1
fixed some replay bugs
2020-12-12 23:05:12 +03:00
erorcun
347e1da364
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-12 20:37:12 +03:00
erorcun
c74f03b180
Kill obj. fix & style change
2020-12-12 20:36:58 +03:00
Nikolay Korolev
82c40b73ca
fixed a bug
2020-12-12 20:35:17 +03:00
erorcun
3038fba9ca
Sync Frontend, Peds with miami 2
2020-12-12 18:20:21 +03:00
erorcun
fc3cdf3b3b
Sync Frontend with miami 1
2020-12-09 21:43:58 +03:00
erorcun
1caf5d087a
Sync Stats page style with miami - and a little veh. cam. fix
2020-12-09 15:39:14 +03:00
erorcun
33e1f28239
Vehicle cam fixes
...
- @ZLau92 's idea to remove 3rd person check on num 2/8.
It was meaningless on III, probably not on VC tho.
- @Nick007J pointed out that camera wasn't checking objects,
which was something done by someone to prevent camera to
collide with traffic lights. Instead I enabled object check again,
and comparing the result if it's a traffic light after the test.
2020-12-09 06:09:48 +03:00
erorcun
e1044a7947
AnimViewer fixes, commentary from miami
2020-12-09 05:10:57 +03:00
erorcun
0dfa833610
Fix
2020-12-09 03:55:30 +03:00
erorcun
122c7aa40d
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 03:41:45 +03:00
erorcun
6b654094a5
Merge pull request #871 from withmorten/sized-enums
...
Get rid of sized enums
2020-12-09 03:15:20 +03:00
aap
f6cc178a50
fix CObject::DeleteAllTempObjectsInArea
2020-12-08 23:15:59 +01:00
erorcun
eaf32190ca
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-08 23:35:27 +03:00
erorcun
fc6f07345e
Red delete menu background
2020-12-08 23:33:51 +03:00
Walied K. Yassen
a35c96c5ec
Fix DeleteAllTempObjectsInArea and bunch of random gen ranges
2020-12-08 21:22:05 +02:00
shfil
95094e45af
Merge pull request #873 from madebr/openal_static
...
audio: define openal extensions in re3 owned namespace
2020-12-08 16:40:57 +01:00
Sergeanur
778d1381bb
Add NUM_LEVELS
2020-12-08 07:50:29 +02:00
Sergeanur
b13b26b5fb
GenerateOneRandomCar cleanup
2020-12-08 03:33:56 +02:00
Sergeanur
8d3864a4e5
Fix CRecordDataForChase::ShouldThisPadBeLeftAlone
2020-12-08 02:56:20 +02:00
Sergeanur
84cc31fea3
Fix wrong define
2020-12-08 02:27:35 +02:00
Fire-Head
87bca997a4
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-07 21:50:18 +03:00
Fire-Head
c5fbb594a5
ps2 hud, restore original code
2020-12-07 21:12:13 +03:00
Anonymous Maarten
5a1ea7bcf5
audio: define openal extensions in re3 owned namespace
2020-12-07 19:05:58 +01:00
withmorten
7e11f639aa
don't cast script param to uint8
2020-12-07 02:02:59 +01:00
withmorten
5e9a433b79
int32 enum fixed
2020-12-07 01:05:45 +01:00
withmorten
9e2ac26a1d
uint32 enums fixed
2020-12-07 01:04:23 +01:00
withmorten
b5ffea5c6e
uint16 enums fixed
2020-12-07 00:57:34 +01:00
withmorten
afdf8c25a0
int8 enums fixed
2020-12-07 00:56:12 +01:00
withmorten
4696e3f9c8
uint8 enums fixed
2020-12-07 00:36:40 +01:00
Anonymous Maarten
12d3893fe9
crossplatform is needed for casepath on non-Windows systems
2020-12-06 20:46:11 +01:00
Anonymous Maarten
3a66b17887
inttypes.h is part of the C++ standard, so prefix it
2020-12-06 20:46:11 +01:00
Nikolay
14eb0cd286
fixed parenthesis
2020-12-06 15:27:42 +03:00
Nikolay
efb28b888d
fixed ANCHOR_BOAT
2020-12-05 22:26:45 +03:00
aap
28a942735c
fix pMemoryTop
2020-12-05 14:50:54 +01:00
aap
466eee84e7
typo
2020-12-04 10:23:04 +01:00
aap
9714a37769
bit more GTA_VERSION and GTA_PS2
2020-12-04 01:12:58 +01:00
aap
5bed7afd79
forgot some junk
2020-12-03 16:56:32 +01:00
aap
a6c4d9b77c
forgot to wrap in FIX_BUGS
2020-12-03 16:07:16 +01:00
aap
955698d2d3
kludge to prevent dodo unique jumps
2020-12-03 16:05:28 +01:00
aap
13cefd3293
more PS2 stuff; memory movement done
2020-12-03 16:04:59 +01:00
aap
3c24505990
little fixes for animviewer
2020-12-03 09:34:09 +01:00
aap
448ba9b7e8
bla
2020-12-02 13:08:30 +01:00
aap
50bf0f27a0
rpDefaultGeometryInstance
2020-12-02 12:58:29 +01:00
aap
f576311814
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-02 10:38:39 +01:00
aap
fba657ff0c
better cam lod dist fix
2020-12-02 10:38:27 +01:00
Nikolay Korolev
4b9f1680a3
fast fix
2020-12-02 02:41:05 +03:00
Nikolay Korolev
fda58fb1df
added GTA_SCENE_EDIT
2020-12-02 02:34:51 +03:00
Sergeanur
0b20fd7e77
Remove ifndef GTA_PS2 around replays
2020-12-01 22:35:53 +02:00
Sergeanur
9461998304
TexturePools
2020-12-01 22:12:46 +02:00
Sergeanur
e33ab44b7d
Add GTA_REPLAY
2020-12-01 22:08:05 +02:00
aap
83bbb631d1
some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)
2020-12-01 17:42:18 +01:00
aap
b8bc54640d
fix cam-fix
2020-12-01 17:24:56 +01:00
aap
56c471d02e
Merge pull request #854 from Nick007J/master
...
small garages + templates revision
2020-12-01 11:25:02 +01:00
aap
d6fab1bc53
cam stuff
2020-12-01 10:12:42 +01:00
aap
6dcbc8f062
Merge pull request #856 from ZLau92/patch-2
...
Update Camera.cpp - Vehicle spawning on ultrawide aspect ratios
2020-12-01 10:00:58 +01:00
erorcun
4ec60676e7
Merge pull request #846 from withmorten/ini
...
add -console cmdline arg instead of #if 0/1
2020-12-01 04:21:00 +03:00
Zach Charo
6eb0fd52d7
Update Camera.cpp
...
camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio
On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3
The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn.
This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
2020-11-30 19:08:15 -06:00
aap
2c59e1c894
some more GTA_VERSION
2020-12-01 00:22:57 +01:00
aap
4b9fb631fc
added a few registered pointers and memory debug
2020-11-30 23:44:58 +01:00
Nikolay Korolev
a3b83a5d2f
Merge remote-tracking branch 'upstream/master'
2020-11-30 02:15:35 +03:00
Nikolay Korolev
8f05ccd6c4
small garages revision + small template stuff
2020-11-30 02:15:03 +03:00
aap
d5bc382cb5
GTA_VERSION define and some config.h cleanup
2020-11-29 21:29:48 +01:00
aap
566282057a
add debug script hotkey
2020-11-29 11:37:06 +01:00
aap
5282696699
fix backface culling on vehicles
2020-11-29 11:36:26 +01:00
aap
c57fee38ca
Merge pull request #841 from aap/master
...
start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
withmorten
b1a431a740
add -console cmdline arg instead of #if 0/1
2020-11-28 17:57:10 +01:00
aap
a8035b6466
moved some stuff to MemoryMgr
2020-11-28 17:05:57 +01:00
aap
b23bda6e45
Merge branch 'master' of github.com:GTAmodding/re3
2020-11-28 16:02:21 +01:00
Sergeanur
ad48b9cde0
Make texture conversion work a bit faster
2020-11-28 16:29:45 +02:00
Sergeanur
18d0fd2e48
Add multisampling to librw
2020-11-28 15:13:06 +02:00
Nikolay Korolev
f50a53e290
fix garages
2020-11-27 19:18:51 +03:00
aap
d857758c16
start using CMemoryHeap
2020-11-26 17:39:59 +01:00
Sergeanur
491274f188
CStreaming::PrintStreamingBufferState
2020-11-26 18:11:55 +02:00
aap
4ddc356341
memory heap starting to work
2020-11-25 22:49:50 +01:00
aap
88baa9ce5f
implemented CMemoryHeap, not used or tested yet
2020-11-25 21:34:06 +01:00
aap
70d8bdc087
rename badly named camera variable
2020-11-24 15:20:41 +01:00
Sergeanur
bd3d09fef5
Script commands split to original files
2020-11-24 12:58:11 +02:00
Sergeanur
833bf4a619
Add some TODO stubs for unused code to be reversed
2020-11-23 18:59:50 +02:00
aap
b6da31cfaa
two unused functions
2020-11-23 09:38:51 +01:00
aap
9b4cfa618d
Merge pull request #827 from aap/master
...
finished cullzones
2020-11-22 22:49:22 +01:00
Sergeanur
103b8fb426
More audio fix
2020-11-22 23:24:38 +02:00
Sergeanur
c814a0a1a6
Renderer fix
2020-11-22 23:11:55 +02:00
Sergeanur
f010777e58
Audio fixes
2020-11-22 23:10:41 +02:00
Nikolay
222e7f56ff
one more fix
2020-11-22 02:31:52 +03:00
Nikolay
d24e1ee592
small improvement
2020-11-22 02:29:17 +03:00
aap
07303c62d1
finished cullzones
2020-11-22 00:13:07 +01:00
aap
15ae9e2a3e
Merge pull request #823 from aap/master
...
Neo screen droplets
2020-11-22 00:12:34 +01:00
Nikolay
6b6b600cee
no script logging
2020-11-21 21:12:47 +03:00
Sergeanur
9e45feb4fa
Reorganize CPed functions into their original cpp files
2020-11-19 21:12:20 +02:00
aap
02c7f8381b
neo screen droplets
2020-11-19 16:23:52 +01:00
aap
a0a8bb8d92
Merge pull request #822 from aap/master
...
CPed review part1,2 re3
2020-11-19 15:20:53 +01:00
erorcun
808f7c46f1
Infamous XBOX subtitle outline
2020-11-19 02:09:04 +03:00
aap
91f9c7938e
CPed review part1,2 re3
2020-11-18 12:38:47 +01:00
aap
9826fdf6d5
more fixes to librw stuff
2020-11-18 11:16:02 +01:00
aap
82b0103c67
changes to librw layer, GLES now runtime choice
2020-11-18 10:27:55 +01:00
erorcun
b58a54527e
Merge pull request #820 from withmorten/mission-switcher
...
add mission switcher from miami
2020-11-18 01:45:12 +03:00
aap
19d9430314
fix flag
2020-11-16 22:57:37 +01:00
aap
46253fbf7d
Merge branch 'master' of github.com:GTAmodding/re3
2020-11-16 22:43:35 +01:00
aap
3564b85b4e
animation compression from PS2
2020-11-16 22:43:15 +01:00
Sergeanur
a802ad5c27
pragma twice
2020-11-16 15:05:02 +02:00
Sergeanur
6bc2ed74fe
Add debug code to CPathFind::PreparePathDataForType
2020-11-16 14:56:07 +02:00
erorcun
f33ed2892a
Fix mouse lock/high-dpi 2
2020-11-16 15:49:00 +03:00
erorcun
3b1debaa0d
Fix mouse lock/high-dpi
2020-11-16 15:28:10 +03:00
erorcun
72c0a6a680
Merge pull request #723 from myfreeweb/master
...
Fixes for Wayland (HiDPI and mouse lock) support, FreeBSD
2020-11-16 15:20:20 +03:00
Nikolay
b508458f37
small fix
2020-11-16 15:13:30 +03:00
aap
5335b46cbb
little fix to ps2 CPad
2020-11-16 09:48:02 +01:00
aap
2f9a905c61
change gl caps.dat constants
2020-11-16 09:41:39 +01:00
withmorten
abcda2ce29
add mission switcher from miami
2020-11-16 00:41:03 +01:00
withmorten
207f8576d8
move config.h define to CUSTOM_FRONTEND_OPTIONS
2020-11-16 00:21:04 +01:00
withmorten
f0071c094a
remove unneeded ifdef
2020-11-16 00:07:27 +01:00
withmorten
ac29ae6e23
add CFO for invertlook4pad; update american.gxt
2020-11-15 23:06:29 +01:00
withmorten
0669df763c
Merge branch 'upstream/master'
2020-11-15 22:08:40 +01:00
withmorten
ad10d3e64e
revert frontend changes for invertlook4pad
2020-11-15 22:07:44 +01:00
Sergeanur
a6f5f4634c
Make collision code placement more like original (+ small fixes)
2020-11-15 19:51:35 +02:00
Sergeanur
be205d9602
Merge pull request #797 from theR4K/master
...
Make code in master same like in audio PR for miami
2020-11-15 14:55:40 +02:00
Sergeanur
8374a346e5
Fix loading island LODs with big buildings
2020-11-13 18:28:15 +02:00
Sergeanur
feeab0b74a
Fix ini reader
2020-11-11 20:57:44 +02:00
erorcun
67e57d1368
Fix RestoreDef crash
2020-11-11 13:08:22 +03:00
aap
546ed0ff07
changes to RW layer so loading foreign files works
2020-11-11 09:42:30 +01:00
erorcun
460f3cea44
Frontend: Scroll for All, some care for PS2-like menu
...
Don't show Back button on PS2-like menu
Removed PS2-style reversed fade-in, because it was a hack and taking too much space
2020-11-10 02:07:02 +03:00
erorcun
59f9c009ef
Font: Hud: Use orig. text dimensions, fix right-align calculations
2020-11-10 01:50:34 +03:00
Roman Masanin
c91d5a90a1
easy way to safe few petaseconds
2020-11-08 23:29:57 +03:00
Roman Masanin
612bd98039
return bad code, becouse no one knows what to do with it
2020-11-08 21:30:03 +03:00
erorcun
f8367ebdef
Revert "Font: Fix text dimensions"
...
This reverts commit 6729de49b1
.
2020-11-08 21:11:55 +03:00
Roman Masanin
279acfae59
pointers to referencies too
2020-11-08 20:50:46 +03:00
Roman Masanin
e269809bfd
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-11-08 20:32:31 +03:00
erorcun
c96ffb05b1
Merge pull request #809 from erorcun/master
...
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07 23:51:07 +03:00
erorcun
163c12608f
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07 21:58:23 +03:00
Sergeanur
7f4498e0f0
Check if buttons txd exsist
2020-11-07 20:54:38 +02:00
Sergeanur
3b81eaa2d7
Fix cAudioManager::GetPhrase
2020-11-07 13:55:55 +02:00
Filip Gawin
f442793d20
Allow to handle larger files via 64bit variables
2020-11-06 18:42:28 +01:00
withmorten
bd78b5ff4e
add bInvertLook4Pad from VC (doesn't get saved yet)
2020-11-05 19:57:13 +01:00
aap
8614f68620
RwRenderStateGet
2020-11-05 16:42:57 +01:00
Sergeanur
8224a6a381
Button icons
2020-11-05 17:05:16 +02:00
aap
881a3e1091
Merge pull request #795 from withmorten/master
...
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
2020-11-05 10:59:02 +01:00
aap
b3da518ae0
only do backface culling on buildings
2020-11-03 16:59:37 +01:00
aap
ebddb7956c
fix mistake in custom menu; update librw
2020-11-03 14:37:00 +01:00
Sergeanur
f08b9cf033
fix build
2020-11-03 15:00:48 +02:00
erorcun
770a1f8012
Merge pull request #789 from erorcun/master
...
rewrite CFO + postfx/pipeline options
2020-11-03 01:43:53 +03:00
Sergeanur
d4c26396c7
Fix MemoryCard.cpp
2020-11-02 18:17:37 +02:00
Filip Gawin
1df6dda546
Add basic support for cmake on linux
2020-11-02 17:07:04 +01:00
shfil
e587974759
Fix include in Frontend_PS2.cpp
2020-11-02 13:31:25 +01:00
Roman Masanin
fad0a9507d
some "optimizations". same like I did in VC
2020-11-01 23:48:03 +03:00
Sergeanur
30d1cbfecd
Fix the goddamn spaces for tabs master race
2020-11-01 13:46:12 +02:00
Sergeanur
37943a87cb
Show Xbox buttons when playing with a controller
2020-11-01 13:42:02 +02:00
Sergeanur
1f5a6dab67
Revert
2020-11-01 12:30:23 +02:00
Nikolay Korolev
f21cfef8fb
remove autosave at end of mission under MISSION_REPLAY
2020-11-01 12:33:16 +03:00
Sergeanur
5711251b0f
Also fix SetModelIndex in CAutomobile and CTrain ctors
2020-11-01 09:46:02 +02:00
Sergeanur
3c4f166a82
Fix virtual SetModelIndex call in CBoat ctor
2020-11-01 09:34:10 +02:00
withmorten
e9735f928f
add ifdef LIBRW guard for pipelines and colourfilter
2020-11-01 01:09:46 +01:00
aap
30c0f26f17
fix sniper crosshair
2020-10-31 22:09:43 +01:00
aap
6eef54e3fc
Merge pull request #792 from withmorten/master
...
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
2020-10-31 17:06:25 +01:00
erorcun
ded7c89602
Update MenuScreensCustom.cpp
2020-10-30 17:36:13 +03:00
erorcun
7784ba052e
Update config.h
2020-10-30 17:24:20 +03:00
withmorten
d34d591ed3
fix draw menu version text ifdef location
2020-10-29 19:53:23 +01:00
withmorten
57b01ac476
NO_MOVIES and DEBUGMENU not for MASTER
2020-10-29 19:23:59 +01:00
aap
317393d763
few more fixes to last commit
2020-10-29 19:21:16 +01:00
withmorten
e95516032f
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text
2020-10-29 19:18:46 +01:00
aap
e97366c023
implemented extra model flags for backface culling and alpha test from mobile
2020-10-29 19:11:47 +01:00
erorcun
922d06ab1f
rewrite CFO + postfx/pipeline options
2020-10-28 15:05:04 +03:00
aap
81e462b677
Merge branch 'master' of github.com:GTAmodding/re3
2020-10-28 10:33:46 +01:00
aap
a5447306c4
fixed skin on player head
2020-10-28 10:33:27 +01:00
Fire-Head
f7b1ba4049
fix FireShotgun missing normalise
2020-10-28 03:10:53 +03:00
Fire-Head
e2dc1ba102
fix rainraindrop
2020-10-27 18:55:28 +03:00
aap
ee222d0384
stupid bug; update librw
2020-10-27 16:15:30 +01:00
aap
78ac22ee2c
boolean for extended pipelines
2020-10-27 15:55:07 +01:00
Sergeanur
4cfb3b0984
OpenAL channels now use their own sound buffers
2020-10-27 09:35:09 +02:00
erorcun
ba0c96c39c
Revert "(TEST) Try to fix OAL audio problems"
...
This reverts commit 19cc6fafe0
.
2020-10-27 00:40:12 +03:00
Sergeanur
d94b36c202
Fixes to OpenAL
2020-10-26 20:13:50 +02:00
erorcun
19cc6fafe0
(TEST) Try to fix OAL audio problems
2020-10-26 12:35:24 +03:00
erorcun
6729de49b1
Font: Fix text dimensions
2020-10-25 20:57:24 +03:00
aap
e3a1041a47
clean up timebar ifdefs
2020-10-25 16:17:30 +01:00
Sergeanur
83947e6958
Remove redundant includes
2020-10-25 13:07:44 +02:00
Sergeanur
e0394e6e69
Possible fix of linux build
2020-10-25 12:38:08 +02:00
Sergeanur
6634410aee
Fix build
2020-10-25 09:50:17 +02:00
Sergeanur
aac0c3fb67
DMAudio fixes
2020-10-25 09:40:11 +02:00
erorcun
5e5854b914
Fix bindings not loaded on Linux
2020-10-25 01:10:03 +03:00
erorcun
d0e80e8c97
librw update
2020-10-24 23:56:21 +03:00
erorcun
92ae468e00
Messages and CameraSize fix
2020-10-24 21:56:04 +03:00
Adrian Graber
a32c390a95
Join CdStream threads to wait for them to exit
2020-10-24 16:12:10 +02:00
Sergeanur
a492f8ba0d
Fix playback of vanilla opus
2020-10-24 16:37:14 +03:00
Sergeanur
d7b9884f9d
Use audio enum
2020-10-23 16:18:46 +03:00
Sergeanur
9f692ea3ab
Missed nil
2020-10-23 13:23:05 +03:00
Sergeanur
f8a7f47fde
Small CPedModelInfo fixes
2020-10-23 13:06:40 +03:00
erorcun
067200dd7e
mr.casepath 2
2020-10-23 04:37:01 +03:00
erorcun
bedc066cfd
mr.casepath
2020-10-23 01:56:32 +03:00
Sergeanur
86a7d4415b
Fix argument type
2020-10-22 22:04:12 +03:00
Sergeanur
94f0ecfa21
Police Radio fixes
2020-10-22 12:36:47 +03:00
erorcun
70f625d211
Message fix
2020-10-21 21:39:57 +03:00
Sergeanur
bd8d8b53a3
CTempColModels small fix
2020-10-21 21:26:10 +03:00
Sergeanur
632569cff3
Pickup fixes
2020-10-21 19:48:13 +03:00
erorcun
af53267b74
Text and cross-platform fix
2020-10-21 03:11:10 +03:00
Filip Gawin
7ae25761d5
Tweak comparison in CFallingGlassPane::Render
2020-10-18 19:57:39 +02:00
erorcun
0eb4aca1d6
Fix build
2020-10-18 20:09:55 +03:00
erorcun
a6aa782d6d
Fixes and style changes from miami
2020-10-18 19:16:37 +03:00
Sergeanur
cc0ae51631
lil fix
2020-10-18 16:55:11 +03:00
Sergeanur
b91f6a4550
Setter for bIsStatic (became virtual in SA)
2020-10-18 16:40:06 +03:00
Filip Gawin
23220d799c
Cleanup breaks CAutomobile::ProcessOpenDoor
2020-10-18 15:26:20 +02:00
Filip Gawin
747fe7ab67
Merge branch 'master' of github.com:GTAmodding/re3 into master
2020-10-18 15:14:03 +02:00
Filip Gawin
3594b35fbb
Add missing breaks in AudioLogic.cpp
2020-10-18 15:13:43 +02:00
shfil
82f54b946f
Script.cpp missing breaks
2020-10-18 00:56:07 +02:00
Roman Masanin
9cf38634b9
ProcessWaterCannon bug and refractoring ( #773 )
...
* fix audio bug and some refractoring
* mark original bugs
2020-10-17 20:56:42 +02:00
eray orçunus
b84dc2bc9b
Fix management issue
2020-10-17 18:10:37 +03:00
Sergeanur
516a02d2da
Fix pickup fix :P
2020-10-17 15:33:22 +03:00
Sergeanur
ca64a49af1
fix build
2020-10-17 14:23:31 +03:00
Sergeanur
1f36b78c20
Pickup fixes
2020-10-17 13:48:08 +03:00
Roman Masanin
07143ee73b
SpecialFX fixes
2020-10-15 15:52:37 +03:00
Sergeanur
a96146c87b
Pickup fix
2020-10-14 03:29:25 +03:00
Fire-Head
1e068aea73
fix AskForObjectToBeRenderedInGlass
2020-10-12 23:10:08 +03:00
eray orçunus
3772be32bf
Streaming and cross-platform fixes
2020-10-12 20:41:13 +03:00
Sergeanur
e26e85deb8
Some unicode funcs belong to Font.cpp + small fix
2020-10-11 10:33:02 +03:00
eray orçunus
22c9e8b581
Fix POSIX streaming
2020-10-09 02:22:02 +03:00
eray orçunus
0409907438
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-10-08 01:26:34 +03:00
eray orçunus
07cdd06373
little renamings & librw update
2020-10-08 01:17:19 +03:00
eray orçunus
556dbdcdd6
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-10-05 22:18:51 +03:00
Nikolay Korolev
6853be36c8
Merge remote-tracking branch 'upstream/master'
2020-10-05 16:10:26 +03:00
Nikolay Korolev
2bfb54b192
fixed darkel/replay
2020-10-05 16:09:44 +03:00
eray orçunus
c5a61b3d3b
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-10-05 14:26:42 +03:00
eray orçunus
9db0d7bba1
Merge branch 'master' of https://github.com/GTAmodding/re3 into audioFix
2020-10-05 14:24:45 +03:00
eray orçunus
ee27cae732
Fix Linux audio path
2020-10-05 14:23:37 +03:00
eray orçunus
1a0b71bd47
Fix Audio
2020-10-05 14:23:12 +03:00
shfil
c31e3e6823
Merge pull request #741 from ShFil119/fix/make_space
...
Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)
2020-10-04 22:02:28 +02:00
eray orçunus
8c170a62ee
Fix some sanitizer errors, improve POSIX streamer
2020-10-04 22:39:54 +03:00
erorcun
fae97f29c4
Merge branch 'master' into master
2020-10-04 22:12:57 +03:00
Filip Gawin
0ac2be0093
Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)
2020-10-04 13:18:24 +02:00
Nikolay Korolev
39678ba5ca
small fix
2020-10-03 16:16:46 +03:00
erorcun
a8c19dfed8
Merge pull request #734 from Tatsh/macos
...
macOS support
2020-10-03 13:22:08 +03:00
eray orçunus
3bd3330227
Load and write our settings in re3.ini & fixes
2020-10-02 21:18:34 +03:00
Andrew Udvare
f6bc2b654c
CdStreamPosix: fix type issues
2020-10-01 20:45:38 -04:00
Andrew Udvare
bbb578c5b1
core/CdStreamPosix: switch to named semaphores to support macOS
...
macOS does not support unnamed semaphores. The functions return ENOSYS.
2020-10-01 03:21:06 -04:00
Andrew Udvare
01ea7801fd
macOS support; thanks to @MrYadro
...
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377 .
2020-09-30 15:40:28 -04:00
eray orçunus
ee3f5744f5
Merge branch 'master' of github.com:erorcun/re3
2020-09-30 20:54:42 +03:00
eray orçunus
595421da39
Fixes, mouse AUX buttons, joystick detect menu
2020-09-30 20:03:01 +03:00
Nikolay Korolev
1666995cd9
fixed bad bug
2020-09-30 16:29:39 +03:00
Filip Gawin
8235fe08d1
Fix more
2020-09-29 17:47:48 +02:00
Filip Gawin
e324f3dac0
Some more const
2020-09-29 17:43:34 +02:00
Filip Gawin
874b31d82b
Use Const instead of const (last commit)
2020-09-29 17:27:36 +02:00
Filip Gawin
eeb26cfc7d
Fix warning ISO C++11 does not allow conversion from string literal to
...
'char *
2020-09-29 17:16:02 +02:00
Filip Gawin
8424eabf22
Fix build (if -> ifdef)
2020-09-29 17:02:47 +02:00
Filip Gawin
a0b6410801
Make frequency more consistent with vanilla
2020-09-29 16:56:40 +02:00
Sergeanur
5144b5051c
Fix arg types
2020-09-28 21:37:59 +03:00
Nikolay Korolev
742ca47a43
fixed cargen
2020-09-28 21:25:14 +03:00
Roman Masanin
7576b003c6
change for better understanding
2020-09-28 20:48:28 +03:00
Greg V
7d03a6fe29
Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
...
CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-09-28 04:59:14 +03:00
Greg V
0205960a2f
Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
...
On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-09-28 04:53:15 +03:00
Greg V
b95accb8ff
glfw: scale cursor position by the ratio of framebuffer to screen size
...
This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-09-28 04:52:13 +03:00
Greg V
5654347c5d
Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
...
Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.
Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-09-28 04:50:57 +03:00
Roman Masanin
1ea89f5aed
Merge remote-tracking branch 'upstream/master'
2020-09-28 03:40:58 +03:00
Roman Masanin
37e382c758
fix for frequency misscalculation
2020-09-28 03:29:45 +03:00
eray orçunus
70aac0f460
Fixes: PS2/PS2-like menu, Hud, new sliding text found
2020-09-27 19:22:21 +03:00
eray orçunus
9b76424540
Fixes
2020-09-27 04:39:25 +03:00
Nikolay Korolev
48a10de41f
bug fixed
2020-09-26 21:25:40 +03:00
Nikolay Korolev
796ad66d72
fixed replay bug
2020-09-26 21:12:47 +03:00
shfil
db1137b5a1
Merge pull request #715 from Nick007J/master
...
some SilentPatch fixes
2020-09-26 20:11:25 +02:00
Sergeanur
05e65baabe
Fix coronas reflections
2020-09-26 14:23:34 +03:00
Nikolay Korolev
2eb2e9ac12
fixed tab
2020-09-26 14:12:42 +03:00
Nikolay Korolev
b42d9e3e7c
silentpatch fixes
2020-09-26 13:30:22 +03:00
Sergeanur
3f0a80f7c7
Fix MASTER build with glfw
2020-09-26 05:10:22 +03:00
Sergeanur
0ce8082bda
Fix OpenGL Z-write
2020-09-26 00:25:39 +03:00
Sergeanur
db2c34923d
Fixes to MusicManager
2020-09-19 16:39:31 +03:00
Sergeanur
7efc153dc9
Renaming audio enum entries to something more like original
2020-09-19 15:55:27 +03:00
Sergeanur
9c2e9fcf88
Fix RotateY
2020-09-15 00:31:57 +03:00
Sergeanur
38ec1bd50d
Move a bunch of math to cpp files + small fixes
2020-09-14 21:07:31 +03:00
eray orçunus
93d77f340d
Fixes from miami
2020-09-10 03:14:50 +03:00
eray orçunus
7658577260
CFO fixes
2020-08-25 03:27:38 +03:00
eray orçunus
082c4caecf
new frontend customization
2020-08-25 00:55:57 +03:00
eray orçunus
cb813bd1ab
Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun
2020-08-24 22:36:03 +03:00
Sergeanur
1d907ac91f
small fix
2020-08-24 21:56:34 +03:00
aap
6c63dfd86d
accidentally enabled extended stuff....
2020-08-23 13:30:54 +02:00
aap
771235d213
weather fixes
2020-08-23 13:30:21 +02:00
aap
ac5af18891
fixed CRenderer::ScanSectorPoly again
2020-08-21 09:40:10 +02:00
aap
dace79c7c3
small streaming fixes
2020-08-20 23:45:45 +02:00
Sergeanur
73dd29ea3a
Cleanup CControllerConfigManager deletion a bit
2020-08-20 19:56:02 +03:00
Sergeanur
b5ccc721ae
Add VEHICLE_FIREWEAPON (disabled by default)
2020-08-20 19:40:35 +03:00
Sergeanur
0f5a771292
Fix cAudioScriptObject
2020-08-20 14:47:53 +03:00
aap
a9a1bf5056
changed a sound enum
2020-08-20 13:21:08 +02:00
aap
517e2ee9a5
small fixes
2020-08-20 12:55:41 +02:00
eray orçunus
be638a4973
Revert "remove CFO"
...
This reverts commit 0418ba597b
.
2020-08-19 20:30:57 +03:00
aap
c2e20070ab
txd.img bug
2020-08-19 16:54:09 +02:00
aap
76fe1247c8
Merge pull request #688 from aap/master
...
Neo pipelines
2020-08-19 14:36:38 +02:00
Sergeanur
4d1cfb7214
Island loading cleanup and fix
2020-08-19 03:31:42 +03:00
Nikolay Korolev
c559b71bc9
little fix
2020-08-18 20:08:27 +03:00
Jack Powell
f09abe9ec1
Added bug fix to fix mission related crashes
2020-08-18 17:14:27 +01:00
Jack Powell
809c09938a
CREATE_RANDOM_CAR_FOR_CAR_PARK is supposed to be RANDOM_VEHICLE
2020-08-18 16:59:19 +01:00
Jack Powell
db1e5a6ec4
Fix small logic mistake in CGarage::RemoveCarsBlockingDoorNotInside
2020-08-18 16:47:15 +01:00
Jack Powell
2dcf31b6c7
Call CWorld::Remove before the delete, the original game does this and its safer.
2020-08-18 15:57:40 +01:00