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0aa7f13c32
# Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h
86 lines
1.5 KiB
C++
86 lines
1.5 KiB
C++
#pragma once
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enum ePedStats
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{
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PEDSTAT_PLAYER,
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PEDSTAT_COP,
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PEDSTAT_MEDIC,
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PEDSTAT_FIREMAN,
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PEDSTAT_GANG1,
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PEDSTAT_GANG2,
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PEDSTAT_GANG3,
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PEDSTAT_GANG4,
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PEDSTAT_GANG5,
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PEDSTAT_GANG6,
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PEDSTAT_GANG7,
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PEDSTAT_STREET_GUY,
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PEDSTAT_SUIT_GUY,
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PEDSTAT_SENSIBLE_GUY,
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PEDSTAT_GEEK_GUY,
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PEDSTAT_OLD_GUY,
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PEDSTAT_TOUGH_GUY,
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PEDSTAT_STREET_GIRL,
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PEDSTAT_SUIT_GIRL,
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PEDSTAT_SENSIBLE_GIRL,
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PEDSTAT_GEEK_GIRL,
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PEDSTAT_OLD_GIRL,
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PEDSTAT_TOUGH_GIRL,
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PEDSTAT_TRAMP_MALE,
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PEDSTAT_TRAMP_FEMALE,
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PEDSTAT_TOURIST,
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PEDSTAT_PROSTITUTE,
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PEDSTAT_CRIMINAL,
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PEDSTAT_BUSKER,
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PEDSTAT_TAXIDRIVER,
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PEDSTAT_PSYCHO,
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PEDSTAT_STEWARD,
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PEDSTAT_SPORTSFAN,
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PEDSTAT_SHOPPER,
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PEDSTAT_OLDSHOPPER,
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PEDSTAT_BEACH_GUY,
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PEDSTAT_BEACH_GIRL,
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PEDSTAT_SKATER,
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PEDSTAT_STD_MISSION,
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PEDSTAT_COWARD,
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NUM_PEDSTATS
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};
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// flags
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enum
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{
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STAT_PUNCH_ONLY = 1,
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STAT_CAN_KNEE_HEAD = 2,
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STAT_CAN_KICK = 4,
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STAT_CAN_ROUNDHOUSE = 8,
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STAT_NO_DIVE = 0x10,
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STAT_ONE_HIT_KNOCKDOWN = 0x20,
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STAT_SHOPPING_BAGS = 0x40,
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STAT_GUN_PANIC = 0x80
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};
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class CPedStats
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{
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public:
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ePedStats m_type;
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char m_name[24];
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float m_fleeDistance;
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float m_headingChangeRate;
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int8 m_fear;
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int8 m_temper;
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int8 m_lawfulness;
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int8 m_sexiness;
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float m_attackStrength;
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float m_defendWeakness;
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int16 m_flags;
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static CPedStats *ms_apPedStats[NUM_PEDSTATS];
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static void Initialise(void);
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static void Shutdown(void);
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static void LoadPedStats(void);
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static ePedStats GetPedStatType(char *name);
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};
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VALIDATE_SIZE(CPedStats, 0x34);
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