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cmake | ||
gamefiles | ||
src | ||
utils/gxt | ||
vendor | ||
.clang-format | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
CMakeLists.txt | ||
CODING_STYLE.md | ||
logo.png | ||
logo.svg | ||
Makefile | ||
premake5.exe | ||
premake5.lua | ||
premake5Linux | ||
premake-vs2015.cmd | ||
premake-vs2017.cmd | ||
premake-vs2019.cmd | ||
README.md |
re3-wiiu
This is a port of GTA III to the Nintendo Wii U.
Instructions
For instructions take a look at the GBATemp thread here: https://gbatemp.net/threads/re3-wiiu-gta-iii-wii-u-port.579827/
Building
To build this project make sure you install the requried packages:
(dkp-)pacman -S ppc-mpg123 wiiu-sdl2 wut
You also need to build libsndfile. To configure libsndfile for the Wii U take a look at this gist: https://gist.github.com/GaryOderNichts/475edaf03ff08ba100840608f92eade8
Then clone this repo using git clone --recursive https://github.com/GaryOderNichts/re3
and build using make
.
To build the channel edit CHANNEL_BUILD := 0
to CHANNEL_BUILD := 1
in the Makefile
.