mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-22 09:09:15 +01:00
80 lines
2.4 KiB
CMake
80 lines
2.4 KiB
CMake
cmake_minimum_required(VERSION 3.8)
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project(re3 C CXX)
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list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
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if(WIN32)
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set(RE3_AUDIOS "OAL" "MSS")
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else()
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set(RE3_AUDIOS "OAL")
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endif()
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set(RE3_AUDIO "OAL" CACHE STRING "Audio")
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option(RE3_WITH_OPUS "Build re3 with opus support" OFF)
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option(RE3_WITH_LIBSNDFILE "Build re3 with libsndfile (instead of internal decoder)" OFF)
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set_property(CACHE RE3_AUDIO PROPERTY STRINGS ${RE3_AUDIOS})
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message(STATUS "RE3_AUDIO = ${RE3_AUDIO} (choices=${RE3_AUDIOS})")
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set("RE3_AUDIO_${RE3_AUDIO}" ON)
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if(NOT RE3_AUDIO IN_LIST RE3_AUDIOS)
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message(FATAL_ERROR "Illegal RE3_AUDIO=${RE3_AUDIO}")
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endif()
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option(RE3_VENDORED_LIBRW "Use vendored librw" ON)
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if(RE3_VENDORED_LIBRW)
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add_subdirectory(vendor/librw)
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else()
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find_package(librw REQUIRED)
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endif()
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add_subdirectory(src)
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if(RE3_INSTALL)
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install(DIRECTORY gamefiles/ DESTINATION ".")
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if(LIBRW_PLATFORM_NULL)
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set(platform "-null")
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elseif(LIBRW_PLATFORM_PS2)
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set(platform "-ps2")
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elseif(LIBRW_PLATFORM_GL3)
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if(LIBRW_GL3_GFXLIB STREQUAL "GLFW")
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set(platform "-gl3-glfw")
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else()
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set(platform "-gl3-sdl2")
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endif()
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elseif(LIBRW_PLATFORM_D3D9)
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set(platform "-d3d9")
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endif()
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if(RE3_AUDIO_OAL)
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set(audio "-oal")
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elseif(RE3_AUDIO_MSS)
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set(audio "-mss")
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endif()
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if(RE3_WITH_OPUS)
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set(audio "${audio}-opus")
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endif()
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if(NOT LIBRW_PLATFORM_PS2)
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if(WIN32)
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set(os "-win")
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elseif(APPLE)
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set(os "-apple")
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elseif(UNIX)
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set(os "-linux")
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else()
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set(compiler "-UNK")
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message(WARNING "Unknown os. Created cpack package will be wrong. (override using cpack -P)")
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endif()
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endif()
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set(CPACK_PACKAGE_NAME "${PROJECT_NAME}${platform}${audio}${os}${compiler}")
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "GTA III reversed")
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set(CPACK_PACKAGE_VENDOR "GTAModding")
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# FIXME: missing license (https://github.com/GTAmodding/re3/issues/794)
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# set(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/LICENSE")
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# set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/LICENSE")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}")
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set(CPACK_SOURCE_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME}")
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set(CPACK_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME}")
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set(CPACK_GENERATOR "TXZ")
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include(CPack)
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endif()
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