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24 lines
764 B
C++
24 lines
764 B
C++
#pragma once
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class CPlaceable
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{
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public:
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// disable allocation
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static void *operator new(size_t) = delete;
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CMatrix m_matrix;
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CPlaceable(void);
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virtual ~CPlaceable(void);
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CVector &GetPosition(void) { return *m_matrix.GetPosition(); }
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CVector &GetRight(void) { return *m_matrix.GetRight(); }
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CVector &GetForward(void) { return *m_matrix.GetForward(); }
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CVector &GetUp(void) { return *m_matrix.GetUp(); }
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CMatrix &GetMatrix(void) { return m_matrix; }
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void SetTransform(RwMatrix *m) { m_matrix = CMatrix(m, false); }
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void SetHeading(float angle);
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bool IsWithinArea(float x1, float y1, float x2, float y2);
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bool IsWithinArea(float x1, float y1, float z1, float x2, float y2, float z2);
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};
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static_assert(sizeof(CPlaceable) == 0x4C, "CPlaceable: error");
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