re3-wiiu/src/audio
2020-12-19 21:25:45 +03:00
..
eax Move sdk and eax 2020-08-02 19:36:50 +03:00
oal crossplatform is needed for casepath on non-Windows systems 2020-12-06 20:46:11 +01:00
audio_enums.h Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
AudioCollision.cpp Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
AudioCollision.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
AudioLogic.cpp More audio fix 2020-11-22 23:24:38 +02:00
AudioManager.cpp Audio fixes 2020-11-22 23:10:41 +02:00
AudioManager.h Audio fixes 2020-11-22 23:10:41 +02:00
AudioSamples.h ps2 audio banks 2020-06-06 03:45:24 +03:00
AudioScriptObject.cpp Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
AudioScriptObject.h Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
DMAudio.cpp Remove redundant includes 2020-10-25 13:07:44 +02:00
DMAudio.h DMAudio fixes 2020-10-25 09:40:11 +02:00
MusicManager.cpp restore original code, fixes, ps2 font 2020-12-19 21:25:45 +03:00
MusicManager.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
PoliceRadio.cpp Fix argument type 2020-10-22 22:04:12 +03:00
PoliceRadio.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
sampman_miles.cpp GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
sampman_null.cpp Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
sampman_oal.cpp OpenAL channels now use their own sound buffers 2020-10-27 09:35:09 +02:00
sampman.h OpenAL channels now use their own sound buffers 2020-10-27 09:35:09 +02:00
soundlist.h changed a sound enum 2020-08-20 13:21:08 +02:00