re3-wiiu/src/Text.h
2019-06-01 23:28:13 +02:00

50 lines
845 B
C++

#pragma once
void AsciiToUnicode(const char *cs, wchar *ws);
struct CKeyEntry
{
wchar *value;
char key[8];
};
// If this fails, CKeyArray::Load will have to be fixed
static_assert(sizeof(CKeyEntry) == 12, "CKeyEntry: error");
class CKeyArray
{
public:
CKeyEntry *entries;
int numEntries;
void Load(uint32 length, uint8 *data, int *offset);
void Unload(void);
void Update(wchar *chars);
CKeyEntry *BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high);
wchar *Search(const char *key);
};
class CData
{
public:
wchar *chars;
int numChars;
void Load(uint32 length, uint8 *data, int *offset);
void Unload(void);
};
class CText
{
CKeyArray keyArray;
CData data;
int8 unknown;
public:
CText(void);
~CText(void);
void Load(void);
void Unload(void);
wchar *Get(const char *key);
};
extern CText &TheText;