mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-30 21:14:15 +01:00
240 lines
6.3 KiB
C++
240 lines
6.3 KiB
C++
#include "common.h"
|
|
|
|
#include "main.h"
|
|
#include "FileMgr.h"
|
|
#include "HandlingMgr.h"
|
|
|
|
cHandlingDataMgr mod_HandlingManager;
|
|
|
|
const char *HandlingFilename = "HANDLING.CFG";
|
|
|
|
const char VehicleNames[NUMHANDLINGS][14] = {
|
|
"LANDSTAL",
|
|
"IDAHO",
|
|
"STINGER",
|
|
"LINERUN",
|
|
"PEREN",
|
|
"SENTINEL",
|
|
"PATRIOT",
|
|
"FIRETRUK",
|
|
"TRASH",
|
|
"STRETCH",
|
|
"MANANA",
|
|
"INFERNUS",
|
|
"BLISTA",
|
|
"PONY",
|
|
"MULE",
|
|
"CHEETAH",
|
|
"AMBULAN",
|
|
"FBICAR",
|
|
"MOONBEAM",
|
|
"ESPERANT",
|
|
"TAXI",
|
|
"KURUMA",
|
|
"BOBCAT",
|
|
"MRWHOOP",
|
|
"BFINJECT",
|
|
"POLICE",
|
|
"ENFORCER",
|
|
"SECURICA",
|
|
"BANSHEE",
|
|
"PREDATOR",
|
|
"BUS",
|
|
"RHINO",
|
|
"BARRACKS",
|
|
"TRAIN",
|
|
"HELI",
|
|
"DODO",
|
|
"COACH",
|
|
"CABBIE",
|
|
"STALLION",
|
|
"RUMPO",
|
|
"RCBANDIT",
|
|
"BELLYUP",
|
|
"MRWONGS",
|
|
"MAFIA",
|
|
"YARDIE",
|
|
"YAKUZA",
|
|
"DIABLOS",
|
|
"COLUMB",
|
|
"HOODS",
|
|
"AIRTRAIN",
|
|
"DEADDODO",
|
|
"SPEEDER",
|
|
"REEFER",
|
|
"PANLANT",
|
|
"FLATBED",
|
|
"YANKEE",
|
|
"BORGNINE"
|
|
};
|
|
|
|
cHandlingDataMgr::cHandlingDataMgr(void)
|
|
{
|
|
memset(this, 0, sizeof(*this));
|
|
}
|
|
|
|
void
|
|
cHandlingDataMgr::Initialise(void)
|
|
{
|
|
LoadHandlingData();
|
|
field_0 = 0.1f;
|
|
fWheelFriction = 0.9f;
|
|
field_8 = 1.0f;
|
|
field_C = 0.8f;
|
|
field_10 = 0.98f;
|
|
}
|
|
|
|
void
|
|
cHandlingDataMgr::LoadHandlingData(void)
|
|
{
|
|
char *start, *end;
|
|
char line[201]; // weird value
|
|
char delim[4]; // not sure
|
|
char *word;
|
|
int field, handlingId;
|
|
int keepGoing;
|
|
tHandlingData *handling;
|
|
|
|
CFileMgr::SetDir("DATA");
|
|
CFileMgr::LoadFile(HandlingFilename, work_buff, sizeof(work_buff), "r");
|
|
CFileMgr::SetDir("");
|
|
|
|
start = (char*)work_buff;
|
|
end = start+1;
|
|
handling = nil;
|
|
keepGoing = 1;
|
|
|
|
while(keepGoing){
|
|
// find end of line
|
|
while(*end != '\n') end++;
|
|
|
|
// get line
|
|
strncpy(line, start, end - start);
|
|
line[end - start] = '\0';
|
|
start = end+1;
|
|
end = start+1;
|
|
|
|
// yeah, this is kinda crappy
|
|
if(strncmp(line, ";the end", 9) == 0)
|
|
keepGoing = 0;
|
|
else if(line[0] != ';'){
|
|
field = 0;
|
|
strcpy(delim, " \t");
|
|
// FIX: game seems to use a do-while loop here
|
|
for(word = strtok(line, delim); word; word = strtok(nil, delim)){
|
|
switch(field){
|
|
case 0:
|
|
handlingId = FindExactWord(word, (const char*)VehicleNames, 14, NUMHANDLINGS);
|
|
assert(handlingId >= 0 && handlingId < NUMHANDLINGS);
|
|
handling = &HandlingData[handlingId];
|
|
handling->nIdentifier = (eHandlingId)handlingId;
|
|
break;
|
|
case 1: handling->fMass = strtod(word, nil); break;
|
|
case 2: handling->Dimension.x = strtod(word, nil); break;
|
|
case 3: handling->Dimension.y = strtod(word, nil); break;
|
|
case 4: handling->Dimension.z = strtod(word, nil); break;
|
|
case 5: handling->CentreOfMass.x = strtod(word, nil); break;
|
|
case 6: handling->CentreOfMass.y = strtod(word, nil); break;
|
|
case 7: handling->CentreOfMass.z = strtod(word, nil); break;
|
|
case 8: handling->nPercentSubmerged = atoi(word); break;
|
|
case 9: handling->fTractionMultiplier = strtod(word, nil); break;
|
|
case 10: handling->fTractionLoss = strtod(word, nil); break;
|
|
case 11: handling->fTractionBias = strtod(word, nil); break;
|
|
case 12: handling->Transmission.nNumberOfGears = atoi(word); break;
|
|
case 13: handling->Transmission.fMaxVelocity = strtod(word, nil); break;
|
|
case 14: handling->Transmission.fEngineAcceleration = strtod(word, nil) * 0.4f; break;
|
|
case 15: handling->Transmission.nDriveType = word[0]; break;
|
|
case 16: handling->Transmission.nEngineType = word[0]; break;
|
|
case 17: handling->fBrakeDeceleration = strtod(word, nil); break;
|
|
case 18: handling->fBrakeBias = strtod(word, nil); break;
|
|
case 19: handling->bABS = !!atoi(word); break;
|
|
case 20: handling->fSteeringLock = strtod(word, nil); break;
|
|
case 21: handling->fSuspensionForceLevel = strtod(word, nil); break;
|
|
case 22: handling->fSuspensionDampingLevel = strtod(word, nil); break;
|
|
case 23: handling->fSeatOffsetDistance = strtod(word, nil); break;
|
|
case 24: handling->fCollisionDamageMultiplier = strtod(word, nil); break;
|
|
case 25: handling->nMonetaryValue = atoi(word); break;
|
|
case 26: handling->fSuspensionUpperLimit = strtod(word, nil); break;
|
|
case 27: handling->fSuspensionLowerLimit = strtod(word, nil); break;
|
|
case 28: handling->fSuspensionBias = strtod(word, nil); break;
|
|
case 29:
|
|
sscanf(word, "%x", &handling->Flags);
|
|
handling->Transmission.Flags = handling->Flags;
|
|
break;
|
|
case 30: handling->FrontLights = atoi(word); break;
|
|
case 31: handling->RearLights = atoi(word); break;
|
|
}
|
|
field++;
|
|
}
|
|
ConvertDataToGameUnits(handling);
|
|
}
|
|
}
|
|
}
|
|
|
|
int
|
|
cHandlingDataMgr::FindExactWord(const char *word, const char *words, int wordLen, int numWords)
|
|
{
|
|
int i;
|
|
|
|
for(i = 0; i < numWords; i++){
|
|
// BUG: the game does something really stupid here, it's fixed here
|
|
if(strncmp(word, words, wordLen) == 0)
|
|
return i;
|
|
words += wordLen;
|
|
}
|
|
return numWords;
|
|
}
|
|
|
|
|
|
void
|
|
cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData *handling)
|
|
{
|
|
// TODO: figure out what exactly is being converted here
|
|
float velocity, a, b, specificVolume;
|
|
|
|
handling->Transmission.fEngineAcceleration /= 2500.0f;
|
|
handling->Transmission.fMaxVelocity /= 180.0f;
|
|
handling->fBrakeDeceleration /= 2500.0f;
|
|
handling->fTurnMass = (sq(handling->Dimension.x) + sq(handling->Dimension.y)) * handling->fMass / 12.0f;
|
|
if(handling->fTurnMass < 10.0f)
|
|
handling->fTurnMass *= 5.0f;
|
|
handling->fInvMass = 1.0f/handling->fMass;
|
|
handling->fBuoyancy = 100.0f/handling->nPercentSubmerged * 0.008f*handling->fMass;
|
|
|
|
// What the hell is going on here?
|
|
specificVolume = handling->Dimension.x*handling->Dimension.z*0.5f / handling->fMass; // ?
|
|
a = 0.0f;
|
|
b = 100.0f;
|
|
velocity = handling->Transmission.fMaxVelocity;
|
|
while(a < b && velocity > 0.0f){
|
|
velocity -= 0.01f;
|
|
a = handling->Transmission.fEngineAcceleration/6.0f;
|
|
b = -velocity * (1.0f/(specificVolume * sq(velocity) + 1.0f) - 1.0f);
|
|
}
|
|
|
|
if(handling->nIdentifier == HANDLING_RCBANDIT){
|
|
handling->Transmission.fUnkMaxVelocity = handling->Transmission.fMaxVelocity;
|
|
}else{
|
|
handling->Transmission.fUnkMaxVelocity = velocity;
|
|
handling->Transmission.fMaxVelocity = velocity * 1.2f;
|
|
}
|
|
handling->Transmission.fMaxReverseVelocity = -0.2f;
|
|
|
|
if(handling->Transmission.nDriveType == '4')
|
|
handling->Transmission.fEngineAcceleration /= 4.0f;
|
|
else
|
|
handling->Transmission.fEngineAcceleration /= 2.0f;
|
|
|
|
handling->Transmission.InitGearRatios();
|
|
}
|
|
|
|
int32
|
|
cHandlingDataMgr::GetHandlingId(const char *name)
|
|
{
|
|
int i;
|
|
for(i = 0; i < NUMHANDLINGS; i++)
|
|
if(strncmp(VehicleNames[i], name, 14) == 0)
|
|
break;
|
|
return i;
|
|
}
|