animation
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SetPosition, part 1
|
2020-05-02 15:13:09 +03:00 |
audio
|
new zone stuff
|
2020-05-06 12:23:57 +02:00 |
control
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sync with master
|
2020-05-06 14:42:41 +03:00 |
entities
|
sync with master
|
2020-05-06 14:42:41 +03:00 |
extras
|
implemented debugmenu shutdown
|
2020-05-01 17:31:29 +02:00 |
fakerw
|
updated librw
|
2020-05-06 09:24:12 +02:00 |
modelinfo
|
getting the vice city map to work
|
2020-05-05 23:27:43 +02:00 |
objects
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Make CBaseModelInfo fields protected
|
2020-05-05 15:06:55 +03:00 |
peds
|
sync with master
|
2020-05-06 14:42:41 +03:00 |
render
|
new zone stuff
|
2020-05-06 12:23:57 +02:00 |
rw
|
implemented most of timecycle and mblur
|
2020-05-06 00:53:26 +02:00 |
save
|
cleaned up MIAMI ifdefs
|
2020-05-05 18:06:38 +02:00 |
skel
|
reverting fuckup
|
2020-05-06 09:59:04 +02:00 |
text
|
Fix CMessages::InsertStringInString
|
2020-05-03 01:40:37 +03:00 |
weapons
|
colstore support in script
|
2020-05-06 00:21:26 +03:00 |