mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-30 21:14:15 +01:00
2068 lines
63 KiB
C++
2068 lines
63 KiB
C++
#include "common.h"
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#include "Camera.h"
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#include "DMAudio.h"
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#include "Clock.h"
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#include "Darkel.h"
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#include "Hud.h"
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#include "Messages.h"
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#include "Frontend.h"
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#include "Font.h"
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#include "Pad.h"
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#include "Radar.h"
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#include "Replay.h"
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#include "Wanted.h"
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#include "Sprite.h"
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#include "Sprite2d.h"
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#include "Text.h"
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#include "Timer.h"
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#include "Script.h"
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#include "TxdStore.h"
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#include "User.h"
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#include "World.h"
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#include "CutsceneMgr.h"
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#include "Stats.h"
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#include "main.h"
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#include "General.h"
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// --MIAMI: file done
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// Game has colors inlined in code.
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// For easier modification we collect them here:
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CRGBA MONEY_COLOR(0, 207, 133, 255);
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CRGBA AMMO_COLOR(255, 150, 225, 255);
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CRGBA HEALTH_COLOR(255, 150, 225, 255);
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CRGBA ARMOUR_COLOR(185, 185, 185, 255);
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CRGBA NOTWANTED_COLOR(27, 89, 130, 255);
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CRGBA WANTED_COLOR_FLASH(62, 141, 181, 255);
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CRGBA WANTED_COLOR(97, 194, 247, 255);
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CRGBA ZONE_COLOR(45, 155, 90, 255);
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CRGBA VEHICLE_COLOR(97, 194, 247, 255);
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CRGBA CLOCK_COLOR(97, 194, 247, 255);
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CRGBA TIMER_COLOR(97, 194, 247, 255);
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CRGBA COUNTER_COLOR(97, 194, 247, 255);
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CRGBA PAGER_COLOR(32, 162, 66, 205);
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CRGBA RADARDISC_COLOR(255, 255, 255, 255);
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CRGBA BIGMESSAGE_COLOR(255, 150, 225, 255);
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CRGBA WASTEDBUSTED_COLOR(0, 207, 133, 255);
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CRGBA ODDJOB_COLOR(0, 207, 133, 255);
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CRGBA ODDJOB2_COLOR(97, 194, 247, 255);
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CRGBA MISSIONTITLE_COLOR(220, 172, 2, 255);
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wchar CHud::m_HelpMessage[HELP_MSG_LENGTH];
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wchar CHud::m_LastHelpMessage[HELP_MSG_LENGTH];
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uint32 CHud::m_HelpMessageState;
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uint32 CHud::m_HelpMessageTimer;
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int32 CHud::m_HelpMessageFadeTimer;
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wchar CHud::m_HelpMessageToPrint[HELP_MSG_LENGTH];
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float CHud::m_HelpMessageDisplayTime;
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bool CHud::m_HelpMessageDisplayForever;
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bool CHud::m_HelpMessageQuick;
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uint32 CHud::m_ZoneState;
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int32 CHud::m_ZoneFadeTimer;
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uint32 CHud::m_ZoneNameTimer;
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wchar *CHud::m_pZoneName;
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wchar *CHud::m_pLastZoneName;
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wchar *CHud::m_ZoneToPrint;
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uint32 CHud::m_VehicleState;
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int32 CHud::m_VehicleFadeTimer;
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uint32 CHud::m_VehicleNameTimer;
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wchar *CHud::m_VehicleName;
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wchar *CHud::m_pLastVehicleName;
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wchar *CHud::m_pVehicleNameToPrint;
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wchar CHud::m_Message[256];
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wchar CHud::m_PagerMessage[256];
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bool CHud::m_Wants_To_Draw_Hud;
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bool CHud::m_Wants_To_Draw_3dMarkers;
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wchar CHud::m_BigMessage[6][128];
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int16 CHud::m_ItemToFlash;
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bool CHud::m_HideRadar;
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int32 CHud::m_ClockState;
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// These aren't really in CHud
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float CHud::BigMessageInUse[6];
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float CHud::BigMessageAlpha[6];
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float CHud::BigMessageX[6];
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float CHud::OddJob2OffTimer;
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bool CHud::CounterOnLastFrame[NUMONSCREENCOUNTERS];
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float CHud::OddJob2XOffset;
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uint16 CHud::CounterFlashTimer[NUMONSCREENCOUNTERS];
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uint16 CHud::OddJob2Timer;
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bool CHud::TimerOnLastFrame;
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int16 CHud::OddJob2On;
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uint16 CHud::TimerFlashTimer;
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int16 CHud::PagerSoundPlayed;
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int32 CHud::SpriteBrightness;
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float CHud::PagerXOffset;
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int16 CHud::PagerTimer;
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int16 CHud::PagerOn;
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wchar *prevChaseString;
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uint32 CHud::m_WantedFadeTimer;
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uint32 CHud::m_WantedState;
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uint32 CHud::m_WantedTimer;
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uint32 CHud::m_EnergyLostFadeTimer;
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uint32 CHud::m_EnergyLostState;
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uint32 CHud::m_EnergyLostTimer;
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uint32 CHud::m_DisplayScoreFadeTimer;
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uint32 CHud::m_DisplayScoreState;
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uint32 CHud::m_DisplayScoreTimer;
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uint32 CHud::m_WeaponFadeTimer;
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uint32 CHud::m_WeaponState;
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uint32 CHud::m_WeaponTimer;
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uint32 CHud::m_LastDisplayScore;
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uint32 CHud::m_LastWanted;
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uint32 CHud::m_LastWeapon;
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uint32 CHud::m_LastTimeEnergyLost;
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CSprite2d CHud::Sprites[NUM_HUD_SPRITES];
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struct
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{
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const char *name;
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const char *mask;
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} WeaponFilenames[] = {
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{ "fist", "fistm" },
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{ "brassk", "brasskA" },
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{ "screw", "screwA" },
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{ "golf", "golfA" },
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{ "nightstick", "nightstickA" },
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{ "knife", "knifeA" },
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{ "bat", "batm" },
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{ "hammer", "hammerA" },
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{ "cleaver", "cleaverA" },
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{ "machete", "macheteA" },
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{ "sword", "swordA" },
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{ "chainsaw", "chainsawA" },
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{ "grenade", "grenadeA" },
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{ "grenade", "grenadeA" },
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{ "teargas", "teargasA" },
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{ "molotov", "molotovA" },
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{ "rocket", "rocketA" },
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{ "handGun1", "handGun1A" },
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{ "", "" },
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{ "python", "pythonA" },
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{ "chromegun", "chromegunA" },
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{ "spasshotGun", "spasshotGunA" },
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{ "stubshotGun", "stubshotGunA" },
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{ "tec9", "tec9A" },
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{ "uzi1", "uzi1A" },
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{ "uzi2", "uzi2A" },
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{ "mp5", "mp5A" },
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{ "", "" },
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{ "m4", "m4A" },
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{ "ruger", "rugerA" },
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{ "sniper", "sniperA" },
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{ "laserscope", "laserscopeA" },
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{ "", "" },
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{ "rocket", "rocketA" },
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{ "flamer", "flamerA" },
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{ "m60", "m60A" },
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{ "minigun", "minigunA" },
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{ "bomb", "bombA" },
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{ "", "" },
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{ "camera", "cameraA" },
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{ "", "" },
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{ "siterocket", "siterocket" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "radardisc", "radardisc" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "", "" },
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{ "sitesniper", "sitesniperm" },
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{ "siteM16", "siteM16m" },
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{ "sitelaser", "sitelaserm" },
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{ "laserdot", "laserdotm" },
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{ "viewfinder_128", "viewfinder_128m" },
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{ "bleeder", "" }
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};
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RwTexture *gpSniperSightTex;
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RwTexture *gpRocketSightTex;
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RwTexture *gpLaserSightTex;
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RwTexture *gpLaserDotTex;
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RwTexture *gpViewFinderTex;
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void CHud::Draw()
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{
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RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
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RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
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RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
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// disable hud via second controller
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if (CPad::GetPad(1)->GetStartJustDown())
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m_Wants_To_Draw_Hud = !m_Wants_To_Draw_Hud;
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if (CReplay::IsPlayingBack())
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return;
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if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) {
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// unused statics in here
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bool DrawCrossHair = false;
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bool CrossHairHidesHud = false;
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bool DrawCrossHairPC = false;
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CPlayerPed *playerPed = FindPlayerPed();
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eWeaponType WeaponType = playerPed->GetWeapon()->m_eWeaponType;
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int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
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if ((Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_M16_1STPERSON || Mode == CCam::MODE_HELICANNON_1STPERSON || Mode == CCam::MODE_CAMERA)
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&& playerPed && !playerPed->GetWeapon()->IsTypeMelee())
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DrawCrossHair = true;
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if (Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT || Mode == CCam::MODE_SNIPER_RUNABOUT)
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DrawCrossHairPC = true;
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if (TheCamera.Cams[TheCamera.ActiveCam].Using3rdPersonMouseCam() && (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage)
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|| Mode == CCam::MODE_1STPERSON_RUNABOUT) {
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if (playerPed) {
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if (playerPed->m_nPedState != PED_ENTER_CAR && playerPed->m_nPedState != PED_CARJACK) {
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if (WeaponType >= WEAPONTYPE_COLT45 && WeaponType <= WEAPONTYPE_RUGER
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|| WeaponType == WEAPONTYPE_M60 || WeaponType == WEAPONTYPE_MINIGUN
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|| WeaponType == WEAPONTYPE_FLAMETHROWER) {
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DrawCrossHairPC = 1;
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}
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}
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}
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}
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if (DrawCrossHair || DrawCrossHairPC) {
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RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
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SpriteBrightness = Min(SpriteBrightness+1, 30);
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RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
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float fStep = Sin((CTimer::GetTimeInMilliseconds() & 1023)/1024.0f * 6.28f);
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float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f);
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CRect rect;
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if (DrawCrossHairPC && TheCamera.Cams[TheCamera.ActiveCam].Using3rdPersonMouseCam()) {
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float f3rdX = SCREEN_WIDTH * TheCamera.m_f3rdPersonCHairMultX;
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float f3rdY = SCREEN_HEIGHT * TheCamera.m_f3rdPersonCHairMultY;
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#ifdef ASPECT_RATIO_SCALE
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f3rdY -= SCREEN_SCALE_Y(2.0f);
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#endif
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if (playerPed && (WeaponType == WEAPONTYPE_M4 || WeaponType == WEAPONTYPE_RUGER || WeaponType == WEAPONTYPE_M60)) {
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rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f);
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rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f);
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rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.6f);
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rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.6f);
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Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
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0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
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}
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else {
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rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.4f);
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rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.4f);
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rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.4f);
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rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.4f);
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Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
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0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
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}
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} else {
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if (Mode == CCam::MODE_M16_1STPERSON ||
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Mode == CCam::MODE_M16_1STPERSON_RUNABOUT ||
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Mode == CCam::MODE_HELICANNON_1STPERSON) {
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rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f);
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rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f);
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rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f);
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rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f);
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Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
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0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
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}
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else if (Mode == CCam::MODE_1STPERSON_RUNABOUT) {
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rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f);
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rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f);
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rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f);
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rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f * 0.7f);
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Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
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0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
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}
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else if (Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT) {
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RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
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RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE);
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RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE);
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RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATETEXTURERASTER, RwTextureGetRaster(gpRocketSightTex));
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CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
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RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
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}
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else {
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int sprite = HUD_SITESNIPER;
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float xOffset = SCREEN_SCALE_X(210.0f);
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float yOffset = SCREEN_SCALE_Y(210.0f);
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if (FindPlayerPed()->GetWeapon()->m_eWeaponType == WEAPONTYPE_LASERSCOPE)
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sprite = HUD_SITELASER;
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if (FindPlayerPed()->GetWeapon()->m_eWeaponType == WEAPONTYPE_CAMERA) {
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sprite = HUD_VIEWFINDER;
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CrossHairHidesHud = true;
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xOffset = SCREEN_SCALE_X(256.0f);
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yOffset = SCREEN_SCALE_Y(192.0f);
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}
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rect.left = SCREEN_WIDTH/2 - xOffset;
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rect.top = SCREEN_HEIGHT/2 - yOffset;
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rect.right = SCREEN_WIDTH/2;
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rect.bottom = SCREEN_HEIGHT/2;
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Sprites[sprite].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
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0.01f, 0.01f, 1.0f, 0.0f, 0.01f, 1.0f, 1.0f, 1.0f);
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rect.left = SCREEN_WIDTH/2;
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rect.top = SCREEN_HEIGHT/2 - yOffset;
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rect.right = SCREEN_WIDTH/2 + xOffset;
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rect.bottom = SCREEN_HEIGHT/2;
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Sprites[sprite].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
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0.99f, 0.0f, 0.01f, 0.01f, 0.99f, 1.0f, 0.01f, 1.0f);
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rect.left = SCREEN_WIDTH/2 - xOffset;
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rect.top = SCREEN_HEIGHT/2;
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rect.right = SCREEN_WIDTH/2;
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rect.bottom = SCREEN_HEIGHT/2 + yOffset;
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Sprites[sprite].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
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0.01f, 0.99f, 1.0f, 0.99f, 0.01f, 0.01f, 1.0f, 0.01f);
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rect.left = SCREEN_WIDTH/2;
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rect.top = SCREEN_HEIGHT/2;
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rect.right = SCREEN_WIDTH/2 + xOffset;
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rect.bottom = SCREEN_HEIGHT/2 + yOffset;
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Sprites[sprite].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
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0.99f, 0.99f, 0.01f, 0.99f, 0.99f, 0.01f, 0.01f, 0.01f);
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CVector dotPos;
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float size = 25.0f;
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if (FindPlayerPed()->GetWeapon()->m_eWeaponType == WEAPONTYPE_LASERSCOPE && FindPlayerPed()->GetWeapon()->LaserScopeDot(&dotPos, &size)) {
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RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
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RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
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#ifdef FIX_BUGS
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RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
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#else
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RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVDESTALPHA);
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#endif
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RwRenderStateSet(rwRENDERSTATETEXTURERASTER, RwTextureGetRaster(gpLaserDotTex));
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#ifdef FIX_BUGS
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int intensity = CGeneral::GetRandomNumberInRange(0, 37);
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#else
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int intensity = CGeneral::GetRandomNumberInRange(0, 35);
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#endif
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CSprite::RenderOneXLUSprite(dotPos.x, dotPos.y, dotPos.z,
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SCREEN_SCALE_X(size), SCREEN_SCALE_Y(size), intensity - 36, 0, 0, intensity - 36, 1.0f, 127);
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RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
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}
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}
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}
|
|
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA);
|
|
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA);
|
|
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
|
|
}
|
|
else {
|
|
SpriteBrightness = 0;
|
|
}
|
|
|
|
if (CrossHairHidesHud)
|
|
return;
|
|
|
|
/*
|
|
DrawMoneyCounter
|
|
*/
|
|
|
|
wchar sPrint[16];
|
|
wchar sPrintIcon[16];
|
|
char sTemp[16];
|
|
float alpha;
|
|
|
|
if (m_LastDisplayScore == CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney) {
|
|
alpha = DrawFadeState(HUD_SCORE_FADING, 0);
|
|
} else {
|
|
alpha = DrawFadeState(HUD_SCORE_FADING, 1);
|
|
m_LastDisplayScore = CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney;
|
|
}
|
|
if (m_DisplayScoreState != FADED_OUT) {
|
|
sprintf(sTemp, "$%08d", CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney);
|
|
AsciiToUnicode(sTemp, sPrint);
|
|
|
|
CFont::SetPropOff();
|
|
CFont::SetBackgroundOff();
|
|
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
|
|
CFont::SetCentreOff();
|
|
CFont::SetRightJustifyOn();
|
|
CFont::SetRightJustifyWrap(0.0f);
|
|
CFont::SetBackGroundOnlyTextOff();
|
|
CFont::SetFontStyle(FONT_HEADING);
|
|
CFont::SetPropOff();
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, alpha));
|
|
MONEY_COLOR.a = alpha;
|
|
CFont::SetColor(MONEY_COLOR);
|
|
|
|
if (FrontEndMenuManager.m_PrefsShowHud) {
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(43.0f), sPrint);
|
|
}
|
|
}
|
|
|
|
/*
|
|
DrawAmmo
|
|
*/
|
|
if (m_LastWeapon == playerPed->GetWeapon()->m_eWeaponType) {
|
|
alpha = CHud::DrawFadeState(HUD_WEAPON_FADING, 0);
|
|
} else {
|
|
alpha = CHud::DrawFadeState(HUD_WEAPON_FADING, 1);
|
|
m_LastWeapon = playerPed->GetWeapon()->m_eWeaponType;
|
|
}
|
|
if (m_WeaponState != FADED_OUT) {
|
|
CWeapon *weapon = playerPed->GetWeapon();
|
|
uint32 AmmoAmount = CWeaponInfo::GetWeaponInfo((eWeaponType)WeaponType)->m_nAmountofAmmunition;
|
|
uint32 AmmoInClip = weapon->m_nAmmoInClip;
|
|
uint32 TotalAmmo = weapon->m_nAmmoTotal;
|
|
uint32 Ammo, Clip;
|
|
|
|
if (AmmoAmount <= 1 || AmmoAmount >= 1000)
|
|
sprintf(sTemp, "%d", TotalAmmo);
|
|
else {
|
|
if (WeaponType == WEAPONTYPE_FLAMETHROWER) {
|
|
Clip = AmmoInClip / 10;
|
|
|
|
Ammo = Min((TotalAmmo - AmmoInClip) / 10, 9999);
|
|
} else {
|
|
Clip = AmmoInClip;
|
|
|
|
Ammo = Min(TotalAmmo - AmmoInClip, 9999);
|
|
}
|
|
|
|
sprintf(sTemp, "%d-%d", Ammo, Clip);
|
|
}
|
|
|
|
AsciiToUnicode(sTemp, sPrint);
|
|
CWeaponInfo *weaponInfo = CWeaponInfo::GetWeaponInfo((eWeaponType)WeaponType);
|
|
/*
|
|
DrawWeaponIcon
|
|
*/
|
|
|
|
if (FrontEndMenuManager.m_PrefsShowHud) {
|
|
if (weaponInfo->m_nModelId <= 0) {
|
|
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
|
|
if (FrontEndMenuManager.m_PrefsShowHud)
|
|
Sprites[WeaponType].Draw(
|
|
CRect(SCREEN_SCALE_FROM_RIGHT(99.0f), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(91.0f)),
|
|
CRGBA(255, 255, 255, alpha),
|
|
0.015f, 0.015f,
|
|
1.0f, 0.0f,
|
|
0.015f, 1.0f,
|
|
1.0f, 1.0f);
|
|
} else {
|
|
CBaseModelInfo *weaponModel = CModelInfo::GetModelInfo(weaponInfo->m_nModelId);
|
|
RwTexDictionary *weaponTxd = CTxdStore::GetSlot(weaponModel->GetTxdSlot())->texDict;
|
|
if (weaponTxd) {
|
|
RwTexture *weaponIcon = RwTexDictionaryFindNamedTexture(weaponTxd, weaponModel->GetName());
|
|
if (weaponIcon) {
|
|
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
|
|
#ifndef FIX_BUGS
|
|
const float xSize = SCREEN_SCALE_X(64.0f / 2.0f);
|
|
const float ySize = SCREEN_SCALE_Y(64.0f / 2.0f);
|
|
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
|
|
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, RwTextureGetRaster(weaponIcon));
|
|
CSprite::RenderOneXLUSprite(SCREEN_SCALE_FROM_RIGHT(99.0f) + xSize, SCREEN_SCALE_Y(25.0f) + ySize, 1.0f, xSize, ySize,
|
|
255, 255, 255, 255, 1.0f, 255);
|
|
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE);
|
|
#else
|
|
static CSprite2d sprite;
|
|
sprite.m_pTexture = weaponIcon;
|
|
sprite.Draw(
|
|
CRect(SCREEN_SCALE_FROM_RIGHT(99.0f), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(91.0f)),
|
|
CRGBA(255, 255, 255, alpha),
|
|
0.015f, 0.015f,
|
|
1.0f, 0.0f,
|
|
0.015f, 1.0f,
|
|
1.0f, 1.0f);
|
|
sprite.m_pTexture = nil;
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
CFont::SetBackgroundOff();
|
|
CFont::SetScale(SCREEN_SCALE_X(0.5f), SCREEN_SCALE_Y(0.8f));
|
|
CFont::SetJustifyOff();
|
|
CFont::SetCentreOn();
|
|
CFont::SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
|
|
CFont::SetPropOn();
|
|
CFont::SetDropShadowPosition(0);
|
|
CFont::SetFontStyle(FONT_STANDARD);
|
|
|
|
if (Min(9999, TotalAmmo - AmmoInClip) != 9999 && !CDarkel::FrenzyOnGoing() && weaponInfo->m_nWeaponSlot > 1 && weapon->m_eWeaponType != WEAPONTYPE_DETONATOR) {
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, alpha));
|
|
AMMO_COLOR.a = alpha;
|
|
CFont::SetColor(AMMO_COLOR);
|
|
if (FrontEndMenuManager.m_PrefsShowHud)
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(66.0f), SCREEN_SCALE_Y(90.0f), sPrint);
|
|
CFont::SetDropShadowPosition(0);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
DrawHealth
|
|
*/
|
|
if ( m_LastTimeEnergyLost == CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss ) {
|
|
CHud::DrawFadeState(HUD_ENERGY_FADING, 0);
|
|
} else {
|
|
CHud::DrawFadeState(HUD_ENERGY_FADING, 1);
|
|
m_LastTimeEnergyLost = CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss;
|
|
}
|
|
|
|
if (m_EnergyLostState != FADED_OUT) {
|
|
CFont::SetBackgroundOff();
|
|
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
|
|
CFont::SetJustifyOff();
|
|
CFont::SetCentreOff();
|
|
CFont::SetRightJustifyWrap(0.0f);
|
|
CFont::SetRightJustifyOn();
|
|
CFont::SetPropOff();
|
|
CFont::SetFontStyle(FONT_HEADING);
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
|
|
|
if (m_ItemToFlash == ITEM_HEALTH && CTimer::GetFrameCounter() & 8
|
|
|| m_ItemToFlash != ITEM_HEALTH
|
|
|| playerPed->m_fHealth < 10
|
|
&& CTimer::GetFrameCounter() & 8) {
|
|
if (playerPed->m_fHealth >= 10
|
|
|| playerPed->m_fHealth < 10 && CTimer::GetFrameCounter() & 8) {
|
|
|
|
AsciiToUnicode("{", sPrintIcon);
|
|
#ifdef FIX_BUGS
|
|
sprintf(sTemp, "%03d", int32(playerPed->m_fHealth + 0.5f));
|
|
#else
|
|
sprintf(sTemp, "%03d", (int32)playerPed->m_fHealth);
|
|
#endif
|
|
AsciiToUnicode(sTemp, sPrint);
|
|
|
|
CFont::SetColor(HEALTH_COLOR);
|
|
if (FrontEndMenuManager.m_PrefsShowHud) {
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(65.0f), sPrint);
|
|
|
|
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
|
|
// CFont::SetColor(HEALTH_COLOR);
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 54.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
DrawArmour
|
|
*/
|
|
if (m_ItemToFlash == ITEM_ARMOUR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_ARMOUR) {
|
|
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
|
|
if (playerPed->m_fArmour > 1.0f) {
|
|
AsciiToUnicode("<", sPrintIcon);
|
|
#ifdef FIX_BUGS
|
|
sprintf(sTemp, "%03d", int32(playerPed->m_fArmour + 0.5f));
|
|
#else
|
|
sprintf(sTemp, "%03d", (int32)playerPed->m_fArmour);
|
|
#endif
|
|
AsciiToUnicode(sTemp, sPrint);
|
|
|
|
CFont::SetColor(ARMOUR_COLOR);
|
|
if (FrontEndMenuManager.m_PrefsShowHud) {
|
|
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f), SCREEN_SCALE_Y(65.0f), sPrint);
|
|
|
|
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) {
|
|
// CFont::SetColor(ARMOUR_COLOR);
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f + 52.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
DrawWantedLevel
|
|
*/
|
|
if (m_LastWanted == playerPed->m_pWanted->m_nWantedLevel) {
|
|
alpha = DrawFadeState(HUD_WANTED_FADING, 0);
|
|
} else {
|
|
alpha = DrawFadeState(HUD_WANTED_FADING, 1);
|
|
m_LastWanted = playerPed->m_pWanted->m_nWantedLevel;
|
|
}
|
|
|
|
if (m_WantedState != FADED_OUT) {
|
|
CFont::SetBackgroundOff();
|
|
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
|
|
CFont::SetJustifyOff();
|
|
CFont::SetCentreOff();
|
|
CFont::SetRightJustifyOn();
|
|
CFont::SetPropOn();
|
|
CFont::SetFontStyle(FONT_STANDARD);
|
|
|
|
AsciiToUnicode(">", sPrintIcon);
|
|
|
|
for (int i = 0; i < 6; i++) {
|
|
if (FrontEndMenuManager.m_PrefsShowHud) {
|
|
if (playerPed->m_pWanted->m_nWantedLevel > i
|
|
&& (CTimer::GetTimeInMilliseconds() > playerPed->m_pWanted->m_nLastWantedLevelChange
|
|
+ 2000 || CTimer::GetFrameCounter() & 4)) {
|
|
|
|
WANTED_COLOR.a = alpha;
|
|
CFont::SetColor(WANTED_COLOR);
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);
|
|
|
|
} else if (playerPed->m_pWanted->m_nMinWantedLevel > i && CTimer::GetFrameCounter() & 4) {
|
|
WANTED_COLOR_FLASH.a = alpha;
|
|
CFont::SetColor(WANTED_COLOR_FLASH);
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);
|
|
|
|
} else if (playerPed->m_pWanted->m_nWantedLevel <= i) {
|
|
NOTWANTED_COLOR.a = alpha;
|
|
CFont::SetColor(NOTWANTED_COLOR);
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static int32 nMediaLevelCounter = 0;
|
|
if (CStats::ShowChaseStatOnScreen != 0) {
|
|
float fCurAttentionLevel = CWorld::Players[CWorld::PlayerInFocus].m_fMediaAttention;
|
|
if (0.7f * CStats::HighestChaseValue > fCurAttentionLevel
|
|
|| fCurAttentionLevel <= 40.0f || CTheScripts::IsPlayerOnAMission()) {
|
|
nMediaLevelCounter = 0;
|
|
}
|
|
else {
|
|
if (fCurAttentionLevel == CStats::HighestChaseValue) {
|
|
sprintf(gString, "%s %d", UnicodeToAscii(TheText.Get("CHSE")), (int32)fCurAttentionLevel);
|
|
}
|
|
else {
|
|
sprintf(gString, "%s %d" "-%d-", UnicodeToAscii(TheText.Get("CHSE")), (int32)fCurAttentionLevel, (int32)CStats::HighestChaseValue);
|
|
}
|
|
AsciiToUnicode(gString, gUString);
|
|
CFont::SetBackgroundOff();
|
|
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
|
|
CFont::SetCentreOff();
|
|
CFont::SetRightJustifyOn();
|
|
CFont::SetRightJustifyWrap(0.0f);
|
|
CFont::SetBackGroundOnlyTextOff();
|
|
CFont::SetFontStyle(FONT_HEADING);
|
|
CFont::SetPropOff();
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
|
|
|
CRGBA colour;
|
|
if (CTimer::GetTimeInMilliseconds() & 0x200)
|
|
colour = CRGBA(204, 0, 185, 180);
|
|
else
|
|
colour = CRGBA(178, 0, 162, 180);
|
|
CFont::SetColor(colour);
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(113.0f), gUString);
|
|
|
|
if (CStats::FindChaseString(fCurAttentionLevel) != prevChaseString) {
|
|
prevChaseString = CStats::FindChaseString(fCurAttentionLevel);
|
|
nMediaLevelCounter = 100;
|
|
}
|
|
|
|
if (nMediaLevelCounter != 0) {
|
|
nMediaLevelCounter--;
|
|
UnicodeMakeUpperCase(gUString, CStats::FindChaseString(fCurAttentionLevel));
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(138.0f), gUString);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
DrawZoneName
|
|
*/
|
|
if (m_pZoneName) {
|
|
|
|
if (m_pZoneName != m_pLastZoneName) {
|
|
switch (m_ZoneState) {
|
|
case 0:
|
|
m_ZoneState = 2;
|
|
m_ZoneToPrint = m_pZoneName;
|
|
m_ZoneNameTimer = 0;
|
|
m_ZoneFadeTimer = 0;
|
|
if (m_VehicleState == 1 || m_VehicleState == 2)
|
|
m_VehicleState = 3;
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
case 3:
|
|
case 4:
|
|
m_ZoneNameTimer = 5;
|
|
m_ZoneState = 4;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
m_pLastZoneName = m_pZoneName;
|
|
}
|
|
|
|
float fZoneAlpha = 255.0f;
|
|
if (m_ZoneState) {
|
|
switch (m_ZoneState) {
|
|
case 1:
|
|
fZoneAlpha = 255.0f;
|
|
m_ZoneFadeTimer = 1000;
|
|
if (m_ZoneNameTimer > 10000.0f) {
|
|
m_ZoneFadeTimer = 1000;
|
|
m_ZoneState = 3;
|
|
}
|
|
break;
|
|
case 2:
|
|
m_ZoneFadeTimer += CTimer::GetTimeStepInMilliseconds();
|
|
if (m_ZoneFadeTimer > 1000.0f) {
|
|
m_ZoneState = 1;
|
|
m_ZoneFadeTimer = 1000;
|
|
}
|
|
fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
|
|
break;
|
|
case 3:
|
|
m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds();
|
|
if (m_ZoneFadeTimer < 0.0f) {
|
|
m_ZoneState = 0;
|
|
m_ZoneFadeTimer = 0;
|
|
}
|
|
fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
|
|
break;
|
|
case 4:
|
|
m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds();
|
|
if (m_ZoneFadeTimer < 0.0f) {
|
|
m_ZoneFadeTimer = 0;
|
|
m_ZoneToPrint = m_pLastZoneName;
|
|
m_ZoneState = 2;
|
|
}
|
|
fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
|
|
break;
|
|
default:
|
|
break;
|
|
|
|
}
|
|
|
|
if (!m_Message[0] && BigMessageInUse[1] == 0.0f && BigMessageInUse[2] == 0.0f) {
|
|
|
|
m_ZoneNameTimer += CTimer::GetTimeStepInMilliseconds();
|
|
CFont::SetJustifyOff();
|
|
CFont::SetPropOn();
|
|
CFont::SetBackgroundOff();
|
|
|
|
if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH)
|
|
CFont::SetScale(SCREEN_SCALE_X(1.7f * 0.8f), SCREEN_SCALE_Y(1.8f));
|
|
else
|
|
CFont::SetScale(SCREEN_SCALE_X(1.7f), SCREEN_SCALE_Y(1.8f));
|
|
|
|
CFont::SetSlantRefPoint(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f));
|
|
CFont::SetSlant(0.15f);
|
|
|
|
CFont::SetRightJustifyOn();
|
|
CFont::SetRightJustifyWrap(0.0f);
|
|
CFont::SetBackGroundOnlyTextOff();
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, fZoneAlpha));
|
|
CFont::SetFontStyle(FONT_BANK);
|
|
CFont::SetColor(CRGBA(ZONE_COLOR.r, ZONE_COLOR.g, ZONE_COLOR.b, fZoneAlpha));
|
|
|
|
if (!CTheScripts::bPlayerIsInTheStatium)
|
|
CFont::PrintStringFromBottom(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f), m_ZoneToPrint);
|
|
|
|
CFont::SetSlant(0.f);
|
|
} else {
|
|
m_ZoneState = 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
DrawVehicleName
|
|
*/
|
|
if (m_VehicleName) {
|
|
float fVehicleAlpha = 0.0f;
|
|
|
|
if (m_VehicleName != m_pLastVehicleName) {
|
|
switch (m_VehicleState) {
|
|
case 0:
|
|
m_VehicleState = 2;
|
|
m_pVehicleNameToPrint = m_VehicleName;
|
|
m_VehicleNameTimer = 0;
|
|
m_VehicleFadeTimer = 0;
|
|
if (m_ZoneState == 1 || m_ZoneState == 2)
|
|
m_ZoneState = 3;
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
case 3:
|
|
case 4:
|
|
m_VehicleNameTimer = 0;
|
|
m_VehicleState = 4;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
m_pLastVehicleName = m_VehicleName;
|
|
}
|
|
|
|
if (m_VehicleState) {
|
|
switch (m_VehicleState) {
|
|
case 1:
|
|
if (m_VehicleNameTimer > 10000) {
|
|
m_VehicleFadeTimer = 1000;
|
|
m_VehicleState = 3;
|
|
}
|
|
fVehicleAlpha = 255.0f;
|
|
break;
|
|
case 2:
|
|
m_VehicleFadeTimer += CTimer::GetTimeStepInMilliseconds();
|
|
if (m_VehicleFadeTimer > 1000) {
|
|
m_VehicleState = 1;
|
|
m_VehicleFadeTimer = 1000;
|
|
}
|
|
fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
|
|
break;
|
|
case 3:
|
|
m_VehicleFadeTimer -= CTimer::GetTimeStepInMilliseconds();
|
|
if (m_VehicleFadeTimer < 0) {
|
|
m_VehicleState = 0;
|
|
m_VehicleFadeTimer = 0;
|
|
}
|
|
fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
|
|
break;
|
|
case 4:
|
|
m_VehicleFadeTimer -= CTimer::GetTimeStepInMilliseconds();
|
|
if (m_VehicleFadeTimer < 0) {
|
|
m_VehicleFadeTimer = 0;
|
|
m_pVehicleNameToPrint = m_pLastVehicleName;
|
|
m_VehicleNameTimer = 0;
|
|
m_VehicleState = 2;
|
|
}
|
|
fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (!m_Message[0]) {
|
|
m_VehicleNameTimer += CTimer::GetTimeStepInMilliseconds();
|
|
CFont::SetJustifyOff();
|
|
CFont::SetPropOn();
|
|
CFont::SetBackgroundOff();
|
|
|
|
if (FrontEndMenuManager.m_PrefsLanguage != CMenuManager::LANGUAGE_ITALIAN && FrontEndMenuManager.m_PrefsLanguage != CMenuManager::LANGUAGE_SPANISH)
|
|
CFont::SetScale(SCREEN_SCALE_X(1.7f), SCREEN_SCALE_Y(1.8f));
|
|
else
|
|
CFont::SetScale(SCREEN_SCALE_X(1.7f * 0.85f), SCREEN_SCALE_Y(1.8f));
|
|
|
|
CFont::SetSlantRefPoint(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f));
|
|
CFont::SetSlant(0.15f);
|
|
|
|
CFont::SetRightJustifyOn();
|
|
CFont::SetRightJustifyWrap(0.0f);
|
|
CFont::SetBackGroundOnlyTextOff();
|
|
CFont::SetFontStyle(FONT_BANK);
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetColor(CRGBA(VEHICLE_COLOR.r, VEHICLE_COLOR.g, VEHICLE_COLOR.b, fVehicleAlpha));
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, fVehicleAlpha));
|
|
|
|
CFont::PrintStringFromBottom(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f), m_pVehicleNameToPrint);
|
|
|
|
CFont::SetSlant(0.f);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
m_pLastVehicleName = nil;
|
|
m_VehicleState = 0;
|
|
m_VehicleFadeTimer = 0;
|
|
m_VehicleNameTimer = 0;
|
|
}
|
|
|
|
/*
|
|
DrawClock
|
|
*/
|
|
if (m_ClockState) {
|
|
CFont::SetJustifyOff();
|
|
CFont::SetCentreOff();
|
|
CFont::SetBackgroundOff();
|
|
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
|
|
CFont::SetBackGroundOnlyTextOff();
|
|
CFont::SetPropOff();
|
|
CFont::SetFontStyle(FONT_HEADING);
|
|
CFont::SetRightJustifyOn();
|
|
CFont::SetRightJustifyWrap(0.0f);
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
|
|
|
sprintf(sTemp, "%02d:%02d", CClock::GetHours(), CClock::GetMinutes());
|
|
AsciiToUnicode(sTemp, sPrint);
|
|
|
|
CFont::SetColor(CLOCK_COLOR);
|
|
if (FrontEndMenuManager.m_PrefsShowHud)
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f), SCREEN_SCALE_Y(22.0f), sPrint);
|
|
}
|
|
|
|
/*
|
|
DrawOnScreenTimer
|
|
*/
|
|
|
|
wchar sTimer[16];
|
|
|
|
if (!CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockProcessed)
|
|
TimerOnLastFrame = false;
|
|
|
|
for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
|
|
if (!CUserDisplay::OnscnTimer.m_sCounters[0].m_bCounterProcessed)
|
|
CounterOnLastFrame[i] = false;
|
|
}
|
|
|
|
if (CUserDisplay::OnscnTimer.m_bProcessed) {
|
|
if (CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockProcessed) {
|
|
if (!TimerOnLastFrame)
|
|
TimerFlashTimer = 1;
|
|
|
|
TimerOnLastFrame = true;
|
|
|
|
if (TimerFlashTimer != 0) {
|
|
if (++TimerFlashTimer > 50)
|
|
TimerFlashTimer = 0;
|
|
}
|
|
|
|
if (CTimer::GetFrameCounter() & 4 || TimerFlashTimer == 0) {
|
|
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockBuffer, sTimer);
|
|
CFont::SetPropOn();
|
|
CFont::SetBackgroundOff();
|
|
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
|
|
CFont::SetRightJustifyOn();
|
|
CFont::SetRightJustifyWrap(0.0f);
|
|
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
|
CFont::SetPropOff();
|
|
CFont::SetBackGroundOnlyTextOn();
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
|
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
|
|
CFont::SetColor(TIMER_COLOR);
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f), SCREEN_SCALE_Y(110.0f), sTimer);
|
|
CFont::SetPropOn();
|
|
|
|
if (CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockText[0]) {
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
|
CFont::SetColor(TIMER_COLOR);
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f) - SCREEN_SCALE_X(80.0f), SCREEN_SCALE_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockText));
|
|
}
|
|
}
|
|
}
|
|
|
|
for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
|
|
if (CUserDisplay::OnscnTimer.m_sCounters[i].m_bCounterProcessed) {
|
|
if (!CounterOnLastFrame[i])
|
|
CounterFlashTimer[i] = 1;
|
|
|
|
CounterOnLastFrame[i] = true;
|
|
|
|
if (CounterFlashTimer[i] != 0) {
|
|
if (++CounterFlashTimer[i] > 50)
|
|
CounterFlashTimer[i] = 0;
|
|
}
|
|
|
|
if (CTimer::GetFrameCounter() & 4 || CounterFlashTimer[i] == 0) {
|
|
if (CUserDisplay::OnscnTimer.m_sCounters[i].m_nType == COUNTER_DISPLAY_NUMBER) {
|
|
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterBuffer, sTimer);
|
|
CFont::SetPropOn();
|
|
CFont::SetBackgroundOff();
|
|
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
|
|
CFont::SetCentreOff();
|
|
CFont::SetRightJustifyOn();
|
|
CFont::SetRightJustifyWrap(0.0f);
|
|
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
|
CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
|
|
CFont::SetPropOn();
|
|
CFont::SetBackGroundOnlyTextOn();
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
|
CFont::SetColor(COUNTER_COLOR);
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y * 20.f * i) + SCREEN_SCALE_Y(132.0f), sTimer);
|
|
} else {
|
|
int counter = atoi(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterBuffer);
|
|
|
|
const float barWidth = SCREEN_SCALE_X(100.f / 2.f);
|
|
const float right = SCREEN_SCALE_FROM_RIGHT(37.0f);
|
|
const float left = right - barWidth;
|
|
|
|
const float barHeight = SCREEN_SCALE_Y(11.0f);
|
|
const float top = SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f) + SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y * 20.f * i);
|
|
const float bottom = top + barHeight;
|
|
|
|
// shadow
|
|
CSprite2d::DrawRect(CRect(left + SCREEN_SCALE_X(6.0f), top + SCREEN_SCALE_Y(2.0f), right + SCREEN_SCALE_X(6.0f), bottom + SCREEN_SCALE_Y(2.0f)), CRGBA(0, 0, 0, 255));
|
|
|
|
CSprite2d::DrawRect(CRect(left + SCREEN_SCALE_X(4.0f), top, right + SCREEN_SCALE_X(4.0f), bottom), CRGBA(27, 89, 130, 255));
|
|
CSprite2d::DrawRect(CRect(left + SCREEN_SCALE_X(4.0f), top, left + SCREEN_SCALE_X(counter) / 2.0f + SCREEN_SCALE_X(4.0f), bottom), CRGBA(97, 194, 247, 255));
|
|
}
|
|
|
|
if (CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText[0]) {
|
|
CFont::SetPropOn();
|
|
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
|
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
|
CFont::SetColor(COUNTER_COLOR);
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f) - SCREEN_SCALE_X(61.0f), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y * 20.f * i) + SCREEN_SCALE_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText));
|
|
}
|
|
// unused/leftover color. I wonder what was it for
|
|
CFont::SetColor(CRGBA(244, 225, 91, 255));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
DrawRadar
|
|
*/
|
|
if (FrontEndMenuManager.m_PrefsRadarMode != 2 &&
|
|
!m_HideRadar && (m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_RADAR)) {
|
|
|
|
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
|
|
CRadar::DrawMap();
|
|
if (FrontEndMenuManager.m_PrefsRadarMode != 1) {
|
|
CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT));
|
|
#ifdef FIX_BUGS
|
|
rect.Translate(SCREEN_SCALE_X(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));
|
|
#else
|
|
rect.Translate(RADAR_LEFT, SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));
|
|
#endif
|
|
|
|
rect.Grow(6.0f);
|
|
rect.Translate(0.0f, 2.0f);
|
|
Sprites[HUD_RADARDISC].Draw(rect, CRGBA(0, 0, 0, 255));
|
|
rect.Translate(0.0f, -2.0f);
|
|
Sprites[HUD_RADARDISC].Draw(rect, RADARDISC_COLOR);
|
|
}
|
|
CRadar::DrawBlips();
|
|
}
|
|
}
|
|
|
|
/*
|
|
Draw3dMarkers
|
|
*/
|
|
if (m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !m_BigMessage[0][0] && !m_BigMessage[2][0]) {
|
|
CRadar::Draw3dMarkers();
|
|
}
|
|
|
|
/*
|
|
DrawScriptText
|
|
*/
|
|
if (!CTimer::GetIsUserPaused()) {
|
|
for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) {
|
|
if (CTheScripts::IntroTextLines[i].m_Text[0] && CTheScripts::IntroTextLines[i].m_bTextBeforeFade) {
|
|
CFont::SetScale(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y(CTheScripts::IntroTextLines[i].m_fScaleY * 0.5f));
|
|
CFont::SetColor(CTheScripts::IntroTextLines[i].m_sColor);
|
|
|
|
if (CTheScripts::IntroTextLines[i].m_bJustify)
|
|
CFont::SetJustifyOn();
|
|
else
|
|
CFont::SetJustifyOff();
|
|
|
|
if (CTheScripts::IntroTextLines[i].m_bRightJustify)
|
|
CFont::SetRightJustifyOn();
|
|
else
|
|
CFont::SetRightJustifyOff();
|
|
|
|
if (CTheScripts::IntroTextLines[i].m_bCentered)
|
|
CFont::SetCentreOn();
|
|
else
|
|
CFont::SetCentreOff();
|
|
|
|
CFont::SetWrapx(SCALE_AND_CENTER_X(CTheScripts::IntroTextLines[i].m_fWrapX));
|
|
CFont::SetCentreSize(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fCenterSize));
|
|
|
|
if (CTheScripts::IntroTextLines[i].m_bBackground)
|
|
CFont::SetBackgroundOn();
|
|
else
|
|
CFont::SetBackgroundOff();
|
|
|
|
CFont::SetBackgroundColor(CTheScripts::IntroTextLines[i].m_sBackgroundColor);
|
|
|
|
if (CTheScripts::IntroTextLines[i].m_bBackgroundOnly)
|
|
CFont::SetBackGroundOnlyTextOn();
|
|
else
|
|
CFont::SetBackGroundOnlyTextOff();
|
|
|
|
if (CTheScripts::IntroTextLines[i].m_bTextProportional)
|
|
CFont::SetPropOn();
|
|
else
|
|
CFont::SetPropOff();
|
|
|
|
CFont::SetFontStyle(FONT_LOCALE(CTheScripts::IntroTextLines[i].m_nFont));
|
|
CFont::PrintString(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - CTheScripts::IntroTextLines[i].m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - CTheScripts::IntroTextLines[i].m_fAtY), CTheScripts::IntroTextLines[i].m_Text);
|
|
}
|
|
}
|
|
for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroRectangles); i++) {
|
|
intro_script_rectangle &IntroRect = CTheScripts::IntroRectangles[i];
|
|
|
|
// Yeah, top and bottom changed place. R* vision
|
|
if (IntroRect.m_bIsUsed && IntroRect.m_bBeforeFade) {
|
|
if (IntroRect.m_nTextureId >= 0) {
|
|
CRect rect = {
|
|
IntroRect.m_sRect.left,
|
|
IntroRect.m_sRect.top,
|
|
IntroRect.m_sRect.right,
|
|
IntroRect.m_sRect.bottom };
|
|
|
|
CTheScripts::ScriptSprites[IntroRect.m_nTextureId].Draw(rect, IntroRect.m_sColor);
|
|
}
|
|
else {
|
|
CRect rect = {
|
|
IntroRect.m_sRect.left,
|
|
IntroRect.m_sRect.top,
|
|
IntroRect.m_sRect.right,
|
|
IntroRect.m_sRect.bottom };
|
|
|
|
CSprite2d::DrawRect(rect, IntroRect.m_sColor);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
DrawSubtitles
|
|
*/
|
|
if (m_Message[0] && !m_BigMessage[2][0]) {
|
|
if (m_VehicleState != 0)
|
|
m_VehicleState = 3;
|
|
if (m_ZoneState != 0)
|
|
m_ZoneState = 3;
|
|
|
|
CFont::SetJustifyOff();
|
|
CFont::SetBackgroundOff();
|
|
CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
|
|
CFont::SetCentreOn();
|
|
CFont::SetPropOn();
|
|
CFont::SetDropShadowPosition(0);
|
|
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
|
CFont::SetColor(CRGBA(225, 225, 225, 255));
|
|
|
|
static bool onceItWasWidescreen = false;
|
|
|
|
if (TheCamera.m_WideScreenOn) {
|
|
onceItWasWidescreen = true;
|
|
|
|
if (FrontEndMenuManager.m_PrefsShowSubtitles || !CCutsceneMgr::IsRunning()) {
|
|
#ifdef CUTSCENE_BORDERS_SWITCH
|
|
if (!FrontEndMenuManager.m_PrefsCutsceneBorders)
|
|
CFont::SetDropShadowPosition(2);
|
|
#endif
|
|
CFont::SetCentreSize(SCREEN_WIDTH - SCREEN_SCALE_X(60.0f));
|
|
CFont::SetScale(SCREEN_SCALE_X(0.58f), SCREEN_SCALE_Y(1.2f));
|
|
CFont::PrintString(SCREEN_WIDTH / 2.f, SCREEN_SCALE_FROM_BOTTOM(80.0f), m_Message);
|
|
}
|
|
} else {
|
|
if (onceItWasWidescreen)
|
|
m_Message[0] = '\0';
|
|
|
|
onceItWasWidescreen = false;
|
|
CFont::DrawFonts();
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
|
CFont::SetScale(SCREEN_SCALE_X(0.58f), SCREEN_SCALE_Y(1.22f));
|
|
|
|
float radarBulge = SCREEN_SCALE_X(140.0f) + SCREEN_SCALE_X(8.0f);
|
|
float rectWidth = SCREEN_WIDTH - SCREEN_SCALE_X(20.0f) - SCREEN_SCALE_X(8.0f) - radarBulge;
|
|
CFont::SetCentreSize(rectWidth);
|
|
|
|
CFont::PrintString(rectWidth / 2.0f + radarBulge, SCREEN_SCALE_FROM_BOTTOM(105.f + 2.0f), m_Message);
|
|
}
|
|
CFont::SetDropShadowPosition(0);
|
|
}
|
|
|
|
/*
|
|
HelpMessage
|
|
*/
|
|
|
|
if (m_HelpMessage[0]) {
|
|
if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, HELP_MSG_LENGTH)) {
|
|
switch (m_HelpMessageState) {
|
|
case 0:
|
|
m_HelpMessageFadeTimer = 0;
|
|
m_HelpMessageState = 2;
|
|
m_HelpMessageTimer = 0;
|
|
CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, HELP_MSG_LENGTH);
|
|
m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f;
|
|
|
|
if (TheCamera.m_ScreenReductionPercentage == 0.0f)
|
|
DMAudio.PlayFrontEndSound(SOUND_HUD_SOUND, 0);
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
case 3:
|
|
case 4:
|
|
m_HelpMessageTimer = 5;
|
|
m_HelpMessageState = 4;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, HELP_MSG_LENGTH);
|
|
}
|
|
|
|
float fAlpha = 225.0f;
|
|
|
|
if (m_HelpMessageState != 0) {
|
|
switch (m_HelpMessageState) {
|
|
case 1:
|
|
fAlpha = 225.0f;
|
|
m_HelpMessageFadeTimer = 600;
|
|
if (!m_HelpMessageDisplayForever && m_HelpMessageTimer > m_HelpMessageDisplayTime * 1000.0f ||
|
|
m_HelpMessageQuick && m_HelpMessageTimer > 1500.0f) {
|
|
|
|
m_HelpMessageFadeTimer = 600;
|
|
m_HelpMessageState = 3;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (TheCamera.m_WideScreenOn)
|
|
break;
|
|
|
|
m_HelpMessageFadeTimer += 2 * CTimer::GetTimeStepInMilliseconds();
|
|
if (m_HelpMessageFadeTimer > 0) {
|
|
m_HelpMessageState = 1;
|
|
m_HelpMessageFadeTimer = 0;
|
|
}
|
|
fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f;
|
|
break;
|
|
case 3:
|
|
m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds();
|
|
if (m_HelpMessageFadeTimer < 0 || TheCamera.m_WideScreenOn) {
|
|
m_HelpMessageState = 0;
|
|
m_HelpMessageFadeTimer = 0;
|
|
}
|
|
fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f;
|
|
break;
|
|
case 4:
|
|
m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds();
|
|
if (m_HelpMessageFadeTimer < 0) {
|
|
m_HelpMessageState = 2;
|
|
m_HelpMessageFadeTimer = 0;
|
|
CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, HELP_MSG_LENGTH);
|
|
}
|
|
fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (!TheCamera.m_WideScreenOn) {
|
|
m_HelpMessageTimer += CTimer::GetTimeStepInMilliseconds();
|
|
|
|
CFont::SetAlphaFade(fAlpha);
|
|
CFont::SetCentreOff();
|
|
CFont::SetPropOn();
|
|
|
|
if (CGame::germanGame)
|
|
CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f));
|
|
#ifdef MORE_LANGUAGES
|
|
else if (CFont::IsJapanese())
|
|
CFont::SetScale(SCREEN_SCALE_X(0.52f) * 1.35f, SCREEN_SCALE_Y(1.1f) * 1.25f);
|
|
#endif
|
|
else
|
|
CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f));
|
|
|
|
CFont::DrawFonts();
|
|
CFont::SetColor(CRGBA(175, 175, 175, 255));
|
|
CFont::SetJustifyOff();
|
|
#ifdef MORE_LANGUAGES
|
|
if (CFont::IsJapanese())
|
|
CFont::SetWrapx(SCREEN_SCALE_X(229.0f + 34.0f - 4.0f));
|
|
else
|
|
#endif
|
|
CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 34.0f - 4.0f));
|
|
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
|
CFont::SetBackgroundOn();
|
|
CFont::SetBackGroundOnlyTextOff();
|
|
CFont::SetDropShadowPosition(0);
|
|
CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f));
|
|
CFont::SetColor(CRGBA(175, 175, 175, 255));
|
|
CFont::PrintString(SCREEN_SCALE_X(34.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), m_HelpMessageToPrint);
|
|
CFont::SetAlphaFade(255.0f);
|
|
CFont::SetWrapx(SCREEN_WIDTH);
|
|
}
|
|
}
|
|
} else
|
|
m_HelpMessageState = 0;
|
|
|
|
/*
|
|
DrawBigMessage
|
|
*/
|
|
// MissionCompleteFailedText
|
|
if (m_BigMessage[0][0]) {
|
|
if (BigMessageInUse[0] != 0.0f) {
|
|
CFont::SetJustifyOff();
|
|
CFont::SetBackgroundOff();
|
|
CFont::SetBackGroundOnlyTextOff();
|
|
if (CGame::frenchGame || CGame::germanGame) {
|
|
CFont::SetScale(SCREEN_SCALE_X(1.6f), SCREEN_SCALE_Y(1.8f));
|
|
} else {
|
|
CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f));
|
|
}
|
|
CFont::SetPropOn();
|
|
CFont::SetCentreOn();
|
|
CFont::SetCentreSize(SCREEN_SCALE_X(590.0f));
|
|
CFont::SetColor(CRGBA(255, 255, 0, BigMessageAlpha[0])); // unused color
|
|
CFont::SetFontStyle(FONT_HEADING);
|
|
|
|
// Appearently sliding text in here was abandoned very early, since this text is centered now.
|
|
|
|
if (BigMessageX[0] >= SCALE_AND_CENTER_X(620.0f)) {
|
|
BigMessageInUse[0] += CTimer::GetTimeStep();
|
|
|
|
if (BigMessageInUse[0] >= 120.0f) {
|
|
BigMessageInUse[0] = 120.0f;
|
|
BigMessageAlpha[0] -= (CTimer::GetTimeStepInMilliseconds() * 0.3f);
|
|
}
|
|
|
|
if (BigMessageAlpha[0] <= 0.0f) {
|
|
m_BigMessage[0][0] = 0;
|
|
BigMessageAlpha[0] = 0.0f;
|
|
}
|
|
}
|
|
else {
|
|
BigMessageX[0] += SCREEN_SCALE_X((CTimer::GetTimeStepInMilliseconds() * 0.3f));
|
|
BigMessageAlpha[0] += (CTimer::GetTimeStepInMilliseconds() * 0.3f);
|
|
|
|
if (BigMessageAlpha[0] > 255.0f)
|
|
BigMessageAlpha[0] = 255.0f;
|
|
}
|
|
CFont::DrawFonts();
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, BigMessageAlpha[0]));
|
|
CFont::SetColor(CRGBA(BIGMESSAGE_COLOR.r, BIGMESSAGE_COLOR.g, BIGMESSAGE_COLOR.b, BigMessageAlpha[0]));
|
|
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(18.0f), m_BigMessage[0]);
|
|
}
|
|
else {
|
|
BigMessageAlpha[0] = 0.0f;
|
|
BigMessageX[0] = SCALE_AND_CENTER_X(-60.0f);
|
|
BigMessageInUse[0] = 1.0f;
|
|
}
|
|
}
|
|
else {
|
|
BigMessageInUse[0] = 0.0f;
|
|
}
|
|
|
|
// WastedBustedText
|
|
if (m_BigMessage[2][0]) {
|
|
if (BigMessageInUse[2] != 0.0f) {
|
|
BigMessageAlpha[2] += (CTimer::GetTimeStepInMilliseconds() * 0.4f);
|
|
|
|
if (BigMessageAlpha[2] > 255.0f)
|
|
BigMessageAlpha[2] = 255.0f;
|
|
|
|
CFont::SetBackgroundOff();
|
|
|
|
if (CGame::frenchGame || CGame::germanGame)
|
|
CFont::SetScale(SCREEN_SCALE_X(1.4f), SCREEN_SCALE_Y(1.4f));
|
|
else
|
|
CFont::SetScale(SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(2.0f));
|
|
|
|
CFont::SetPropOn();
|
|
CFont::SetRightJustifyOn();
|
|
CFont::SetFontStyle(FONT_HEADING);
|
|
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, BigMessageAlpha[2]));
|
|
|
|
CFont::SetColor(CRGBA(WASTEDBUSTED_COLOR.r, WASTEDBUSTED_COLOR.g, WASTEDBUSTED_COLOR.b, BigMessageAlpha[2]));
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(90.0f), m_BigMessage[2]);
|
|
}
|
|
else {
|
|
BigMessageInUse[2] = 1.0f;
|
|
BigMessageAlpha[2] = 0.0f;
|
|
if (m_VehicleState != 0) // Hide vehicle name if wasted/busted text is displaying
|
|
m_VehicleState = 0;
|
|
if (m_ZoneState != 0)
|
|
m_ZoneState = 0;
|
|
}
|
|
}
|
|
else {
|
|
BigMessageInUse[2] = 0.0f;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CHud::DrawAfterFade()
|
|
{
|
|
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
|
|
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
|
|
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
|
|
|
|
if (CTimer::GetIsUserPaused() || CReplay::IsPlayingBack())
|
|
return;
|
|
|
|
for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) {
|
|
intro_text_line &line = CTheScripts::IntroTextLines[i];
|
|
if (line.m_Text[0] != '\0' && !line.m_bTextBeforeFade) {
|
|
CFont::SetScale(SCREEN_SCALE_X(line.m_fScaleX), SCREEN_SCALE_Y(line.m_fScaleY) / 2);
|
|
|
|
CFont::SetColor(line.m_sColor);
|
|
if (line.m_bJustify)
|
|
CFont::SetJustifyOn();
|
|
else
|
|
CFont::SetJustifyOff();
|
|
|
|
if (line.m_bRightJustify)
|
|
CFont::SetRightJustifyOn();
|
|
else
|
|
CFont::SetRightJustifyOff();
|
|
|
|
if (line.m_bCentered)
|
|
CFont::SetCentreOn();
|
|
else
|
|
CFont::SetCentreOff();
|
|
|
|
CFont::SetWrapx(SCALE_AND_CENTER_X(line.m_fWrapX));
|
|
CFont::SetCentreSize(SCREEN_SCALE_X(line.m_fCenterSize));
|
|
if (line.m_bBackground)
|
|
CFont::SetBackgroundOn();
|
|
else
|
|
CFont::SetBackgroundOff();
|
|
|
|
CFont::SetBackgroundColor(line.m_sBackgroundColor);
|
|
if (line.m_bBackgroundOnly)
|
|
CFont::SetBackGroundOnlyTextOn();
|
|
else
|
|
CFont::SetBackGroundOnlyTextOff();
|
|
|
|
if (line.m_bTextProportional)
|
|
CFont::SetPropOn();
|
|
else
|
|
CFont::SetPropOff();
|
|
|
|
CFont::SetFontStyle(line.m_nFont);
|
|
CFont::PrintString(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - line.m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - line.m_fAtY), line.m_Text);
|
|
}
|
|
}
|
|
for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroRectangles); i++) {
|
|
intro_script_rectangle &rectangle = CTheScripts::IntroRectangles[i];
|
|
if (rectangle.m_bIsUsed && !rectangle.m_bBeforeFade) {
|
|
|
|
// Yeah, top and bottom changed place. R* vision
|
|
if (rectangle.m_nTextureId >= 0) {
|
|
CTheScripts::ScriptSprites[rectangle.m_nTextureId].Draw(CRect(rectangle.m_sRect.left, rectangle.m_sRect.bottom,
|
|
rectangle.m_sRect.right, rectangle.m_sRect.top), rectangle.m_sColor);
|
|
} else {
|
|
CSprite2d::DrawRect(CRect(rectangle.m_sRect.left, rectangle.m_sRect.bottom,
|
|
rectangle.m_sRect.right, rectangle.m_sRect.top), rectangle.m_sColor);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
DrawBigMessage2
|
|
*/
|
|
// Oddjob
|
|
if (m_BigMessage[3][0]) {
|
|
CFont::SetJustifyOff();
|
|
CFont::SetBackgroundOff();
|
|
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f));
|
|
CFont::SetCentreOn();
|
|
CFont::SetPropOn();
|
|
CFont::SetCentreSize(SCREEN_SCALE_X(600.0f));
|
|
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
|
CFont::SetColor(ODDJOB_COLOR);
|
|
CFont::PrintString((SCREEN_WIDTH / 2), SCREEN_SCALE_Y(140.0f) - SCREEN_SCALE_Y(16.0f), m_BigMessage[3]);
|
|
}
|
|
|
|
if (!m_BigMessage[1][0] && m_BigMessage[4][0]) {
|
|
CFont::SetJustifyOff();
|
|
CFont::SetBackgroundOff();
|
|
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f));
|
|
CFont::SetCentreOn();
|
|
CFont::SetPropOn();
|
|
CFont::SetCentreSize(SCREEN_SCALE_X(580.0f));
|
|
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
|
CFont::SetColor(ODDJOB_COLOR);
|
|
CFont::PrintString((SCREEN_WIDTH / 2), SCREEN_SCALE_Y(140.0f), m_BigMessage[4]);
|
|
}
|
|
|
|
// Oddjob result
|
|
if (OddJob2OffTimer > 0)
|
|
OddJob2OffTimer -= CTimer::GetTimeStepInMilliseconds();
|
|
|
|
float fStep;
|
|
if (m_BigMessage[5][0] && OddJob2OffTimer <= 0.0f) {
|
|
switch (OddJob2On) {
|
|
case 0:
|
|
OddJob2On = 1;
|
|
OddJob2XOffset = 380.0f;
|
|
break;
|
|
case 1:
|
|
if (OddJob2XOffset <= 2.0f) {
|
|
OddJob2Timer = 0;
|
|
OddJob2On = 2;
|
|
}
|
|
else {
|
|
fStep = Min(40.0f, OddJob2XOffset / 6.0f);
|
|
OddJob2XOffset = OddJob2XOffset - fStep;
|
|
}
|
|
break;
|
|
case 2:
|
|
OddJob2Timer += CTimer::GetTimeStepInMilliseconds();
|
|
if (OddJob2Timer > 1500) {
|
|
OddJob2On = 3;
|
|
}
|
|
break;
|
|
case 3:
|
|
fStep = Max(30.0f, OddJob2XOffset / 5.0f);
|
|
|
|
OddJob2XOffset = OddJob2XOffset - fStep;
|
|
|
|
if (OddJob2XOffset < -380.0f) {
|
|
OddJob2OffTimer = 5000.0f;
|
|
OddJob2On = 0;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (!m_BigMessage[1][0]) {
|
|
CFont::SetJustifyOff();
|
|
CFont::SetBackgroundOff();
|
|
CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.2f));
|
|
CFont::SetCentreOn();
|
|
CFont::SetPropOn();
|
|
CFont::SetCentreSize(SCREEN_SCALE_X(560.0f));
|
|
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
|
CFont::SetColor(ODDJOB2_COLOR);
|
|
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_Y(217.0f), m_BigMessage[5]);
|
|
}
|
|
}
|
|
|
|
/*
|
|
DrawMissionTitle
|
|
*/
|
|
if (m_BigMessage[1][0]) {
|
|
if (BigMessageInUse[1] != 0.0f) {
|
|
CFont::SetJustifyOff();
|
|
CFont::SetBackgroundOff();
|
|
|
|
// will be overwritten below
|
|
if (CGame::frenchGame || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH)
|
|
CFont::SetScale(SCREEN_SCALE_X(0.884f), SCREEN_SCALE_Y(1.36f));
|
|
else
|
|
CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f));
|
|
|
|
CFont::SetPropOn();
|
|
CFont::SetRightJustifyWrap(SCALE_AND_CENTER_X(0.0f));
|
|
CFont::SetRightJustifyOn();
|
|
CFont::SetFontStyle(FONT_BANK);
|
|
CFont::SetScale(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_AMERICAN ? SCREEN_SCALE_X(1.7f) : SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.8f));
|
|
|
|
if (BigMessageX[1] >= SCREEN_SCALE_FROM_RIGHT(20.0f)) {
|
|
BigMessageInUse[1] += CTimer::GetTimeStep();
|
|
|
|
if (BigMessageInUse[1] >= 120.0f) {
|
|
BigMessageInUse[1] = 120.0f;
|
|
BigMessageAlpha[1] -= CTimer::GetTimeStepInMilliseconds();
|
|
}
|
|
if (BigMessageAlpha[1] <= 0.0f) {
|
|
m_BigMessage[1][0] = 0;
|
|
BigMessageInUse[1] = 0.0f;
|
|
BigMessageAlpha[1] = 0.0f;
|
|
}
|
|
} else {
|
|
BigMessageX[1] += SCREEN_SCALE_X((CTimer::GetTimeStepInMilliseconds() * 0.3f));
|
|
BigMessageAlpha[1] += CTimer::GetTimeStepInMilliseconds();
|
|
|
|
if (BigMessageAlpha[1] > 255.0f)
|
|
BigMessageAlpha[1] = 255.0f;
|
|
}
|
|
|
|
CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1])); // what was that for?
|
|
|
|
CFont::SetDropShadowPosition(2);
|
|
CFont::SetDropColor(CRGBA(0, 0, 0, BigMessageAlpha[1]));
|
|
CFont::SetColor(CRGBA(MISSIONTITLE_COLOR.r, MISSIONTITLE_COLOR.g, MISSIONTITLE_COLOR.b, BigMessageAlpha[1]));
|
|
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(140.0f), m_BigMessage[1]);
|
|
} else {
|
|
m_ZoneFadeTimer = 0;
|
|
BigMessageX[1] = SCREEN_SCALE_FROM_RIGHT(DEFAULT_SCREEN_WIDTH + 60.0f);
|
|
BigMessageInUse[1] = 1.0f;
|
|
m_ZoneState = 0;
|
|
}
|
|
} else {
|
|
BigMessageInUse[1] = 0.0f;
|
|
}
|
|
}
|
|
|
|
void CHud::GetRidOfAllHudMessages()
|
|
{
|
|
m_ZoneNameTimer = 0;
|
|
m_pZoneName = nil;
|
|
m_ZoneState = 0;
|
|
|
|
for (int i = 0; i < HELP_MSG_LENGTH; i++) {
|
|
m_HelpMessage[i] = 0;
|
|
m_LastHelpMessage[i] = 0;
|
|
m_HelpMessageToPrint[i] = 0;
|
|
}
|
|
|
|
m_HelpMessageTimer = 0;
|
|
m_HelpMessageFadeTimer = 0;
|
|
m_HelpMessageState = 0;
|
|
m_HelpMessageQuick = 0;
|
|
m_HelpMessageDisplayForever = false;
|
|
m_HelpMessageDisplayTime = 1.0f;
|
|
m_VehicleName = nil;
|
|
m_pVehicleNameToPrint = nil;
|
|
m_VehicleNameTimer = 0;
|
|
m_VehicleFadeTimer = 0;
|
|
m_VehicleState = 0;
|
|
|
|
for (int i = 0; i < ARRAY_SIZE(m_Message); i++)
|
|
m_Message[i] = 0;
|
|
|
|
for (int i = 0; i < 6; i++) {
|
|
BigMessageInUse[i] = 0.0f;
|
|
|
|
for (int j = 0; j < 128; j++)
|
|
m_BigMessage[i][j] = 0;
|
|
}
|
|
}
|
|
|
|
#ifdef RELOADABLES
|
|
void CHud::ReloadTXD()
|
|
{
|
|
for (int i = 0; i < NUM_HUD_SPRITES; ++i) {
|
|
Sprites[i].Delete();
|
|
}
|
|
|
|
int HudTXD = CTxdStore::FindTxdSlot("hud");
|
|
CTxdStore::RemoveTxdSlot(HudTXD);
|
|
|
|
debug("Reloading HUD.TXD...\n");
|
|
|
|
HudTXD = CTxdStore::AddTxdSlot("hud");
|
|
CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD");
|
|
CTxdStore::AddRef(HudTXD);
|
|
CTxdStore::PopCurrentTxd();
|
|
CTxdStore::SetCurrentTxd(HudTXD);
|
|
|
|
for (int i = 0; i < NUM_HUD_SPRITES; i++) {
|
|
Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void CHud::Initialise()
|
|
{
|
|
m_Wants_To_Draw_Hud = true;
|
|
m_Wants_To_Draw_3dMarkers = true;
|
|
|
|
int HudTXD = CTxdStore::AddTxdSlot("hud");
|
|
CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD");
|
|
CTxdStore::AddRef(HudTXD);
|
|
CTxdStore::PopCurrentTxd();
|
|
CTxdStore::SetCurrentTxd(HudTXD);
|
|
|
|
for (int i = 0; i < NUM_HUD_SPRITES; i++) {
|
|
Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask);
|
|
}
|
|
|
|
m_pLastZoneName = nil;
|
|
GetRidOfAllHudMessages();
|
|
m_pLastVehicleName = nil;
|
|
|
|
if (gpSniperSightTex == nil)
|
|
gpSniperSightTex = RwTextureRead("sitesniper", nil); // unused
|
|
if (gpRocketSightTex == nil)
|
|
gpRocketSightTex = RwTextureRead("siterocket", nil);
|
|
if (gpLaserSightTex == nil)
|
|
gpLaserSightTex = RwTextureRead("sitelaser", nil); // unused
|
|
if (gpLaserDotTex == nil)
|
|
gpLaserDotTex = RwTextureRead("laserdot", "laserdotm");
|
|
if (gpViewFinderTex == nil)
|
|
gpViewFinderTex = RwTextureRead("viewfinder_128", "viewfinder_128m"); // unused
|
|
|
|
m_ClockState = 1;
|
|
CounterOnLastFrame[0] = false;
|
|
CounterOnLastFrame[1] = false;
|
|
CounterOnLastFrame[2] = false;
|
|
|
|
m_ItemToFlash = ITEM_NONE;
|
|
OddJob2Timer = 0;
|
|
OddJob2OffTimer = 0.0f;
|
|
OddJob2On = 0;
|
|
OddJob2XOffset = 0.0f;
|
|
CounterFlashTimer[0] = 0;
|
|
CounterFlashTimer[1] = 0;
|
|
CounterFlashTimer[2] = 0;
|
|
TimerOnLastFrame = false;
|
|
TimerFlashTimer = 0;
|
|
SpriteBrightness = 0;
|
|
PagerOn = 0;
|
|
PagerTimer = 0;
|
|
PagerSoundPlayed = 0;
|
|
PagerXOffset = 150.0f;
|
|
|
|
#ifdef HUD_AUTO_FADE
|
|
m_EnergyLostState = START_FADE_OUT;
|
|
m_WantedState = START_FADE_OUT;
|
|
m_DisplayScoreState = START_FADE_OUT;
|
|
m_WeaponState = START_FADE_OUT;
|
|
#else
|
|
m_EnergyLostState = FADE_DISABLED;
|
|
m_WantedState = FADE_DISABLED;
|
|
m_DisplayScoreState = FADE_DISABLED;
|
|
m_WeaponState = FADE_DISABLED;
|
|
#endif
|
|
m_WantedFadeTimer = 0;
|
|
m_WantedTimer = 0;
|
|
m_EnergyLostFadeTimer = 0;
|
|
m_EnergyLostTimer = 0;
|
|
m_DisplayScoreFadeTimer = 0;
|
|
m_DisplayScoreTimer = 0;
|
|
m_WeaponFadeTimer = 0;
|
|
m_WeaponTimer = 0;
|
|
|
|
m_HideRadar = false;
|
|
m_LastDisplayScore = CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney;
|
|
m_LastTimeEnergyLost = CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss;
|
|
m_LastWanted = 0;
|
|
m_LastWeapon = 0;
|
|
|
|
CTxdStore::PopCurrentTxd();
|
|
}
|
|
|
|
void CHud::ReInitialise() {
|
|
m_Wants_To_Draw_Hud = true;
|
|
m_Wants_To_Draw_3dMarkers = true;
|
|
|
|
m_pLastZoneName = nil;
|
|
GetRidOfAllHudMessages();
|
|
m_pLastVehicleName = nil;
|
|
|
|
CounterOnLastFrame[0] = false;
|
|
CounterOnLastFrame[1] = false;
|
|
CounterOnLastFrame[2] = false;
|
|
m_ItemToFlash = ITEM_NONE;
|
|
m_ClockState = 1;
|
|
OddJob2Timer = 0;
|
|
OddJob2OffTimer = 0.0f;
|
|
OddJob2On = 0;
|
|
OddJob2XOffset = 0.0f;
|
|
CounterFlashTimer[0] = 0;
|
|
CounterFlashTimer[1] = 0;
|
|
CounterFlashTimer[2] = 0;
|
|
TimerOnLastFrame = false;
|
|
TimerFlashTimer = 0;
|
|
SpriteBrightness = 0;
|
|
PagerOn = 0;
|
|
PagerTimer = 0;
|
|
PagerSoundPlayed = 0;
|
|
PagerXOffset = 150.0f;
|
|
|
|
#ifdef HUD_AUTO_FADE
|
|
m_EnergyLostState = START_FADE_OUT;
|
|
m_WantedState = START_FADE_OUT;
|
|
m_DisplayScoreState = START_FADE_OUT;
|
|
m_WeaponState = START_FADE_OUT;
|
|
#else
|
|
m_EnergyLostState = FADE_DISABLED;
|
|
m_WantedState = FADE_DISABLED;
|
|
m_DisplayScoreState = FADE_DISABLED;
|
|
m_WeaponState = FADE_DISABLED;
|
|
#endif
|
|
m_WantedFadeTimer = 0;
|
|
m_WantedTimer = 0;
|
|
m_EnergyLostFadeTimer = 0;
|
|
m_EnergyLostTimer = 0;
|
|
m_DisplayScoreFadeTimer = 0;
|
|
m_DisplayScoreTimer = 0;
|
|
m_WeaponFadeTimer = 0;
|
|
m_WeaponTimer = 0;
|
|
|
|
m_HideRadar = false;
|
|
m_LastDisplayScore = CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney;
|
|
m_LastTimeEnergyLost = CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss;
|
|
m_LastWanted = 0;
|
|
m_LastWeapon = 0;
|
|
}
|
|
|
|
wchar LastBigMessage[6][128];
|
|
|
|
void CHud::SetBigMessage(wchar *message, uint16 style)
|
|
{
|
|
int i = 0;
|
|
|
|
if (BigMessageInUse[style] != 0.0f)
|
|
return;
|
|
|
|
if (style == 5) {
|
|
for (i = 0; i < 128; i++) {
|
|
if (message[i] == 0)
|
|
break;
|
|
|
|
if (message[i] != LastBigMessage[5][i]) {
|
|
OddJob2On = 0;
|
|
OddJob2OffTimer = 0.0f;
|
|
}
|
|
|
|
m_BigMessage[5][i] = message[i];
|
|
LastBigMessage[5][i] = message[i];
|
|
}
|
|
} else {
|
|
for (i = 0; i < 128; i++) {
|
|
if (message[i] == 0)
|
|
break;
|
|
m_BigMessage[style][i] = message[i];
|
|
}
|
|
}
|
|
LastBigMessage[style][i] = 0;
|
|
m_BigMessage[style][i] = 0;
|
|
}
|
|
|
|
void CHud::SetHelpMessage(wchar *message, bool quick, bool displayForever)
|
|
{
|
|
if (!CReplay::IsPlayingBack()) {
|
|
for (int i = 0; i < HELP_MSG_LENGTH; i++) {
|
|
m_HelpMessage[i] = 0;
|
|
}
|
|
for (int i = 0; i < HELP_MSG_LENGTH; i++) {
|
|
m_LastHelpMessage[i] = 0;
|
|
}
|
|
for (int i = 0; i < HELP_MSG_LENGTH; i++) {
|
|
m_HelpMessageToPrint[i] = 0;
|
|
}
|
|
|
|
CMessages::WideStringCopy(m_HelpMessage, message, HELP_MSG_LENGTH);
|
|
CMessages::InsertPlayerControlKeysInString(m_HelpMessage);
|
|
if (m_HelpMessageState == 0 || !CMessages::WideStringCompare(m_HelpMessage, m_HelpMessageToPrint, HELP_MSG_LENGTH)) {
|
|
for (int i = 0; i < HELP_MSG_LENGTH; i++) {
|
|
m_LastHelpMessage[i] = 0;
|
|
}
|
|
|
|
if (!message) {
|
|
m_HelpMessage[0] = 0;
|
|
m_HelpMessageToPrint[0] = 0;
|
|
}
|
|
if (!displayForever) {
|
|
m_HelpMessageState = displayForever;
|
|
} else {
|
|
m_HelpMessageState = 1;
|
|
CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, HELP_MSG_LENGTH);
|
|
CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, HELP_MSG_LENGTH);
|
|
}
|
|
|
|
m_HelpMessageQuick = quick;
|
|
m_HelpMessageDisplayForever = displayForever;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
bool CHud::IsHelpMessageBeingDisplayed(void)
|
|
{
|
|
return m_HelpMessageState != 0;
|
|
}
|
|
|
|
void CHud::SetMessage(wchar *message)
|
|
{
|
|
int i = 0;
|
|
for (i = 0; i < ARRAY_SIZE(m_Message); i++) {
|
|
if (message[i] == 0)
|
|
break;
|
|
|
|
m_Message[i] = message[i];
|
|
}
|
|
m_Message[i] = 0;
|
|
}
|
|
|
|
void CHud::SetPagerMessage(wchar *message)
|
|
{
|
|
int i = 0;
|
|
for (i = 0; i < ARRAY_SIZE(m_PagerMessage); i++) {
|
|
if (message[i] == 0)
|
|
break;
|
|
|
|
m_PagerMessage[i] = message[i];
|
|
}
|
|
m_PagerMessage[i] = 0;
|
|
}
|
|
|
|
void CHud::SetVehicleName(wchar *name)
|
|
{
|
|
m_VehicleName = name;
|
|
}
|
|
|
|
void CHud::SetZoneName(wchar *name)
|
|
{
|
|
m_pZoneName = name;
|
|
}
|
|
|
|
void CHud::Shutdown()
|
|
{
|
|
for (int i = 0; i < NUM_HUD_SPRITES; ++i) {
|
|
Sprites[i].Delete();
|
|
}
|
|
|
|
RwTextureDestroy(gpSniperSightTex);
|
|
gpSniperSightTex = nil;
|
|
|
|
RwTextureDestroy(gpRocketSightTex);
|
|
gpRocketSightTex = nil;
|
|
|
|
RwTextureDestroy(gpLaserSightTex);
|
|
gpLaserSightTex = nil;
|
|
|
|
RwTextureDestroy(gpLaserDotTex);
|
|
gpLaserDotTex = nil;
|
|
|
|
RwTextureDestroy(gpViewFinderTex);
|
|
gpViewFinderTex = nil;
|
|
|
|
int HudTXD = CTxdStore::FindTxdSlot("hud");
|
|
CTxdStore::RemoveTxdSlot(HudTXD);
|
|
}
|
|
|
|
float CHud::DrawFadeState(DRAW_FADE_STATE fadingElement, int forceFadingIn)
|
|
{
|
|
float alpha = 255.0f;
|
|
uint32 operation, timer;
|
|
int32 fadeTimer;
|
|
|
|
switch (fadingElement) {
|
|
case HUD_WANTED_FADING:
|
|
fadeTimer = m_WantedFadeTimer;
|
|
operation = m_WantedState;
|
|
timer = m_WantedTimer;
|
|
break;
|
|
case HUD_ENERGY_FADING:
|
|
fadeTimer = m_EnergyLostFadeTimer;
|
|
operation = m_EnergyLostState;
|
|
timer = m_EnergyLostTimer;
|
|
break;
|
|
case HUD_SCORE_FADING:
|
|
fadeTimer = m_DisplayScoreFadeTimer;
|
|
operation = m_DisplayScoreState;
|
|
timer = m_DisplayScoreTimer;
|
|
break;
|
|
case HUD_WEAPON_FADING:
|
|
fadeTimer = m_WeaponFadeTimer;
|
|
operation = m_WeaponState;
|
|
timer = m_WeaponTimer;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (forceFadingIn) {
|
|
switch (operation) {
|
|
case FADED_OUT:
|
|
fadeTimer = 0;
|
|
case START_FADE_OUT:
|
|
case FADING_OUT:
|
|
timer = 5;
|
|
operation = FADING_IN;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
if (operation != FADED_OUT && operation != FADE_DISABLED) {
|
|
switch (operation) {
|
|
case START_FADE_OUT:
|
|
fadeTimer = 1000;
|
|
alpha = 255.0f;
|
|
if (timer > 10000) {
|
|
fadeTimer = 3000;
|
|
operation = FADING_OUT;
|
|
}
|
|
break;
|
|
case FADING_IN:
|
|
fadeTimer += CTimer::GetTimeStepInMilliseconds();
|
|
if (fadeTimer > 1000.0f) {
|
|
operation = START_FADE_OUT;
|
|
fadeTimer = 1000;
|
|
}
|
|
alpha = fadeTimer / 1000.0f * 255.0f;
|
|
break;
|
|
case FADING_OUT:
|
|
fadeTimer -= CTimer::GetTimeStepInMilliseconds();
|
|
if (fadeTimer < 0.0f) {
|
|
fadeTimer = 0;
|
|
operation = FADED_OUT;
|
|
}
|
|
alpha = fadeTimer / 1000.0f * 255.0f;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
timer += CTimer::GetTimeStepInMilliseconds();
|
|
}
|
|
|
|
switch (fadingElement) {
|
|
case HUD_WANTED_FADING:
|
|
m_WantedFadeTimer = fadeTimer;
|
|
m_WantedState = operation;
|
|
m_WantedTimer = timer;
|
|
break;
|
|
case HUD_ENERGY_FADING:
|
|
m_EnergyLostFadeTimer = fadeTimer;
|
|
m_EnergyLostState = operation;
|
|
m_EnergyLostTimer = timer;
|
|
break;
|
|
case HUD_SCORE_FADING:
|
|
m_DisplayScoreFadeTimer = fadeTimer;
|
|
m_DisplayScoreState = operation;
|
|
m_DisplayScoreTimer = timer;
|
|
break;
|
|
case HUD_WEAPON_FADING:
|
|
m_WeaponFadeTimer = fadeTimer;
|
|
m_WeaponState = operation;
|
|
m_WeaponTimer = timer;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return clamp(alpha, 0.0f, 255.0f);
|
|
}
|
|
|
|
void
|
|
CHud::ResetWastedText(void)
|
|
{
|
|
BigMessageInUse[2] = 0.0f;
|
|
BigMessageInUse[0] = 0.0f;
|
|
m_BigMessage[2][0] = 0;
|
|
m_BigMessage[0][0] = 0;
|
|
}
|