re3-wiiu/src/weapons/ProjectileInfo.h
2020-01-01 02:42:00 +03:00

11 lines
280 B
C++

#pragma once
class CObject;
class CProjectileInfo
{
public:
static bool RemoveIfThisIsAProjectile(CObject *pObject);
static void RemoveAllProjectiles(void);
static bool IsProjectileInRange(float x1, float x2, float y1, float y2, float z1, float z2, bool remove);
};