animation
|
Use our synonyms for attack anims again
|
2021-02-07 21:13:54 +03:00 |
audio
|
Uhh, right
|
2021-02-26 11:08:32 +02:00 |
buildings
|
buildings directory
|
2020-12-20 12:40:59 +02:00 |
collision
|
Fixes
|
2021-02-28 15:50:51 +03:00 |
control
|
nil -> false
|
2021-02-19 16:32:25 +01:00 |
core
|
proper radar clipping
|
2021-02-28 14:55:14 +01:00 |
entities
|
make building with Codewarrior 7 possible
|
2021-01-24 17:08:34 +01:00 |
extras
|
fix postfx
|
2021-02-28 15:30:13 +01:00 |
fakerw
|
Add missing rtpng.h
|
2021-02-12 08:46:32 +02:00 |
math
|
Sync matrix with master
|
2021-01-20 19:20:11 +02:00 |
modelinfo
|
modelinfo and visibility plg fixes
|
2021-01-24 23:25:12 +01:00 |
objects
|
Fixes
|
2021-02-28 15:50:51 +03:00 |
peds
|
Fixes
|
2021-02-28 15:50:51 +03:00 |
render
|
nil -> false
|
2021-02-19 16:32:25 +01:00 |
rw
|
fix postfx fix
|
2021-02-28 19:04:15 +01:00 |
skel
|
Fix stack corruption in HandleGraphEvent
|
2021-02-21 17:15:21 +01:00 |
text
|
Add russian support
|
2021-02-18 11:34:23 +02:00 |
vehicles
|
Fixes
|
2021-02-28 15:50:51 +03:00 |
weapons
|
Fix muzzleflash rotation
|
2021-02-26 20:31:26 +02:00 |
CMakeLists.txt
|
Cmake version for hash
|
2021-02-12 21:09:46 +03:00 |