re3-wiiu/src/peds
2020-12-27 17:33:32 +03:00
..
CivilianPed.cpp Use SetPedState 2020-12-15 05:11:02 +02:00
CivilianPed.h get rid of all PED_SKIN defines 2020-12-18 17:27:18 +01:00
CopPed.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
CopPed.h get rid of all PED_SKIN defines 2020-12-18 17:27:18 +01:00
DummyPed.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
EmergencyPed.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
EmergencyPed.h get rid of all PED_SKIN defines 2020-12-18 17:27:18 +01:00
Gangs.cpp Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
Gangs.h gangs, script and replay fixes 2020-05-16 17:00:40 +03:00
Ped.cpp Fix peds running to see dead peds in water 2020-12-27 17:33:32 +03:00
Ped.h Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:22:02 +02:00
PedAI.cpp fix auto duck cancel bug 2020-12-21 01:15:40 +03:00
PedAttractor.cpp push/pop memids 2020-12-21 12:34:29 +01:00
PedAttractor.h 64-bit on Windows 2020-07-24 20:26:33 +03:00
PedChat.cpp Reorganize CPed functions into their original cpp files 2020-11-20 01:18:37 +02:00
PedDebug.cpp EmergencyPed, PedDebug, message fix 2020-10-21 21:27:13 +03:00
PedFight.cpp Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:22:02 +02:00
PedIK.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
PedIK.h PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
PedPlacement.cpp CCopPed, except spike traps 2020-07-28 17:04:34 +03:00
PedPlacement.h CCopPed, except spike traps 2020-07-28 17:04:34 +03:00
PedRoutes.cpp Fix sniper and water creatures bug, mark some files 2020-10-09 12:24:21 +03:00
PedRoutes.h missing endlines 2020-03-22 19:19:07 +03:00
PedType.cpp Fix use of strncmp 2020-12-25 15:18:48 +02:00
PedType.h Reorganize CPed functions into their original cpp files 2020-11-20 01:18:37 +02:00
PlayerPed.cpp Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:22:02 +02:00
PlayerPed.h get rid of all PED_SKIN defines 2020-12-18 17:27:18 +01:00
Population.cpp Use SetPedState 2020-12-15 05:11:02 +02:00
Population.h Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00