re3-wiiu/sdk/rwsdk/include/d3d8/rprandom.h
Sergeanur 3e24ae8812 Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	sdk/rwsdk/include/d3d8/baaplylt.c
#	sdk/rwsdk/include/d3d8/rpstereo.h
#	sdk/rwsdk/include/d3d8/rpstereo.rpe
#	sdk/rwsdk/include/d3d8/rtintel.h
#	sdk/rwsdk/include/d3d8/rtintel.rpe
#	src/audio/oal/stream.cpp
2020-08-02 19:49:12 +03:00

66 lines
1.5 KiB
C

/**********************************************************************
*
* File : rprandom.h
*
* Abstract : Random Number Generator
*
**********************************************************************
*
* This file is a product of Criterion Software Ltd.
*
* This file is provided as is with no warranties of any kind and is
* provided without any obligation on Criterion Software Ltd. or
* Canon Inc. to assist in its use or modification.
*
* Criterion Software Ltd. will not, under any
* circumstances, be liable for any lost revenue or other damages arising
* from the use of this file.
*
* Copyright (c) 1998 Criterion Software Ltd.
* All Rights Reserved.
*
* RenderWare is a trademark of Canon Inc.
*
************************************************************************/
#ifndef RPRANDOM_H
#define RPRANDOM_H
/**
* \defgroup rprandom RpRandom
* \ingroup mathtools
*
* Random Number Generation Plugin for RenderWare Graphics.
*/
/*--- Include files ---*/
#include "rwcore.h"
#include "rprandom.rpe" /* automatically generated header file */
/*--- Plugin API Functions ---*/
#define RPRANDMAX (~((~0)<<31))
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
RwBool RpRandomPluginAttach(void);
/* Getting values */
extern RwUInt32 RpRandom(void);
extern void RpRandomSeed(RwUInt32 seed);
extern RwUInt32 RpRandomMT(void);
extern void RpRandomSeedMT(RwUInt32 seed);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* RPRANDOM_H */