re3-wiiu/src/objects/Projectile.cpp
2020-04-17 16:31:11 +03:00

16 lines
316 B
C++

#include "common.h"
#include "Projectile.h"
CProjectile::CProjectile(int32 model) : CObject()
{
m_fMass = 1.0f;
m_fTurnMass = 1.0f;
m_fAirResistance = 0.99999f;
m_fElasticity = 0.75f;
m_fBuoyancy = GRAVITY * m_fMass * 0.1f;
bExplosionProof = true;
SetModelIndex(model);
ObjectCreatedBy = MISSION_OBJECT;
}