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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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# Conflicts: # premake5.lua # sdk/rwsdk/include/d3d8/baaplylt.c # sdk/rwsdk/include/d3d8/rpstereo.h # sdk/rwsdk/include/d3d8/rpstereo.rpe # sdk/rwsdk/include/d3d8/rtintel.h # sdk/rwsdk/include/d3d8/rtintel.rpe # src/audio/oal/stream.cpp
52 lines
1.4 KiB
C
52 lines
1.4 KiB
C
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/***************************************************************************
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* *
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* Module : rtBMP.h *
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* *
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* Purpose : Load BMP format files *
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* *
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**************************************************************************/
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#ifndef RTBMP_H
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#define RTBMP_H
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/**
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* \defgroup rtbmp RtBMP
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* \ingroup imageconversiontools
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*
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* BMP Image Format Toolkit for RenderWare.
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*
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* See also http://www.daubnet.com/formats/BMP.html
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*/
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/****************************************************************************
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Includes
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*/
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/*--- Include files ---*/
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#include "rwcore.h"
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#include "rtbmp.rpe" /* automatically generated header file */
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/****************************************************************************
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Function prototypes
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*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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extern RwImage *RtBMPImageWrite(RwImage * image,
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const RwChar * imageName);
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extern RwImage *RtBMPImageRead(const RwChar * imageName);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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/* RWPUBLICEND */
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#endif /* RTBMP_H */
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