mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-26 09:41:49 +01:00
504 lines
13 KiB
C++
504 lines
13 KiB
C++
#include "common.h"
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#include "RwHelper.h"
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#include "General.h"
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#include "NodeName.h"
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#include "VisibilityPlugins.h"
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#include "Bones.h"
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#include "AnimBlendClumpData.h"
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#include "AnimBlendHierarchy.h"
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#include "AnimBlendAssociation.h"
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#include "RpAnimBlend.h"
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#include "PedModelInfo.h"
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//--MIAMI: file done
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RwInt32 ClumpOffset;
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enum
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{
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ID_RPANIMBLEND = MAKECHUNKID(rwVENDORID_ROCKSTAR, 0xFD),
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};
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void*
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AnimBlendClumpCreate(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
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{
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*RWPLUGINOFFSET(CAnimBlendClumpData*, object, offsetInObject) = nil;
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return object;
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}
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void*
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AnimBlendClumpDestroy(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
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{
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CAnimBlendClumpData *data;
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data = *RPANIMBLENDCLUMPDATA(object);
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if(data){
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RpAnimBlendClumpRemoveAllAssociations((RpClump*)object);
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delete data;
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*RPANIMBLENDCLUMPDATA(object) = nil;
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}
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return object;
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}
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void *AnimBlendClumpCopy(void *dstObject, const void *srcObject, RwInt32 offsetInObject, RwInt32 sizeInObject) { return nil; }
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bool
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RpAnimBlendPluginAttach(void)
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{
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ClumpOffset = RpClumpRegisterPlugin(sizeof(CAnimBlendClumpData*), ID_RPANIMBLEND,
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AnimBlendClumpCreate, AnimBlendClumpDestroy, AnimBlendClumpCopy);
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return ClumpOffset >= 0;
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}
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CAnimBlendAssociation*
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RpAnimBlendGetNextAssociation(CAnimBlendAssociation *assoc)
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{
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if(assoc->link.next)
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return CAnimBlendAssociation::FromLink(assoc->link.next);
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return nil;
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}
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CAnimBlendAssociation*
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RpAnimBlendGetNextAssociation(CAnimBlendAssociation *assoc, uint32 mask)
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{
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CAnimBlendLink *link;
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for(link = assoc->link.next; link; link = link->next){
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assoc = CAnimBlendAssociation::FromLink(link);
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if(assoc->flags & mask)
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return assoc;
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}
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return nil;
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}
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void
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RpAnimBlendAllocateData(RpClump *clump)
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{
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*RPANIMBLENDCLUMPDATA(clump) = new CAnimBlendClumpData;
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}
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void
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RpAnimBlendClumpSetBlendDeltas(RpClump *clump, uint32 mask, float delta)
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{
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CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump);
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for(CAnimBlendLink *link = clumpData->link.next; link; link = link->next){
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CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link);
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if(mask == 0 || (assoc->flags & mask))
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assoc->blendDelta = delta;
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}
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}
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void
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RpAnimBlendClumpRemoveAllAssociations(RpClump *clump)
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{
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RpAnimBlendClumpRemoveAssociations(clump, 0);
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}
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void
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RpAnimBlendClumpRemoveAssociations(RpClump *clump, uint32 mask)
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{
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CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump);
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CAnimBlendLink *next;
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for(CAnimBlendLink *link = clumpData->link.next; link; link = next){
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next = link->next;
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CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link);
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if(mask == 0 || (assoc->flags & mask))
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if(assoc)
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delete assoc;
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}
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}
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RwFrame*
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FrameForAllChildrenCountCallBack(RwFrame *frame, void *data)
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{
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int *numFrames = (int*)data;
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(*numFrames)++;
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RwFrameForAllChildren(frame, FrameForAllChildrenCountCallBack, data);
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return frame;
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}
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RwFrame*
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FrameForAllChildrenFillFrameArrayCallBack(RwFrame *frame, void *data)
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{
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AnimBlendFrameData **frames = (AnimBlendFrameData**)data;
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(*frames)->frame = frame;
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(*frames)++;
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RwFrameForAllChildren(frame, FrameForAllChildrenFillFrameArrayCallBack, frames);
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return frame;
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}
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// FrameInitCallBack on PS2
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void
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FrameInitCBnonskin(AnimBlendFrameData *frameData, void*)
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{
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frameData->flag = 0;
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frameData->resetPos = *RwMatrixGetPos(RwFrameGetMatrix(frameData->frame));
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}
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void
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FrameInitCBskin(AnimBlendFrameData *frameData, void*)
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{
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frameData->flag = 0;
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}
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void
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RpAnimBlendClumpInitSkinned(RpClump *clump)
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{
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int i;
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RwV3d boneTab[64];
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CAnimBlendClumpData *clumpData;
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RpAtomic *atomic;
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RpSkin *skin;
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RpHAnimHierarchy *hier;
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int numBones;
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RpAnimBlendAllocateData(clump);
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clumpData = *RPANIMBLENDCLUMPDATA(clump);
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atomic = GetFirstAtomic(clump);
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assert(atomic);
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skin = RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic));
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assert(skin);
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numBones = RpSkinGetNumBones(skin);
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clumpData->SetNumberOfBones(numBones);
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hier = GetAnimHierarchyFromSkinClump(clump);
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assert(hier);
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memset(boneTab, 0, sizeof(boneTab));
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SkinGetBonePositionsToTable(clump, boneTab);
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AnimBlendFrameData *frames = clumpData->frames;
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for(i = 0; i < numBones; i++){
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frames[i].nodeID = HIERNODEID(hier, i);
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frames[i].resetPos = boneTab[i];
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frames[i].hanimFrame = (RpHAnimStdKeyFrame*)rpHANIMHIERARCHYGETINTERPFRAME(hier, i);
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}
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clumpData->ForAllFrames(FrameInitCBskin, nil);
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clumpData->frames[0].flag |= AnimBlendFrameData::VELOCITY_EXTRACTION;
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}
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void
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RpAnimBlendClumpInitNotSkinned(RpClump *clump)
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{
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int numFrames = 0;
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CAnimBlendClumpData *clumpData;
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RwFrame *root;
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AnimBlendFrameData *frames;
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RpAnimBlendAllocateData(clump);
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clumpData = *RPANIMBLENDCLUMPDATA(clump);
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root = RpClumpGetFrame(clump);
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RwFrameForAllChildren(root, FrameForAllChildrenCountCallBack, &numFrames);
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clumpData->SetNumberOfFrames(numFrames);
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frames = clumpData->frames;
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RwFrameForAllChildren(root, FrameForAllChildrenFillFrameArrayCallBack, &frames);
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clumpData->ForAllFrames(FrameInitCBnonskin, nil);
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clumpData->frames[0].flag |= AnimBlendFrameData::VELOCITY_EXTRACTION;
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}
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void
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RpAnimBlendClumpInit(RpClump *clump)
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{
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if(IsClumpSkinned(clump))
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RpAnimBlendClumpInitSkinned(clump);
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else
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RpAnimBlendClumpInitNotSkinned(clump);
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}
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bool
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RpAnimBlendClumpIsInitialized(RpClump *clump)
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{
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CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump);
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return clumpData && clumpData->numFrames != 0;
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}
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CAnimBlendAssociation*
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RpAnimBlendClumpGetAssociation(RpClump *clump, uint32 id)
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{
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CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump);
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if(clumpData == nil) return nil;
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for(CAnimBlendLink *link = clumpData->link.next; link; link = link->next){
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CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link);
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if(assoc->animId == id)
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return assoc;
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}
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return nil;
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}
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CAnimBlendAssociation*
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RpAnimBlendClumpGetMainAssociation(RpClump *clump, CAnimBlendAssociation **assocRet, float *blendRet)
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{
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CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump);
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if(clumpData == nil) return nil;
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CAnimBlendAssociation *mainAssoc = nil;
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CAnimBlendAssociation *secondAssoc = nil;
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float mainBlend = 0.0f;
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float secondBlend = 0.0f;
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for(CAnimBlendLink *link = clumpData->link.next; link; link = link->next){
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CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link);
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if(assoc->IsPartial())
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continue;
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if(assoc->blendAmount > mainBlend){
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secondBlend = mainBlend;
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mainBlend = assoc->blendAmount;
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secondAssoc = mainAssoc;
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mainAssoc = assoc;
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}else if(assoc->blendAmount > secondBlend){
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secondBlend = assoc->blendAmount;
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secondAssoc = assoc;
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}
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}
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if(assocRet) *assocRet = secondAssoc;
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if(blendRet) *blendRet = secondBlend;
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return mainAssoc;
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}
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CAnimBlendAssociation*
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RpAnimBlendClumpGetMainPartialAssociation(RpClump *clump)
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{
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CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump);
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if(clumpData == nil) return nil;
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CAnimBlendAssociation *mainAssoc = nil;
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float mainBlend = 0.0f;
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for(CAnimBlendLink *link = clumpData->link.next; link; link = link->next){
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CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link);
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if(!assoc->IsPartial())
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continue;
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if(assoc->blendAmount > mainBlend){
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mainBlend = assoc->blendAmount;
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mainAssoc = assoc;
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}
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}
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return mainAssoc;
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}
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CAnimBlendAssociation*
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RpAnimBlendClumpGetMainAssociation_N(RpClump *clump, int n)
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{
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int i;
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CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump);
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if(clumpData == nil) return nil;
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i = 0;
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for(CAnimBlendLink *link = clumpData->link.next; link; link = link->next){
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CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link);
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if(assoc->IsPartial())
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continue;
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if(i == n)
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return assoc;
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i++;
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}
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return nil;
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}
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CAnimBlendAssociation*
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RpAnimBlendClumpGetMainPartialAssociation_N(RpClump *clump, int n)
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{
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int i;
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CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump);
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if(clumpData == nil) return nil;
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i = 0;
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for(CAnimBlendLink *link = clumpData->link.next; link; link = link->next){
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CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link);
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if(!assoc->IsPartial())
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continue;
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if(i == n)
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return assoc;
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i++;
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}
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return nil;
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}
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CAnimBlendAssociation*
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RpAnimBlendClumpGetFirstAssociation(RpClump *clump, uint32 mask)
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{
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CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump);
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if(clumpData == nil) return nil;
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for(CAnimBlendLink *link = clumpData->link.next; link; link = link->next){
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CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link);
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if(assoc->flags & mask)
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return assoc;
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}
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return nil;
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}
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CAnimBlendAssociation*
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RpAnimBlendClumpGetFirstAssociation(RpClump *clump)
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{
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CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump);
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if(!RpAnimBlendClumpIsInitialized(clump))
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return nil;
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if(clumpData->link.next)
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return CAnimBlendAssociation::FromLink(clumpData->link.next);
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return nil;
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}
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// FillFrameArrayCallBack on PS2
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void
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FillFrameArrayCBnonskin(AnimBlendFrameData *frame, void *arg)
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{
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AnimBlendFrameData **frames = (AnimBlendFrameData**)arg;
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frames[CVisibilityPlugins::GetFrameHierarchyId(frame->frame)] = frame;
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}
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void
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RpAnimBlendClumpFillFrameArraySkin(RpClump *clump, AnimBlendFrameData **frames)
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{
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int i;
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CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump);
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RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(clump);
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for(i = PED_MID; i < PED_NODE_MAX; i++)
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frames[i] = &clumpData->frames[RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(i))];
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}
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void
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RpAnimBlendClumpFillFrameArray(RpClump *clump, AnimBlendFrameData **frames)
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{
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if(IsClumpSkinned(clump))
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RpAnimBlendClumpFillFrameArraySkin(clump, frames);
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else
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(*RPANIMBLENDCLUMPDATA(clump))->ForAllFrames(FillFrameArrayCBnonskin, frames);
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}
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AnimBlendFrameData *pFrameDataFound;
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void
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FrameFindByNameCBnonskin(AnimBlendFrameData *frame, void *arg)
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{
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char *nodename = GetFrameNodeName(frame->frame);
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if(!CGeneral::faststricmp(nodename, (char*)arg))
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pFrameDataFound = frame;
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}
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void
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FrameFindByNameCBskin(AnimBlendFrameData *frame, void *arg)
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{
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const char *name = ConvertBoneTag2BoneName(frame->nodeID);
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if(name && CGeneral::faststricmp(name, (char*)arg) == 0)
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pFrameDataFound = frame;
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}
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void
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FrameFindByBoneCB(AnimBlendFrameData *frame, void *arg)
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{
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if(frame->nodeID == (int32)(uintptr)arg)
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pFrameDataFound = frame;
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}
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AnimBlendFrameData*
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RpAnimBlendClumpFindFrame(RpClump *clump, const char *name)
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{
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pFrameDataFound = nil;
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if(IsClumpSkinned(clump))
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(*RPANIMBLENDCLUMPDATA(clump))->ForAllFrames(FrameFindByNameCBskin, (void*)name);
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else
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(*RPANIMBLENDCLUMPDATA(clump))->ForAllFrames(FrameFindByNameCBnonskin, (void*)name);
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return pFrameDataFound;
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}
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AnimBlendFrameData*
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RpAnimBlendClumpFindBone(RpClump *clump, uint32 boneTag)
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{
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pFrameDataFound = nil;
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(*RPANIMBLENDCLUMPDATA(clump))->ForAllFrames(FrameFindByBoneCB, (void*)boneTag);
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return pFrameDataFound;
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}
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void
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RpAnimBlendNodeUpdateKeyframes(AnimBlendFrameData *frames, AnimBlendFrameUpdateData *updateData, int32 numNodes)
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{
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CAnimBlendNode **node;
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int i;
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for(node = updateData->nodes; *node; node++){
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CAnimBlendAssociation *a = (*node)->association;
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for(i = 0; i < numNodes; i++)
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if((frames[i].flag & AnimBlendFrameData::VELOCITY_EXTRACTION) == 0 ||
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gpAnimBlendClump->velocity == nil){
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if((*node)[i].sequence)
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(*node)[i].FindKeyFrame(a->currentTime - a->timeStep);
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}
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}
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}
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void
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RpAnimBlendClumpUpdateAnimations(RpClump *clump, float timeDelta, bool doRender)
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{
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int i;
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CAnimBlendAssociation *assoc;
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AnimBlendFrameUpdateData updateData;
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float totalLength = 0.0f;
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float totalBlend = 0.0f;
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CAnimBlendLink *link, *next;
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CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump);
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gpAnimBlendClump = clumpData;
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if(clumpData->link.next == nil)
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return;
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// Update blend and get node array
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i = 0;
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updateData.foobar = 0;
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for(link = clumpData->link.next; link; link = next){
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next = link->next;
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assoc = CAnimBlendAssociation::FromLink(link);
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if(assoc->UpdateBlend(timeDelta)){
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if(assoc->hierarchy->sequences){
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//CAnimManager::UncompressAnimation(v6->hierarchy)
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if(i < 11)
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updateData.nodes[i++] = assoc->GetNode(0);
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if(assoc->flags & ASSOC_MOVEMENT){
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totalLength += assoc->hierarchy->totalLength/assoc->speed * assoc->blendAmount;
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totalBlend += assoc->blendAmount;
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}else
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updateData.foobar = 1;
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}else
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debug("anim %s is not loaded\n", assoc->hierarchy->name);
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}
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}
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for(link = clumpData->link.next; link; link = link->next){
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assoc = CAnimBlendAssociation::FromLink(link);
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assoc->UpdateTimeStep(timeDelta, totalLength == 0.0f ? 1.0f : totalBlend/totalLength);
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}
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updateData.nodes[i] = nil;
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if(doRender){
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if(clumpData->frames[0].flag & AnimBlendFrameData::UPDATE_KEYFRAMES)
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RpAnimBlendNodeUpdateKeyframes(clumpData->frames, &updateData, clumpData->numFrames);
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if(IsClumpSkinned(clump))
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clumpData->ForAllFrames(FrameUpdateCallBackSkinned, &updateData);
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else
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clumpData->ForAllFrames(FrameUpdateCallBackNonSkinned, &updateData);
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clumpData->frames[0].flag &= ~AnimBlendFrameData::UPDATE_KEYFRAMES;
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}else{
|
|
clumpData->ForAllFrames(FrameUpdateCallBackOffscreen, &updateData);
|
|
clumpData->frames[0].flag |= AnimBlendFrameData::UPDATE_KEYFRAMES;
|
|
}
|
|
|
|
for(link = clumpData->link.next; link; link = link->next){
|
|
assoc = CAnimBlendAssociation::FromLink(link);
|
|
assoc->UpdateTime(timeDelta, totalLength == 0.0f ? 1.0f : totalBlend/totalLength);
|
|
}
|
|
RwFrameUpdateObjects(RpClumpGetFrame(clump));
|
|
}
|