.. |
Automobile.h
|
added some small bits and stubs
|
2019-06-02 17:13:56 +02:00 |
Boat.h
|
added some small bits and stubs
|
2019-06-02 17:13:56 +02:00 |
Building.cpp
|
replaced some ctors; made PreRender call game function
|
2019-06-24 22:06:14 +02:00 |
Building.h
|
replaced some ctors; made PreRender call game function
|
2019-06-24 22:06:14 +02:00 |
CivilianPed.h
|
added some small bits and stubs
|
2019-06-02 17:13:56 +02:00 |
CopPed.h
|
added some small bits and stubs
|
2019-06-02 17:13:56 +02:00 |
CutsceneHead.cpp
|
first part of CFileLoader
|
2019-06-17 22:40:15 +02:00 |
CutsceneHead.h
|
implemented CCutsceneHead and dependencies
|
2019-06-12 20:11:17 +02:00 |
CutsceneObject.cpp
|
More CRadar stuff.
|
2019-06-22 11:42:27 +02:00 |
CutsceneObject.h
|
implemented CutsceneObject; little fixes
|
2019-06-12 21:17:02 +02:00 |
Dummy.cpp
|
added some small bits and stubs
|
2019-06-02 17:13:56 +02:00 |
Dummy.h
|
finished CFileLoader, except a crash!
|
2019-06-18 09:50:26 +02:00 |
DummyObject.cpp
|
finished CFileLoader, except a crash!
|
2019-06-18 09:50:26 +02:00 |
DummyObject.h
|
finished CFileLoader, except a crash!
|
2019-06-18 09:50:26 +02:00 |
DummyPed.h
|
added some small bits and stubs
|
2019-06-02 17:13:56 +02:00 |
EmergencyPed.h
|
added some small bits and stubs
|
2019-06-02 17:13:56 +02:00 |
Entity.cpp
|
replaced some ctors; made PreRender call game function
|
2019-06-24 22:06:14 +02:00 |
Entity.h
|
replaced some ctors; made PreRender call game function
|
2019-06-24 22:06:14 +02:00 |
Heli.cpp
|
more high level functions
|
2019-05-31 11:44:43 +02:00 |
Heli.h
|
more high level functions
|
2019-05-31 11:44:43 +02:00 |
Object.cpp
|
implemented CObjectData
|
2019-06-19 18:35:51 +02:00 |
Object.h
|
implemented CObjectData
|
2019-06-19 18:35:51 +02:00 |
Ped.cpp
|
fixed bug in CPed
|
2019-06-26 11:35:34 +02:00 |
Ped.h
|
CPed, CVehicle, mostly entering/exiting car
|
2019-06-25 00:01:40 +03:00 |
PedIK.cpp
|
Big CPed update
|
2019-06-20 17:31:14 +03:00 |
PedIK.h
|
Big CPed update
|
2019-06-20 17:31:14 +03:00 |
Physical.cpp
|
some Radar and Hud cleanup; fix in Physical
|
2019-06-23 13:11:41 +02:00 |
Physical.h
|
implemented CObjectData
|
2019-06-19 18:35:51 +02:00 |
Plane.h
|
added some small bits and stubs
|
2019-06-02 17:13:56 +02:00 |
PlayerInfo.cpp
|
New updates for Hud.cpp and more.
|
2019-06-15 01:34:36 +02:00 |
PlayerInfo.h
|
Update HUD stuff, bug and format fixes.
|
2019-06-17 02:11:30 +02:00 |
PlayerPed.h
|
CPed fixes
|
2019-06-18 15:34:27 +03:00 |
Train.h
|
added some small bits and stubs
|
2019-06-02 17:13:56 +02:00 |
Treadable.cpp
|
first commit
|
2019-05-15 16:52:37 +02:00 |
Treadable.h
|
first commit
|
2019-05-15 16:52:37 +02:00 |
Vehicle.cpp
|
CPed, CVehicle, mostly entering/exiting car
|
2019-06-25 00:01:40 +03:00 |
Vehicle.h
|
CPed, CVehicle, mostly entering/exiting car
|
2019-06-25 00:01:40 +03:00 |