re3-wiiu/src/audio
2021-06-26 00:25:59 +03:00
..
eax Move sdk and eax 2020-08-02 19:36:50 +03:00
oal Don't restart OAL device when switching EAX 2021-06-24 21:32:44 +03:00
audio_enums.h Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:32:43 +03:00
AudioCollision.cpp Add macros to set sample loop offsets 2021-06-24 21:32:44 +03:00
AudioCollision.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
AudioLogic.cpp Fix use of enum in ped comment banks switch 2021-06-24 21:32:44 +03:00
AudioManager.cpp Fix redone + add hud fix 2021-06-24 21:32:44 +03:00
AudioManager.h Fix redone + add hud fix 2021-06-24 21:32:44 +03:00
AudioSamples.h uint32 enums fixed 2020-12-07 01:04:23 +01:00
AudioScriptObject.cpp Revert "Redo ReadSaveBuf + common.h cleanup" 2021-06-26 00:25:59 +03:00
AudioScriptObject.h Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
DMAudio.cpp Use bool8 in audio code 2021-06-24 21:32:43 +03:00
DMAudio.h Use bool8 in audio code 2021-06-24 21:32:43 +03:00
MusicManager.cpp Fix redone + add hud fix 2021-06-24 21:32:44 +03:00
MusicManager.h Use bool8 in audio code 2021-06-24 21:32:43 +03:00
PolRadio.cpp Fix police scanner on high fps 2021-06-24 21:32:44 +03:00
PolRadio.h PoliceRadio -> PolRadio (original name) 2021-02-26 10:56:26 +02:00
sampman_miles.cpp Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:32:43 +03:00
sampman_null.cpp Use bool8 in audio code 2021-06-24 21:32:43 +03:00
sampman_oal.cpp Don't restart OAL device when switching EAX 2021-06-24 21:32:44 +03:00
sampman.h Make sampman stream functions default to stream 0 2021-06-24 21:32:44 +03:00
soundlist.h MusicManager fixes 2021-02-03 14:08:28 +03:00