mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
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3ef6029764
implemented PC codewarrior rand updated premake
58 lines
1.0 KiB
C
58 lines
1.0 KiB
C
#pragma once
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enum Config {
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NUMCDIMAGES = 50, // was 12
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MODELINFOSIZE = 5500,
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TXDSTORESIZE = 850,
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EXTRADIRSIZE = 128,
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SIMPLEMODELSIZE = 5000,
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TIMEMODELSIZE = 30,
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CLUMPMODELSIZE = 5,
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PEDMODELSIZE = 90,
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VEHICLEMODELSIZE = 120,
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TWODFXSIZE = 2000,
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NUMOBJECTINFO = 168, // object.dat
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// Pool sizes
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NUMPTRNODES = 30000, // 26000 on PS2
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NUMENTRYINFOS = 5400, // 3200 on PS2
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NUMPEDS = 140, // 90 on PS2
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NUMVEHICLES = 110, // 70 on PS2
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NUMBUILDINGS = 5500, // 4915 on PS2
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NUMTREADABLES = 1214,
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NUMOBJECTS = 450,
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NUMDUMMIES = 2802, // 2368 on PS2
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NUMAUDIOSCRIPTOBJECTS = 256,
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// Link list lengths
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// TODO: alpha list
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NUMCOLCACHELINKS = 200,
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NUMREFERENCES = 800,
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// Zones
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NUMAUDIOZONES = 36,
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NUMZONES = 50,
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NUMMAPZONES = 25,
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// Cull zones
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NUMCULLZONES = 512,
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NUMATTRIBZONES = 288,
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NUMZONEINDICES = 55000,
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NUMPEDSTATS = 35,
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NUMHANDLINGS = 57,
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PATHNODESIZE = 4500,
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NUMWEATHERS = 4,
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NUMHOURS = 24,
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NUMANTENNAS = 8,
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};
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#define GTA3_1_1_PATCH FALSE
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#define USE_PS2_RAND FALSE |