mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-24 01:59:15 +01:00
48 lines
1.6 KiB
C++
48 lines
1.6 KiB
C++
#pragma once
|
|
|
|
#include "2dEffect.h"
|
|
#include "BaseModelInfo.h"
|
|
#include "SimpleModelInfo.h"
|
|
#include "TimeModelInfo.h"
|
|
#include "WeaponModelInfo.h"
|
|
#include "ClumpModelInfo.h"
|
|
#include "PedModelInfo.h"
|
|
#include "VehicleModelInfo.h"
|
|
#include "Instance.h"
|
|
|
|
class CModelInfo
|
|
{
|
|
static CBaseModelInfo *ms_modelInfoPtrs[MODELINFOSIZE];
|
|
static CStore<CSimpleModelInfo, SIMPLEMODELSIZE> ms_simpleModelStore;
|
|
static CStore<CTimeModelInfo, TIMEMODELSIZE> ms_timeModelStore;
|
|
static CStore<CWeaponModelInfo, WEAPONMODELSIZE> ms_weaponModelStore;
|
|
static CStore<CClumpModelInfo, CLUMPMODELSIZE> ms_clumpModelStore;
|
|
static CStore<CPedModelInfo, PEDMODELSIZE> ms_pedModelStore;
|
|
static CStore<CVehicleModelInfo, VEHICLEMODELSIZE> ms_vehicleModelStore;
|
|
static CStore<C2dEffect, TWODFXSIZE> ms_2dEffectStore;
|
|
|
|
public:
|
|
static void Initialise(void);
|
|
static void ShutDown(void);
|
|
|
|
static CSimpleModelInfo *AddSimpleModel(int id);
|
|
static CTimeModelInfo *AddTimeModel(int id);
|
|
static CWeaponModelInfo *AddWeaponModel(int id);
|
|
static CClumpModelInfo *AddClumpModel(int id);
|
|
static CPedModelInfo *AddPedModel(int id);
|
|
static CVehicleModelInfo *AddVehicleModel(int id);
|
|
|
|
static CStore<C2dEffect, TWODFXSIZE> &Get2dEffectStore(void) { return ms_2dEffectStore; }
|
|
|
|
static CBaseModelInfo *GetModelInfo(const char *name, int *id);
|
|
static CBaseModelInfo *GetModelInfo(int id){
|
|
return ms_modelInfoPtrs[id];
|
|
}
|
|
static CBaseModelInfo *GetModelInfo(const char *name, int minIndex, int maxIndex);
|
|
|
|
static bool IsBoatModel(int32 id);
|
|
static bool IsBikeModel(int32 id);
|
|
static bool IsCarModel(int32 id);
|
|
static void ReInit2dEffects();
|
|
};
|