mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-25 02:26:52 +01:00
340 lines
8.4 KiB
C++
340 lines
8.4 KiB
C++
#pragma once
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#include "common.h"
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#include "AudioSamples.h"
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#define MAX_VOLUME 127
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struct tSample {
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int32 nOffset;
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uint32 nSize;
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int32 nFrequency;
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int32 nLoopStart;
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int32 nLoopEnd;
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};
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enum
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{
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SAMPLEBANK_MAIN,
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SAMPLEBANK_PED,
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MAX_SAMPLEBANKS,
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SAMPLEBANK_INVALID
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};
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#define MAX_PEDSFX 7
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#define PED_BLOCKSIZE 79000
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#define MAXPROVIDERS 64
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#define MAXCHANNELS 28
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#define MAXCHANNELS_SURROUND 24
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#define MAX2DCHANNELS 1
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#define CHANNEL2D MAXCHANNELS
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#define MAX_MP3STREAMS 2
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#define DIGITALRATE 32000
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#define DIGITALBITS 16
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#define DIGITALCHANNELS 2
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#define MAX_DIGITAL_MIXER_CHANNELS 32
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class cSampleManager
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{
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uint8 m_nEffectsVolume;
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uint8 m_nMusicVolume;
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uint8 m_nEffectsFadeVolume;
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uint8 m_nMusicFadeVolume;
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uint8 m_nMonoMode;
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char _pad0[1];
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char m_szCDRomRootPath[80];
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bool m_bInitialised;
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uint8 m_nNumberOfProviders;
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char *m_aAudioProviders[MAXPROVIDERS];
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tSample m_aSamples[TOTAL_AUDIO_SAMPLES];
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public:
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cSampleManager(void) :
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m_nNumberOfProviders(0)
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{ }
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~cSampleManager(void)
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{ }
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void SetSpeakerConfig(int32 nConfig);
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uint32 GetMaximumSupportedChannels(void);
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uint32 GetNum3DProvidersAvailable() { return m_nNumberOfProviders; }
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void SetNum3DProvidersAvailable(uint32 num) { m_nNumberOfProviders = num; }
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char *Get3DProviderName(uint8 id) { return m_aAudioProviders[id]; }
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void Set3DProviderName(uint8 id, char *name) { m_aAudioProviders[id] = name; }
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int8 GetCurrent3DProviderIndex(void);
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int8 SetCurrent3DProvider(uint8 which);
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bool IsMP3RadioChannelAvailable(void);
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void ReleaseDigitalHandle (void);
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void ReacquireDigitalHandle(void);
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bool Initialise(void);
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void Terminate (void);
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bool CheckForAnAudioFileOnCD(void);
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char GetCDAudioDriveLetter (void);
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void UpdateEffectsVolume(void);
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void SetEffectsMasterVolume(uint8 nVolume);
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void SetMusicMasterVolume (uint8 nVolume);
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void SetEffectsFadeVolume (uint8 nVolume);
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void SetMusicFadeVolume (uint8 nVolume);
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bool LoadSampleBank (uint8 nBank);
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void UnloadSampleBank (uint8 nBank);
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bool IsSampleBankLoaded(uint8 nBank);
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bool IsPedCommentLoaded(uint32 nComment);
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bool LoadPedComment (uint32 nComment);
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int32 _GetPedCommentSlot(uint32 nComment);
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int32 GetSampleBaseFrequency (uint32 nSample);
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int32 GetSampleLoopStartOffset(uint32 nSample);
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int32 GetSampleLoopEndOffset (uint32 nSample);
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uint32 GetSampleLength (uint32 nSample);
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bool UpdateReverb(void);
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void SetChannelReverbFlag (uint32 nChannel, uint8 nReverbFlag);
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bool InitialiseChannel (uint32 nChannel, uint32 nSfx, uint8 nBank);
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void SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume);
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void SetChannel3DPosition (uint32 nChannel, float fX, float fY, float fZ);
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void SetChannel3DDistances (uint32 nChannel, float fMax, float fMin);
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void SetChannelVolume (uint32 nChannel, uint32 nVolume);
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void SetChannelPan (uint32 nChannel, uint32 nPan);
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void SetChannelFrequency (uint32 nChannel, uint32 nFreq);
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void SetChannelLoopPoints (uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd);
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void SetChannelLoopCount (uint32 nChannel, uint32 nLoopCount);
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bool GetChannelUsedFlag (uint32 nChannel);
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void StartChannel (uint32 nChannel);
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void StopChannel (uint32 nChannel);
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void PreloadStreamedFile (uint8 nFile, uint8 nStream);
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void PauseStream (uint8 nPauseFlag, uint8 nStream);
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void StartPreloadedStreamedFile (uint8 nStream);
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bool StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream);
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void StopStreamedFile (uint8 nStream);
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int32 GetStreamedFilePosition (uint8 nStream);
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void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream);
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int32 GetStreamedFileLength (uint8 nStream);
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bool IsStreamPlaying (uint8 nStream);
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bool InitialiseSampleBanks(void);
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};
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extern cSampleManager SampleManager;
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extern int32 BankStartOffset[MAX_SAMPLEBANKS];
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static char StreamedNameTable[][25]=
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{
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"AUDIO\\HEAD.WAV",
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"AUDIO\\CLASS.WAV",
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"AUDIO\\KJAH.WAV",
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"AUDIO\\RISE.WAV",
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"AUDIO\\LIPS.WAV",
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"AUDIO\\GAME.WAV",
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"AUDIO\\MSX.WAV",
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"AUDIO\\FLASH.WAV",
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"AUDIO\\CHAT.WAV",
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"AUDIO\\HEAD.WAV",
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"AUDIO\\POLICE.WAV",
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"AUDIO\\CITY.WAV",
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"AUDIO\\WATER.WAV",
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"AUDIO\\COMOPEN.WAV",
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"AUDIO\\SUBOPEN.WAV",
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"AUDIO\\JB.MP3",
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"AUDIO\\BET.MP3",
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"AUDIO\\L1_LG.MP3",
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"AUDIO\\L2_DSB.MP3",
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"AUDIO\\L3_DM.MP3",
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"AUDIO\\L4_PAP.MP3",
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"AUDIO\\L5_TFB.MP3",
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"AUDIO\\J0_DM2.MP3",
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"AUDIO\\J1_LFL.MP3",
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"AUDIO\\J2_KCL.MP3",
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"AUDIO\\J3_VH.MP3",
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"AUDIO\\J4_ETH.MP3",
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"AUDIO\\J5_DST.MP3",
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"AUDIO\\J6_TBJ.MP3",
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"AUDIO\\T1_TOL.MP3",
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"AUDIO\\T2_TPU.MP3",
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"AUDIO\\T3_MAS.MP3",
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"AUDIO\\T4_TAT.MP3",
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"AUDIO\\T5_BF.MP3",
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"AUDIO\\S0_MAS.MP3",
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"AUDIO\\S1_PF.MP3",
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"AUDIO\\S2_CTG.MP3",
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"AUDIO\\S3_RTC.MP3",
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"AUDIO\\S5_LRQ.MP3",
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"AUDIO\\S4_BDBA.MP3",
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"AUDIO\\S4_BDBB.MP3",
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"AUDIO\\S2_CTG2.MP3",
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"AUDIO\\S4_BDBD.MP3",
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"AUDIO\\S5_LRQB.MP3",
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"AUDIO\\S5_LRQC.MP3",
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"AUDIO\\A1_SSO.WAV",
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"AUDIO\\A2_PP.WAV",
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"AUDIO\\A3_SS.WAV",
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"AUDIO\\A4_PDR.WAV",
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"AUDIO\\A5_K2FT.WAV",
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"AUDIO\\K1_KBO.MP3",
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"AUDIO\\K2_GIS.MP3",
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"AUDIO\\K3_DS.MP3",
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"AUDIO\\K4_SHI.MP3",
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"AUDIO\\K5_SD.MP3",
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"AUDIO\\R0_PDR2.MP3",
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"AUDIO\\R1_SW.MP3",
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"AUDIO\\R2_AP.MP3",
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"AUDIO\\R3_ED.MP3",
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"AUDIO\\R4_GF.MP3",
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"AUDIO\\R5_PB.MP3",
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"AUDIO\\R6_MM.MP3",
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"AUDIO\\D1_STOG.MP3",
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"AUDIO\\D2_KK.MP3",
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"AUDIO\\D3_ADO.MP3",
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"AUDIO\\D5_ES.MP3",
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"AUDIO\\D7_MLD.MP3",
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"AUDIO\\D4_GTA.MP3",
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"AUDIO\\D4_GTA2.MP3",
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"AUDIO\\D6_STS.MP3",
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"AUDIO\\A6_BAIT.WAV",
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"AUDIO\\A7_ETG.WAV",
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"AUDIO\\A8_PS.WAV",
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"AUDIO\\A9_ASD.WAV",
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"AUDIO\\K4_SHI2.MP3",
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"AUDIO\\C1_TEX.MP3",
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"AUDIO\\EL_PH1.MP3",
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"AUDIO\\EL_PH2.MP3",
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"AUDIO\\EL_PH3.MP3",
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"AUDIO\\EL_PH4.MP3",
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"AUDIO\\YD_PH1.MP3",
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"AUDIO\\YD_PH2.MP3",
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"AUDIO\\YD_PH3.MP3",
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"AUDIO\\YD_PH4.MP3",
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"AUDIO\\HD_PH1.MP3",
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"AUDIO\\HD_PH2.MP3",
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"AUDIO\\HD_PH3.MP3",
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"AUDIO\\HD_PH4.MP3",
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"AUDIO\\HD_PH5.MP3",
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"AUDIO\\MT_PH1.MP3",
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"AUDIO\\MT_PH2.MP3",
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"AUDIO\\MT_PH3.MP3",
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"AUDIO\\MT_PH4.MP3",
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"AUDIO\\MISCOM.WAV",
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"AUDIO\\END.MP3",
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"AUDIO\\lib_a1.WAV",
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"AUDIO\\lib_a2.WAV",
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"AUDIO\\lib_a.WAV",
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"AUDIO\\lib_b.WAV",
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"AUDIO\\lib_c.WAV",
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"AUDIO\\lib_d.WAV",
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"AUDIO\\l2_a.WAV",
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"AUDIO\\j4t_1.WAV",
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"AUDIO\\j4t_2.WAV",
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"AUDIO\\j4t_3.WAV",
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"AUDIO\\j4t_4.WAV",
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"AUDIO\\j4_a.WAV",
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"AUDIO\\j4_b.WAV",
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"AUDIO\\j4_c.WAV",
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"AUDIO\\j4_d.WAV",
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"AUDIO\\j4_e.WAV",
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"AUDIO\\j4_f.WAV",
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"AUDIO\\j6_1.WAV",
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"AUDIO\\j6_a.WAV",
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"AUDIO\\j6_b.WAV",
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"AUDIO\\j6_c.WAV",
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"AUDIO\\j6_d.WAV",
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"AUDIO\\t4_a.WAV",
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"AUDIO\\s1_a.WAV",
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"AUDIO\\s1_a1.WAV",
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"AUDIO\\s1_b.WAV",
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"AUDIO\\s1_c.WAV",
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"AUDIO\\s1_c1.WAV",
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"AUDIO\\s1_d.WAV",
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"AUDIO\\s1_e.WAV",
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"AUDIO\\s1_f.WAV",
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"AUDIO\\s1_g.WAV",
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"AUDIO\\s1_h.WAV",
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"AUDIO\\s1_i.WAV",
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"AUDIO\\s1_j.WAV",
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"AUDIO\\s1_k.WAV",
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"AUDIO\\s1_l.WAV",
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"AUDIO\\s3_a.WAV",
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"AUDIO\\s3_b.WAV",
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"AUDIO\\el3_a.WAV",
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"AUDIO\\mf1_a.WAV",
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"AUDIO\\mf2_a.WAV",
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"AUDIO\\mf3_a.WAV",
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"AUDIO\\mf3_b.WAV",
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"AUDIO\\mf3_b1.WAV",
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"AUDIO\\mf3_c.WAV",
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"AUDIO\\mf4_a.WAV",
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"AUDIO\\mf4_b.WAV",
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"AUDIO\\mf4_c.WAV",
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"AUDIO\\a1_a.WAV",
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"AUDIO\\a3_a.WAV",
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"AUDIO\\a5_a.WAV",
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"AUDIO\\a4_a.WAV",
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"AUDIO\\a4_b.WAV",
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"AUDIO\\a4_c.WAV",
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"AUDIO\\a4_d.WAV",
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"AUDIO\\k1_a.WAV",
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"AUDIO\\k3_a.WAV",
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"AUDIO\\r1_a.WAV",
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"AUDIO\\r2_a.WAV",
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"AUDIO\\r2_b.WAV",
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"AUDIO\\r2_c.WAV",
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"AUDIO\\r2_d.WAV",
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"AUDIO\\r2_e.WAV",
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"AUDIO\\r2_f.WAV",
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"AUDIO\\r2_g.WAV",
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"AUDIO\\r2_h.WAV",
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"AUDIO\\r5_a.WAV",
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"AUDIO\\r6_a.WAV",
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"AUDIO\\r6_a1.WAV",
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"AUDIO\\r6_b.WAV",
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"AUDIO\\lo2_a.WAV",
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"AUDIO\\lo6_a.WAV",
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"AUDIO\\yd2_a.WAV",
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"AUDIO\\yd2_b.WAV",
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"AUDIO\\yd2_c.WAV",
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"AUDIO\\yd2_c1.WAV",
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"AUDIO\\yd2_d.WAV",
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"AUDIO\\yd2_e.WAV",
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"AUDIO\\yd2_f.WAV",
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"AUDIO\\yd2_g.WAV",
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"AUDIO\\yd2_h.WAV",
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"AUDIO\\yd2_ass.WAV",
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"AUDIO\\yd2_ok.WAV",
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"AUDIO\\h5_a.WAV",
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"AUDIO\\h5_b.WAV",
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"AUDIO\\h5_c.WAV",
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"AUDIO\\ammu_a.WAV",
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"AUDIO\\ammu_b.WAV",
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"AUDIO\\ammu_c.WAV",
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"AUDIO\\door_1.WAV",
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"AUDIO\\door_2.WAV",
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"AUDIO\\door_3.WAV",
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"AUDIO\\door_4.WAV",
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"AUDIO\\door_5.WAV",
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"AUDIO\\door_6.WAV",
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"AUDIO\\t3_a.WAV",
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"AUDIO\\t3_b.WAV",
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"AUDIO\\t3_c.WAV",
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"AUDIO\\k1_b.WAV",
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"AUDIO\\cat1.WAV"
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};
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