re3-wiiu/src/entities/PedIK.h
eray orçunus c1bd90c7dd CPed fixes and needed functions for further commits
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-16 22:00:09 +03:00

27 lines
492 B
C++

#pragma once
#include "common.h"
struct LimbOrientation
{
float phi;
float theta;
};
class CPed;
class CPedIK
{
public:
CPed* m_ped;
LimbOrientation m_headOrient;
LimbOrientation m_torsoOrient;
LimbOrientation m_upperArmOrient;
LimbOrientation m_lowerArmOrient;
int32 m_flags;
void GetComponentPosition(RwV3d* pos, int id);
bool PointGunInDirection(float phi, float theta);
bool PointGunAtPosition(CVector* position);
};
static_assert(sizeof(CPedIK) == 0x28, "CPedIK: error");