mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-28 10:41:48 +01:00
39 lines
741 B
C++
39 lines
741 B
C++
#pragma once
|
|
|
|
#define WATERCANNON_GRAVITY (0.009f)
|
|
#define WATERCANNON_LIFETIME (150)
|
|
|
|
class CWaterCannon
|
|
{
|
|
public:
|
|
enum
|
|
{
|
|
NUM_SEGMENTPOINTS = 16,
|
|
};
|
|
|
|
int32 m_nId;
|
|
int16 m_nCur;
|
|
uint32 m_nTimeCreated;
|
|
CVector m_avecPos[NUM_SEGMENTPOINTS];
|
|
CVector m_avecVelocity[NUM_SEGMENTPOINTS];
|
|
bool m_abUsed[NUM_SEGMENTPOINTS];
|
|
|
|
void Init(void);
|
|
void Update_OncePerFrame(int16 index);
|
|
void Update_NewInput(CVector *pos, CVector *dir);
|
|
void Render(void);
|
|
void PushPeds(void);
|
|
};
|
|
|
|
VALIDATE_SIZE(CWaterCannon, 412);
|
|
|
|
class CWaterCannons
|
|
{
|
|
public:
|
|
static CWaterCannon aCannons[NUM_WATERCANNONS];
|
|
|
|
static void Init(void);
|
|
static void UpdateOne(uint32 id, CVector *pos, CVector *dir);
|
|
static void Update();
|
|
static void Render(void);
|
|
}; |