mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-25 09:11:50 +01:00
144 lines
3.6 KiB
C++
144 lines
3.6 KiB
C++
#include "common.h"
|
|
#include "patcher.h"
|
|
#include "Timer.h"
|
|
#include "HandlingMgr.h"
|
|
#include "Transmission.h"
|
|
|
|
void
|
|
cTransmission::InitGearRatios(void)
|
|
{
|
|
static tGear *pGearRatio0 = nil;
|
|
static tGear *pGearRatio1 = nil;
|
|
int i;
|
|
float velocityDiff;
|
|
|
|
memset(Gears, 0, sizeof(Gears));
|
|
|
|
for(i = 1; i <= nNumberOfGears; i++){
|
|
pGearRatio0 = &Gears[i-1];
|
|
pGearRatio1 = &Gears[i];
|
|
|
|
pGearRatio1->fMaxVelocity = (float)i / nNumberOfGears * fMaxVelocity;
|
|
|
|
velocityDiff = pGearRatio1->fMaxVelocity - pGearRatio0->fMaxVelocity;
|
|
|
|
if(i >= nNumberOfGears){
|
|
pGearRatio1->fShiftUpVelocity = fMaxVelocity;
|
|
}else{
|
|
Gears[i+1].fShiftDownVelocity = velocityDiff*0.42f + pGearRatio0->fMaxVelocity;
|
|
pGearRatio1->fShiftUpVelocity = velocityDiff*0.6667f + pGearRatio0->fMaxVelocity;
|
|
}
|
|
}
|
|
|
|
// Reverse gear
|
|
Gears[0].fMaxVelocity = fMaxReverseVelocity;
|
|
Gears[0].fShiftUpVelocity = -0.01f;
|
|
Gears[0].fShiftDownVelocity = fMaxReverseVelocity;
|
|
|
|
Gears[1].fShiftDownVelocity = -0.01f;
|
|
}
|
|
|
|
void
|
|
cTransmission::CalculateGearForSimpleCar(float speed, uint8 &gear)
|
|
{
|
|
static tGear *pGearRatio;
|
|
|
|
pGearRatio = &Gears[gear];
|
|
fCurVelocity = speed;
|
|
if(speed > pGearRatio->fShiftUpVelocity)
|
|
gear++;
|
|
else if(speed < pGearRatio->fShiftDownVelocity){
|
|
if(gear - 1 < 0)
|
|
gear = 0;
|
|
else
|
|
gear--;
|
|
}
|
|
}
|
|
|
|
float
|
|
cTransmission::CalculateDriveAcceleration(const float &gasPedal, uint8 &gear, float &time, const float &velocity, bool cheat)
|
|
{
|
|
static float fAcceleration = 0.0f;
|
|
static float fVelocity;
|
|
static float fCheat;
|
|
static tGear *pGearRatio;
|
|
|
|
fVelocity = velocity;
|
|
if(fVelocity < fMaxReverseVelocity){
|
|
fVelocity = fMaxReverseVelocity;
|
|
return 0.0f;
|
|
}
|
|
if(fVelocity > fMaxVelocity){
|
|
fVelocity = fMaxVelocity;
|
|
return 0.0f;
|
|
}
|
|
fCurVelocity = fVelocity;
|
|
|
|
assert(gear <= nNumberOfGears);
|
|
|
|
pGearRatio = &Gears[gear];
|
|
if(fVelocity > pGearRatio->fShiftUpVelocity){
|
|
if(gear != 0 || gasPedal > 0.0f){
|
|
gear++;
|
|
time = 0.0f;
|
|
return CalculateDriveAcceleration(gasPedal, gear, time, fVelocity, false);
|
|
}
|
|
}else if(fVelocity < pGearRatio->fShiftDownVelocity && gear != 0){
|
|
if(gear != 1 || gasPedal < 0.0f){
|
|
gear--;
|
|
time = 0.0f;
|
|
return CalculateDriveAcceleration(gasPedal, gear, time, fVelocity, false);
|
|
}
|
|
}
|
|
|
|
if(time > 0.0f){
|
|
// changing gears currently, can't accelerate
|
|
fAcceleration = 0.0f;
|
|
time -= CTimer::GetTimeStepInSeconds();
|
|
}else{
|
|
float speedMul, accelMul;
|
|
|
|
if(gear < 1){
|
|
// going reverse
|
|
accelMul = (Flags & HANDLING_2G_BOOST) ? 2.0f : 1.0f;
|
|
speedMul = -1.0f;
|
|
}else if(nNumberOfGears == 1){
|
|
accelMul = 1.0f;
|
|
speedMul = 1.0f;
|
|
}else{
|
|
// BUG or not? this is 1.0 normally but 0.0 in the highest gear
|
|
float f = 1.0f - (gear-1)/(nNumberOfGears-1);
|
|
speedMul = 3.0f*sq(f) + 1.0f;
|
|
// This is pretty ugly, could be written more clearly
|
|
if(Flags & HANDLING_2G_BOOST){
|
|
if(gear == 1)
|
|
accelMul = (Flags & HANDLING_1G_BOOST) ? 3.0f : 2.0f;
|
|
else if(gear == 2)
|
|
accelMul = 1.3f;
|
|
else
|
|
accelMul = 1.0f;
|
|
}else if(Flags & HANDLING_1G_BOOST && gear == 1){
|
|
accelMul = 3.0f;
|
|
}else
|
|
accelMul = 1.0f;
|
|
}
|
|
|
|
if(cheat)
|
|
fCheat = 1.2f;
|
|
else
|
|
fCheat = 1.0f;
|
|
float targetVelocity = Gears[gear].fMaxVelocity*speedMul*fCheat;
|
|
float accel = fEngineAcceleration*accelMul * (targetVelocity - fVelocity)/Abs(targetVelocity);
|
|
if(Abs(fVelocity) < Abs(Gears[gear].fMaxVelocity*fCheat))
|
|
fAcceleration = gasPedal * accel * CTimer::GetTimeStep();
|
|
else
|
|
fAcceleration = 0.0f;
|
|
}
|
|
return fAcceleration;
|
|
}
|
|
|
|
STARTPATCHES
|
|
InjectHook(0x550A00, &cTransmission::CalculateGearForSimpleCar, PATCH_JUMP);
|
|
InjectHook(0x5506B0, &cTransmission::CalculateDriveAcceleration, PATCH_JUMP);
|
|
ENDPATCHES
|