mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-23 09:39:16 +01:00
201 lines
4.4 KiB
C++
201 lines
4.4 KiB
C++
#include "common.h"
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#include "AnimBlendSequence.h"
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#include "MemoryHeap.h"
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CAnimBlendSequence::CAnimBlendSequence(void)
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{
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type = 0;
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numFrames = 0;
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keyFrames = nil;
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keyFramesCompressed = nil;
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#ifdef PED_SKIN
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boneTag = -1;
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#endif
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}
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CAnimBlendSequence::~CAnimBlendSequence(void)
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{
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if(keyFrames)
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RwFree(keyFrames);
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if(keyFramesCompressed)
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RwFree(keyFramesCompressed);
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}
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void
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CAnimBlendSequence::SetName(char *name)
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{
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strncpy(this->name, name, 24);
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}
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void
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CAnimBlendSequence::SetNumFrames(int numFrames, bool translation)
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{
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int sz;
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if(translation){
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sz = sizeof(KeyFrameTrans);
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type |= KF_ROT | KF_TRANS;
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}else{
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sz = sizeof(KeyFrame);
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type |= KF_ROT;
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}
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keyFrames = RwMalloc(sz * numFrames);
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this->numFrames = numFrames;
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}
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void
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CAnimBlendSequence::RemoveQuaternionFlips(void)
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{
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int i;
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CQuaternion last;
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KeyFrame *frame;
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if(numFrames < 2)
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return;
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frame = GetKeyFrame(0);
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last = frame->rotation;
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for(i = 1; i < numFrames; i++){
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frame = GetKeyFrame(i);
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if(DotProduct(last, frame->rotation) < 0.0f)
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frame->rotation = -frame->rotation;
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last = frame->rotation;
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}
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}
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void
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CAnimBlendSequence::Uncompress(void)
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{
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int i;
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if(numFrames == 0)
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return;
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PUSH_MEMID(MEMID_ANIMATION);
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float rotScale = 1.0f/4096.0f;
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float timeScale = 1.0f/60.0f;
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float transScale = 1.0f/128.0f;
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if(type & KF_TRANS){
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void *newKfs = RwMalloc(numFrames * sizeof(KeyFrameTrans));
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KeyFrameTransCompressed *ckf = (KeyFrameTransCompressed*)keyFramesCompressed;
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KeyFrameTrans *kf = (KeyFrameTrans*)newKfs;
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for(i = 0; i < numFrames; i++){
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kf->rotation.x = ckf->rot[0]*rotScale;
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kf->rotation.y = ckf->rot[1]*rotScale;
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kf->rotation.z = ckf->rot[2]*rotScale;
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kf->rotation.w = ckf->rot[3]*rotScale;
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kf->deltaTime = ckf->deltaTime*timeScale;
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kf->translation.x = ckf->trans[0]*transScale;
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kf->translation.y = ckf->trans[1]*transScale;
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kf->translation.z = ckf->trans[2]*transScale;
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kf++;
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ckf++;
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}
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keyFrames = newKfs;
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}else{
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void *newKfs = RwMalloc(numFrames * sizeof(KeyFrame));
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KeyFrameCompressed *ckf = (KeyFrameCompressed*)keyFramesCompressed;
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KeyFrame *kf = (KeyFrame*)newKfs;
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for(i = 0; i < numFrames; i++){
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kf->rotation.x = ckf->rot[0]*rotScale;
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kf->rotation.y = ckf->rot[1]*rotScale;
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kf->rotation.z = ckf->rot[2]*rotScale;
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kf->rotation.w = ckf->rot[3]*rotScale;
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kf->deltaTime = ckf->deltaTime*timeScale;
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kf++;
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ckf++;
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}
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keyFrames = newKfs;
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}
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REGISTER_MEMPTR(&keyFrames);
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RwFree(keyFramesCompressed);
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keyFramesCompressed = nil;
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POP_MEMID();
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}
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void
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CAnimBlendSequence::CompressKeyframes(void)
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{
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int i;
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if(numFrames == 0)
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return;
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PUSH_MEMID(MEMID_ANIMATION);
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float rotScale = 4096.0f;
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float timeScale = 60.0f;
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float transScale = 128.0f;
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if(type & KF_TRANS){
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void *newKfs = RwMalloc(numFrames * sizeof(KeyFrameTransCompressed));
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KeyFrameTransCompressed *ckf = (KeyFrameTransCompressed*)newKfs;
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KeyFrameTrans *kf = (KeyFrameTrans*)keyFrames;
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for(i = 0; i < numFrames; i++){
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ckf->rot[0] = kf->rotation.x*rotScale;
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ckf->rot[1] = kf->rotation.y*rotScale;
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ckf->rot[2] = kf->rotation.z*rotScale;
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ckf->rot[3] = kf->rotation.w*rotScale;
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ckf->deltaTime = kf->deltaTime*timeScale + 0.5f;
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ckf->trans[0] = kf->translation.x*transScale;
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ckf->trans[1] = kf->translation.y*transScale;
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ckf->trans[2] = kf->translation.z*transScale;
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kf++;
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ckf++;
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}
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keyFramesCompressed = newKfs;
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}else{
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void *newKfs = RwMalloc(numFrames * sizeof(KeyFrameCompressed));
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KeyFrameCompressed *ckf = (KeyFrameCompressed*)newKfs;
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KeyFrame *kf = (KeyFrame*)keyFrames;
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for(i = 0; i < numFrames; i++){
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ckf->rot[0] = kf->rotation.x*rotScale;
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ckf->rot[1] = kf->rotation.y*rotScale;
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ckf->rot[2] = kf->rotation.z*rotScale;
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ckf->rot[3] = kf->rotation.w*rotScale;
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ckf->deltaTime = kf->deltaTime*timeScale + 0.5f;
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kf++;
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ckf++;
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}
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keyFramesCompressed = newKfs;
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}
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REGISTER_MEMPTR(&keyFramesCompressed);
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POP_MEMID();
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}
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void
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CAnimBlendSequence::RemoveUncompressedData(void)
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{
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if(numFrames == 0)
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return;
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CompressKeyframes();
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RwFree(keyFrames);
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keyFrames = nil;
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}
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#ifdef USE_CUSTOM_ALLOCATOR
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bool
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CAnimBlendSequence::MoveMemory(void)
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{
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if(keyFrames){
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void *newaddr = gMainHeap.MoveMemory(keyFrames);
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if(newaddr != keyFrames){
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keyFrames = newaddr;
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return true;
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}
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}else if(keyFramesCompressed){
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void *newaddr = gMainHeap.MoveMemory(keyFramesCompressed);
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if(newaddr != keyFramesCompressed){
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keyFramesCompressed = newaddr;
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return true;
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}
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}
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return false;
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}
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#endif
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