mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-27 10:11:49 +01:00
255 lines
6.6 KiB
C++
255 lines
6.6 KiB
C++
#include "common.h"
|
|
|
|
#include "Pools.h"
|
|
#include "ModelIndices.h"
|
|
#include "World.h"
|
|
#include "Wanted.h"
|
|
#include "EventList.h"
|
|
#include "Messages.h"
|
|
#include "Text.h"
|
|
#include "main.h"
|
|
#include "Accident.h"
|
|
|
|
// --MIAMI: file done
|
|
|
|
int32 CEventList::ms_nFirstFreeSlotIndex;
|
|
CEvent gaEvent[NUMEVENTS];
|
|
|
|
enum
|
|
{
|
|
EVENT_STATE_0,
|
|
EVENT_STATE_CANDELETE,
|
|
EVENT_STATE_CLEAR,
|
|
};
|
|
|
|
void
|
|
CEventList::Initialise(void)
|
|
{
|
|
int i;
|
|
|
|
debug("Initialising CEventList...");
|
|
for(i = 0; i < NUMEVENTS; i++){
|
|
gaEvent[i].type = EVENT_NULL;
|
|
gaEvent[i].entityType = EVENT_ENTITY_NONE;
|
|
gaEvent[i].entityRef = 0;
|
|
gaEvent[i].posn.x = 0.0f;
|
|
gaEvent[i].posn.y = 0.0f;
|
|
gaEvent[i].posn.z = 0.0f;
|
|
gaEvent[i].timeout = 0;
|
|
gaEvent[i].state = EVENT_STATE_0;
|
|
}
|
|
ms_nFirstFreeSlotIndex = 0;
|
|
}
|
|
|
|
void
|
|
CEventList::Update(void)
|
|
{
|
|
int i;
|
|
|
|
ms_nFirstFreeSlotIndex = 0;
|
|
for(i = 0; i < NUMEVENTS; i++){
|
|
if(gaEvent[i].type == EVENT_NULL)
|
|
continue;
|
|
if(CTimer::GetTimeInMilliseconds() > gaEvent[i].timeout || gaEvent[i].state == EVENT_STATE_CANDELETE){
|
|
gaEvent[i].type = EVENT_NULL;
|
|
gaEvent[i].state = EVENT_STATE_0;
|
|
}
|
|
if(gaEvent[i].state == EVENT_STATE_CLEAR)
|
|
gaEvent[i].state = EVENT_STATE_CANDELETE;
|
|
}
|
|
}
|
|
|
|
// ok
|
|
void
|
|
CEventList::RegisterEvent(eEventType type, eEventEntity entityType, CEntity *ent, CPed *criminal, int32 timeout)
|
|
{
|
|
int i;
|
|
int ref;
|
|
bool copsDontCare;
|
|
|
|
#ifdef SQUEEZE_PERFORMANCE
|
|
if (type == EVENT_INJURED_PED) {
|
|
gAccidentManager.ReportAccident((CPed*)ent);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
copsDontCare = false;
|
|
switch(entityType){
|
|
case EVENT_ENTITY_PED:
|
|
ref = CPools::GetPedRef((CPed*)ent);
|
|
break;
|
|
case EVENT_ENTITY_VEHICLE:
|
|
ref = CPools::GetVehicleRef((CVehicle*)ent);
|
|
break;
|
|
case EVENT_ENTITY_OBJECT:
|
|
ref = CPools::GetObjectRef((CObject*)ent);
|
|
break;
|
|
default:
|
|
Error("Undefined entity type, RegisterEvent, EventList.cpp");
|
|
ref = 0;
|
|
break;
|
|
}
|
|
|
|
// only update time if event exists already
|
|
for(i = 0; i < NUMEVENTS; i++)
|
|
if(gaEvent[i].type == type &&
|
|
gaEvent[i].entityType == entityType &&
|
|
gaEvent[i].entityRef == ref){
|
|
gaEvent[i].timeout = CTimer::GetTimeInMilliseconds() + timeout;
|
|
return;
|
|
}
|
|
|
|
for(i = ms_nFirstFreeSlotIndex; i < NUMEVENTS; i++)
|
|
if(gaEvent[i].type == EVENT_NULL){
|
|
ms_nFirstFreeSlotIndex = i;
|
|
break;
|
|
}
|
|
if(i < NUMEVENTS){
|
|
gaEvent[i].type = type;
|
|
gaEvent[i].entityType = entityType;
|
|
gaEvent[i].timeout = CTimer::GetTimeInMilliseconds() + timeout;
|
|
gaEvent[i].entityRef = ref;
|
|
gaEvent[i].posn = ent->GetPosition();
|
|
gaEvent[i].criminal = criminal;
|
|
if(gaEvent[i].criminal)
|
|
gaEvent[i].criminal->RegisterReference((CEntity**)&gaEvent[i].criminal);
|
|
if(type == EVENT_GUNSHOT)
|
|
gaEvent[i].state = EVENT_STATE_CLEAR;
|
|
else
|
|
gaEvent[i].state = EVENT_STATE_0;
|
|
}
|
|
|
|
if(criminal == FindPlayerPed())
|
|
ReportCrimeForEvent(type, (uintptr)ent, copsDontCare);
|
|
}
|
|
|
|
void
|
|
CEventList::RegisterEvent(eEventType type, CVector posn, int32 timeout)
|
|
{
|
|
int i;
|
|
|
|
// only update time if event exists already
|
|
for(i = 0; i < NUMEVENTS; i++)
|
|
if(gaEvent[i].type == type &&
|
|
gaEvent[i].posn.x == posn.x &&
|
|
gaEvent[i].posn.y == posn.y &&
|
|
gaEvent[i].posn.z == posn.z &&
|
|
gaEvent[i].entityType == EVENT_ENTITY_NONE){
|
|
gaEvent[i].timeout = CTimer::GetTimeInMilliseconds() + timeout;
|
|
return;
|
|
}
|
|
|
|
for(i = ms_nFirstFreeSlotIndex; i < NUMEVENTS; i++)
|
|
if(gaEvent[i].type == EVENT_NULL){
|
|
ms_nFirstFreeSlotIndex = i;
|
|
break;
|
|
}
|
|
if(i < NUMEVENTS){
|
|
gaEvent[i].type = type;
|
|
gaEvent[i].entityType = EVENT_ENTITY_NONE;
|
|
gaEvent[i].timeout = CTimer::GetTimeInMilliseconds() + timeout;
|
|
gaEvent[i].posn = posn;
|
|
gaEvent[i].entityRef = 0;
|
|
if(type == EVENT_GUNSHOT)
|
|
gaEvent[i].state = EVENT_STATE_CLEAR;
|
|
else
|
|
gaEvent[i].state = EVENT_STATE_0;
|
|
}
|
|
}
|
|
|
|
bool
|
|
CEventList::GetEvent(eEventType type, int32 *event)
|
|
{
|
|
int i;
|
|
for(i = 0; i < NUMEVENTS; i++)
|
|
if(gaEvent[i].type == type){
|
|
*event = i;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void
|
|
CEventList::ClearEvent(int32 event)
|
|
{
|
|
if(gaEvent[event].state != EVENT_STATE_CANDELETE)
|
|
gaEvent[event].state = EVENT_STATE_CLEAR;
|
|
}
|
|
|
|
bool
|
|
CEventList::FindClosestEvent(eEventType type, CVector posn, int32 *event)
|
|
{
|
|
int i;
|
|
float dist;
|
|
bool found = false;
|
|
float mindist = 60.0f;
|
|
|
|
for(i = 0; i < NUMEVENTS; i++){
|
|
if(gaEvent[i].type != type)
|
|
continue;
|
|
dist = (posn - gaEvent[i].posn).Magnitude();
|
|
if(dist < mindist){
|
|
mindist = dist;
|
|
found = true;
|
|
*event = i;
|
|
}
|
|
}
|
|
return found;
|
|
}
|
|
|
|
void
|
|
CEventList::ReportCrimeForEvent(eEventType type, size_t crimeId, bool copsDontCare)
|
|
{
|
|
eCrimeType crime;
|
|
switch(type){
|
|
case EVENT_ASSAULT: crime = CRIME_HIT_PED; break;
|
|
case EVENT_RUN_REDLIGHT: crime = CRIME_RUN_REDLIGHT; break;
|
|
case EVENT_ASSAULT_POLICE: crime = CRIME_HIT_COP; break;
|
|
case EVENT_GUNSHOT: crime = CRIME_POSSESSION_GUN; break;
|
|
case EVENT_STEAL_CAR: crime = CRIME_STEAL_CAR; break;
|
|
case EVENT_HIT_AND_RUN: crime = CRIME_RUNOVER_PED; break;
|
|
case EVENT_HIT_AND_RUN_COP: crime = CRIME_RUNOVER_COP; break;
|
|
case EVENT_SHOOT_PED: crime = CRIME_SHOOT_PED; break;
|
|
case EVENT_SHOOT_COP: crime = CRIME_SHOOT_COP; break;
|
|
case EVENT_EXPLOSION: crime = CRIME_EXPLOSION; break;
|
|
case EVENT_PED_SET_ON_FIRE: crime = CRIME_PED_BURNED; break;
|
|
case EVENT_COP_SET_ON_FIRE: crime = CRIME_COP_BURNED; break;
|
|
case EVENT_CAR_SET_ON_FIRE: crime = CRIME_VEHICLE_BURNED; break;
|
|
case EVENT_ASSAULT_NASTYWEAPON: crime = CRIME_HIT_PED_NASTYWEAPON; break;
|
|
case EVENT_ASSAULT_NASTYWEAPON_POLICE: crime = CRIME_HIT_COP_NASTYWEAPON; break;
|
|
default: crime = CRIME_NONE; break;
|
|
}
|
|
|
|
if (crime == CRIME_HIT_PED && IsPedPointerValid((CPed*)crimeId) && FindPlayerPed()->m_pWanted->m_nWantedLevel == 0 && ((CPed*)crimeId)->bBeingChasedByPolice) {
|
|
if (!((CPed*)crimeId)->DyingOrDead()) {
|
|
CMessages::AddBigMessage(TheText.Get("GOODBOY"), 5000, 0);
|
|
CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 50;
|
|
}
|
|
return;
|
|
}
|
|
|
|
if(crime == CRIME_NONE)
|
|
return;
|
|
|
|
#ifdef FIX_BUGS
|
|
CVector playerPedCoors = FindPlayerCoors();
|
|
#else
|
|
CVector playerPedCoors = FindPlayerPed()->GetPosition();
|
|
#endif
|
|
CVector playerCoors = FindPlayerCoors();
|
|
|
|
if(CWanted::WorkOutPolicePresence(playerCoors, 14.0f) != 0 ||
|
|
CGame::germanGame && (crime == CRIME_SHOOT_PED || crime == CRIME_SHOOT_COP || crime == CRIME_COP_BURNED || crime == CRIME_VEHICLE_BURNED)){
|
|
FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(crime, playerPedCoors, (uint32)crimeId, copsDontCare);
|
|
FindPlayerPed()->m_pWanted->SetWantedLevelNoDrop(1);
|
|
}else
|
|
FindPlayerPed()->m_pWanted->RegisterCrime(crime, playerPedCoors, (uint32)crimeId, copsDontCare);
|
|
|
|
if(type == EVENT_ASSAULT_POLICE)
|
|
FindPlayerPed()->SetWantedLevelNoDrop(1);
|
|
if(type == EVENT_SHOOT_COP || type == EVENT_ASSAULT_NASTYWEAPON_POLICE)
|
|
FindPlayerPed()->SetWantedLevelNoDrop(2);
|
|
|
|
}
|