mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-02 05:54:14 +01:00
793 lines
19 KiB
C++
793 lines
19 KiB
C++
#pragma once
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#ifdef PS2_MENU
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#include "Frontend_PS2.h"
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#else
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#include "Sprite2d.h"
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#ifdef PS2_LIKE_MENU
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#define MENUHEADER_POS_X 50.0f
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#define MENUHEADER_POS_Y 75.0f
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#define MENUHEADER_HEIGHT 1.3f
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#else
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#define MENUHEADER_POS_X 35.0f
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#define MENUHEADER_POS_Y 93.0f
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#define MENUHEADER_HEIGHT 1.6f
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#endif
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#define MENUHEADER_WIDTH 0.84f
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#define MENU_X_MARGIN 40.0f
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#define MENUACTION_POS_Y 60.0f
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#define MENUACTION_SCALE_MULT 0.9f
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#define MENURADIO_ICON_SCALE 60.0f
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#define MENUSLIDER_X 256.0f
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#define MENUSLIDER_UNK 256.0f
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#define BIGTEXT_X_SCALE 0.75f // For FONT_HEADING
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#define BIGTEXT_Y_SCALE 0.9f
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#define MEDIUMTEXT_X_SCALE 0.55f // For FONT_HEADING
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#define MEDIUMTEXT_Y_SCALE 0.8f
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#define SMALLTEXT_X_SCALE 0.45f // used for FONT_HEADING and FONT_BANK, but looks off for HEADING
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#define SMALLTEXT_Y_SCALE 0.7f
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#define SMALLESTTEXT_X_SCALE 0.4f // used for both FONT_HEADING and FONT_BANK
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#define SMALLESTTEXT_Y_SCALE 0.6f
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#define HELPER_TEXT_LEFT_MARGIN 320.0f
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#define HELPER_TEXT_BOTTOM_MARGIN 120.0f
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#define PLAYERSETUP_LIST_TOP 28.0f
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#define PLAYERSETUP_LIST_BOTTOM 125.0f
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#define PLAYERSETUP_LIST_LEFT 200.0f
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#define PLAYERSETUP_LIST_RIGHT 36.0f
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#ifdef FIX_BUGS // See the scrollbar button drawing code
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#define PLAYERSETUP_SCROLLBAR_WIDTH 19.0f
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#else
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#define PLAYERSETUP_SCROLLBAR_WIDTH 16.0f
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#endif
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#define PLAYERSETUP_SCROLLBUTTON_HEIGHT 17.0f
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#define PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION 64
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#define PLAYERSETUP_SKIN_COLUMN_LEFT 220.0f
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#define PLAYERSETUP_DATE_COLUMN_RIGHT 56.0f
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#define PLAYERSETUP_LIST_BODY_TOP 47
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#define PLAYERSETUP_ROW_HEIGHT 9
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#define STATS_SLIDE_Y_PER_SECOND 30.0f
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#define STATS_ROW_HEIGHT 20.0f
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#define STATS_ROW_X_MARGIN 50.0f
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#define STATS_BOTTOM_MARGIN 135.0f
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#define STATS_TOP_MARGIN 40.0f
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#define STATS_TOP_DIMMING_AREA_LENGTH (93.0f - STATS_TOP_MARGIN)
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#define STATS_BOTTOM_DIMMING_AREA_LENGTH 55.0f
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#define STATS_PUT_BACK_TO_BOTTOM_Y 50.0f
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#define STATS_RATING_X 24.0f
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#define STATS_RATING_Y 20.0f
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#define BRIEFS_TOP_MARGIN 40.0f
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#define BRIEFS_LINE_X 50.0f
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#define BRIEFS_LINE_HEIGHT 60.0f
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#define CONTSETUP_STANDARD_ROW_HEIGHT 10.7f
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#define CONTSETUP_CLASSIC_ROW_HEIGHT 9.0f
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#define CONTSETUP_BOUND_HIGHLIGHT_HEIGHT 10
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#define CONTSETUP_BOUND_COLUMN_WIDTH 190.0f
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#define CONTSETUP_LIST_HEADER_HEIGHT 20.0f
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#define CONTSETUP_LIST_TOP 28.0f
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#define CONTSETUP_LIST_RIGHT 18.0f
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#define CONTSETUP_LIST_BOTTOM 120.0f
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#define CONTSETUP_LIST_LEFT 18.0f
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#define CONTSETUP_COLUMN_1_X 40.0f
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#define CONTSETUP_COLUMN_2_X 210.0f
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#define CONTSETUP_COLUMN_3_X (CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH + 10.0f)
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#define CONTSETUP_BACK_RIGHT 35.0f
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#define CONTSETUP_BACK_BOTTOM 122.0f
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#define CONTSETUP_BACK_HEIGHT 25.0f
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enum eFrontendSprites
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{
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FE2_MAINPANEL_UL,
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FE2_MAINPANEL_UR,
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FE2_MAINPANEL_DL,
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FE2_MAINPANEL_DR,
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FE2_MAINPANEL_DR2,
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FE2_TABACTIVE,
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FE_ICONBRIEF,
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FE_ICONSTATS,
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FE_ICONCONTROLS,
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FE_ICONSAVE,
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FE_ICONAUDIO,
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FE_ICONDISPLAY,
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FE_ICONLANGUAGE,
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FE_CONTROLLER,
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FE_CONTROLLERSH,
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FE_ARROWS1,
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FE_ARROWS2,
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FE_ARROWS3,
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FE_ARROWS4,
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FE_RADIO1,
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FE_RADIO2,
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FE_RADIO3,
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FE_RADIO4,
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FE_RADIO5,
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FE_RADIO6,
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FE_RADIO7,
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FE_RADIO8,
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FE_RADIO9,
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NUM_FE_SPRITES
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};
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enum eMenuSprites
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{
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MENUSPRITE_CONNECTION,
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MENUSPRITE_FINDGAME,
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MENUSPRITE_HOSTGAME,
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MENUSPRITE_MAINMENU,
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MENUSPRITE_PLAYERSET,
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MENUSPRITE_SINGLEPLAYER,
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MENUSPRITE_MULTIPLAYER,
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MENUSPRITE_DMALOGO,
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MENUSPRITE_GTALOGO,
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MENUSPRITE_RSTARLOGO,
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MENUSPRITE_GAMESPY,
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MENUSPRITE_MOUSE,
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MENUSPRITE_MOUSET,
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MENUSPRITE_MP3LOGO,
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MENUSPRITE_DOWNOFF,
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MENUSPRITE_DOWNON,
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MENUSPRITE_UPOFF,
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MENUSPRITE_UPON,
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MENUSPRITE_GTA3LOGO,
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MENUSPRITE_UNUSED,
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NUM_MENU_SPRITES
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};
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enum eSaveSlot
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{
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SAVESLOT_NONE,
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SAVESLOT_0,
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SAVESLOT_1,
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SAVESLOT_2,
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SAVESLOT_3,
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SAVESLOT_4,
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SAVESLOT_5,
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SAVESLOT_6,
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SAVESLOT_7,
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SAVESLOT_8,
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SAVESLOT_LABEL = 36,
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};
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#ifdef MENU_MAP
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enum MapSprites
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{
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MAPMID1,
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MAPMID2,
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MAPMID3,
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MAPBOT1,
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MAPBOT2,
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MAPBOT3,
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MAPTOP1,
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MAPTOP2,
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MAPTOP3,
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NUM_MAP_SPRITES
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};
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#endif
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enum eMenuScreen
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{
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MENUPAGE_DISABLED = -1,
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MENUPAGE_NONE = 0,
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MENUPAGE_STATS = 1,
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MENUPAGE_NEW_GAME = 2,
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MENUPAGE_BRIEFS = 3,
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MENUPAGE_CONTROLLER_SETTINGS = 4,
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MENUPAGE_SOUND_SETTINGS = 5,
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MENUPAGE_DISPLAY_SETTINGS = 6,
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MENUPAGE_LANGUAGE_SETTINGS = 7,
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MENUPAGE_CHOOSE_LOAD_SLOT = 8,
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MENUPAGE_CHOOSE_DELETE_SLOT = 9,
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MENUPAGE_NEW_GAME_RELOAD = 10,
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MENUPAGE_LOAD_SLOT_CONFIRM = 11,
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MENUPAGE_DELETE_SLOT_CONFIRM = 12,
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MENUPAGE_NO_MEMORY_CARD = 13, // hud adjustment page in mobile
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MENUPAGE_LOADING_IN_PROGRESS = 14,
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MENUPAGE_DELETING_IN_PROGRESS = 15,
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MENUPAGE_PS2_LOAD_FAILED = 16,
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MENUPAGE_DELETE_FAILED = 17,
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MENUPAGE_DEBUG_MENU = 18,
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MENUPAGE_MEMORY_CARD_DEBUG = 19,
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MENUPAGE_MEMORY_CARD_TEST = 20,
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MENUPAGE_MULTIPLAYER_MAIN = 21,
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MENUPAGE_PS2_SAVE_FAILED = 22,
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MENUPAGE_PS2_SAVE_FAILED_2 = 23,
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MENUPAGE_SAVE = 24,
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MENUPAGE_NO_MEMORY_CARD_2 = 25,
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MENUPAGE_CHOOSE_SAVE_SLOT = 26,
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MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27,
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MENUPAGE_MULTIPLAYER_MAP = 28,
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MENUPAGE_MULTIPLAYER_CONNECTION = 29,
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MENUPAGE_MULTIPLAYER_FIND_GAME = 30,
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MENUPAGE_MULTIPLAYER_MODE = 31,
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MENUPAGE_MULTIPLAYER_CREATE = 32,
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MENUPAGE_MULTIPLAYER_START = 33,
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MENUPAGE_SKIN_SELECT_OLD = 34,
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MENUPAGE_CONTROLLER_PC = 35,
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MENUPAGE_CONTROLLER_PC_OLD1 = 36,
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MENUPAGE_CONTROLLER_PC_OLD2 = 37,
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MENUPAGE_CONTROLLER_PC_OLD3 = 38,
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MENUPAGE_CONTROLLER_PC_OLD4 = 39,
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MENUPAGE_CONTROLLER_DEBUG = 40,
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MENUPAGE_OPTIONS = 41,
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MENUPAGE_EXIT = 42,
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MENUPAGE_SAVING_IN_PROGRESS = 43,
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MENUPAGE_SAVE_SUCCESSFUL = 44,
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MENUPAGE_DELETING = 45,
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MENUPAGE_DELETE_SUCCESS = 46,
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MENUPAGE_SAVE_FAILED = 47,
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MENUPAGE_LOAD_FAILED = 48,
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MENUPAGE_LOAD_FAILED_2 = 49,
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MENUPAGE_FILTER_GAME = 50,
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MENUPAGE_START_MENU = 51,
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MENUPAGE_PAUSE_MENU = 52,
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MENUPAGE_CHOOSE_MODE = 53,
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MENUPAGE_SKIN_SELECT = 54,
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MENUPAGE_KEYBOARD_CONTROLS = 55,
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MENUPAGE_MOUSE_CONTROLS = 56,
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MENUPAGE_MISSION_RETRY = 57,
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#ifdef MENU_MAP
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MENUPAGE_MAP = 58,
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#endif
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#ifdef CUSTOM_FRONTEND_OPTIONS
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#ifdef GRAPHICS_MENU_OPTIONS
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MENUPAGE_GRAPHICS_SETTINGS,
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#endif
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#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
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MENUPAGE_DETECT_JOYSTICK,
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#endif
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#endif
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MENUPAGE_UNK, // originally 58. Custom screens are inserted above, because last screen in CMenuScreens should always be empty to make CFO work
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MENUPAGES
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};
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enum eMenuAction
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{
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#ifdef CUSTOM_FRONTEND_OPTIONS
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MENUACTION_CFO_SELECT = -2,
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MENUACTION_CFO_DYNAMIC = -1,
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#endif
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MENUACTION_NOTHING,
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MENUACTION_LABEL,
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MENUACTION_CHANGEMENU,
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MENUACTION_CTRLVIBRATION,
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MENUACTION_CTRLCONFIG,
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MENUACTION_CTRLDISPLAY,
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MENUACTION_FRAMESYNC,
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MENUACTION_FRAMELIMIT,
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MENUACTION_TRAILS,
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MENUACTION_SUBTITLES,
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MENUACTION_WIDESCREEN,
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MENUACTION_BRIGHTNESS,
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MENUACTION_DRAWDIST,
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MENUACTION_MUSICVOLUME,
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MENUACTION_SFXVOLUME,
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MENUACTION_UNK15,
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MENUACTION_RADIO,
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MENUACTION_LANG_ENG,
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MENUACTION_LANG_FRE,
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MENUACTION_LANG_GER,
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MENUACTION_LANG_ITA,
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MENUACTION_LANG_SPA,
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MENUACTION_POPULATESLOTS_CHANGEMENU,
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MENUACTION_CHECKSAVE,
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MENUACTION_UNK24,
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MENUACTION_NEWGAME,
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MENUACTION_RELOADIDE,
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MENUACTION_RELOADIPL,
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MENUACTION_SETDBGFLAG,
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MENUACTION_SWITCHBIGWHITEDEBUGLIGHT,
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MENUACTION_PEDROADGROUPS,
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MENUACTION_CARROADGROUPS,
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MENUACTION_COLLISIONPOLYS,
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MENUACTION_REGMEMCARD1,
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MENUACTION_TESTFORMATMEMCARD1,
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MENUACTION_TESTUNFORMATMEMCARD1,
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MENUACTION_CREATEROOTDIR,
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MENUACTION_CREATELOADICONS,
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MENUACTION_FILLWITHGUFF,
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MENUACTION_SAVEONLYTHEGAME,
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MENUACTION_SAVEGAME,
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MENUACTION_SAVEGAMEUNDERGTA,
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MENUACTION_CREATECOPYPROTECTED,
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MENUACTION_TESTSAVE,
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MENUACTION_TESTLOAD,
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MENUACTION_TESTDELETE,
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MENUACTION_PARSEHEAP,
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MENUACTION_SHOWCULL,
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MENUACTION_MEMCARDSAVECONFIRM,
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MENUACTION_RESUME_FROM_SAVEZONE,
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MENUACTION_UNK50,
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MENUACTION_DEBUGSTREAM,
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MENUACTION_MPMAP_LIBERTY,
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MENUACTION_MPMAP_REDLIGHT,
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MENUACTION_MPMAP_CHINATOWN,
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MENUACTION_MPMAP_TOWER,
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MENUACTION_MPMAP_SEWER,
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MENUACTION_MPMAP_INDUSTPARK,
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MENUACTION_MPMAP_DOCKS,
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MENUACTION_MPMAP_STAUNTON,
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MENUACTION_MPMAP_DEATHMATCH1,
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MENUACTION_MPMAP_DEATHMATCH2,
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MENUACTION_MPMAP_TEAMDEATH1,
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MENUACTION_MPMAP_TEAMDEATH2,
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MENUACTION_MPMAP_STASH,
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MENUACTION_MPMAP_CAPTURE,
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MENUACTION_MPMAP_RATRACE,
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MENUACTION_MPMAP_DOMINATION,
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MENUACTION_STARTMP,
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MENUACTION_UNK69,
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MENUACTION_UNK70,
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MENUACTION_FINDMP,
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MENUACTION_KEYBOARDCTRLS,
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MENUACTION_UNK73,
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MENUACTION_INITMP,
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MENUACTION_MP_PLAYERCOLOR,
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MENUACTION_MP_PLAYERNAME,
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MENUACTION_MP_GAMENAME,
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MENUACTION_GETKEY,
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MENUACTION_SHOWHEADBOB,
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MENUACTION_UNK80,
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MENUACTION_INVVERT,
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MENUACTION_CANCELGAME,
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MENUACTION_MP_PLAYERNUMBER,
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MENUACTION_MOUSESENS,
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MENUACTION_CHECKMPGAMES,
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MENUACTION_CHECKMPPING,
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MENUACTION_MP_SERVER,
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MENUACTION_MP_MAP,
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MENUACTION_MP_GAMETYPE,
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MENUACTION_MP_LAN,
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MENUACTION_MP_INTERNET,
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MENUACTION_RESUME,
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MENUACTION_DONTCANCEL,
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MENUACTION_SCREENRES,
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MENUACTION_AUDIOHW,
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MENUACTION_SPEAKERCONF,
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MENUACTION_PLAYERSETUP,
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MENUACTION_RESTOREDEF,
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MENUACTION_CTRLMETHOD,
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MENUACTION_DYNAMICACOUSTIC,
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MENUACTION_LOADRADIO,
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MENUACTION_MOUSESTEER,
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MENUACTION_UNK103,
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MENUACTION_UNK104,
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MENUACTION_UNK105,
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MENUACTION_UNK106,
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MENUACTION_UNK107,
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MENUACTION_UNK108,
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MENUACTION_UNK109,
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MENUACTION_UNK110,
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MENUACTION_UNK111,
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MENUACTION_UNK112,
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MENUACTION_REJECT_RETRY,
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MENUACTION_UNK114,
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//#ifdef ANISOTROPIC_FILTERING
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// MENUACTION_MIPMAPS,
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// MENUACTION_TEXTURE_FILTERING,
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//#endif
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};
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enum eCheckHover
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{
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HOVEROPTION_0,
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HOVEROPTION_1,
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HOVEROPTION_RANDOM_ITEM,
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HOVEROPTION_3,
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HOVEROPTION_4,
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HOVEROPTION_5,
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HOVEROPTION_6,
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HOVEROPTION_7,
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HOVEROPTION_8,
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HOVEROPTION_BACK, // also layer in controller setup and skin menu
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HOVEROPTION_10,
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HOVEROPTION_11,
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HOVEROPTION_OVER_SCROLL_UP,
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HOVEROPTION_OVER_SCROLL_DOWN,
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HOVEROPTION_CLICKED_SCROLL_UP,
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HOVEROPTION_CLICKED_SCROLL_DOWN,
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HOVEROPTION_HOLDING_SCROLLBAR,
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HOVEROPTION_PAGEUP,
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HOVEROPTION_PAGEDOWN,
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HOVEROPTION_LIST, // also layer in controller setup and skin menu
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HOVEROPTION_SKIN,
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HOVEROPTION_USESKIN, // also layer in controller setup and skin menu
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HOVEROPTION_RADIO_0,
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HOVEROPTION_RADIO_1,
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HOVEROPTION_RADIO_2,
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HOVEROPTION_RADIO_3,
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HOVEROPTION_RADIO_4,
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HOVEROPTION_RADIO_5,
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HOVEROPTION_RADIO_6,
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HOVEROPTION_RADIO_7,
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HOVEROPTION_RADIO_8,
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HOVEROPTION_RADIO_9,
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HOVEROPTION_INCREASE_BRIGHTNESS,
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HOVEROPTION_DECREASE_BRIGHTNESS,
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HOVEROPTION_INCREASE_DRAWDIST,
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HOVEROPTION_DECREASE_DRAWDIST,
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HOVEROPTION_INCREASE_MUSICVOLUME,
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HOVEROPTION_DECREASE_MUSICVOLUME,
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HOVEROPTION_INCREASE_SFXVOLUME,
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HOVEROPTION_DECREASE_SFXVOLUME,
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HOVEROPTION_INCREASE_MOUSESENS,
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HOVEROPTION_DECREASE_MOUSESENS,
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HOVEROPTION_NOT_HOVERING,
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};
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enum
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{
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NUM_MENUROWS = 18,
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};
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enum eControlMethod
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{
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CONTROL_STANDARD = 0,
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CONTROL_CLASSIC,
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};
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// Why??
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enum ControllerSetupColumn
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{
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CONTSETUP_PED_COLUMN = 0,
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CONTSETUP_VEHICLE_COLUMN = 14,
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};
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struct tSkinInfo
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{
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int32 skinId;
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char skinNameDisplayed[256];
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char skinNameOriginal[256];
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char date[256];
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tSkinInfo *nextSkin;
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};
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struct BottomBarOption
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{
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char name[8];
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int32 screenId;
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};
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#ifndef CUSTOM_FRONTEND_OPTIONS
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struct CMenuScreen
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{
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char m_ScreenName[8];
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int32 unk; // 2 on MENUPAGE_MULTIPLAYER_START, 1 on everywhere else, 0 on unused.
|
|
int32 m_PreviousPage[2]; // eMenuScreen
|
|
int32 m_ParentEntry[2]; // row
|
|
|
|
struct CMenuEntry
|
|
{
|
|
int32 m_Action; // eMenuAction
|
|
char m_EntryName[8];
|
|
int32 m_SaveSlot; // eSaveSlot
|
|
int32 m_TargetMenu; // eMenuScreen
|
|
} m_aEntries[NUM_MENUROWS];
|
|
};
|
|
extern CMenuScreen aScreens[MENUPAGES];
|
|
#else
|
|
#include "frontendoption.h"
|
|
struct CCustomScreenLayout {
|
|
eMenuSprites sprite;
|
|
int columnWidth;
|
|
int headerHeight;
|
|
int lineHeight;
|
|
int8 font;
|
|
int8 alignment;
|
|
bool showLeftRightHelper;
|
|
float fontScaleX;
|
|
float fontScaleY;
|
|
};
|
|
|
|
struct CCFO
|
|
{
|
|
int8 *value;
|
|
const char *save;
|
|
};
|
|
|
|
struct CCFOSelect : CCFO
|
|
{
|
|
char** rightTexts;
|
|
int8 numRightTexts;
|
|
bool onlyApplyOnEnter;
|
|
int8 displayedValue; // only if onlyApplyOnEnter enabled for now
|
|
int8 lastSavedValue; // only if onlyApplyOnEnter enabled
|
|
ChangeFunc changeFunc;
|
|
bool disableIfGameLoaded;
|
|
|
|
CCFOSelect() {};
|
|
CCFOSelect(int8* value, const char* save, const char** rightTexts, int8 numRightTexts, bool onlyApplyOnEnter, ChangeFunc changeFunc = nil, bool disableIfGameLoaded = false){
|
|
this->value = value;
|
|
if (value)
|
|
this->lastSavedValue = this->displayedValue = *value;
|
|
|
|
this->save = save;
|
|
this->rightTexts = (char**)rightTexts;
|
|
this->numRightTexts = numRightTexts;
|
|
this->onlyApplyOnEnter = onlyApplyOnEnter;
|
|
this->changeFunc = changeFunc;
|
|
this->disableIfGameLoaded = disableIfGameLoaded;
|
|
}
|
|
};
|
|
|
|
struct CCFODynamic : CCFO
|
|
{
|
|
DrawFunc drawFunc;
|
|
ButtonPressFunc buttonPressFunc;
|
|
|
|
CCFODynamic() {};
|
|
CCFODynamic(int8* value, const char* save, DrawFunc drawFunc, ButtonPressFunc buttonPressFunc){
|
|
this->value = value;
|
|
this->save = save;
|
|
this->drawFunc = drawFunc;
|
|
this->buttonPressFunc = buttonPressFunc;
|
|
}
|
|
};
|
|
|
|
struct CMenuScreenCustom
|
|
{
|
|
char m_ScreenName[8];
|
|
int32 m_PreviousPage[2]; // eMenuScreen
|
|
CCustomScreenLayout *layout;
|
|
ReturnPrevPageFunc returnPrevPageFunc;
|
|
|
|
struct CMenuEntry
|
|
{
|
|
int32 m_Action; // eMenuAction - below zero is CFO
|
|
char m_EntryName[8];
|
|
struct {
|
|
union {
|
|
CCFO *m_CFO; // for initializing
|
|
CCFOSelect *m_CFOSelect;
|
|
CCFODynamic *m_CFODynamic;
|
|
};
|
|
int32 m_SaveSlot; // eSaveSlot
|
|
int32 m_TargetMenu; // eMenuScreen
|
|
};
|
|
} m_aEntries[NUM_MENUROWS];
|
|
};
|
|
extern CMenuScreenCustom aScreens[MENUPAGES];
|
|
#endif
|
|
|
|
class CMenuManager
|
|
{
|
|
public:
|
|
int32 m_nPrefsVideoMode;
|
|
int32 m_nDisplayVideoMode;
|
|
int8 m_nPrefsAudio3DProviderIndex;
|
|
bool m_bKeyChangeNotProcessed;
|
|
char m_aSkinName[256];
|
|
int32 m_nHelperTextMsgId;
|
|
bool m_bLanguageLoaded;
|
|
bool m_bMenuActive;
|
|
bool m_bMenuStateChanged;
|
|
bool m_bWaitingForNewKeyBind;
|
|
bool m_bWantToRestart;
|
|
bool m_bFirstTime;
|
|
bool m_bGameNotLoaded;
|
|
int32 m_nMousePosX;
|
|
int32 m_nMousePosY;
|
|
int32 m_nMouseTempPosX;
|
|
int32 m_nMouseTempPosY;
|
|
bool m_bShowMouse;
|
|
tSkinInfo m_pSkinListHead;
|
|
tSkinInfo *m_pSelectedSkin;
|
|
int32 m_nFirstVisibleRowOnList;
|
|
float m_nScrollbarTopMargin;
|
|
int32 m_nTotalListRow;
|
|
int32 m_nSkinsTotal;
|
|
char _unk0[4];
|
|
int32 m_nSelectedListRow;
|
|
bool m_bSkinsEnumerated;
|
|
bool m_bQuitGameNoCD;
|
|
bool m_bRenderGameInMenu;
|
|
bool m_bSaveMenuActive;
|
|
bool m_bWantToLoad;
|
|
char field_455;
|
|
bool m_bStartWaitingForKeyBind;
|
|
bool m_bSpritesLoaded;
|
|
CSprite2d m_aFrontEndSprites[NUM_FE_SPRITES];
|
|
CSprite2d m_aMenuSprites[NUM_MENU_SPRITES];
|
|
int32 field_518;
|
|
int32 m_nMenuFadeAlpha;
|
|
bool m_bPressedPgUpOnList;
|
|
bool m_bPressedPgDnOnList;
|
|
bool m_bPressedUpOnList;
|
|
bool m_bPressedDownOnList;
|
|
bool m_bPressedScrollButton;
|
|
int32 m_CurrCntrlAction;
|
|
char _unk1[4];
|
|
int32 m_nSelectedContSetupColumn;
|
|
bool m_bKeyIsOK;
|
|
bool field_535;
|
|
int8 m_nCurrExLayer;
|
|
int32 m_nHelperTextAlpha;
|
|
int32 m_nMouseOldPosX;
|
|
int32 m_nMouseOldPosY;
|
|
int32 m_nHoverOption;
|
|
int32 m_nCurrScreen;
|
|
int32 m_nCurrOption;
|
|
int32 m_nOptionMouseHovering;
|
|
int32 m_nPrevScreen;
|
|
uint32 field_558;
|
|
int32 m_nCurrSaveSlot;
|
|
int32 m_nScreenChangeDelayTimer;
|
|
|
|
#ifdef IMPROVED_VIDEOMODE
|
|
int32 m_nPrefsWidth;
|
|
int32 m_nPrefsHeight;
|
|
int32 m_nPrefsDepth;
|
|
int32 m_nPrefsWindowed;
|
|
int32 m_nPrefsSubsystem;
|
|
int32 m_nSelectedScreenMode;
|
|
#endif
|
|
#ifdef MULTISAMPLING
|
|
static int8 m_nPrefsMSAALevel;
|
|
static int8 m_nDisplayMSAALevel;
|
|
#endif
|
|
|
|
enum LANGUAGE
|
|
{
|
|
LANGUAGE_AMERICAN,
|
|
LANGUAGE_FRENCH,
|
|
LANGUAGE_GERMAN,
|
|
LANGUAGE_ITALIAN,
|
|
LANGUAGE_SPANISH,
|
|
#ifdef MORE_LANGUAGES
|
|
LANGUAGE_POLISH,
|
|
LANGUAGE_RUSSIAN,
|
|
LANGUAGE_JAPANESE,
|
|
#endif
|
|
};
|
|
public:
|
|
bool GetIsMenuActive() {return !!m_bMenuActive;}
|
|
|
|
public:
|
|
static int32 OS_Language;
|
|
static int8 m_PrefsUseVibration;
|
|
static int8 m_DisplayControllerOnFoot;
|
|
static int8 m_PrefsUseWideScreen;
|
|
static int8 m_PrefsRadioStation;
|
|
static int8 m_PrefsVsync;
|
|
static int8 m_PrefsVsyncDisp;
|
|
static int8 m_PrefsFrameLimiter;
|
|
static int8 m_PrefsShowSubtitles;
|
|
static int8 m_PrefsSpeakers;
|
|
static int32 m_ControlMethod;
|
|
static int8 m_PrefsDMA;
|
|
static int32 m_PrefsLanguage;
|
|
static int32 m_PrefsBrightness;
|
|
static float m_PrefsLOD;
|
|
static int8 m_bFrontEnd_ReloadObrTxtGxt;
|
|
static int32 m_PrefsMusicVolume;
|
|
static int32 m_PrefsSfxVolume;
|
|
static char m_PrefsSkinFile[256];
|
|
static int32 m_KeyPressedCode;
|
|
|
|
static bool m_bStartUpFrontEndRequested;
|
|
static bool m_bShutDownFrontEndRequested;
|
|
static bool m_PrefsAllowNastyGame;
|
|
|
|
static uint8 m_PrefsStereoMono;
|
|
static int32 m_SelectedMap;
|
|
static int32 m_SelectedGameType;
|
|
static uint8 m_PrefsPlayerRed;
|
|
static uint8 m_PrefsPlayerGreen;
|
|
static uint8 m_PrefsPlayerBlue;
|
|
|
|
#ifdef CUTSCENE_BORDERS_SWITCH
|
|
static bool m_PrefsCutsceneBorders;
|
|
#endif
|
|
|
|
#ifndef MASTER
|
|
static bool m_PrefsMarketing;
|
|
static bool m_PrefsDisableTutorials;
|
|
#endif // !MASTER
|
|
|
|
#ifdef MENU_MAP
|
|
static bool bMenuMapActive;
|
|
static float fMapSize;
|
|
static float fMapCenterY;
|
|
static float fMapCenterX;
|
|
static CSprite2d m_aMapSprites[NUM_MAP_SPRITES];
|
|
void PrintMap();
|
|
#endif
|
|
|
|
#ifdef NO_ISLAND_LOADING
|
|
enum
|
|
{
|
|
ISLAND_LOADING_LOW = 0,
|
|
ISLAND_LOADING_MEDIUM,
|
|
ISLAND_LOADING_HIGH
|
|
};
|
|
|
|
static int8 m_PrefsIslandLoading;
|
|
|
|
#define ISLAND_LOADING_IS(p) if (CMenuManager::m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_##p)
|
|
#define ISLAND_LOADING_ISNT(p) if (CMenuManager::m_PrefsIslandLoading != CMenuManager::ISLAND_LOADING_##p)
|
|
#else
|
|
#define ISLAND_LOADING_IS(p)
|
|
#define ISLAND_LOADING_ISNT(p)
|
|
#endif
|
|
|
|
public:
|
|
static void BuildStatLine(Const char *text, void *stat, bool itsFloat, void *stat2);
|
|
static void CentreMousePointer();
|
|
void CheckCodesForControls(int);
|
|
bool CheckHover(int x1, int x2, int y1, int y2);
|
|
void CheckSliderMovement(int);
|
|
int CostructStatLine(int);
|
|
void DisplayHelperText();
|
|
int DisplaySlider(float, float, float, float, float, float);
|
|
void DoSettingsBeforeStartingAGame();
|
|
void Draw();
|
|
void DrawControllerBound(int32, int32, int32, int8);
|
|
void DrawControllerScreenExtraText(int, int, int);
|
|
void DrawControllerSetupScreen();
|
|
void DrawFrontEnd();
|
|
void DrawFrontEndNormal();
|
|
#ifdef PS2_SAVE_DIALOG
|
|
void DrawFrontEndSaveZone();
|
|
#endif
|
|
void DrawPlayerSetupScreen();
|
|
int FadeIn(int alpha);
|
|
void FilterOutColorMarkersFromString(wchar*, CRGBA &);
|
|
int GetStartOptionsCntrlConfigScreens();
|
|
static void InitialiseChangedLanguageSettings();
|
|
void LoadAllTextures();
|
|
void LoadSettings();
|
|
void MessageScreen(const char *);
|
|
void PickNewPlayerColour();
|
|
void PrintBriefs();
|
|
static void PrintErrorMessage();
|
|
void PrintStats();
|
|
void Process();
|
|
void ProcessButtonPresses();
|
|
void ProcessOnOffMenuOptions();
|
|
static void RequestFrontEndShutDown();
|
|
static void RequestFrontEndStartUp();
|
|
void ResetHelperText();
|
|
void SaveLoadFileError_SetUpErrorScreen();
|
|
void SaveSettings();
|
|
void SetHelperText(int text);
|
|
void ShutdownJustMenu();
|
|
float StretchX(float);
|
|
float StretchY(float);
|
|
void SwitchMenuOnAndOff();
|
|
void UnloadTextures();
|
|
void WaitForUserCD();
|
|
void PrintController();
|
|
int GetNumOptionsCntrlConfigScreens();
|
|
int ConstructStatLine(int);
|
|
|
|
// Those are either inlined in game, not in function yet, or I can't believe that they're not inlined.
|
|
// Names were made up by me.
|
|
void ThingsToDoBeforeGoingBack();
|
|
void ScrollUpListByOne();
|
|
void ScrollDownListByOne();
|
|
void PageUpList(bool);
|
|
void PageDownList(bool);
|
|
int8 GetPreviousPageOption();
|
|
void ProcessList(bool &goBack, bool &optionSelected);
|
|
};
|
|
|
|
#ifndef IMPROVED_VIDEOMODE
|
|
VALIDATE_SIZE(CMenuManager, 0x564);
|
|
#endif
|
|
|
|
extern CMenuManager FrontEndMenuManager;
|
|
|
|
#endif
|