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README.md
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README.md
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# Region Free Plugin
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This plugin allows you to launch an title of an other region and / or force a language of an title.
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This plugin allows you to launch a title of an other region and / or force the language of a title.
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## Installation
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(`[ENVIRONMENT]` is a placeholder for the actual environment name.)
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@ -18,20 +18,20 @@ The plugin has a built in auto detection, so in most cases it just works out of
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Via the plugin config menu (press L, DPAD Down and Minus on the gamepad) you can configure the plugin. The available options are the following:
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- **Auto detect region/language**: Enabled/Disabled the auto detection of the region/language. When you disable it, you need/can set the region and language for a title on each title start. Enabled by default.
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- **Auto detect region/language**: Enables/Disables the auto detection of the region/language. When you disable it, you need/can set the region and language for a title on each title start. Enabled by default.
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- **Force auto detection for in-region titles**: Force auto detection when starting a title of your region, even if auto detection is disabled. Enabled by default.
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- **Prefer systen language for in-region titles**: Forces the region and language of your console when starting a title of your region (Ignoring "Default Language for Region"). Enabled by default.
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- **Prefer system language for in-region titles**: Forces the region and language of your console when starting a title of your region (Ignoring "Default language for XXX"). Enabled by default.
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- **Default language for EUR**: Sets the default language for EUR titles. Set to english by default.
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- **Default language for USA**: Sets the default language for USA titles. Set to english by default.
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If the auto detection fails, the user needs to enter a region/language on the title boot.
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The plugin keeps tracks the region/language the user has selected for an title.
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The plugin keeps tracks the region/language the user has selected for a title.
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Scenario:
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- The User has disabled the auto detection and booted a EUR version of Mario Kart 8 in german on their US console.
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- The User has disabled the auto detection and booted a EUR version of Mario Kart 8 in German on their US console.
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- The User then enables the auto detection and set the default language for EUR titles to English.
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- The EUR version of Mario Kart 8 will still boot in german. To change the language the user has to disable the auto detection and reboot the title.
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- The EUR version of Mario Kart 8 will still boot in German. To change the language the user has to disable the auto detection and reboot the title.
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## Building using the Dockerfile
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@ -50,4 +50,4 @@ docker run -it --rm -v ${PWD}:/project regionfree_plugin-builder make clean
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## Format the code via docker
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`docker run --rm -v ${PWD}:/src wiiuenv/clang-format:13.0.0-2 -r ./src -i`
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`docker run --rm -v ${PWD}:/src wiiuenv/clang-format:13.0.0-2 -r ./src -i`
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getConfigInfoForLangMap(eur_lang_map, lang_eur_pair, gDefaultLangForEUR, &default_index_eur, &number_lang_eur_values);
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WUPSConfigItemMultipleValues_AddToCategoryHandled(config, cat, VAL_DEFAULT_LANG_EUR, "Default Language for EUR", default_index_eur, lang_eur_pair, number_lang_eur_values,
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WUPSConfigItemMultipleValues_AddToCategoryHandled(config, cat, VAL_DEFAULT_LANG_EUR, "Default language for EUR", default_index_eur, lang_eur_pair, number_lang_eur_values,
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&default_lang_changed);
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ConfigItemMultipleValuesPair lang_usa_pair[eur_lang_map.size()];
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@ -469,7 +469,7 @@ WUPS_GET_CONFIG() {
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getConfigInfoForLangMap(usa_lang_map, lang_usa_pair, gDefaultLangForUSA, &default_index_usa, &number_lang_usa_values);
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WUPSConfigItemMultipleValues_AddToCategoryHandled(config, cat, VAL_DEFAULT_LANG_USA, "Default Language for USA", default_index_usa, lang_usa_pair, number_lang_usa_values,
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WUPSConfigItemMultipleValues_AddToCategoryHandled(config, cat, VAL_DEFAULT_LANG_USA, "Default language for USA", default_index_usa, lang_usa_pair, number_lang_usa_values,
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&default_lang_changed);
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return config;
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