savezelda/twilight/Makefile

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2009-06-04 09:17:38 +02:00
# Copyright 2008-2009 Segher Boessenkool <segher@kernel.crashing.org>
# This code is licensed to you under the terms of the GNU GPL, version 2;
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
# Configuration:
# What toolchain prefix should we use
CROSS ?= broadway-
# Where are the tools (http://git.infradead.org/users/segher/wii.git)
TOOLS ?= $(HOME)/wii/segher
# End of configuration.
# Set CC, LD, OBJCOPY based on CROSS, unless they are set already
ifeq ($(origin CC), default)
CC := $(CROSS)gcc -m32
endif
ifeq ($(origin LD), default)
LD := $(CROSS)ld
endif
OBJCOPY ?= $(CROSS)objcopy
# The compiler flags we need.
CFLAGS := -Wall -W -Os -ffreestanding -mno-eabi -mno-sdata -mcpu=750
# Build with "V=1" to see the commands executed; be quiet otherwise.
ifeq ($(V),1)
Q :=
else
Q := @
MAKEFLAGS += --no-print-directory
endif
targets := rzde-3.2.bin rzde-3.3.bin rzde-3.4.bin
targets += rzdj-3.2.bin rzdj-3.3.bin rzdj-3.4.bin
targets += rzdp-3.2.bin rzdp-3.3.bin rzdp-3.4.bin
targets-short := rzde rzdj rzdp
objs := twilight.o
ppms := $(targets-short:%=%-icon.ppm) generic-banner.ppm
assets := title.bin $(ppms)
loader := ../loader/loader.bin
titleid = $(shell perl titleid.pl $(1))
# System menu 3.3 checks for the exploit, when a) you copy a save from SD,
# and b) when the menu starts up; but for a) it only looks at the first
# zeldaTp.dat file, and for b) it allows any file of non-aligned length.
#
# System menu 3.4 only looks at the last file in the wad when installing.
#
# System menu 4.0 finally avoids such silly bugs.
define twintig
D=$(call titleid,$(1)); \
$(TOOLS)/twintig $$D $@ toc-$1
endef
all: $(targets)
$(filter %-3.2.bin,$(targets)): %-3.2.bin: %.data
$(filter %-3.3.bin,$(targets)): %-3.3.bin: %.data zero16k
$(filter %-3.4.bin,$(targets)): %-3.4.bin: %.data FAILURE
$(targets): %.bin: toc-% $(assets)
@echo " TWINTIG $@"
$(Q)$(call twintig,$*)
saves := $(targets-short:%=%.data)
rzde.data: rzde0.slot rzde2.slot
rzdp.data: rzdp0.slot
rzdj.data: rzdj0.slot
$(saves): $(loader)
@echo " ZELDAPACK $@"
$(Q)./pack.sh $@ $(filter %.slot,$^)
$(Q)$(TOOLS)/zelda-cksum $@
$(Q)cat $(loader) >> $@
$(Q)printf '\0' >> $@
slots := rzde0.slot rzde2.slot rzdj0.slot rzdp0.slot
$(slots): %.slot: %.elf
@echo " OBJCOPY $@"
$(Q)$(OBJCOPY) -Obinary $< $@
elfs := $(slots:.slot=.elf)
rzde0.elf: baddr := 0x8046a3e0+0
rzde2.elf: baddr := 0x804519e0+0x0a94
rzdj0.elf: baddr := 0x8044f860+0
rzdp0.elf: baddr := 0x804522e0+0
$(elfs): %.elf: twilight.lds %.o $(objs)
@echo " LINK $@"
$(Q)$(LD) --defsym baddr=$(baddr) -T $^ -o $@
exploit-objs := $(elfs:.elf=.o)
$(exploit-objs): slot-name := Twilight Hack
rzde0.o: slot-name := TwilightHack0
rzde2.o: slot-name := TwilightHack2
$(exploit-objs): %.o: start.S head.b
@echo " ASSEMBLE $@"
$(Q)$(CC) $(CFLAGS) -D NAME="$(slot-name)" -c $< -o $@
%.o: %.c
@echo " COMPILE $@"
$(Q)$(CC) $(CFLAGS) -c $< -o $@
title.bin: ../.version
@echo " TITLEBIN $@"
$(Q)perl make-title-bin.pl > $@
../.version: FORCE
$(Q)$(MAKE) -C .. .version
$(ppms): %.ppm: %.png
@echo " PPM $@"
$(Q)convert $< $@
zero16k:
$(Q)dd if=/dev/zero bs=16384 count=1 2>/dev/null > $@
FAILURE:
$(Q)echo FAILURE > $@
$(loader): FORCE
$(Q)$(MAKE) -C ../loader
FORCE:
clean:
-rm -f $(targets) $(saves) $(elfs) $(exploit-objs) $(objs) $(slots)
-rm -f title.bin zero16k FAILURE